Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 23:22:57 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (2785) 2785 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 9330 Bonus ------- Follower Combat Kills 275 Cogmind --------- Core Integrity 268/1300 Matter 92/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Matter Compressor Wave Gun Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Recoil Stabilizer Phase Shifter > --- WEAPON ----------- Heavy Plasma Cannon Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Light Treads Armored Treads Large Storage Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Tesla Rifle Force Rifle Wave Gun Heavy Rocket Launcher Chainsword [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . . . Utility 9 | . . . 2 2 1 2 . . . 2 . Weapon 2 | . . . . . 1 . 1 . . . . Parts Attached 134 | 7 4 8 13 25 32 27 3 2 . 12 1 Power 12 | 1 . . 1 3 4 1 . . . 2 . Engine 7 | 1 . . 1 2 3 . . . . . . Core 5 | . . . . 1 1 1 . . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 . 4 4 9 7 9 2 . . 8 . Treads 8 | . . . . . 3 3 1 . . 1 . Leg 30 | 2 . 4 4 9 4 6 . . . 1 . Wheel 1 | . . . . . . . . . . 1 . Hover 3 | . . . . . . . 1 . . 2 . Flight 3 | . . . . . . . . . . 3 . Utility 34 | 2 3 . 3 6 9 7 1 2 . 1 . Device 16 | . . . 1 3 5 5 . 1 . 1 . Storage 6 | 2 3 . . . . 1 . . . . . Processor 5 | . . . 1 . 2 . 1 1 . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . 1 3 2 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 1 4 5 7 12 10 . . . 1 1 Energy Gun 8 | 2 1 1 1 . 1 2 . . . . . Energy Cannon 12 | . . . . 4 2 6 . . . . . Ballistic Gun 8 | . . 3 2 . 2 1 . . . . . Ballistic Cannon 6 | . . . 1 1 3 1 . . . . . Launcher 6 | . . . 1 1 3 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Parts Lost 54 | . . 1 1 12 15 20 . 1 . 2 2 Power 6 | . . . . 2 2 1 . . . 1 . Propulsion 20 | . . . 1 5 5 6 . 1 . . 2 Utility 12 | . . . . 3 4 4 . . . 1 . Weapon 16 | . . 1 . 2 4 9 . . . . . Highest Loss Streak 12 | . . 1 1 4 12 10 . 1 . 1 2 Average Slot Usage (%) 89 | . 100 98 98 99 95 95 10 20 . 20 9 Engine 5 | . 14 11 8 5 2 4 . . . . . Treads 2 | . . . . . 8 4 4 4 . . 3 Leg 23 | . 28 43 36 29 13 17 . . . . 3 Device 9 | . . . 7 10 14 14 . 2 . 2 . Storage 13 | . 28 22 18 15 13 10 . . . . . Processor 7 | . . . 1 7 11 16 1 7 . 6 . Protection 6 | . . . 9 11 5 4 . . . . . Energy Gun 3 | . 28 11 . . 3 1 . . . . . Energy Cannon 6 | . . . . 10 8 10 . . . . . Ballistic Gun 2 | . . 9 14 . 1 3 . . . . . Ballistic Cannon 1 | . . . 1 3 4 . . . . . . Naked Turns 117 | . . . . . . 9 8 . . 88 12 Heaviest Build 94 | 16 56 58 63 84 87 94 . 1 1 16 4 Greatest Support 80 | 20 20 40 45 72 67 80 3 3 3 65 3 Greatest Overweight (x) 4 | . 2 1 1 1 4 2 . . . 2 1 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 24 | 8 18 18 18 18 18 24 4 4 4 4 4 Average Capacity 16 | 6 14 18 18 18 18 17 4 4 4 4 4 Most Carried 18 | 4 14 18 18 18 18 18 4 4 3 3 3 Average Carried 15 | 1 10 16 17 17 16 17 3 3 3 2 3 Final Capacity 18 | 8 18 18 18 18 18 4 4 4 4 4 4 Final Carried 18 | 4 14 18 18 18 18 4 4 3 3 3 3 Class Distribution -------------------- 45% | Mutant 20% | Scavenger-Mutant 14% | Scavenger-Gunner 9% | Scavenger-Skirmisher 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Matter Collected 2145 | 263 37 209 192 593 301 489 . 61 . . . Remotely . | . . . . . . . . . . . . Salvage Created 3024 | 66 10 532 121 932 366 997 . . . . . Parts 151 | 1 3 25 8 47 22 45 . . . . . Haulers Intercepted 2 | . . . . . 1 1 . . . . . Recyclers Shooed 7 | . . . 2 1 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 57 | . . 9 6 18 11 13 . . . . . Guns 17 | . . 9 4 . 1 3 . . . . . Cannons 26 | . . . . 14 4 8 . . . . . AOE 11 | . . . 2 3 6 . . . . . . Classes Destroyed 10 | 1 1 2 1 3 2 . . . . . . Worker 2 | . . . . 1 1 . . . . . . Tunneler 2 | . . . . . 1 1 . . . . . Hauler 2 | . . . . . 1 1 . . . . . Recycler 5 | 1 . 1 . 2 . 1 . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 14 | . . . 3 3 6 2 . . . . . Grunt 15 | . . 5 2 5 . 3 . . . . . Sentry 14 | . . 4 1 5 1 3 . . . . . Hunter 7 | . . . . 1 2 4 . . . . . Programmer 7 | . . . . 4 2 1 . . . . . Best Kill Streak 3 | 1 1 3 3 3 3 2 . . . . . Combat Bots Only 3 | . . 2 3 3 3 2 . . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 2 2 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 2 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Damage Taken 9803 | . . 712 328 1747 1965 2914 . 62 83 1405 587 Core 2080 | . . 144 46 254 99 405 . 22 78 852 180 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 100 64 91 63 88 59 . . 91 . . Volleys Fired 213 | 1 2 38 19 68 31 49 . . . 5 . Largest 3 | 2 2 2 2 2 3 3 . . . 1 . Hottest 268 | 80 90 90 67 160 213 268 . . . 39 . Shots Fired 460 | 2 4 76 31 127 80 135 . . . 5 . Gun 153 | 2 4 76 21 . 13 37 . . . . . Cannon 292 | . . . 8 125 61 98 . . . . . Launcher 15 | . . . 2 2 6 . . . . 5 . Special . | . . . . . . . . . . . . Kinetic 180 | . . 42 29 42 42 25 . . . . . Thermal 264 | 1 4 34 . 83 32 110 . . . . . Explosive 15 | . . . 2 2 6 . . . . 5 . Electromagnetic 1 | 1 . . . . . . . . . . . Robot Hit Streak 18 | 1 1 15 12 14 15 18 . . . . . Robot Miss Streak 6 | . 3 2 3 4 6 5 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 315 | 1 1 63 23 86 53 88 . . . . . Core Hits 141 | 1 1 18 14 35 28 41 . . . 3 . Critical Hits 3 | . . . . 1 1 1 . . . . . Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Melee Attacks 10 | . . . . 1 6 . . . . . 3 Impact . | . . . . . . . . . . . . Slashing 10 | . . . . 1 6 . . . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8281 | 15 12 817 542 2375 1912 2571 . . 10 27 . Guns 2122 | 15 12 817 252 . 270 756 . . . . . Cannons 5172 | . . . 125 2176 1064 1807 . . . . . Explosions 933 | . . . 160 195 578 . . . . . . Melee . | . . . . . . . . . . . . Ramming 54 | . . . 5 4 . 8 . . 10 27 . Kinetic 2630 | . . 463 377 661 671 458 . . . . . Thermal 4649 | . 12 354 . 1515 663 2105 . . . . . Explosive 933 | . . . 160 195 578 . . . . . . Electromagnetic 15 | 15 . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 6 3 2 2 . . . 3 3 Average Corruption 2 | . . . 5 2 1 1 . . . 1 3 Corruption Purged . | . . . . . . . . . . . . Effects 76 | . . . 3 48 9 14 . . . 1 1 Message Errors 24 | . . . 1 14 2 7 . . . . . Matter Fused 9 | . . . . 9 . . . . . . . Heat Flow Errors 15 | . . . 1 7 2 3 . . . 1 1 Energy Discharges 16 | . . . 1 10 2 3 . . . . . Data Loss (minor) 6 | . . . . 4 2 . . . . . . Targeting Errors 6 | . . . . 4 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 208 | . . . 34 38 104 32 . . . . . Projectiles 117 | . . . 1 38 46 32 . . . . . Explosions 91 | . . . 33 . 58 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 15 | . . . 2 5 6 2 . . . . . Impact . | . . . . . . . . . . . . Kinetic 14 | . . . 2 5 6 1 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 40 | . . . . . 22 . . . 5 13 . Shots 3 | . . . . . 2 . . . . 1 . Rammed 11 | . . . . . . 1 . . 1 9 . Targets Rammed 13 | . . . 1 1 . 1 . . 1 9 . Kicked 2 | . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 539 | 18 60 192 153 367 539 314 . . . 238 200 Average Temperature 103 | 12 30 73 80 105 121 107 . . . 123 108 Received Heat Transfer 1629 | . . 279 108 507 90 399 . 12 21 126 87 Effects 4 | . . . . . 4 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . 3 . . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . . Parts Melted 22 | . . 6 . 7 1 8 . . . . . Heat Transferred 8188 | . 25 942 . 2577 1225 3419 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Peak Influence 357 | 5 41 205 278 309 237 183 66 . . 357 129 Initial 143 | . 3 . 85 35 143 23 51 . . 40 129 Average 99 | 3 23 98 127 115 116 59 56 . . 166 110 Maximum Alert Level 1 | . . 1 1 1 1 . . . . 1 . Low Security (%) 85 | 100 100 98 76 76 88 100 100 . . 53 100 Level 1 14 | . . 1 23 23 11 . . . . 46 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 1 2 2 9 5 6 . . . . 3 Investigation 6 | . 1 1 2 . . 1 . . . . 1 Extermination 7 | . . . . 4 2 1 . . . . . Reinforcement 12 | . . 1 . 3 3 3 . . . . 2 Assault 1 | . . . . 1 . . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Distress Signals 3 | . . 1 . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 3 17 9 39 23 33 1 7 3 21 19 Peak Tracking Total 17 | . 3 4 4 4 5 10 1 5 3 9 17 Tactical Retreats 16 | . . 3 . 2 . 2 1 1 . 7 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Traps Triggered 3 | . . . . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . 6 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Machines Disabled 5 | . . . 1 . 1 3 . . . . . Max in Single Turn 1 | . . . 1 . 1 1 . . . . . Garrison Access 3 | . . . . 2 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Machines Accessed 30 | . 5 3 3 6 4 5 . . . 2 2 Terminals 20 | . 5 2 2 3 2 3 . . . 2 1 Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 3 | . . 1 1 . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 79 | . 22 10 10 12 9 9 . . . 4 3 Successful 45 | . 11 8 7 5 6 5 . . . 2 1 Failed 33 | . 10 2 3 7 3 4 . . . 2 2 Catastrophic 5 | . . . . 3 1 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 38 | . 15 4 6 5 4 4 . . . . . Terminals 60 | . 22 6 7 7 6 6 . . . 4 2 Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 9 | . . 4 3 . 2 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 5 | . . . . 3 . 2 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Terminal Hacks 17 | . 6 2 3 1 1 2 . . . 2 . Prototype ID Bank 5 | . 3 1 . . 1 . . . . . . Alert Level 3 | . . . 2 . . . . . . 1 . Locate Traps 3 | . 1 . . 1 . 1 . . . . . Disarm Traps 2 | . 1 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 7 | . . 4 2 . 1 . . . . . . Scan Component 4 | . . 2 1 . 1 . . . . . . Repair 3 | . . 2 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks 16 | . 5 2 2 1 3 3 . . . . . Terminals 16 | . 5 2 2 1 3 3 . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 14 | . 5 2 2 1 2 2 . . . . . Operators 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 3 3 4 2 5 . . . 2 2 Full Trace Events 6 | . 2 1 2 . . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 2 1 . . . . . . . . Time 84 | . . 58 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 7 | . . . . 4 . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Total Allies 7 | . . . . 4 . . . . . . 3 Largest Group 4 | . . . . 4 . . . . . . 3 Highest-Rated Group 168 | . . . . 84 . . . . . . 168 Highest-Rated Ally 56 | . . . . 30 . . . . . . 56 Total Orders . | . . . . . . . . . . . . Ally Attacks 44 | . . . . 31 . . . . . . 13 Total Damage 1183 | . . . . 591 . . . . . . 592 Kills 8 | . . . . 7 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Turns Passed 8321 | 82 507 728 435 2742 1439 1493 78 178 5 444 190 Spaces Moved 5428 | 59 281 318 228 1481 662 795 145 348 8 862 241 Core 1225 | 8 . . . . . 18 145 348 8 457 241 Treads 447 | . . . . . 271 176 . . . . . Legs 3351 | 51 281 318 228 1481 391 601 . . . . . Wheels . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . Flight 403 | . . . . . . . . . . 403 . Fastest Speed 34 | 50 120 150 150 150 155 50 50 50 50 34 50 Average Speed 126 | 110 172 150 150 153 181 153 50 50 50 43 66 Slowest Speed 240 | 120 180 150 150 160 240 190 50 50 50 150 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 4 51 30 25 46 20 19 4 53 2 34 26 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . . Spaces Dug 76 | . . . . 1 11 . . . . 61 3 Terrain Destroyed 200 | . . . 15 20 65 24 . . . 73 3 Melee 10 | . . . . 1 6 . . . . . 3 Projectile 38 | . . . . 6 8 24 . . . . . AOE 152 | . . . 15 13 51 . . . . 73 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Total 6455 | 70 298 497 292 1831 819 956 148 350 8 921 265 Wait 424 | . 5 110 13 142 72 55 . . . 27 . Move 5420 | 58 280 317 228 1480 661 794 144 347 8 862 241 Hop . | . . . . . . . . . . . . Pick Up 94 | 4 7 15 9 23 14 19 1 . . 2 . Fast Attach 37 | 7 . 3 3 2 5 3 2 2 . 9 1 Attach 60 | . . 3 5 15 14 19 1 . . 3 . Detach 2 | . . . 1 . . . . . . 1 . Swap 37 | . 4 2 5 8 13 5 . . . . . Drop 51 | . . 9 9 14 3 11 . 1 . 4 . Fire 213 | 1 2 38 19 68 31 49 . . . 5 . Melee 10 | . . . . 1 6 . . . . . 3 Ram 8 | . . . . . . . . . . 8 . Kick 1 | . . . . 1 . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 97 | . . . . 77 . . . . . . 20 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Res] / *Arm) -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Central database locked down 321 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 4) 507 | -10/Materials | Discovered new exit (range 9) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x2 1227 | -9/Materials | Repaired Aluminum Leg 1261 | -9/Materials | Repaired Hvy. Assault Rifle 1304 | -9/Materials | Discovered new exit (range 10) 1318 | -9/Materials | Entered another Materials area 1318 | -8/Materials | Evolved 2 slots: Utility x2 1645 | -8/Materials | Discovered new exit (range 11) 1709 | -8/Materials | Repaired Ion Engine 1733 | -8/Materials | Identified exit to Factory 1753 | -8/Materials | Entered Factory 1753 | -7/Factory | Evolved 2 slots: Utility x2 1996 | -7/Factory | Discovered new exit (range 13) 2014 | -7/Factory | Build established: Scavenger-Mutant 2108 | -7/Factory | Identified exit to Lower Caves 3018 | -7/Factory | Discovered new exit (range 7) 3028 | -7/Factory | Identified exit to Storage 3157 | -7/Factory | Build established: Commander-Mutant 3382 | -7/Factory | Garrison activated, responded to threat 3584 | -7/Factory | Discovered exit to Lower Caves (range 12) 3655 | -7/Factory | Build established: Mutant 4075 | -7/Factory | Lost 4 parts (1p2n1w) 4275 | -7/Factory | Discovered new exit (range 8) 4286 | -7/Factory | Identified exit to Factory 4495 | -7/Factory | Entered another Factory area 4495 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4793 | -6/Factory | Build established: Scavenger-Skirmisher 5048 | -6/Factory | Lost 12 parts (2p4n2u4w) 5208 | -6/Factory | Discovered new exit (range 7) 5220 | -6/Factory | Identified exit to Lower Caves 5655 | -6/Factory | Discovered new exit (range 8) 5667 | -6/Factory | Identified exit to Factory 5934 | -6/Factory | Entered another Factory area 5934 | -5/Factory | Evolved 2 slots: Utility x2 6094 | -5/Factory | Build established: Scavenger-Mutant 6321 | -5/Factory | Lost 3 parts (1n2w) 6605 | -5/Factory | Build established: Scavenger-Gunner 6700 | -5/Factory | Lost 4 parts (1n3w) 7336 | -5/Factory | Garrison activated, responded to threat 7364 | -5/Factory | Spotted B-75 Beast 7418 | -5/Factory | Released all parts (15) 7425 | -5/Factory | Discovered new exit (range 4) 7427 | -5/Factory | Entered another Factory area 7427 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7435 | -4/Factory | Lost 10 parts (1p3n4u2w) 7472 | -4/Factory | Discovered new exit (range 13) 7505 | -4/Factory | Entered Upper Caves 7506 | -4/Upper Caves | Learned location of Armory (-3) 7666 | -4/Upper Caves | Build established: Mutant 7677 | -4/Upper Caves | Discovered new exit (range 8) 7683 | -4/Upper Caves | Entered another Upper Caves area 7685 | -4/Upper Caves | Discovered new exit (range 5) 7688 | -4/Upper Caves | Entered Research 7688 | -3/Research | Evolved 2 slots: Utility x2 7996 | -3/Research | Released all parts (7) 8060 | -3/Research | Spotted B-86 Titan 8066 | -3/Research | Core integrity fell below 50% 8124 | -3/Research | Discovered new exit (range 15) 8128 | -3/Research | Discovered new exit (range 6) 8132 | -3/Research | Entered Armory 8222 | -3/Armory | Found Prototype Slashing Weapon 8222 | -3/Armory | Identified Molecular Scythe 8322 | -3/Armory | Self-destructed Last Messages --------------- 08218_ Destroyed Coil Gun. 08218_ Slug penetrates L-61 Swordsman. 08222_ Acquired Prototype Slashing Weapon. 08222_ Identified Molecular Scythe. 08234_ Slug penetrates Wall. 08262_ Penetrated by Slug. 08265_ Slug penetrates Door. 08287_ Slug penetrates Wall. 08287_ Penetrated by Slug. 08287_ Critical hit. 08287_ Hvy. Siege Treads destroyed. 08287_ Slug penetrates Wall. 08300_ System corrupted: Heat flow error (+246). 08305_ Biometal Leg destroyed. 08310_ Triggered Blade Trap. 08310_ Massive razor-sharp blades shoot up from within the floor. 08310_ Molecular Scythe severed. 08318_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08321_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A001. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????#########???? | | ???????????????????????????????#####?# ! #???? | | ??????????????????????????????# #""" #???? | | ??????????????????????????????# #""" #???? | | ??????????????????????????????# #""" #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# #""" ##### | | ??????????????????????????????# #""" / | | ??????????????????????????????# ]]] #""" # | | ???????????????????############ ]]] # ## ## | | ???????????????????? # ]]] #""" ##/## | | ????????????????????"" !# #""" # | | ????????????????????"T ! # #""" / | | ????????????????????"" # # # | | ????????????????????"" * # ######### | | ?????????????????????? # ??# # | | ??????????????????????"" 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