Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 22:33:22 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (1922) 1922 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 5964 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 91 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 488/550 Matter 284/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Spread Laser Shotgun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Latent Energy Streamer Shotgun > --- INVENTORY -------- Heavy Ion Engine Wheel Wheel Armored Wheel Armored Wheel High-capacity Battery Improved Targeting Computer Army-in-a-Box Shock Rifle Shock Rifle Shock Rifle Shock Rifle Spread Laser Advanced Beam Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon EMP Blaster Rocket Launcher Ripper [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 58 | 8 10 3 24 1 3 . 9 Power 7 | 1 . 2 3 . . . 1 Engine 6 | 1 . 1 3 . . . 1 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 9 | 3 3 . 2 1 . . . Treads . | . . . . . . . . Leg 1 | 1 . . . . . . . Wheel 8 | 2 3 . 2 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 3 1 13 . . . 4 Device 12 | 1 1 1 7 . . . 2 Storage 5 | 1 2 . 2 . . . . Processor 3 | . . . 1 . . . 2 Hackware 1 | . . . 1 . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 19 | 2 4 . 6 . 3 . 4 Energy Gun 9 | 1 2 . 3 . 1 . 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | 1 . . 3 . . . . Ballistic Cannon 2 | . 2 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . 2 Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . 1 8 . . . 5 Power 2 | . . 1 1 . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . 3 . . . 1 Weapon 6 | . . . 2 . . . 4 Highest Loss Streak 5 | . . 1 2 . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 99 97 99 100 100 94 Engine 9 | . 14 1 8 11 11 11 9 Core 1 | . . 11 1 . . . . Wheel 22 | . 27 28 21 21 22 22 18 Device 18 | . 14 14 18 22 22 22 21 Storage 11 | . 14 14 11 11 11 11 8 Processor 2 | . . . 3 . . . 10 Protection 7 | . . . 9 11 11 11 8 Energy Gun 13 | . 20 28 14 11 1 11 7 Ballistic Gun 7 | . . . 7 11 11 11 9 Naked Turns . | . . . . . . . . Heaviest Build 110 | 11 50 52 103 103 110 103 105 Greatest Support 32 | 20 32 32 32 32 32 32 32 Greatest Overweight (x) 3 | 1 1 1 3 3 3 3 3 Average Overweight (x) 1 | . . 1 1 3 3 3 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 21 | 7 17 20 21 25 25 25 24 Most Carried 25 | 8 20 20 25 25 25 25 25 Average Carried 21 | 6 15 19 20 24 24 25 24 Final Capacity 25 | 8 20 20 25 25 25 25 5 Final Carried 25 | 8 20 20 24 25 25 25 . Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1165 | 306 148 30 387 22 . 46 226 Remotely . | . . . . . . . . Salvage Created 2338 | 174 226 142 1162 35 . 70 529 Parts 165 | 13 23 8 81 6 . 9 25 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 8 3 30 3 . 2 12 Guns 53 | . 5 3 28 3 . 2 12 Cannons 3 | . 3 . . . . . . AOE 1 | . . . 1 . . . . Classes Destroyed 13 | 2 4 . 4 . . 1 2 Worker 3 | . . . . . . . 3 Builder 2 | . 1 . . . . 1 . Tunneler 5 | 5 . . . . . . . Hauler 3 | . . . 2 . . . 1 Recycler 1 | 1 . . . . . . . Operator 1 | . . . 1 . . . . Watcher 9 | . 2 . 5 . . . 2 Swarmer 24 | . 6 . 10 3 . 1 4 Grunt 22 | . 2 3 11 . . . 6 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Sentry 9 | . . . 8 . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 2 5 2 4 3 . 2 6 Combat Bots Only 5 | . 3 2 4 3 . 1 5 Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 2 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 1522 | . 155 151 846 10 . 18 342 Core 317 | . 38 64 153 . . . 62 Absorbed by Shields 319 | . . . 172 5 . 8 134 Regen/Repaired (Parts) 60 | . 22 . 38 . . . . Core Remaining (%) 73 | 100 . 59 . . . 61 . Volleys Fired 168 | 26 18 8 76 3 . 4 33 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 115 | 60 112 112 115 88 . 88 88 Shots Fired 332 | 48 36 16 152 6 . 8 66 Gun 320 | 48 24 16 152 6 . 8 66 Cannon 12 | . 12 . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 123 | 26 12 . 45 3 . 4 33 Thermal 204 | 22 24 16 102 3 . 4 33 Explosive . | . . . . . . . . Electromagnetic 5 | . . . 5 . . . . Robot Hit Streak 22 | 5 13 15 22 4 . 6 17 Robot Miss Streak 10 | 4 5 2 10 6 . 3 9 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 249 | 28 24 11 115 5 6 6 54 Core Hits 200 | 10 13 6 81 6 . 8 76 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 . 8 . . . . Burn 10 | . 2 . 8 . . . . Melee Attacks 6 | . . . . . 6 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3821 | 278 429 158 1854 60 . 134 908 Guns 3525 | 278 255 158 1806 60 . 134 834 Cannons 174 | . 174 . . . . . . Explosions 122 | . . . 48 . . . 74 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1366 | 139 174 . 573 38 . 55 387 Thermal 2333 | 139 255 158 1233 22 . 79 447 Explosive . | . . . . . . . . Electromagnetic 122 | . . . 48 . . . 74 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 3 | . 3 . . . . . . Projectiles 3 | . 3 . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Kinetic 1 | . 1 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 43 | . . . 8 . . . 35 Shots 2 | . . . 1 . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 191 | 40 135 191 175 . . . 14 Average Temperature 42 | 16 50 98 41 . . . 2 Received Heat Transfer 528 | . 30 120 239 . . . 139 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 21 | . 5 2 12 . . . 2 Heat Transferred 5175 | 325 777 407 2991 30 . 90 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 418 | 30 167 40 418 237 . 190 306 Initial 156 | . 19 . . 156 . . . Average 122 | 14 58 25 194 101 . 89 79 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 79 | 100 100 100 56 93 . 100 93 Level 1 19 | . . . 42 6 . . 6 Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 3 . . . 1 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 17 4 40 4 . 6 16 Peak Tracking Total 6 | . 4 2 5 3 . 4 6 Tactical Retreats 5 | . . . 4 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 29 | . . . . . . . 29 Triggered 1 | . . . . . . . 1 Disarmed . | . . . . . . . . Reprogrammed 5 | . . . . . . . 5 Reused 4 | . . . . . . . 4 Traps Extracted 4 | . . . . . . . 4 Installed 3 | . . . . . . . 3 Triggered 4 | . . . . . . . 4 Most Traps Carried 4 | . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 33 | . 11 . 16 1 2 . 3 Terminals 22 | . 8 . 10 1 . . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 106 | . 35 . 59 4 2 . 6 Successful 65 | . 24 . 35 2 2 . 2 Failed 40 | . 10 . 24 2 . . 4 Catastrophic 4 | . . . 2 1 . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 58 | . 20 . 31 3 1 . 3 Terminals 76 | . 24 . 42 4 . . 6 Fabricators . | . . . . . . . . Repair Stations 8 | . 2 . 6 . . . . Recycling Units 14 | . 9 . 5 . . . . Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 10 . 12 2 2 . 1 Record 1 | . . . . . 1 . . Part Schematic 1 | . . . 1 . . . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 9 | . 4 . 5 . . . . Prototype ID Bank 3 | . 2 . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . . 1 . . . Locate Traps 6 | . 3 . 2 . . . 1 Hauler Manifests 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . Scan Component 3 | . 1 . 2 . . . . Repair 3 | . 1 . 2 . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 2 | . . . 2 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 23 | . 9 . 13 . . . 1 Terminals 15 | . 5 . 9 . . . 1 Track 1 | . . . 1 . . . . Assimilate 2 | . . . 2 . . . . Botnet 9 | . 4 . 4 . . . 1 Operators 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 4 . 4 . . . . Reject 3 | . 2 . 1 . . . . Recyclers 2 | . 1 . 1 . . . . Mask 2 | . 1 . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 29 | . 10 . 15 1 . . 3 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . Time 96 | . 26 . 70 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . . . . . 6 . . Non-combat 3 | . . . . . 3 . . Combat 3 | . . . . . 3 . . Robot Hacks Applied 6 | . . . . . 6 . . parse_system 6 | . . . . . 6 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . 1 3 . . . Largest Group 3 | . . . 1 3 3 3 3 Highest-Rated Group 40 | . . . 10 40 40 40 40 Highest-Rated Ally 16 | . . . 10 16 16 16 16 Total Orders 6 | . . . . 3 . . 3 STAY 3 | . . . . 1 . . 2 FOLLOW 3 | . . . . 2 . . 1 Ally Attacks 39 | . . . . 3 . 22 14 Total Damage 416 | . . . . 36 . 250 130 Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 9 | . 4 . 5 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 10330 | 241 1316 828 3939 803 1334 773 1096 Spaces Moved 6551 | 176 1048 609 2409 526 906 510 367 Core 14 | 14 . . . . . . . Treads . | . . . . . . . . Legs 16 | 16 . . . . . . . Wheels 6521 | 146 1048 609 2409 526 906 510 367 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 115 115 135 145 145 100 Average Speed 124 | 81 105 115 121 137 145 145 143 Slowest Speed 145 | 120 115 115 145 145 145 145 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 75 | 7 99 98 95 99 88 97 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . 2 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 2 | . . . 2 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 8372 | 227 1219 721 3273 600 926 535 871 Wait 1451 | 5 114 96 725 69 2 22 418 Move 6544 | 175 1047 608 2408 525 905 509 367 Hop . | . . . . . . . . Pick Up 61 | 11 19 2 24 1 2 . 2 Fast Attach 19 | 6 3 2 4 1 1 . 2 Attach 15 | 2 . . 11 . 1 . 1 Detach 4 | . . . 2 . . . 2 Swap 24 | . 7 1 9 . 1 . 6 Drop 48 | 2 11 4 14 1 8 . 8 Fire 168 | 26 18 8 76 3 . 4 33 Melee 6 | . . . . . 6 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 32 | . . . . . . . 32 Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 242 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 405 | -10/Materials | Central database locked down 475 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Discovered new exit (range 4) 672 | -10/Materials | Discovered new exit (range 8) 859 | -10/Materials | Discovered new exit (range 9) 1423 | -10/Materials | Repaired Com. Wheel 1558 | -10/Materials | Entered Mines 1661 | -10/Mines | Discovered new exit (range 3) 1702 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1748 | -10/Mines | Met a Derelict testing a Signal Generator 1759 | -10/Mines | Found Signal Generator 2031 | -10/Mines | Discovered new exit (range 3) 2091 | -10/Mines | Learned Materials security intel 2215 | -10/Mines | Learned Materials security intel 2248 | -10/Mines | Found a hidden stash of uninstalled traps 2353 | -10/Mines | Build established: Scavenger-Mutant 2386 | -10/Mines | Entered Materials 2386 | -9/Materials | Evolved 2 slots: Utility x2 2504 | -9/Materials | Identified exit to Mines 2878 | -9/Materials | Discovered new exit (range 13) 3687 | -9/Materials | Build established: Mutant 4642 | -9/Materials | Discovered new exit (range 10) 4752 | -9/Materials | Repaired Shield Generator 4869 | -9/Materials | Discovered new exit (range 16) 6094 | -9/Materials | Repaired Shock Rifle 6325 | -9/Materials | Entered Mines 6335 | -9/Mines | Discovered new exit (range 6) 6465 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6523 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6750 | -9/Mines | Assembled infested the area 6755 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6755 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6822 | -9/Mines | Discovered new exit (range 12) 6823 | -9/Mines | Learned location of 1 exit from Materials 6937 | -9/Mines | Learned Materials stockpile data 6970 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6970 | -9/Mines | Discovered new exit (range 5) 7128 | -9/Mines | Entered Exiles 7128 | -9/Exiles | Accompanied by 3 allies 7163 | -9/Exiles | Met 8R-AWN 7205 | -9/Exiles | Met EX-HEX 7245 | -9/Exiles | Met EX-BIN 7351 | -9/Exiles | Met EX-DEC 7357 | -9/Exiles | Learned location of Zion (-7) 7415 | -9/Exiles | Visited The Gauntlet 7750 | -9/Exiles | Aligned with FarCom system 7751 | -9/Exiles | Given EX-Vault access code 7784 | -9/Exiles | Opened EX-Vault 7798 | -9/Exiles | Found Army-in-a-Box 7856 | -9/Exiles | Found Latent Energy Streamer 7886 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7978 | -9/Exiles | Discovered new exit (range 14) 8462 | -9/Exiles | Left Exiles lab with Army-in-a-Box 8462 | -9/Exiles | Entered Mines 8462 | -8/Mines | Accompanied by 3 allies 8618 | -8/Mines | Discovered new exit (range 6) 9216 | -8/Mines | Discovered new exit (range 10) 9235 | -8/Mines | Entered Materials 9235 | -8/Materials | Accompanied by 3 allies 9235 | -8/Materials | Evolved 2 slots: Utility x2 9236 | -8/Materials | Identified exit to Factory 10252 | -8/Materials | Garrison activated, responded to threat 10331 | -8/Materials | Self-destructed Last Messages --------------- 10304_ U-05 Engineer lays Concrete. 10318_ Dropped Imp. Trap Extractor. 10319_ Y#MQUTVHOBTXSWEN3DSHOT LEMAX& 10319_ Dropped Shield Generator. 10319_ U-05 Engineer lays Concrete. 10319_ Dropped Hrd. Light Armor Plating. 10320_ Discarded Imp. Targeting Computer. 10320_ Dropped Imp. Heat Sink. 10321_ Dropped Huge Storage Unit. 10321_ Shock Rifle crushed and broken. 10321_ Imp. Light Cannon crushed and broken. 10321_ EMP Blaster crushed and broken. 10321_ Imp. Datajack crushed and broken. 10321_ Army-in-a-Box crushed and broken. 10321_ U-05 Engineer lays Concrete. 10323_ K-01 Serf collects debris. 10324_ U-05 Engineer lays Concrete. 10327_ K-01 Serf collects debris. 10328_ U-05 Engineer lays Concrete. 10330_ K-01 Serf collects debris. 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""" #############+### !!#??????? | | ?????????????""" ??????????# # !!#??????? | | ?????????????""" ???????????# """# !!#??????? | | ?????????????? ????????????# """# #####??????? | | ?????????????? ?????????????# """# #??????????? | | ?????????????""?????????????# # #??????????? | | ????????????????????????????# """# #??????????? | | ????????????????????????????# """# #??????????? | | ????????????????????????????# """# #??????????? | | ????????????????????????????# # #??????????? | | ????????????????????????????# "T" # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkBeamLeg Manual? 0 Play Time 01:06:50 Cumulative 589.2 hours Start 2023.03.20 @ 18:20:11 End 2023.03.20 @ 22:33:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb3f6203-03f5-4130-a6dd-25e8694ca08d