Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 16:35:39 Player: doki Result: Destroyed by IG-LAI(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (204) 204 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1894 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 125/125 System Corruption 0% Temperature Cool (46) Movement Walking (100) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Overtuned Titanium Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Scrap Suit Improved Heat Sink Recoil Stabilizer Kinecellerator Authchip [R/Combat] Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Scrap Suit Improved Heat Sink Recoil Stabilizer Kinecellerator Authchip [R/Combat] Autogun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 8 . 5 1 8 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 3 . 5 Treads 2 | 2 . . . . Leg 8 | . . 3 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 . . 1 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 3 . 1 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 2 1 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 4 | . . 1 1 2 Highest Loss Streak 5 | . . 2 1 5 To Critical Strikes . | . . . . . Average Backups 7 | 1 2 5 7 7 Power 1 | . 1 1 2 1 Propulsion 2 | . . 2 4 2 Utility 3 | . . . 1 3 Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 8 | . . 1 . 7 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 96 92 99 Engine 13 | . 14 13 14 13 Treads 3 | . 28 26 . . Leg 24 | . . 1 28 28 Device 1 | . 14 12 . . Storage 14 | . 14 14 14 14 Protection 11 | . . . 7 13 Energy Gun 3 | . . . 8 3 Ballistic Gun 24 | . 28 28 19 24 Peak Build Rating 18 | 7 7 10 8 18 Average Rating 9 | 5 7 8 7 10 On Entrance 6 | . 7 7 8 8 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 23 | 15 15 17 17 23 Greatest Support 40 | 40 40 40 20 38 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 2 8 8 8 Average Carried 7 | 1 2 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 2 8 7 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 622 | 280 . 110 80 152 Remotely . | . . . . . Salvage Created 329 | 131 . 81 53 64 Parts 15 | 6 . 2 4 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 5 | . . 3 1 1 Guns 5 | . . 3 1 1 Classes Destroyed 6 | 2 . 2 1 1 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Swarmer 3 | . . 3 . . Sentry 1 | . . . 1 . Scrapper 1 | . . . . 1 Best Kill Streak 3 | 3 . 3 1 1 Combat Bots Only 3 | . . 3 1 1 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 206 | . . 132 12 62 Missed 88 | . . 62 2 24 Hits 118 | . . 70 10 38 Projectile 118 | . . 70 10 38 Critical Strikes 4 | . . 1 1 2 Damage Taken 1415 | . . 485 149 781 Core 260 | . . 59 15 186 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 34 | 6 . 19 6 3 Largest 2 | 2 . 2 2 2 Hottest 70 | 40 . 50 70 45 Shots Fired 68 | 12 . 38 12 6 Gun 68 | 12 . 38 12 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 65 | 12 . 38 9 6 Thermal 3 | . . . 3 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 . 3 10 12 Robot Miss Streak 3 | 1 . 3 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | 8 . 21 10 4 Core Hits 14 | 4 . 7 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 601 | 98 . 326 125 52 Guns 601 | 98 . 326 125 52 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 576 | 98 . 326 100 52 Thermal 25 | . . . 25 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 63 | . . . 63 46 Average Temperature 28 | . . . 33 24 Received Heat Transfer 896 | . . 378 54 464 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 74 | . . . 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 52 | 10 . . 52 . Initial 52 | . . . 52 . Average 10 | 1 . . 18 . Influence Increases 225 | 15 . 190 20 . Destroy 0b10 Robot/C 120 | . . 100 20 . Destroy 0b10 Robot/NC 15 | 15 . . . . Lose Combat Pursuer 90 | . . 90 . . Influence Decreases 225 | 15 . 80 130 . Entered New Map 58 | . . . 58 . Time Decay 137 | 15 . 60 62 . Lost Part 30 | . . 20 10 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . . 12 1 15 Peak Tracking Total 8 | . . 3 1 8 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 15 | . . . 4 11 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 114 | . . . 30 84 Successful 111 | . . . 27 84 Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 110 | . . . 26 84 Record 100 | . . . 24 76 Robot Analysis 8 | . . . . 8 Prototype ID Bank 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . . 2 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 321 | 40 52 229 . . Seismic 321 | 40 52 229 . . Robot Analysis Total 8 | . . . . 8 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 2538 | 113 52 271 196 1906 Spaces Moved 1885 | 49 27 107 143 1559 Core 1 | 1 . . . . Treads 169 | 48 27 94 . . Legs 1715 | . . 13 143 1559 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 100 Average Speed 123 | 157 160 155 120 119 Slowest Speed 190 | 160 160 190 120 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 4 8 25 87 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 2031 | 69 36 174 155 1597 Wait 60 | 5 10 34 4 7 Move 1881 | 48 26 106 142 1559 Hop . | . . . . . Pick Up 12 | 2 . 4 . 6 Fast Attach 13 | 7 . 4 1 1 Attach 3 | . . 1 1 1 Detach 3 | . . 3 . . Swap 10 | 1 . 1 . 8 Drop 14 | . . 2 . 12 Fire 34 | 6 . 19 6 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Rec / Scr) -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 9) 166 | -10/Materials | Entered Subcaves 167 | -10/Subcaves | Continued accompanying wandering Federalists (5) 167 | -10/Subcaves | Approached by a straggling Scientist 264 | -10/Subcaves | Lost 4 allies 318 | -10/Subcaves | Build established: Mutant 328 | -10/Subcaves | Discovered new exit (range 11) 437 | -10/Subcaves | Entered Recycling 438 | -9/Recycling | Met a Zionite searching for Scraptown 577 | -9/Recycling | Scanned before Scraplab entrance 596 | -9/Recycling | Entered Scraplab 613 | -9/Recycling | Discovered new exit (range 3) 633 | -9/Recycling | Entered Scraptown 793 | -9/Scraptown | Visited Fellowship of the Rings 818 | -9/Scraptown | Build established: Scavenger-Mutant 818 | -9/Scraptown | Visited Assassins FH 853 | -9/Scraptown | Visited Cave Peace 1314 | -9/Scraptown | Visited Science Testing Area 1325 | -9/Scraptown | Build established: Mutant 1559 | -9/Scraptown | Visited UFD Registry 1559 | -9/Scraptown | Registered with UFD as "Wrenchskull" 1578 | -9/Scraptown | Visited Cyclists 1607 | -9/Scraptown | Entered Cyclist Reading Room 1646 | -9/Scraptown | Visited Shadow of the Wyrm 1746 | -9/Scraptown | Discovered new exit (range 5) 1930 | -9/Scraptown | Visited Cartography Club 1984 | -9/Scraptown | Visited Abandonware Association 2003 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 2035 | -9/Scraptown | Visited Scrapoid Pod Storage 2168 | -9/Scraptown | Discovered new exit (range 3) 2213 | -9/Scraptown | Visited Scrapoid Research Area 2237 | -9/Scraptown | Visited Scrap Suit Storage 2261 | -9/Scraptown | Found Scrap Suit 2284 | -9/Scraptown | Visited Analyses Database 2337 | -9/Scraptown | Met Optimus 2337 | -9/Scraptown | Accepted into 0bPrime 2404 | -9/Scraptown | Visited Curators Association 2434 | -9/Scraptown | Civil war broke out across Scraptown 2476 | -9/Scraptown | Lost 3 allies 2532 | -9/Scraptown | Core integrity fell below 50% 2534 | -9/Scraptown | Core integrity fell below 20% 2539 | -9/Scraptown | Destroyed by IG-LAI(j) with Overtuned Pulse Rifle Last Messages --------------- Wrenchskull. Scraptown is unimportant, the mission is important. Take the northeast exit, it's probably the safer route. Exit location confirmed. IG-LAI(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. QW-CLA(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. Assault Rifle destroyed. RJ-T2M(r) destroyed. Machine disabled. Ovr. Titanium Leg suddenly begins malfunctioning. Critical hit (Burn: +50). Imp. Deuterium Engine destroyed. Slug penetrates AR-AYI(x). AR-AYI(x) destroyed. XV-3YI(x) destroyed. Ovr. Titanium Leg destroyed. Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ???##### ########### ########### ##### ## ##????? | | ???#"""" """"""""""" """"""""""" """"" "" "###### | | ???#" "## #"" | | ???#" "## !! | | ???#" "## | | ???#" "## | | ####" | | """" """""""""""""""""""""""""""" "## | | """" """""""""""""""""""""""""""" "## = | | """" ""###### ################"" !* "## #"" | | """" ""# ##????????#""!%= !"###### | | """" ""# X"#????????#""%[=*! ## "" | | """" ""# "" "" ##????????#"!*=%=="## " | | """" ""# "" "" X"#??????###"!! *! ## | | """" ""# " " ######### #""%!= "## | | ####" "" "" !%=%[ | | ???#" "" "" *![= "## " | | ####" ""# " " ######### #""%= "## "" | | ""# "" "" ""#??????###"!!! "## "" | | ""# "" "" ##????????#" % "###### | | ""# X"#????????#""% "##"### | | ""# ######????#""* "## "!" | | ""###### #######;;;######"" * "## """ | | """"?""""""""" " """%! "## | | """ " " """ " " j ! | | !g= @ %j "## | | !=[ * j! !="## | | ! = ===% =g! [%!"## | | """#" !=!**%!%3 !=%/[*! ## """ | | ???#" %!%%!!!== j = # "!" | | ???#"""""" "=" "" """ """"" """" "" " " ##"### | | ????###### ##??####### ########### ####"# ####?# | | ?????????? ???????? ????????? ?? # #????? | | ??????????????????? =???????? ??# #????? | | ?????????????????? #=???????"" =%"" "?# #????? | | ?????????????????#=!#*???????"" "" "?# #????? | | ?????????????????? ?#????????"" ?# #????? | | ?????????????????#???????????"""" ""# ###### | | ??????????????????????????????"" """?# | | ??????????????????????????????? ??"?#[= | | ???????????????????????????????" ??????#%= | | ????????????????????????????????""??????#! | | ????????????????????????????????"???????# ! | | ????????????????????????????????????????# !###### | | ????????????????????????????????????###?# = #####? | | ????????????????????????????????????#"|"# """"#? | | ????????????????????????????""##""|##" # " "#? | | ??????????????????????????? "#? | | ??????????????????????????? "#? | | ??????????????????????????? !%*""""#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bob, First Of His Name Civilization 2243 Link The Feds Strength In Numbers You May Approach The Wall Challenges ------------ None Game ------ Seed AntisysBoltExtrapolator Manual? 0 Play Time 00:51:57 Cumulative 6.6 hours Start 2025.12.30 @ 13:33:30 End 2025.12.30 @ 16:35:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4800f9bf-cc41-4fb1-bac0-e9309c10e0ec