Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.30 @ 19:19:57 Player: TBExtent Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (252) 1260 Value Destroyed (10270) 10270 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (7272) 7272 TOTAL SCORE: 26662 Bonus ------- High Alert Combat Kills 2148 Follower Combat Kills 4121 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 90/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Improved Particle Charger Zionite Weapon Casing Layered Heavy Armor Plating Centrium Medium Armor Plating Heavy Reflective Plating Advanced Force Field > --- WEAPON ----------- Ion Burst Cannon Matter Neutralizer > --- INVENTORY -------- Mini Fusion Reactor Quantum Reactor Advanced Heavy Treads Centrium Heavy Treads Improved Cooling System Large Storage Unit Energy Well Improved Weapon Shielding Zionite Weapon Casing Layered Heavy Armor Plating Hacking Drone Bay HERF Cannon HERF Cannon HERF Cannon Neutron Cannon Neutron Cannon Neutron Cannon Matter Neutralizer Precision Grenade Launcher [Rating: 140] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Heavy Armor Plating Weapon Autogun Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 . . . 2 . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . . Utility 11 | . . . 1 . 2 2 . . . . . . 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 306 | 1 13 15 16 18 10 24 11 8 29 11 . 15 30 33 8 6 12 46 Power 35 | . 1 4 2 1 . 2 3 . 4 3 . 3 1 3 . 2 . 6 Engine 15 | . 1 4 2 . . 1 . . 2 2 . 3 . . . . . . Core 12 | . . . . 1 . 1 3 . 1 1 . . 1 3 . . . 1 Reactor 8 | . . . . . . . . . 1 . . . . . . 2 . 5 Propulsion 74 | . 3 3 5 10 2 1 2 2 5 4 . 5 8 7 2 . . 15 Treads 53 | . 3 3 5 7 . . . . 4 4 . 5 8 7 2 . . 5 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . 3 2 1 2 2 1 . . . . . . . . 6 Flight 4 | . . . . . . . . . . . . . . . . . . 4 Utility 88 | . 5 . 1 . 2 11 1 3 10 3 . 1 8 12 4 2 6 19 Device 28 | . . . . . . 2 . . 4 2 . 1 3 3 2 1 1 9 Storage 10 | . 5 . 1 . . . . . 3 . . . . 1 . . . . Processor 4 | . . . . . 1 . 1 1 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 46 | . . . . . 1 9 . 2 2 1 . . 5 8 2 1 5 10 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 109 | 1 4 8 8 7 6 10 5 3 10 1 . 6 13 11 2 2 6 6 Energy Gun 32 | . 1 3 1 . . 1 1 . 5 . . . 6 9 . 1 1 3 Energy Cannon 28 | . . . . . . 6 2 1 3 1 . 3 3 1 2 1 4 1 Ballistic Gun 23 | 1 2 2 6 5 3 . . 1 1 . . . . 1 . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Launcher 21 | . 1 1 1 1 2 3 2 1 . . . 3 4 . . . 1 1 Special Weapon 2 | . . 2 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . . . . . . . 1 3 2 3 3 6 Parts Lost 112 | . 3 5 . 13 . 13 9 3 7 8 . . 13 11 . . 1 26 Power 17 | . 1 1 . 1 . 2 3 . 1 2 . . 1 1 . . . 4 Propulsion 37 | . . 3 . 7 . 1 2 2 2 3 . . 4 4 . . . 9 Utility 29 | . . . . . . 6 1 . 2 2 . . 3 3 . . 1 11 Weapon 29 | . 2 1 . 5 . 4 3 1 2 1 . . 5 3 . . . 2 Highest Loss Streak 9 | . 2 2 . 9 . 4 3 3 3 8 . . 5 5 . . 1 8 Average Slot Usage (%) 88 | . 98 99 99 98 98 91 66 79 97 97 93 92 96 90 79 75 73 45 Engine 4 | . 13 14 11 10 . 1 . . 4 6 6 5 3 . . . . . Core 4 | . . . . . 9 5 3 7 2 1 6 6 6 11 11 6 . . Reactor 1 | . . . . . . . . . 4 4 . . . . . 4 10 5 Treads 18 | . 24 28 33 31 . . . . 13 25 26 26 22 19 13 11 10 5 Hover 4 | . . . . . 25 22 23 22 11 . . . . . . . . 1 Device 5 | . . . . . . 6 1 . 7 11 6 6 9 9 5 5 9 7 Storage 21 | . 26 28 33 33 27 23 23 23 20 20 20 20 17 17 17 17 15 6 Processor 3 | . . . . . 8 . 6 11 12 6 6 6 5 5 1 . . . Protection 7 | . . . . . 9 14 . 6 4 6 6 6 14 13 17 17 16 10 Energy Gun 4 | . 10 13 4 . . 1 . . 8 4 . . 3 8 2 . . . Energy Cannon 5 | . . . . . . 8 5 4 3 6 13 12 7 1 8 10 9 4 Ballistic Gun 5 | . 17 13 17 21 17 4 . 2 . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . 5 Heaviest Build 161 | 13 40 43 62 62 66 88 66 65 89 94 94 99 120 124 139 142 158 161 Greatest Support 160 | 20 40 40 60 66 66 75 66 66 96 104 84 100 113 130 160 160 160 160 Greatest Overweight (x) 1 | . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 22 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 6 12 16 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 12 Most Carried 22 | 6 15 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Carried 19 | 6 10 15 21 20 21 20 18 19 21 21 20 21 19 21 21 22 21 10 Final Capacity 22 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 4 Final Carried 22 | 6 15 16 22 17 22 21 18 22 22 18 22 22 21 22 22 22 22 . Class Distribution -------------------- 52% | Scavenger-Mutant 34% | Hauler-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Matter Collected 5634 | 210 266 524 621 822 496 419 112 86 319 85 . 215 329 377 96 69 159 429 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11619 | . 360 408 892 884 551 744 139 85 1181 699 . 254 1552 1848 386 . 636 1000 Parts 537 | . 24 16 63 55 43 34 3 2 46 25 . 10 54 64 16 . 19 63 Haulers Intercepted 18 | . 1 . 4 . 2 2 . . 2 . . . 1 3 . . 2 1 Recyclers Shooed 6 | . 3 . 1 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 17 . . 16 . 13 . . . . . . Prevented 35 | . . . . . . . . 2 . 11 . 22 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Combat Hostiles Destroyed 215 | . 10 14 25 26 13 14 3 3 15 11 . 4 29 20 6 . 8 14 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 117 | . 9 13 24 24 9 4 . . 9 5 . . 5 11 2 . . 2 Cannons 50 | . . . . 1 . 8 . 1 2 4 . 1 10 3 2 . 7 11 AOE 33 | . 1 1 1 1 4 2 3 2 2 2 . 1 11 1 . . 1 . Classes Destroyed 16 | . 3 2 2 3 1 1 . . 1 . . . 1 2 . . . . Worker 5 | . . . . . . . . . . . . . 2 . . . 2 1 Builder 8 | . . . . . 2 1 . . . . . . . . . . . 5 Hauler 18 | . 1 . 4 . 2 2 . . 2 . . . 1 3 . . 2 1 Recycler 2 | . . . . . . . . . . . . . . 2 . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 49 | . 3 5 13 9 4 3 1 3 . 1 . . 4 3 . . . . Grunt 89 | . 7 7 7 13 4 6 . . 10 3 . 3 13 5 1 . 5 5 Brawler 8 | . . . . 1 . 1 2 . . 1 . . 2 . . . 1 . Duelist 9 | . . . 1 2 . . . . . 3 . . . 1 1 . . 1 Sentry 31 | . . 1 4 . 5 3 . . 4 1 . 1 5 7 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Hunter 7 | . . . . . . 1 . . . 2 . . 2 . . . 1 1 Programmer 15 | . . . . . . . . . 1 . . . 3 1 2 . 1 7 Behemoth 2 | . . . . . . . . . . . . . . 2 . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 5 3 5 6 8 3 3 3 5 7 . 2 11 4 4 . 5 13 Combat Bots Only 11 | . 3 3 4 5 5 2 3 3 5 7 . 2 11 3 4 . 4 9 Max Kills in Single Turn 3 | . 2 2 1 2 3 2 1 1 2 2 . 1 2 2 1 . 2 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . Exploded 2 | . 1 1 1 1 1 1 1 1 2 2 . 1 2 1 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Damage Taken 27541 | . 510 554 1058 1658 473 2410 1218 209 1530 1149 . 422 2705 2835 245 . 1111 9454 Core 3207 | . 105 60 241 141 135 195 298 15 164 132 . 39 157 163 . . 56 1306 Absorbed by Shields 1511 | . . . . . . . . . 336 204 . . . . 159 . . 812 Core Remaining (%) 57 | 100 . 34 . 4 75 . . 27 . . . 60 . . . 68 95 . Volleys Fired 753 | . 46 43 89 78 39 63 16 9 53 35 . 21 67 80 26 1 33 54 Largest 2 | . 2 2 2 2 2 2 2 1 2 2 . 2 2 2 2 2 2 2 Hottest 205 | . 83 100 88 71 56 140 130 60 150 150 . 165 180 165 180 180 205 205 Shots Fired 1416 | . 92 75 178 155 78 113 22 9 102 64 . 42 133 159 46 2 62 84 Gun 967 | . 91 65 177 148 73 50 6 . 88 29 . . 61 132 24 . . 23 Cannon 401 | . . . . 5 . 59 12 6 14 35 . 37 62 27 22 2 59 61 Launcher 39 | . 1 1 1 2 5 4 4 3 . . . 5 10 . . . 3 . Special 9 | . . 9 . . . . . . . . . . . . . . . . Kinetic 538 | . 50 34 151 153 73 45 . . 11 . . . . 9 . . . 12 Thermal 521 | . 41 40 26 . . 59 12 6 27 35 . 16 64 40 22 2 59 72 Explosive 35 | . 1 1 1 2 5 4 3 . . . . 5 10 . . . 3 . Electromagnetic 322 | . . . . . . 5 7 3 64 29 . 21 59 110 24 . . . Robot Hit Streak 37 | . 8 6 13 20 15 7 4 5 15 34 . 37 24 28 15 1 12 12 Robot Miss Streak 5 | . 4 3 5 4 3 3 4 1 2 1 . 1 2 3 3 1 4 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . Secondary Targets 23 | . 1 4 7 6 2 2 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . 1 . . . . . . . . . Shots Hit Robots 1005 | . 57 41 115 102 53 73 10 7 78 53 . 36 109 128 27 1 49 66 Core Hits 501 | . 22 23 38 42 35 37 8 3 34 22 . 18 71 55 12 . 32 49 Critical Hits 10 | . . 1 1 2 . . . . . 2 . . 1 1 . . 2 . Critical Kills 5 | . . 1 . 1 . . . . . 1 . . . 1 . . 1 . Critical Parts Destroyed 5 | . . . 1 1 . . . . . 1 . . 1 . . . 1 . Melee Attacks 2 | . . . . . 1 . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28480 | . 788 492 1933 1571 1233 1921 599 258 2000 1545 . 1815 5263 3317 638 39 2141 2927 Guns 12271 | . 684 421 1749 1501 822 505 30 . 1587 637 . . 1110 2210 449 . . 566 Cannons 10666 | . . . . 22 . 1045 131 116 271 774 . 1013 1977 1015 189 39 1802 2272 Explosions 5454 | . 104 71 184 48 411 371 438 142 142 134 . 802 2176 92 . . 339 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 89 | . . . . . . . . . . . . . . . . . . 89 Kinetic 5334 | . 352 122 1390 1523 822 475 . . 194 . . . . 190 . . . 266 Thermal 12061 | . 332 299 359 . . 1045 131 116 559 908 . 498 1853 1359 189 39 1802 2572 Explosive 4738 | . 104 71 184 48 411 371 391 . . . . 802 2017 . . . 339 . Electromagnetic 6258 | . . . . . . 30 77 142 1247 637 . 515 1393 1768 449 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . 2 2 . . 1 1 2 3 . . . . . 2 3 3 . 45 Average Corruption 4 | . 2 2 . . 1 1 1 2 . . . . . 1 2 3 . 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 136 | . 5 13 . . 1 10 7 3 . . . . . 15 8 4 . 70 Message Errors 20 | . 1 3 . . . 5 4 1 . . . . . 3 1 . . 2 Matter Fused 8 | . . . . . . . . 1 . . . . . . 2 1 . 4 Heat Flow Errors 16 | . 2 5 . . . . 1 1 . . . . . 2 1 . . 4 Energy Discharges 19 | . . 1 . . 1 3 2 . . . . . . 1 2 1 . 8 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 18 | . 1 1 . . . . . . . . . . . 5 . 2 . 9 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 20 | . . . . . . . . . . . . . . . . . . 20 Targeting Errors 23 | . 1 3 . . . 2 . . . . . . . 4 2 . . 11 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 500 | . . . . . 10 35 10 47 24 32 . 5 260 . . . 55 22 Projectiles 166 | . . . . . . 25 . 39 . . . . 25 . . . 55 22 Explosions 334 | . . . . . 10 10 10 8 24 32 . 5 235 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 502 | . 5 20 . . 32 8 19 73 56 52 . 7 197 . . . . 33 Shots 18 | . 1 1 . . 1 2 1 3 1 1 . 1 6 . . . . . Rammed 12 | . . . . . . . . . . . . . . . . . . 12 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 Highest Temperature 396 | . 238 211 394 20 75 307 203 146 361 267 . 228 396 263 371 75 390 324 Average Temperature 79 | . 72 57 73 6 16 71 56 43 97 107 . 67 113 68 136 42 85 98 Received Heat Transfer 5338 | . 195 180 246 309 198 747 348 . 371 237 . 174 720 399 7 . 222 985 Effects 14 | . . . . . . 1 . . 1 . . . 3 3 4 . 1 1 Shutdowns 3 | . . . . . . . . . . . . . 2 . . . 1 . Energy Bleed 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Interference 6 | . . . . . . . . . . . . . . 3 3 . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . 2 . . 2 3 6 2 . . . Combat Hostiles 14 | . . . . . . . . . 2 . . 2 3 5 2 . . . Parts Fried 38 | . . . . . . . . . 7 . . 1 17 8 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . 1 2 3 . . 3 . . 1 2 . . 5 6 . . 1 7 Heat Transferred 15141 | . 880 731 851 . . 1517 185 185 779 1075 . 592 2292 1744 100 25 1646 2539 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 1 . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Peak Influence 2306 | . 238 170 457 578 488 627 . . 275 . . . 851 800 1001 559 2306 1593 Initial 1210 | . . 74 . 177 139 130 . . 31 . . . 286 416 348 400 195 1210 Average 462 | . 91 68 251 401 270 331 . . 118 . . . 448 540 643 538 1286 1363 Maximum Alert Level 5 | . 1 . 2 2 2 3 . . 1 . . . 3 3 3 2 5 4 Low Security (%) 32 | 100 83 100 36 2 36 25 . . 87 . . . 11 . . . 10 . Level 1 24 | . 16 . 54 59 39 45 . . 12 . . . 46 13 8 . 13 . Level 2 26 | . . . 9 38 24 28 . . . . . . 23 76 71 100 9 . Level 3 4 | . . . . . . . . . . . . . 18 10 19 . 8 . Level 4 8 | . . . . . . . . . . . . . . . . . 9 100 Level 5 2 | . . . . . . . . . . . . . . . . . 48 . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . 4 1 5 4 . . 3 . . . 11 3 . . 8 9 Investigation 10 | . 2 . 2 . 3 1 . . . . . . 1 . . . 1 . Extermination 8 | . . . . . . 1 . . 1 . . . 2 . . . 1 3 Reinforcement 20 | . 1 . 2 . 2 2 . . 2 . . . 4 2 . . 2 3 Assault 9 | . . . . 1 . . . . . . . . 1 1 . . 3 3 Garrison 4 | . . . . . . . . . . . . . 3 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . 1 1 . . . 1 Haulers Reinforced 6 | . . . . . . 1 . . 1 . . . 2 . . . 2 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Distress Signals 21 | . 1 . 5 . 1 1 . . 1 . . . . 3 1 . 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 521 | . 17 16 40 31 19 21 37 6 24 22 . 21 52 38 19 3 53 102 Peak Tracking Total 18 | . 4 3 6 5 6 4 12 3 5 9 . 4 9 5 5 2 12 18 Tactical Retreats 68 | . . . 1 3 1 2 15 . 4 4 . 3 11 2 . . 3 19 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Traps Triggered 10 | . 2 . 2 . . . 1 . 1 . . . . 1 . . 2 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Machines Disabled 35 | . . . 1 5 . 3 . . 2 1 . . 8 5 3 1 4 2 Max in Single Turn 3 | . . . 1 1 . 1 . . 1 1 . . 3 2 1 . 1 1 Garrison Access 5 | . . . . . 1 1 . . 2 . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Machines Accessed 36 | . 4 . 5 . 9 5 . 3 7 . . . . . . . 1 2 Terminals 16 | . 2 . 5 . 5 1 . . 3 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . 1 . . . . . . . . 1 Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 1 . . 2 . . . . . . . . 1 Total Hacks 104 | . 14 . 13 . 33 14 . 8 17 . . . . . . . 3 2 Successful 58 | . 9 . 5 . 21 6 . 8 5 . . . . . . . 3 1 Failed 46 | . 5 . 8 . 12 8 . . 12 . . . . . . . . 1 Catastrophic 6 | . . . 2 . 1 . . . 2 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 103 | . 11 . 9 . 12 . . . 1 . . . 6 22 15 . 9 18 Terminals 64 | . 12 . 13 . 26 2 . . 11 . . . . . . . . . Fabricators 7 | . . . . . . 7 . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . 1 . . . . . . . . . Recycling Units 8 | . 2 . . . 1 3 . . 1 . . . . . . . . 1 Scanalyzers 7 | . . . . . 3 1 . . . . . . . . . . 3 . Garrison Access 7 | . . . . . 1 1 . . 4 . . . . . . . . 1 Terminal Hacks 27 | . 4 . 3 . 10 . . 8 2 . . . . . . . . . Record 6 | . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Build 3 | . . . . . . 3 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . . . 3 1 . . . . . . . . . . 3 . Insert Component 6 | . . . . . 2 1 . . . . . . . . . . 3 . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . 2 . . . . . . . . . Seal Access 4 | . . . . . 1 1 . . 2 . . . . . . . . . Unauthorized Hacks 12 | . 5 . 2 . 5 . . . . . . . . . . . . . Terminals 9 | . 3 . 2 . 4 . . . . . . . . . . . . . Track 3 | . 1 . . . 2 . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 5 . 6 3 . . 5 . . . . . . . 1 1 Full Trace Events 4 | . . . 1 . 2 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . . . . . . . 22 . . . . Parts Built 6 | . . . . . . 6 . . . . . . . . . . . . Matter 570 | . . . . . . 570 . . . . . . . . . . . . Time 285 | . . . . . . 285 . . . . . . . . . . . . Total Part Build Rating 30 | . . . . . . 30 . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 50 | . . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 2 3 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 Robots Rewired 22 | . . . . . . 1 . . . 2 . . . 19 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . 1 . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Total Allies 58 | . . 3 . 1 . 1 . . . 2 8 . . 22 10 . 3 8 Largest Group 11 | . . 3 2 1 . 1 . . . 2 10 10 3 7 11 11 9 3 Highest-Rated Group 1000 | . . 40 29 31 . 32 . . . 49 295 295 95 214 1000 1000 774 288 Highest-Rated Ally 156 | . . 16 16 31 . 32 . . . 29 40 40 39 156 156 150 103 96 Zionite Dispatches 11 | . . . . . . . . . . . . . . 1 2 . 2 6 Heavy 2 | . . . . . . . . . . . . . . . 1 . 1 . Light 2 | . . . . . . . . . . . . . . . 1 . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Resource Resupply 2 | . . . . . . . . . . . . . . . . . . 2 Defense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 13 | . . . . . . . . . . . . . 1 8 . . . 4 ROAM 1 | . . . . . . . . . . . . . . 1 . . . . DROP 4 | . . . . . . . . . . . . . . 1 . . . 3 EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . RETURN 7 | . . . . . . . . . . . . . 1 5 . . . 1 Ally Attacks 591 | . . . 15 . . 1 . . . 5 . 119 9 125 69 30 195 23 Total Damage 17708 | . . . 203 . . 36 . . . 57 . 2529 231 2156 1729 1198 7678 1891 Kills 121 | . . . 3 . . 1 . . . 2 . 19 . 22 12 4 47 11 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . 1 . . 1 . 2 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 1 5 . . . 1 Drone Recoveries 7 | . . . . . . . . . . . . . 1 5 . . . 1 Zionite Intel Received 10 | . . . . . . . . . . . . . 1 5 2 . 1 1 Component Stockpiles 2 | . . . . . . . . . . . . . . 1 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . 1 . . 1 Active Terminals 3 | . . . . . . . . . . . . . 1 1 . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Turns Passed 17282 | 3 722 1422 1024 1067 407 1120 1235 225 1170 890 1816 770 1035 2071 374 199 737 995 Spaces Moved 10078 | 2 342 714 403 473 303 851 1259 254 810 449 1020 407 437 719 165 104 366 1000 Core 250 | . . . . . . . . . . . . . . . . . . 250 Treads 6044 | . 275 714 403 442 . . . . 360 449 1020 407 437 719 165 104 366 183 Legs 69 | 2 67 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 3351 | . . . . 31 303 851 1259 254 450 . . . . . . . . 203 Flight 364 | . . . . . . . . . . . . . . . . . . 364 Fastest Speed 31 | 120 120 160 160 72 72 72 72 72 68 155 175 155 160 160 160 160 160 31 Average Speed 128 | 120 152 167 177 173 72 86 72 73 112 162 175 162 171 163 160 160 160 66 Slowest Speed 182 | 120 160 180 180 180 72 142 72 146 163 175 175 175 182 180 180 160 160 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 1 67 99 45 80 40 18 97 30 19 64 91 53 15 85 71 75 15 46 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . 2 . . . 1 . . 1 . . 2 . . . . . . . Known Exits Taken 7 | . . . 1 1 1 . . 1 1 . . 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . . . 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 17 | . . 1 . 1 . . 4 3 . 2 3 3 . . . . . . Spaces Dug 16 | . . . . . 1 . 3 . 5 3 . . . . . . . 4 Terrain Destroyed 401 | . 11 12 11 28 30 39 52 1 13 16 . 42 106 17 2 . 10 11 Melee 2 | . . . . . 1 . . . 1 . . . . . . . . . Projectile 58 | . . . . 3 . 7 3 1 7 9 . . 6 1 2 . 8 11 AOE 341 | . 11 12 11 25 29 32 49 . 5 7 . 42 100 16 . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Low Zio Pro Fac Ext Cet Arc Fac Res Total 12998 | 2 452 854 568 594 428 1130 1563 283 973 547 1052 480 595 1452 226 134 443 1222 Wait 1201 | . 28 60 21 15 51 155 273 . 17 1 27 13 35 407 11 18 8 61 Move 10052 | 1 341 713 402 472 302 850 1258 253 809 448 1019 406 436 718 164 103 365 992 Hop 4 | . . . . . . . . . . . . . . . . . . 4 Pick Up 249 | . 18 13 18 9 15 17 5 11 36 5 5 8 17 24 8 . 13 27 Fast Attach 41 | . 1 2 6 . 1 4 . 1 2 . . 3 . 3 . 6 2 10 Attach 146 | . 4 5 2 13 3 15 8 5 14 8 . . 17 9 3 . 5 35 Detach 9 | . . . . . 1 2 . . . 1 . . 1 . 1 . . 3 Swap 119 | 1 8 8 8 5 6 5 3 2 13 3 . 12 13 21 5 . 5 1 Drop 190 | . 6 10 22 2 9 10 . 2 28 4 1 17 9 25 8 6 12 19 Fire 753 | . 46 43 89 78 39 63 16 9 53 35 . 21 67 80 26 1 33 54 Melee 2 | . . . . . 1 . . . 1 . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 216 | . . . . . . 9 . . . 42 . . . 165 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / [*Hub]) -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 11) 393 | -10/Materials | Discovered new exit (range 12) 469 | -10/Materials | Discovered new exit (range 4) 674 | -10/Materials | Discovered new exit (range 6) 726 | -10/Materials | Entered Mines 729 | -10/Mines | Core integrity fell below 50% 765 | -10/Mines | Met a Derelict bent on vengeance 774 | -10/Mines | Discovered new exit (range 7) 854 | -10/Mines | Discovered new exit (range 4) 1146 | -10/Mines | Found a hidden stash of uninstalled traps 1177 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1483 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1510 | -10/Mines | Learned location of 1 exit from Materials 1516 | -10/Mines | Excavation squad dispatched 1516 | -10/Mines | A large section of the Mines collapsed 1786 | -10/Mines | Learned 2 Materials zone layouts 1844 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1844 | -10/Mines | Discovered new exit (range 5) 1886 | -10/Mines | Build established: Scavenger-Mutant 2148 | -10/Mines | Entered Materials 2148 | -9/Materials | Accompanied by 2 allies 2148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2149 | -9/Materials | Identified exit to Materials 2402 | -9/Materials | Discovered new exit (range 7) 2732 | -9/Materials | Build established: Hauler-Mutant 3072 | -9/Materials | Core integrity fell below 50% 3109 | -9/Materials | Identified exit to Mines 3172 | -9/Materials | Entered Mines 3263 | -9/Mines | Learned 4 Materials zone layouts 3278 | -9/Mines | Met a Derelict testing a Signal Generator 3406 | -9/Mines | Discovered exit to Materials (range 4) 3818 | -9/Mines | Core integrity fell below 20% 4019 | -9/Mines | Discovered exit to Materials (range 5) 4146 | -9/Mines | Assembled infested the area 4151 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4158 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4222 | -9/Mines | Lost 9 parts (1p4n4w) 4239 | -9/Mines | Entered Materials 4239 | -8/Materials | Evolved 2 slots: Utility x2 4240 | -8/Materials | Identified exit to Factory 4642 | -8/Materials | Repaired Cmb. Airjet 4646 | -8/Materials | Entered Factory 4646 | -7/Factory | Evolved 2 slots: Utility x2 4780 | -7/Factory | Discovered new exit (range 14) 5000 | -7/Factory | Discovered new exit (range 7) 5162 | -7/Factory | Fabricated Cmb. Airjet? 5336 | -7/Factory | Fabricated Cmb. Airjet (x2) 5445 | -7/Factory | Local fabrication network quarantined 5447 | -7/Factory | Lost 4 parts (2u2w) 5469 | -7/Factory | Fabricated Cmb. Airjet? 5525 | -7/Factory | Lost 4 parts (1n2u1w) 5766 | -7/Factory | Entered Lower Caves 5775 | -7/Lower Caves | Encountered a Warlord checkpoint 5864 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6030 | -7/Lower Caves | Lost 3 parts (1p2n) 6034 | -7/Lower Caves | Spotted B-75 Beast 6053 | -7/Lower Caves | Learned Factory garrison access intel 6063 | -7/Lower Caves | Core integrity fell below 50% 6075 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6984 | -7/Lower Caves | Discovered new exit (range 12) 7001 | -7/Lower Caves | Entered another Lower Caves area 7060 | -7/Lower Caves | Lost 3 parts (2n1w) 7114 | -7/Lower Caves | Encountered a Warlord checkpoint 7154 | -7/Lower Caves | Learned location of Armory (-4) 7154 | -7/Lower Caves | Identified exit to Factory 7154 | -7/Lower Caves | Learned Factory security intel 7226 | -7/Lower Caves | Entered Factory 7226 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7227 | -6/Factory | Identified exit to Factory 7229 | -6/Factory | Loaded intel: 4 garrison access locations 7406 | -6/Factory | Discovered new exit (range 4) 7791 | -6/Factory | Lost 3 parts (1n1u1w) 8043 | -6/Factory | Build established: Scavenger-Mutant 8178 | -6/Factory | Identified exit to Lower Caves 8396 | -6/Factory | Entered Lower Caves 8914 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8937 | -6/Lower Caves | Learned Factory stockpile data 9032 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9123 | -6/Lower Caves | Destroyed 7 combat bots 9126 | -6/Lower Caves | Lost 8 parts (2p3n2u1w) 9286 | -6/Lower Caves | Entered Zion 9286 | -6/Zion | Accompanied by 2 allies 9355 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9465 | -6/Zion | Discovered new exit (range 12) 9699 | -6/Zion | Learned location of Warlord (-5) 9892 | -6/Zion | Given the Hacking Drone Bay 9892 | -6/Zion | Found Prototype Device 10043 | -6/Zion | Given A8's code to call for help 10352 | -6/Zion | Gained Derelict followers 10799 | -6/Zion | Imprinted 10802 | -6/Zion | Declared Zion's savior 11102 | -6/Zion | Entered Proximity Caves 11102 | -5/Proximity Caves | Accompanied by 10 allies 11229 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11292 | -5/Proximity Caves | Spotted B-75 Beast 11311 | -5/Proximity Caves | Allies destroyed B-75 Beast 11543 | -5/Proximity Caves | Learned location of 1 exit from Factory 11727 | -5/Proximity Caves | Learned Factory stockpile data 11865 | -5/Proximity Caves | Discovered exit to Factory (range 4) 11872 | -5/Proximity Caves | Entered Factory 11872 | -5/Factory | Accompanied by 3 allies 11872 | -5/Factory | Evolved 2 slots: Utility x2 11873 | -5/Factory | Identified exit to Extension 12298 | -5/Factory | Discovered new exit (range 15) 12519 | -5/Factory | Lost 5 parts (3n1u1w) 12526 | -5/Factory | Destroyed 11 combat bots 12637 | -5/Factory | Garrison activated, responded to threat 12686 | -5/Factory | Lost 5 parts (1p1n2u1w) 12772 | -5/Factory | First assault squad dispatched 12892 | -5/Factory | Retrieved Zion intel report: Active Terminals 12892 | -5/Factory | Identified Hacking Drone Bay 12907 | -5/Factory | Entered Extension 13078 | -5/Extension | Lost 5 parts (3u2w) 13353 | -5/Extension | Build established: Hauler-Mutant 13612 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 13646 | -5/Extension | P-70 Sage assimilated allied 1D-WBR(g) 13702 | -5/Extension | Retrieved Zion intel report: Active Terminals 13725 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 13768 | -5/Extension | Spotted B-75 Beast 13784 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 13835 | -5/Extension | Destroyed B-75 Beast 13837 | -5/Extension | Spotted B-75 Beast 13867 | -5/Extension | Destroyed B-75 Beast 13924 | -5/Extension | Retrieved Zion intel report: Component Schematics 13925 | -5/Extension | Zion Heavy Resupply teleported in 13941 | -5/Extension | Found Hvy. Reflective Plating 13982 | -5/Extension | Disrupted transfer network 14068 | -5/Extension | Energy Cycler disabled 14068 | -5/Extension | Rescued a captive Derelict 14069 | -5/Extension | Rescued a captive Derelict 14069 | -5/Extension | Rescued a captive Derelict 14069 | -5/Extension | Rescued a captive Derelict 14069 | -5/Extension | Rescued a captive Derelict 14070 | -5/Extension | Rescued a captive Derelict 14070 | -5/Extension | Rescued a captive Derelict 14070 | -5/Extension | Rescued a captive Derelict 14071 | -5/Extension | Rescued a captive Derelict 14072 | -5/Extension | Rescued a captive Derelict 14072 | -5/Extension | Rescued a captive Derelict 14107 | -5/Extension | First assault squad dispatched 14110 | -5/Extension | Build established: Scavenger-Mutant 14249 | -5/Extension | Terminal network hard line cut 14519 | -5/Extension | Discovered new exit (range 10) 14521 | -5/Extension | Discovered new exit (range 6) 14714 | -5/Extension | Discovered new exit (range 16) 14795 | -5/Extension | Rescued A7 14978 | -5/Extension | Entered Cetus 14978 | -5/Cetus | Accompanied by 1 ally (A7) 14983 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15000 | -5/Cetus | Spotted Cetus Guard 15000 | -5/Cetus | Spotted Cetus Guard 15001 | -5/Cetus | Spotted Cetus Guard 15004 | -5/Cetus | Allies destroyed Cetus Guard 15006 | -5/Cetus | Spotted Cetus Guard 15010 | -5/Cetus | Destroyed Cetus Guard 15016 | -5/Cetus | Destroyed Cetus Guard 15026 | -5/Cetus | Allies destroyed Cetus Guard 15166 | -5/Cetus | Started Cetus Manufacturing Module 15182 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 15191 | -5/Cetus | Manufactured an Enhanced Grunt 15210 | -5/Cetus | Escorted A7 to Cetus Mainframe 15216 | -5/Cetus | Manufactured an Enhanced Grunt 15241 | -5/Cetus | Manufactured an Enhanced Grunt 15252 | -5/Cetus | Zion Light squad teleported in 15266 | -5/Cetus | Manufactured an Enhanced Grunt 15291 | -5/Cetus | Manufactured an Enhanced Grunt 15303 | -5/Cetus | Retrieved Zion intel report: Component Stockpiles 15304 | -5/Cetus | Zion Heavy squad teleported in 15324 | -5/Cetus | Discovered new exit (range 15) 15352 | -5/Cetus | Entered Archives 15352 | -5/Archives | Accompanied by 11 allies (A7) 15357 | -5/Archives | Received a hacking code to weaken MAIN.C 15413 | -5/Archives | Discovered new exit (range 15) 15457 | -5/Archives | Discovered new exit (range 16) 15551 | -5/Archives | Entered Factory 15551 | -4/Factory | Accompanied by 9 allies 15551 | -4/Factory | Evolved 2 slots: Utility x2 15634 | -4/Factory | Found Prototype Device 15685 | -4/Factory | Identified Exp. ECM Suite 15764 | -4/Factory | Garrison activated, responded to threat 15948 | -4/Factory | Found Prototype Protection 15949 | -4/Factory | Identified Zio. Heavy Carapace 15966 | -4/Factory | Found Prototype Protection 16051 | -4/Factory | First assault squad dispatched 16062 | -4/Factory | Retrieved Zion intel report: Active Terminals 16063 | -4/Factory | Zion Heavy squad teleported in 16084 | -4/Factory | Discovered new exit (range 15) 16153 | -4/Factory | Zion Defense Resupply teleported in 16229 | -4/Factory | Identified Zio. Weapon Casing 16261 | -4/Factory | Found Zio. Weapon Casing 16288 | -4/Factory | Entered Research 16288 | -3/Research | Evolved 2 slots: Utility x2 16455 | -3/Research | Spotted B-86 Titan 16566 | -3/Research | First assault squad dispatched 16599 | -3/Research | System corruption reached 10% 16682 | -3/Research | Destroyed 9 combat bots 16708 | -3/Research | Lost 8 parts (2p5u1w) 16753 | -3/Research | Released all parts (15) 16775 | -3/Research | Lost 4 parts (1n3u) 16790 | -3/Research | Spotted B-86 Titan 16823 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16824 | -3/Research | Zion Hover Resupply teleported in 16850 | -3/Research | Zion Demo squad teleported in 16876 | -3/Research | Zion Light squad teleported in 16982 | -3/Research | Spotted B-86 Titan 16989 | -3/Research | Core integrity fell below 50% 17069 | -3/Research | Lost 5 parts (4n1u) 17085 | -3/Research | Zion Resource Resupply teleported in 17106 | -3/Research | System corruption reached 30% 17195 | -3/Research | Zion Resource Resupply teleported in 17233 | -3/Research | Core integrity fell below 20% 17242 | -3/Research | Zion Thermal Resupply teleported in 17257 | -3/Research | Lost 3 parts (1n1u1w) 17283 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 17272_ Penetrated by Slug. 17272_ Slug penetrates P-80 Master. 17272_ P-80 Master destroyed. 17273_ Penetrated by Slug. 17273_ Acquired 10 matter. 17275_ Penetrated by Slug. 17276_ Slug penetrates Y-72 Warden. 17276_ Y-72 Warden suffers critical hit. 17277_ C-30 ARC bursts open, deploying its payload. 17277_ G-73 Enforcer unfolds itself. 17277_ L-61 Swordsman unfolds itself. 17277_ B-74 Champion unfolds itself. 17277_ M-36 Artificer unfolds itself. 17279_ System corrupted: Component data lost. 17279_ Dropped Particle Reactor. 17279_ Dropped Hvy. Wave Gun. 17279_ Penetrated by Slug. 17280_ Dropped Hvy. Gatling Laser. 17281_ Adv. Heavy Treads destroyed. 17283_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????########??????????? | | ???????????????????????????????# [ #??????????? | | ???????????????#######?????????# #??????????? | | ??????#####????# * ########### #??????????? | | ####### ###### !Y l h [#[ #??????????? | | ! w!% ]mY l @ h *Y=* "#??????????? | | ####### ###### g b #Y!!!""#??????????? | | ??????## ##????# ! #######;###[=! [[#??????????? | | ???????# #?????#######???? #%=%=[]#??????????? | | ???????# #??????????????# ]+[|! ! #??????????? | | ??????? ??????????????# #%!! ""#??????????? | | ??????? ??????????????# #!! ""#??????????? | | ?????? ??????????????# # #??????????? | | ?????? ??????????????# /# #??????????? | | ?????? ??????????????###############??????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 47 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Reclamation Efficiency 25 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Tiamat Missile Launcher | -5/Extension | Z-intel Fusion Reactor | -5/Extension | Z-intel Biomechanical Wings | -5/Extension | Z-intel Cld. Nuclear Pulse Thruster | -5/Extension | Z-intel Enh. Fission Core | -5/Extension | Z-intel Tesla Bomb Launcher | -5/Extension | Z-intel Imp. Airjet | -5/Extension | Z-intel Kinetic Spear | -5/Extension | Z-intel Energy Well | -5/Extension | Z-intel Power Sword | -5/Extension | Z-intel Flexi-carbon Leg | -5/Extension | Z-intel Hcp. Storage Unit | -5/Extension | Z-intel Plasma Cutter | -5/Extension | Z-intel Imp. Shock Absorption System | -5/Extension | Z-intel Com. Matter Pod | -5/Extension | Z-intel Field Propulsion Drive | -5/Extension | Z-intel Lance | -5/Extension | Z-intel Adv. ECM Suite | -5/Extension | Z-intel Imp. System Backup Module | -5/Extension | Z-intel Mni. Drone Bay | -5/Extension | Z-intel Nuclear Pulse Thruster | -5/Extension | Z-intel Imp. Thermal Generator | -5/Extension | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallMicroDatajack Manual? 0 Play Time 04:06:47 Cumulative 264.5 hours Start 2020.09.21 @ 15:39:38 End 2020.10.30 @ 19:19:57 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 130 Adventurer 8 Explorer 0 Win Type - Total 13 Types 9/0/2/2/0/0/0/0/0 Lore% 76 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7d8a9ed8-73e9-493c-bf38-8d26c758acd6