Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.15 @ 07:19:07 Player: Rudolf Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (952) 952 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3627 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Deuterium Engine Improved Heat Sink Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Signal Interpreter Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg VSS Leg Improved Heat Sink [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Signal Interpreter Device Improved Cooling System Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 41 | 6 4 2 17 12 . Power 10 | 2 1 . 2 5 . Engine 8 | 2 1 . 1 4 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 1 9 2 . Treads . | . . . . . . Leg 14 | 2 . 1 9 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 2 1 2 2 . Device 1 | . . . . 1 . Storage . | . . . . . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . . 1 . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 10 | 2 1 . 4 3 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 . 3 . . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 . 6 7 . Power 2 | . . . 2 . . Propulsion 6 | . . . 2 4 . Utility 3 | . . . 1 2 . Weapon 3 | . 1 . 1 1 . Highest Loss Streak 4 | . 1 . 3 4 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 84 93 93 91 23 Engine 7 | . 14 11 2 6 . Core 1 | . . . 5 . . Leg 28 | . 28 33 33 26 . Device 2 | . . . . 6 . Processor 12 | . 8 11 9 15 15 Hackware 2 | . . . . 4 7 Protection 12 | . 5 16 23 8 . Energy Gun 1 | . 11 . . . . Ballistic Gun 15 | . 15 22 17 12 . Ballistic Cannon 2 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 32 | 9 10 13 20 32 . Greatest Support 54 | 20 20 30 54 48 3 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Mutant 18% | Hacker-Mutant 14% | Tank 9% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Matter Collected 1094 | 220 180 218 288 148 40 Remotely . | . . . . . . Salvage Created 1142 | . 311 394 426 11 . Parts 77 | . 25 22 29 1 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Combat Hostiles Destroyed 28 | . 5 12 11 . . Guns 28 | . 5 12 11 . . Classes Destroyed 7 | . 3 2 2 . . Builder 3 | . 2 . 1 . . Watcher 4 | . 2 . 1 1 . Swarmer 9 | . . 4 5 . . Grunt 16 | . 5 7 4 . . Brawler 1 | . . 1 . . . Sentry 1 | . . . 1 . . Hunter 1 | . . . 1 . . Best Kill Streak 6 | . 5 6 2 1 . Combat Bots Only 6 | . 3 6 2 . . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Damage Taken 2656 | . 275 245 484 1578 74 Core 844 | . 73 35 33 629 74 Absorbed by Shields . | . . . . . . Redirected to Shielding 115 | . . 5 32 78 . Core Remaining (%) 88 | 100 70 91 94 . . Volleys Fired 122 | . 33 33 50 6 . Largest 3 | . 2 2 2 3 . Hottest 95 | . 60 40 51 95 . Shots Fired 235 | . 61 66 92 16 . Gun 230 | . 61 66 92 11 . Cannon 5 | . . . . 5 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 209 | . 35 66 92 16 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 26 | . 26 . . . . Robot Hit Streak 20 | . 16 17 20 13 . Robot Miss Streak 3 | . 2 2 3 1 . Penetration Max . | . . . . . . Secondary Targets 5 | . 2 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 176 | . 45 54 63 14 . Core Hits 63 | . 15 20 25 3 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2565 | . 718 674 918 255 . Guns 2329 | . 594 674 918 143 . Cannons 76 | . . . . 76 . Explosions 124 | . 124 . . . . Melee . | . . . . . . Ramming 36 | . . . . 36 . Kinetic 2104 | . 293 674 918 219 . Thermal 124 | . 124 . . . . Explosive . | . . . . . . Electromagnetic 301 | . 301 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 7 Average Corruption 4 | . . . . 3 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 4 3 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . 1 . Data Loss (major) 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . 10 . Projectiles 10 | . . . . 10 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . 13 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 3 | . . . . 3 . Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 108 | . 108 2 17 . . Average Temperature 35 | . 42 2 6 . . Received Heat Transfer 1032 | . 195 138 252 435 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Peak Influence 359 | . 182 359 255 312 . Initial 65 | . . 65 57 60 . Average 124 | . 101 251 138 65 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 77 | 100 100 40 64 94 . Level 1 22 | . . 59 35 5 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 2 2 2 . Investigation 5 | . 2 1 1 1 . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Distress Signals 4 | . . 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 9 13 19 29 4 Peak Tracking Total 13 | . 2 5 5 13 1 Tactical Retreats 8 | . 1 . 2 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Traps Triggered 5 | . 2 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Machines Accessed 11 | . 1 2 1 7 . Terminals 11 | . 1 2 1 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 1 11 2 16 . Successful 16 | . 1 8 1 6 . Failed 14 | . . 3 1 10 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 29 | . 3 5 10 11 . Terminals 30 | . 1 11 2 16 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 1 8 1 6 . Record 4 | . . 1 . 3 . Robot Analysis 2 | . . . 1 1 . Open DSF 1 | . . . . 1 . Branch Access Points 2 | . . 1 . 1 . Alert Level 6 | . 1 5 . . . Surveillance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 3 1 5 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Robot Analysis Total 2 | . . . 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Turns Passed 2283 | 61 257 473 475 904 113 Spaces Moved 1853 | 53 128 303 282 862 225 Core 291 | 23 . . . 43 225 Treads . | . . . . . . Legs 1562 | 30 128 303 282 819 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 50 50 Average Speed 95 | 89 120 120 105 91 50 Slowest Speed 190 | 120 120 120 120 190 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 24 16 34 26 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 7 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . 7 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Total 2142 | 66 172 346 367 966 225 Wait 77 | . . 8 . 69 . Move 1848 | 52 127 302 281 861 225 Hop . | . . . . . . Pick Up 31 | 8 5 1 10 7 . Fast Attach 8 | . 2 1 2 3 . Attach 18 | 5 1 1 6 5 . Detach 1 | . . . . 1 . Swap 15 | 1 1 . 9 4 . Drop 19 | . 3 . 9 7 . Fire 122 | . 33 33 50 6 . Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Identified exit to Materials 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 349 | -9/Materials | Identified exit to Mines 349 | -9/Materials | Identified exit to Storage 622 | -9/Materials | Discovered new exit (range 14) 637 | -9/Materials | Identified exit to Materials 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -8/Materials | Lost 3 parts (1p2n) 1160 | -8/Materials | Build established: Scavenger-Mutant 1254 | -8/Materials | Discovered new exit (range 3) 1255 | -8/Materials | Identified exit to Factory 1267 | -8/Materials | Entered Factory 1267 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1611 | -7/Factory | Build established: Tank 1936 | -7/Factory | Identified exit to Lower Caves 1952 | -7/Factory | Discovered new exit (range 9) 2146 | -7/Factory | Core integrity fell below 50% 2160 | -7/Factory | Core integrity fell below 20% 2170 | -7/Factory | Build established: Hacker-Mutant 2171 | -7/Factory | Entered Lower Caves 2192 | -7/Lower Caves | Lost 4 parts (2n1u1w) 2230 | -7/Lower Caves | Spotted B-75 Beast 2284 | -7/Lower Caves | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02149_ Dropped Rnf. Deuterium Engine. 02155_ K-01 Serf destroyed. 02161_ Imp. Cooling System destroyed. 02165_ Connecting with DSF Access... LOCATION=LOWER CAVES GOAL=ESCAPE 02172_ ZE-KT1(k) breaks down the debris. 02172_ RO-7LC(k) breaks down the debris. 02188_ System corrupted: Substantial component data lost. 02199_ Corrupted Aluminum Leg fries itself beyond repair. 02201_ Particle Gun self-destruct mechanism malfunctions. 02202_ M-14 Sweeper reprogrammed Fire Trap. 02204_ M-14 Sweeper extracted Fire Trap. 02205_ M-14 Sweeper reprogrammed Fire Trap. 02207_ M-14 Sweeper extracted Fire Trap. 02218_ System corrupted: Energy discharge (-35). 02231_ Acquired 5 matter. 02231_ Acquired 35 matter. 02256_ JMP7EUBUUL NNZI|WWV0BY 02284_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????# ???????????????? | | ?????????????????????????????### ?????????????? | | ???????????????????????????? ????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? ##????????????? | | ????????????????????????###### #????????????? | | ????????????????????????#hph## #???????????#?? | | ????????????????????##### ## #?????????? ##? | | ???????????????????## # ## #????????? #? | | ??????????????????## # # #????????? #? | | ?????????????????## @ #???????? ## | | ????????????????## ##??????### | | ??????????####### ##?????# | | ?????????## ##???? | | ?????????# ##### | | ?????????# ###### | | ?????????# #????## ## | | ?????????# ###???###### | | ?????????## ##??????## ## | | ??????????## #??????# ##??????? | | ???????????## ## #??????####### #???????? | | ????????????###?## ##????????????## #???????? | | ?????????????????######??????????????# ##???????? | | ?????????????????????????????????????# #????????? | | ????????????????????????????????????## #????????? | | ???????????????????????????????###??# # ##???????? | | ??????????????????????????????## #??# #???????? | | ?????????????????????????????## #?## # #??????? | | ????????????????????????????## # ### # ##?????? | | ????????????????????????????# #?????? | | ????????????????????????????# # ## #?????? | | ?????????????????????????????# ##??#?????? | | ?????????????????????????????### # # #?????????? | | ???????????????????????????????## ## #?????????? | | ????????????????????????????##### ### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 57 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilTeslaDesublimator Manual? 0 Play Time 01:01:26 Cumulative 44.8 hours Start 2023.09.03 @ 20:03:28 End 2023.09.15 @ 07:19:07 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c48ba9d-b63a-4272-8a15-2dd1724b9e12