Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 18:01:51 Player: CrossedViper Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (301) 301 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-292) -292 TOTAL SCORE: 1424 Bonus ------- Aligned with FarCom 300 Friendly Fire -592 Cogmind --------- Core Integrity 0/250 Matter 19/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Large Storage Unit Experimental Sensor Array Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Large Storage Unit Large Storage Unit Improved Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Autogun Autogun Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | . 12 4 9 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 2 . . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 2 3 . Device 1 | . . 1 . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 1 3 . Artifact . | . . . . . Weapon 14 | . 6 2 6 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | . 4 1 4 . Ballistic Cannon 1 | . 1 . . . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . . 10 1 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 4 | . . . 4 . Weapon 4 | . . . 3 1 Highest Loss Streak 9 | . . . 9 1 Average Slot Usage (%) 96 | . 99 100 87 14 Engine 13 | . 14 14 12 . Treads 17 | . 1 28 22 . Leg 8 | . 26 . . . Storage 18 | . 26 14 13 . Protection 9 | . . 13 12 . Ballistic Gun 25 | . 24 27 24 14 Ballistic Cannon 1 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 43 | 10 43 34 34 3 Greatest Support 40 | 20 40 40 40 3 Greatest Overweight (x) 8 | . 2 . 8 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | . 16 10 10 4 Average Capacity 11 | . 15 10 9 4 Most Carried 14 | . 14 10 10 4 Average Carried 9 | . 10 9 9 4 Final Capacity 10 | 6 10 10 4 4 Final Carried 10 | 6 10 10 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 559 | 182 237 140 . . Remotely . | . . . . . Salvage Created 451 | . 325 118 8 . Parts 35 | . 23 12 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 16 | . 10 2 4 . Guns 7 | . 7 . . . AOE 9 | . 3 2 4 . Classes Destroyed 6 | . 5 . 1 . Worker 4 | . 1 3 . . Hauler 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 6 | . 4 2 . . Assembled 7 | . . . 7 . Best Kill Streak 5 | . 5 2 4 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 3 | . 2 1 3 . Gunslinging . | . . . . . Exploded 3 | . 2 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1903 | . 365 24 1414 100 Core 251 | . 55 . 148 48 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 84 | . 44 10 30 . Largest 2 | . 2 2 2 . Hottest 60 | . 55 46 60 . Shots Fired 153 | . 86 17 50 . Gun 140 | . 82 14 44 . Cannon 2 | . 2 . . . Launcher 11 | . 2 3 6 . Special . | . . . . . Kinetic 142 | . 84 14 44 . Thermal . | . . . . . Explosive 11 | . 2 3 6 . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 11 3 21 . Robot Miss Streak 6 | . 6 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 100 | . 56 6 38 . Core Hits 56 | . 23 7 24 2 Critical Hits 2 | . 1 . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1999 | . 668 261 1055 15 Guns 1246 | . 521 137 588 . Cannons 15 | . 15 . . . Explosions 679 | . 132 117 430 . Melee . | . . . . . Ramming 59 | . . 7 37 15 Kinetic 1261 | . 536 137 588 . Thermal . | . . . . . Explosive 679 | . 132 117 430 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . . 7 Shots . | . . . . . Rammed 20 | . . 1 15 4 Targets Rammed 20 | . . 1 15 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 33 | . 6 12 33 . Average Temperature 11 | . 3 8 13 . Received Heat Transfer 63 | . 21 15 . 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 216 | . 216 63 . . Initial 48 | . . 48 . . Average 61 | . 102 29 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | . 86 100 . 100 Level 1 5 | . 13 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 14 2 5 11 Peak Tracking Total 10 | . 4 2 6 10 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . 1 . Successful 4 | . 3 . 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2361 | . 797 999 550 15 Spaces Moved 1316 | 1 422 604 267 22 Core 61 | . . . 39 22 Treads 856 | . 24 604 228 . Legs 399 | 1 398 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 160 50 50 Average Speed 152 | 120 150 160 145 50 Slowest Speed 450 | 120 180 160 450 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 2 83 99 41 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 13 3 18 . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 13 3 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1523 | . 511 621 365 26 Wait 35 | . . . 35 . Move 1312 | . 421 603 266 22 Hop . | . . . . . Pick Up 24 | . 19 1 4 . Fast Attach 2 | . 1 1 . . Attach 8 | . 3 . 5 . Detach . | . . . . . Swap 15 | . 8 3 4 . Drop 23 | . 15 2 6 . Fire 84 | . 44 10 30 . Melee . | . . . . . Ram 8 | . . . 4 4 Kick . | . . . . . Crush 12 | . . 1 11 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Discovered new exit (range 7) 702 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Entered Mines 805 | -10/Mines | Met a Derelict bent on vengeance 851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 851 | -10/Mines | Discovered new exit (range 5) 1017 | -10/Mines | Discovered new exit (range 7) 1419 | -10/Mines | Discovered new exit (range 12) 1423 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1426 | -10/Mines | Found Prototype Device 1426 | -10/Mines | Identified Exp. Sensor Array 1462 | -10/Mines | Learned location of Storage (-9) 1797 | -10/Mines | Entered Exiles 1927 | -10/Exiles | Met 8R-AWN 1952 | -10/Exiles | Met EX-HEX 1997 | -10/Exiles | Met EX-BIN 2016 | -10/Exiles | Aligned with FarCom system 2018 | -10/Exiles | Given EX-Vault access code 2055 | -10/Exiles | Opened EX-Vault 2090 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2167 | -10/Exiles | Attacked by the Exiles 2298 | -10/Exiles | Core integrity fell below 50% 2311 | -10/Exiles | Lost 9 parts (1p2n3u3w) 2322 | -10/Exiles | Core integrity fell below 20% 2341 | -10/Exiles | Discovered new exit (range 14) 2347 | -10/Exiles | Entered Mines 2362 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02317_ Critical hit. 02317_ Med. Armor Plating destroyed. 02317_ Penetrated by HV Slug. 02326_ Dropped Grenade Launcher. 02327_ Dropped Lrg. Storage Unit. 02334_ HV Slug penetrates Wall. 02341_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02359_ Slammed into S-10 Pest. 02359_ Autogun permanently disabled. 02359_ Destabilizing: Short circuit. 02360_ Slammed into S-10 Pest. 02360_ K-01 Serf collects debris. 02361_ Slammed into S-10 Pest. 02361_ C-30 ARC bursts open, deploying its payload. 02361_ G-47 Trooper unfolds itself. 02361_ G-34 Mercenary unfolds itself. 02362_ Slammed into S-10 Pest. 02362_ Broken Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#######?????? | | ?????????????????????????????????????# ?????? | | ?????????????????????????????????????# ?????? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# """#???? | | ?????????????????????????????????????# """#???? | | ?????????????????????????????????????# """#???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# # #? | | ?????????????????????????????????????# # | | ?????????????????????????????????????## ###### # | | ??????????????????????????????????????# #????????# | | ???????????????????????????????######## #????????? | | ???????????????????????????????# #????????? | | ????????????????????????######## ########????????? | | ????????????????????????# #???????????????? | | ????????????????????????#s########???????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ??????????????????????? gs ?????????????????????? | | ????????????????????? g g ???????????????????? | | ????????????????????### ## #??????????????????? | | ??????????????????????# ??k #??????????????????? | | ??????????????????????# ?? u ?????????????????? | | ??????????????????????#??? ####????????????????? | | ?????????????????????????? ###???????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????$#?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteMobilePenetrator Manual? 0 Play Time 00:11:12 Cumulative 134.2 hours Start 2020.12.13 @ 17:50:54 End 2020.12.13 @ 18:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 132 Adventurer 0 Explorer 7 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 57 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 421797ca-a3f5-49f2-a590-80a352114ec1