Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 04:29:21 Player: Ms Vella Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (3016) 3016 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 8536 Bonus ------- High Alert Combat Kills 79 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Improved Trap Scanner Improved Light Armor Plating Relay Coupler [NC] (35) Relay Coupler [Grunt] (36) Splice Drone Bay (6/6) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Improved Hover Unit Combat Gravmag System Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Improved Heat Sink Trap Scanner Machine Analyzer Improved Reaction Control System Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Medium Armor Plating Splice Drone Bay Heavy Particle Cannon Flak Cannon Heavy Missile Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion VII Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 3 1 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 138 | 2 10 6 1 2 20 5 7 32 13 31 9 Power 12 | . 1 1 . 1 . . 1 3 2 3 . Engine 6 | . 1 1 . 1 . . . 1 . 2 . Core 6 | . . . . . . . 1 2 2 1 . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 2 . . . 5 1 1 12 6 9 . Treads 11 | 2 2 . . . 5 1 . 1 . . . Leg 15 | . . . . . . . . . 6 9 . Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . . . 1 5 . . . Flight 6 | . . . . . . . . 6 . . . Utility 52 | . 3 3 1 . 8 4 3 12 4 9 5 Device 26 | . . 3 . . 6 3 2 5 4 3 . Storage 5 | . 1 . 1 . 1 . . 1 . . 1 Processor 4 | . 1 . . . . 1 . 2 . . . Hackware 3 | . . . . . . . . 2 . 1 . Protection 14 | . 1 . . . 1 . 1 2 . 5 4 Artifact . | . . . . . . . . . . . . Weapon 36 | . 4 2 . 1 7 . 2 5 1 10 4 Energy Gun 13 | . 2 . . . 5 . 2 . . 4 . Energy Cannon 7 | . . . . . . . . 2 1 1 3 Ballistic Gun 8 | . 2 1 . . . . . 3 . 1 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 7 | . . 1 . . 2 . . . . 4 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 . . . . Corrupted Parts 3 | . . . . . . . . . 3 . . System Corruption 16 | . . . . . . . . . 16 . . Parts Lost 38 | . . . . . 1 . 3 1 9 12 12 Power 5 | . . . . . . . . 1 2 1 1 Propulsion 10 | . . . . . . . . . 3 3 4 Utility 16 | . . . . . 1 . 3 . 2 6 4 Weapon 7 | . . . . . . . . . 2 2 3 Highest Loss Streak 12 | . . . . . 1 . 3 1 3 5 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 100 100 97 98 42 81 93 95 66 Engine 8 | . 14 14 14 14 9 7 2 1 5 5 3 Core 1 | . . . . . . . . 3 5 5 . Treads 16 | . 28 28 28 28 26 29 11 . . . . Leg 5 | . . . . . . . . . 4 25 17 Hover 4 | . . . . . . . . 21 20 . . Device 14 | . . 13 14 14 26 23 10 18 17 13 . Storage 7 | . 14 14 14 14 9 7 2 1 . . 5 Processor 3 | . 7 . . . . 6 2 8 6 6 6 Hackware 4 | . . . . . . . . 4 13 13 8 Protection 4 | . 2 . . . 8 7 2 1 4 11 12 Energy Gun 5 | . 17 . . . 17 15 6 . . 4 . Energy Cannon 2 | . . . . . . . . 7 13 3 9 Ballistic Gun 6 | . 10 14 14 14 . . . 5 . 2 . Launcher 4 | . . 14 14 9 . . . . . 1 . Naked Turns 36 | . . . . . . . 36 . . . . Heaviest Build 108 | 13 33 32 51 56 108 105 108 35 44 40 63 Greatest Support 80 | 40 40 40 40 40 66 80 80 45 70 70 65 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 4 3 1 2 Average Overweight (x) . | . . . . 1 . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 5 5 5 15 Average Capacity 12 | 8 13 15 15 20 21 25 13 5 5 5 13 Most Carried 25 | 6 14 15 16 19 25 25 25 5 5 5 8 Average Carried 11 | 2 8 14 15 16 20 23 13 4 4 4 6 Final Capacity 25 | 8 15 15 20 20 25 25 5 5 5 5 15 Final Carried 25 | 2 14 15 15 19 25 25 5 5 4 5 6 Class Distribution -------------------- 62% | Mutant 23% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Matter Collected 1777 | 200 206 25 . 30 332 . . 320 306 358 . Remotely . | . . . . . . . . . . . . Salvage Created 2839 | . 398 45 . 102 441 . . 284 525 909 135 Parts 156 | . 16 7 . 9 29 . . 19 23 43 10 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Combat Hostiles Destroyed 58 | . 8 3 . 3 9 . . 4 9 19 3 Guns 18 | . 7 1 . . 4 . . 3 . 1 2 Cannons 16 | . . . . 1 . . . 1 6 7 1 AOE 21 | . . 2 . 2 5 . . . 2 10 . Classes Destroyed 15 | . 4 . . 2 4 . . 2 1 2 . Worker 3 | . . . . . 2 . . . 1 . . Builder 2 | . . . . 1 . . . . . . 1 Tunneler 2 | . 1 1 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 4 | . . . . . 3 . . 1 . . . Mechanic 2 | . . . . . 1 . . 1 . . . Operator 2 | . . . . . . . . 1 1 . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 21 | . 3 3 . . 7 . . 2 2 3 1 Grunt 25 | . 5 . . 2 1 . . 1 5 11 . Duelist 4 | . . . . 1 1 . . . . 2 . Sentry 1 | . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . 1 . Hunter 5 | . . . . . . . . 1 1 1 2 Programmer 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 5 4 . 2 4 . . 2 5 9 2 Combat Bots Only 9 | . 5 3 . 1 3 . . 2 4 9 1 Max Kills in Single Turn 4 | . 1 3 . 2 4 . . 1 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . 1 3 . . . 1 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Damage Taken 5949 | . 382 5 . 180 157 . 153 418 862 1795 1997 Core 1231 | . 91 . . 29 22 . 94 142 67 120 666 Absorbed by Shields 73 | . . . . . 48 . 25 . . . . Regen/Repaired (Parts) 116 | . . . . . 116 . . . . . . Core Remaining (%) 78 | 100 . . . 52 96 . . 66 . . . Volleys Fired 248 | . 37 2 . 12 28 . 6 24 42 76 21 Largest 2 | . 2 2 . 2 2 . 2 2 2 2 2 Hottest 210 | . 100 50 . 55 100 . 120 128 138 144 210 Shots Fired 368 | . 70 4 . 17 45 . 12 37 65 92 26 Gun 194 | . 70 2 . 12 43 . 12 25 . 24 6 Cannon 151 | . . . . 3 . . . 12 65 51 20 Launcher 23 | . . 2 . 2 2 . . . . 17 . Special . | . . . . . . . . . . . . Kinetic 93 | . 38 2 . 15 . . . 25 . 7 6 Thermal 179 | . 32 . . . 17 . 12 6 24 68 20 Explosive 23 | . . 2 . 2 2 . . . . 17 . Electromagnetic 73 | . . . . . 26 . . 6 41 . . Robot Hit Streak 43 | . 17 18 . 35 43 . 20 11 9 29 13 Robot Miss Streak 5 | . 4 . . . 2 . 1 1 1 4 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 287 | . 56 3 . 17 36 . 11 27 52 67 18 Core Hits 144 | . 24 5 . 12 20 . 1 14 18 45 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . 4 . . . 3 . . . . . . Burn 7 | . 4 . . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8373 | . 668 164 . 391 1183 . 458 459 1642 2849 559 Guns 2451 | . 600 26 . 153 556 . 458 231 . 343 84 Cannons 3033 | . . . . 49 . . . 228 1325 956 475 Explosions 2848 | . 61 126 . 189 608 . . . 314 1550 . Melee . | . . . . . . . . . . . . Ramming 41 | . 7 12 . . 19 . . . 3 . . Kinetic 927 | . 270 26 . 202 . . . 231 . 114 84 Thermal 3889 | . 330 . . . 484 . 458 105 852 1185 475 Explosive 2335 | . 61 126 . 189 409 . . . . 1550 . Electromagnetic 1181 | . . . . . 271 . . 123 787 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 16 19 19 Average Corruption 17 | . . . . . . . . . 8 18 19 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 70 | . . . . . . . . . 9 51 10 Message Errors 24 | . . . . . . . . . 4 17 3 Matter Fused 14 | . . . . . . . . . 1 12 1 Heat Flow Errors 4 | . . . . . . . . . 1 3 . Energy Discharges 8 | . . . . . . . . . 1 7 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 5 1 Data Loss (major) 3 | . . . . . . . . . 1 2 . Misfires 4 | . . . . . . . . . . 2 2 Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . 1 2 2 Overload Shots 13 | . . . . . 1 . 12 . . . . Overflow Damage 171 | . . 41 . . . . . 28 36 66 . Projectiles 73 | . . . . . . . . 28 20 25 . Explosions 98 | . . 41 . . . . . . 16 41 . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 336 | . 53 . . 15 20 . . . . 248 . Shots 11 | . 1 . . 1 2 . . . . 7 . Rammed 8 | . 2 4 . . 2 . . . . . . Targets Rammed 9 | . 2 4 . . 2 . . . 1 . . Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 807 | . 365 . . . 57 . 215 2 457 500 807 Average Temperature 188 | . 100 . . . 20 . 111 2 164 151 477 Received Heat Transfer 1152 | . 171 . . 12 30 . . 45 405 489 . Effects 39 | . 3 . . . . . . . 10 1 25 Shutdowns 7 | . . . . . . . . . 2 . 5 Energy Bleed 6 | . . . . . . . . . 1 . 5 Interference 9 | . 1 . . . . . . . 7 . 1 Matter Decay 3 | . . . . . . . . . . 1 2 Short Circuit 4 | . 1 . . . . . . . . . 3 Damage (minor) 5 | . 1 . . . . . . . . . 4 Damage (major) 1 | . . . . . . . . . . . 1 Damage (core) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 5 | . . . . . 1 . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . 1 . Parts Melted 8 | . 2 . . . 2 . . . 2 2 . Heat Transferred 6345 | . 1223 . . . 1003 . 600 148 1040 1850 481 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Peak Influence 706 | . 310 112 . 133 324 54 30 135 216 706 351 Initial 302 | . . 36 . . 43 54 15 9 11 12 302 Average 154 | . 83 27 . 75 102 54 14 43 73 489 308 Maximum Alert Level 3 | . 1 . . . 1 . . . 1 3 1 Low Security (%) 75 | 100 95 100 . 100 85 100 100 100 97 7 . Level 1 10 | . 4 . . . 14 . . . 2 17 100 Level 2 12 | . . . . . . . . . . 63 . Level 3 2 | . . . . . . . . . . 11 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . . 1 1 . . 2 5 . . Investigation 2 | . . . . 1 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . . . . . 2 2 . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Distress Signals 6 | . 2 . . 1 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 17 3 . 4 25 . 6 11 17 21 5 Peak Tracking Total 8 | . 6 1 . 2 5 . 6 4 5 8 4 Tactical Retreats 2 | . 1 . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Traps Triggered 4 | . 2 . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Machines Disabled 11 | . 1 . . 2 1 . . 1 . 5 1 Max in Single Turn 2 | . 1 . . 2 1 . . 1 . 2 1 Garrison Access 2 | . . . . . . 1 . 1 . . . Garrison Relay 2 | . . . . . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Machines Accessed 22 | . 5 1 1 1 4 2 . 6 2 . . Terminals 12 | . 5 . . . 3 1 . 2 1 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . Total Hacks 52 | . 12 1 4 1 16 6 . 8 4 . . Successful 32 | . 8 1 4 1 8 2 . 5 3 . . Failed 20 | . 4 . . . 8 4 . 3 1 . . Catastrophic 3 | . 1 . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 4 . . . 4 . . 3 3 . . Terminals 36 | . 12 . . . 14 3 . 4 3 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 2 . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . 3 . 1 1 . . Terminal Hacks 20 | . 7 1 4 1 4 1 . 1 1 . . Record 4 | . . . 4 . . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . 2 . . 1 . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 5 | . 1 . . . 2 . . 1 1 . . Terminals 5 | . 1 . . . 2 . . 1 1 . . Botnet 5 | . 1 . . . 2 . . 1 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 4 2 . 4 1 . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . 9 . Machine Destruction 9 | . . . . . . . . . . 9 . Attached 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 38 | . . 38 38 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . 1 . . . Ally Attacks 1 | . . 1 . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Robot Analysis Total 2 | . 1 . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches 6 | . . . . . . . . 6 . . . Drone Recoveries 6 | . . . . . . . . 6 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Turns Passed 6707 | 11 825 1139 670 121 1033 107 113 833 480 1179 196 Spaces Moved 3871 | 4 425 678 384 36 399 39 124 689 222 810 61 Core 118 | . . . . . . . 109 9 . . . Treads 2009 | 4 425 678 384 36 399 39 11 33 . . . Legs 909 | . . . . . . . . . 38 810 61 Wheels . | . . . . . . . . . . . . Hover 724 | . . . . . . . 4 536 184 . . Flight 111 | . . . . . . . . 111 . . . Fastest Speed 26 | 160 160 160 160 240 163 245 50 26 63 112 112 Average Speed 135 | 160 160 160 168 240 214 245 68 70 85 116 117 Slowest Speed 320 | 160 160 160 240 240 246 246 245 275 320 190 265 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 2 78 98 80 11 42 1 67 16 6 73 3 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 232 | . 24 12 . 15 29 . . 1 15 131 5 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . . 1 2 . 5 AOE 224 | . 24 12 . 15 29 . . . 13 131 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Total 4971 | 11 505 724 408 54 529 53 137 997 446 949 158 Wait 560 | . 12 24 19 . 41 6 . 223 160 12 63 Move 3857 | 3 424 677 383 35 398 39 123 684 222 808 61 Hop 2 | . . . . . . . . 2 . . . Pick Up 65 | 1 14 3 2 4 23 1 . 8 1 6 2 Fast Attach 56 | . 6 1 . 1 2 . 3 20 8 12 3 Attach 29 | 2 1 . . . 5 4 . 5 3 6 3 Detach 14 | . . . . . 1 2 . 6 2 2 1 Swap 53 | . 3 5 1 1 13 1 4 7 2 13 3 Drop 73 | 5 6 3 3 1 16 . 1 18 5 14 1 Fire 248 | . 37 2 . 12 28 . 6 24 42 76 21 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . Crush 8 | . 2 4 . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 13) 215 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 7) 837 | -10/Materials | Entered Mines 901 | -10/Mines | Discovered new exit (range 6) 949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 949 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Discovered new exit (range 12) 1237 | -10/Mines | Learned location of 1 exit from Materials 1456 | -10/Mines | Learned Materials trap positions 1553 | -10/Mines | Found a hidden stash of uninstalled traps 1638 | -10/Mines | Found the Drone Emporium 1647 | -10/Mines | Found Prototype Device 1648 | -10/Mines | Identified Splice Drone Bay 1976 | -10/Mines | Entered Exiles 1976 | -10/Exiles | Accompanied by 2 allies 2006 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2010 | -10/Exiles | Discovered new exit (range 15) 2048 | -10/Exiles | Met 8R-AWN 2077 | -10/Exiles | Met EX-HEX 2136 | -10/Exiles | Met EX-DEC 2181 | -10/Exiles | Learned location of Zion (-6) 2296 | -10/Exiles | Visited The Gauntlet 2603 | -10/Exiles | Discovered new exit (range 10) 2646 | -10/Exiles | Entered Mines 2646 | -9/Mines | Discovered new exit (range 5) 2667 | -9/Mines | Assembled infested the area 2667 | -9/Mines | Met a Derelict shopkeep closing up shop 2672 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2767 | -9/Mines | Entered Materials 2767 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2768 | -8/Materials | Identified exit to Factory 2769 | -8/Materials | Loaded intel: 23 trap records 3136 | -8/Materials | Repaired Lgt. Treads 3695 | -8/Materials | Discovered exit to Factory (range 16) 3800 | -8/Materials | Entered Factory 3800 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3808 | -7/Factory | Identified exit to DSF 3907 | -7/Factory | Sucked down chute 3907 | -7/Factory | Entered Waste 3936 | -7/Waste | Spotted C-40 Crusher 3947 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3950 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3956 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3958 | -7/Waste | Released all parts (6) 3958 | -7/Waste | Spotted C-40 Crusher 3965 | -7/Waste | Spotted C-40 Crusher 3965 | -7/Waste | Spotted C-40 Crusher 3966 | -7/Waste | Spotted C-40 Crusher 3976 | -7/Waste | Spotted C-40 Crusher 3987 | -7/Waste | Lost 3 parts (3u) 4007 | -7/Waste | Discovered new exit (range 11) 4020 | -7/Waste | Entered Factory 4615 | -7/Factory | Build established: Hacker-Mutant 4629 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 4683 | -7/Factory | Discovered new exit (range 15) 4844 | -7/Factory | Discovered new exit (range 5) 4853 | -7/Factory | Entered another Factory area 4853 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5118 | -6/Factory | Garrison activated, responded to threat 5262 | -6/Factory | System corruption reached 10% 5271 | -6/Factory | Lost 3 parts (2n1u) 5333 | -6/Factory | Identified exit to Garrison 5333 | -6/Factory | Entered Garrison 5363 | -6/Garrison | Lost 3 parts (1p2w) 5420 | -6/Garrison | Triggered checkpoint 5464 | -6/Garrison | Triggered checkpoint 5464 | -6/Garrison | Lost 5 parts (3n2u) 5471 | -6/Garrison | Destroyed 9 combat bots 5498 | -6/Garrison | Triggered checkpoint 5581 | -6/Garrison | Discovered new exit (range 12) 5602 | -6/Garrison | Installed Relay Interface Framework 5635 | -6/Garrison | Triggered checkpoint 5675 | -6/Garrison | Garrison Relay disabled 5745 | -6/Garrison | Build established: Scavenger-Mutant 5851 | -6/Garrison | Discovered new exit (range 12) 5978 | -6/Garrison | Triggered checkpoint 6002 | -6/Garrison | Garrison Relay disabled 6163 | -6/Garrison | Phase Generator disabled 6290 | -6/Garrison | Triggered checkpoint 6302 | -6/Garrison | Triggered checkpoint 6403 | -6/Garrison | Discovered new exit (range 2) 6420 | -6/Garrison | Spotted B-75 Beast 6420 | -6/Garrison | Spotted B-75 Beast 6512 | -6/Garrison | Entered Factory 6523 | -6/Factory | Lost 4 parts (1p3u) 6619 | -6/Factory | Core integrity fell below 50% 6637 | -6/Factory | Core integrity fell below 20% 6708 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06688_ K-01 Serf collects debris. 06689_ Critical hit (Destroy). 06690_ U-05 Engineer lays Concrete. 06690_ R-10 Processor collects Gauss Rifle. 06691_ U-05 Engineer lays Concrete. 06691_ K-01 Serf collects debris. 06692_ U-05 Engineer lays Concrete. 06693_ K-01 Serf collects debris. 06693_ U-05 Engineer lays Concrete. 06695_ K-01 Serf collects debris. 06696_ U-05 Engineer lays Concrete. 06696_ K-01 Serf collects debris. 06697_ U-05 Engineer builds a Door. 06698_ U-05 Engineer lays Concrete. 06699_ System corrupted: Imp. Medium Armor Plating rejected. 06699_ U-05 Engineer lays Concrete. 06701_ U-05 Engineer builds a Wall. 06702_ U-05 Engineer lays Concrete. 06704_ U-05 Engineer builds a Door. 06705_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????Y | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ???????????????"""????# ????????????????????????? | | ???????????????"""????# ????????????????????????? | | ???????????????"""????# ????????????????????????? | | ??????????????????????# """"""?#????????????????? | | ???????????????"""????# """""" #????????????????? | | ##########???? """????? """""" #????????????????? | | # = #?????"""????? """"" #????????????????? | | # """ #?????? ????? ? #????????????????? | | # / """ #########;#####;;##;##########??????????? | | # / """ # =%% ! ?????????? | | # # ! ?????????? | | # """ # %ss!% """???""""?? | | # """ # = """""???"F?"?? | | # """ # @u """""????????? | | # # ;;;+##;## ????????? | | ####+##### ; != "#??????????????????? | | # ; ! "#??????????????????? | | # ; "#??????????????????? | | # + "#??""""??????""""""" | | # u" "#??"F?"????????????? | | # " ##????????????""""""" | | ####+######+##### " #???????????????????? | | ?? ??# ## # #???"""""""""?""""""" | | # ## # #???????????????????? | | # ## # """#???"""""""""?""""""" | | # + # Y"#???????????????????? | | # ## # """????????????????????? | | # ## # ?????????????????????? | | # ## ####???????????????????????? | | # ## #??????????????????????????? | | ########## ## #???"""????????????????????? | | ?????????# ## +???"""????????????????????? | | ?????????# ! ## #???"""????????????????????? | | ?????????# ## #??????????????????????????? | | ?????????######## #??????????????????????????? | | ????????????????###+###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseBattleTerrabomb Manual? 0 Play Time 01:14:23 Cumulative 892.9 hours Start 2022.04.16 @ 02:48:56 End 2022.04.16 @ 04:29:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 186 Rogue 1 Adventurer 185 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: b3089fcb-04d0-4679-9d64-a9bbc908b359