Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.01 @ 19:55:47 // Winter2021/Sauler Player: youngster Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (3381) 3381 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 10614 Bonus ------- Follower Combat Kills 82 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Reflective Plating Firepult Advanced Assault Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Improved Gravmag System Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Hacking Suite > --- WEAPON ----------- Firepult Precision Assault Rifle > --- INVENTORY -------- Huge Storage Unit Reflective Plating Advanced Assault Cannon [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 1 . Utility 4 | . . . 1 . . . . 1 . . 1 1 . Weapon 2 | . . . . . . . 1 1 . . . . . Parts Attached 197 | 6 40 6 32 2 4 2 31 39 6 . 16 5 8 Power 6 | 1 1 1 2 . . . . . 1 . . . . Engine 5 | 1 1 1 2 . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 69 | 2 29 3 5 . 1 . 9 11 2 . 4 . 3 Treads 39 | 2 15 2 5 . . . 7 7 1 . . . . Leg 1 | . . . . . . . . . . . 1 . . Wheel 22 | . 14 1 . . 1 . 2 4 . . . . . Hover 5 | . . . . . . . . . . . 2 . 3 Flight 2 | . . . . . . . . . 1 . 1 . . Utility 50 | 1 4 . 8 1 . . 8 12 1 . 5 5 5 Device 18 | . 1 . 4 . . . 5 5 . . 2 . 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 8 | . 1 . . . . . . 1 . . 1 5 . Hackware 7 | . . . . . . . . . 1 . 2 . 4 Protection 15 | . 1 . 4 1 . . 3 6 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 72 | 2 6 2 17 1 3 2 14 16 2 . 7 . . Energy Gun 5 | 1 2 . 1 . . . 1 . . . . . . Energy Cannon 19 | . 1 . . . 1 . 4 6 1 . 6 . . Ballistic Gun 19 | 1 . . 8 . 1 . 4 3 1 . 1 . . Ballistic Cannon 9 | . 3 1 2 . 1 1 . 1 . . . . . Launcher 12 | . . 1 4 1 . 1 2 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . 2 . . . 3 1 . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 2 . . . 3 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . 6 . . Parts Lost 23 | . 3 1 . 1 . . . 5 3 . 7 . 3 Power 2 | . 1 1 . . . . . . . . . . . Propulsion 7 | . . . . . . . . 2 1 . 3 . 1 Utility 9 | . . . . 1 . . . 2 1 . 3 . 2 Weapon 5 | . 2 . . . . . . 1 1 . 1 . . Highest Loss Streak 4 | . 1 1 . 1 . . . 3 2 . 4 . 3 Average Slot Usage (%) 92 | . 99 99 99 100 98 100 99 97 9 . 27 29 28 Engine 9 | . 14 13 11 11 11 11 9 6 . . . . . Treads 23 | . 17 23 32 33 31 22 27 22 2 . . . . Wheel 4 | . 10 4 . . 1 11 8 6 . . . . . Device 3 | . . . 5 . . . 6 10 . . 2 . 1 Storage 10 | . 14 14 11 11 11 11 9 6 . . . . . Processor 9 | . 12 14 11 11 11 11 9 5 . . . 29 19 Protection 4 | . 1 . 5 11 11 11 2 5 . . . . . Energy Gun 1 | . 6 . 1 . . . . . . . . . . Ballistic Gun 12 | . 4 . 15 16 9 11 17 22 2 . 3 . . Ballistic Cannon 6 | . 16 23 3 . 4 10 . . . . . . . Launcher 1 | . . 4 . 5 5 . . . . . . . . Naked Turns 284 | . . . . . . . . 15 62 109 98 . . Heaviest Build 117 | 13 91 91 101 104 117 104 107 113 3 . 28 . 1 Greatest Support 93 | 40 46 46 69 66 66 12 89 93 4 3 19 3 11 Greatest Overweight (x) 9 | . 9 9 1 1 8 8 8 9 . . 2 . . Average Overweight (x) 3 | . 5 2 1 1 1 8 7 7 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 22 | 7 21 25 25 25 25 25 25 24 5 5 5 5 5 Most Carried 25 | 4 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Carried 21 | 2 16 24 24 24 24 25 24 24 4 5 4 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 4 25 25 25 25 25 25 25 5 5 5 5 5 5 Class Distribution -------------------- 88% | Mutant 6% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Matter Collected 3212 | 270 583 142 640 191 . 59 491 439 52 6 305 . 34 Remotely 134 | . . . . . . . 134 . . . . . . Salvage Created 4106 | 74 743 98 914 159 . 21 620 790 112 . 575 . . Parts 240 | 7 51 18 58 16 . 8 34 33 6 . 9 . . Haulers Intercepted 9 | . 1 . 3 . . . 5 . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 87 | . 17 9 21 6 . 3 8 15 3 . 5 . . Guns 33 | . 7 . 14 3 . . 4 4 1 . . . . Cannons 20 | . 10 3 1 . . 1 2 2 . . 1 . . AOE 33 | . . 6 6 3 . 2 2 9 2 . 3 . . Classes Destroyed 19 | 1 6 1 3 1 . 1 2 4 . . . . . Worker 4 | . . . . 1 . . . 2 . . 1 . . Builder 4 | . 1 . 1 . . . . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 9 | . 1 . 3 . . . 5 . . . . . . Recycler 9 | . 2 . 1 . . . . 4 . . 2 . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . 1 . . Swarmer 23 | . 3 6 6 3 . 3 . . 2 . . . . Grunt 41 | . 14 2 7 3 . . 5 4 1 . 5 . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Protector 2 | . . . . . . . . 2 . . . . . Sentry 9 | . . . 7 . . . 1 1 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 5 | . . . . . . . 1 4 . . . . . Programmer 2 | . . . . . . . . 2 . . . . . Zionite 1 | . . . . . . 1 . . . . . . . Best Kill Streak 12 | 1 3 3 5 4 . 3 3 12 3 . 3 . . Combat Bots Only 8 | . 2 3 4 3 . 3 3 8 3 . 3 . . Max Kills in Single Turn 4 | 1 2 3 3 4 . 2 1 4 2 . 3 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 2 3 . 1 1 2 2 . 3 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Damage Taken 6812 | . 832 160 736 138 . 88 222 1504 565 . 1414 . 1153 Core 2617 | . 125 10 119 . . 14 15 267 308 . 734 . 1025 Absorbed by Shields 239 | . . . . . . . . 187 . . . . 52 Core Remaining (%) 56 | 100 . 46 . . . 66 97 . . 17 13 . . Volleys Fired 237 | 12 61 10 63 8 1 3 23 33 6 . 17 . . Largest 4 | 2 2 2 2 2 1 2 3 4 1 . 1 . . Hottest 250 | 60 78 78 78 46 250 62 113 138 250 . 250 . . Shots Fired 462 | 24 111 17 119 15 1 4 60 87 6 . 18 . . Gun 302 | 24 63 . 87 14 . 1 40 56 5 . 12 . . Cannon 135 | . 48 14 26 . 1 1 17 21 1 . 6 . . Launcher 25 | . . 3 6 1 . 2 3 10 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 350 | 12 74 14 113 14 . 2 40 64 5 . 12 . . Thermal 29 | . 21 . . . 1 . . . 1 . 6 . . Explosive 25 | . . 3 6 1 . 2 3 10 . . . . . Electromagnetic 58 | 12 16 . . . . . 17 13 . . . . . Robot Hit Streak 19 | 8 11 5 19 6 . 1 11 13 2 . 10 . . Robot Miss Streak 5 | 2 4 2 2 2 . 1 3 5 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 297 | 15 71 8 91 10 . 1 34 50 3 . 14 . . Core Hits 215 | 6 34 10 39 11 . 4 20 61 5 . 25 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . 3 1 1 . . . 1 . . . . . . Blast 5 | . 3 1 1 . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . Melee Attacks 29 | . . . 4 . . . 11 14 . . . . . Impact 22 | . . . 4 . . . 11 7 . . . . . Slashing 7 | . . . . . . . . 7 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9774 | 165 1173 467 1844 355 . 259 1063 3468 171 . 803 . 6 Guns 2963 | 162 461 . 1067 163 . . 251 616 45 . 198 . . Cannons 2090 | . 627 181 421 . . 19 420 311 10 . 101 . . Explosions 4342 | . 61 262 338 175 . 210 392 2304 114 . 486 . . Melee 219 | . . . . . . . . 219 . . . . . Ramming 160 | 3 24 24 18 17 . 30 . 18 2 . 18 . 6 Kinetic 3919 | 68 784 181 1488 163 . 19 251 722 45 . 198 . . Thermal 1123 | . 206 . . . . . 137 69 124 . 587 . . Explosive 3475 | . . 262 338 175 . 210 255 2235 . . . . . Electromagnetic 878 | 94 159 . . . . . 420 205 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 219 | . . . . . . . . 219 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 3 5 5 13 . . Average Corruption 6 | . . . . . . . . 2 3 5 7 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 34 | . . . . . . . . 2 4 2 26 . . Message Errors 5 | . . . . . . . . . . . 5 . . Matter Fused 8 | . . . . . . . . . 1 1 6 . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 7 | . . . . . . . . 2 2 1 2 . . Data Loss (minor) 4 | . . . . . . . . . 1 . 3 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . 6 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 239 | . 16 5 12 . . . . 200 3 . 3 . . Projectiles 15 | . 3 . 12 . . . . . . . . . . Explosions 60 | . 13 5 . . . . . 36 3 . 3 . . Melee 164 | . . . . . . . . 164 . . . . . Knockbacks 10 | . 6 3 . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . 6 3 . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . 66 31 16 . . 44 . 47 69 . 105 . 2 Shots 17 | . 2 1 1 . . 1 . 1 4 . 7 . . Rammed 32 | 2 2 3 3 1 . 5 1 6 4 . 3 . 2 Targets Rammed 35 | 2 2 3 4 1 . 5 1 6 4 . 5 . 2 Kicked 2 | . . . . . . . . . . . 2 . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 346 | 40 199 135 54 17 212 3 191 346 262 . 256 . . Average Temperature 58 | 18 56 59 13 11 110 2 63 89 131 . 107 . . Received Heat Transfer 1451 | . 387 45 300 63 . . 81 236 126 . 213 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 10 | . 1 . . . . . . . 1 . 8 . . Heat Transferred 4255 | . 375 . . . . . 150 50 560 . 3120 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Peak Influence 345 | 15 303 165 345 135 . 89 237 180 . . 140 63 47 Initial 117 | . 9 85 20 117 . . 34 3 . . 76 63 47 Average 87 | 8 144 78 170 42 . 15 104 22 . . 76 63 36 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . . Low Security (%) 86 | 100 63 100 65 100 . 100 80 100 . . 100 100 100 Level 1 13 | . 36 . 34 . . . 19 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 5 . 3 . . . 1 6 . . 4 . 1 Investigation 8 | . 3 . 2 . . . 1 . . . 2 . . Extermination 3 | . . . . . . . . 3 . . . . . Reinforcement 8 | . 2 . 1 . . . . 3 . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Distress Signals 8 | . 5 . . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 159 | . 34 6 35 6 . 3 13 32 6 . 19 . 5 Peak Tracking Total 12 | . 5 3 5 3 . 3 3 12 4 . 9 . 5 Tactical Retreats 9 | . 3 . 1 . . . 1 . 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Traps Triggered 5 | . . . . . . . . 1 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Machines Disabled 11 | . 1 2 2 . . . 4 1 . . 1 . . Max in Single Turn 2 | . 1 1 1 . . . 2 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Machines Accessed 35 | . 8 1 12 . 2 1 5 1 . . 4 1 . Terminals 19 | . 5 1 7 . . 1 3 . . . 1 1 . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 6 | . 1 . 2 . . . 1 1 . . 1 . . Recycling Units 5 | . 2 . 1 . . . 1 . . . 1 . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 92 | . 23 1 35 . 2 2 14 2 . . 12 1 . Successful 55 | . 15 1 19 . 2 1 8 2 . . 6 1 . Failed 36 | . 8 . 16 . . 1 5 . . . 6 . . Catastrophic 5 | . 2 . 1 . . . 1 . . . 1 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 42 | . 14 . 15 . 1 2 6 . . . 4 . . Terminals 65 | . 19 1 27 . . 2 11 . . . 4 1 . Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 12 | . 2 . 4 . . . 2 2 . . 2 . . Recycling Units 8 | . 2 . 1 . . . 1 . . . 4 . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 22 | . 7 1 6 . 2 . 4 . . . 1 1 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . 3 . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . 2 . 4 . . . 2 2 . . 1 . . Scan Component 6 | . 1 . 2 . . . 1 1 . . 1 . . Repair 5 | . 1 . 2 . . . 1 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 6 . 7 . . 1 2 . . . . . . Terminals 12 | . 4 . 6 . . 1 1 . . . . . . Track 10 | . 4 . 5 . . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 23 | . 6 . 10 . . 1 3 . . . 3 . . Full Trace Events 3 | . 1 . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built 4 | . . . . . . . . . . . 4 . . Authchips 1 | . . . . . . . . . . . 1 . . Time 67 | . . . . . . . . . . . 67 . . Total Robot Build Rating 16 | . . . . . . . . . . . 16 . . Part Schematics Acquired 3 | . 1 . 1 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . 1 1 . . . . . Time 166 | . 32 . 64 . . . 38 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Total Allies 5 | . . . . 1 . . . . . . 4 . . Largest Group 4 | . . . . 1 . . . . . . 4 . . Highest-Rated Group 48 | . . . . 31 . . . . . . 48 . . Highest-Rated Ally 31 | . . . . 31 . . . . . . 12 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . . 26 . . Total Damage 347 | . . . . . . . . . . . 347 . . Kills 3 | . . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Turns Passed 12448 | 205 1758 1322 2101 1461 541 1008 1163 1835 157 109 684 35 69 Spaces Moved 6164 | 97 775 495 737 594 225 468 441 749 254 217 994 55 63 Core 980 | 5 . . . . . . . 30 242 217 370 55 61 Treads 2176 | 92 131 375 737 594 198 . 48 1 . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2370 | . 644 120 . . 27 468 393 718 . . . . . Hover 534 | . . . . . . . . . . . 532 . 2 Flight 104 | . . . . . . . . . 12 . 92 . . Fastest Speed 35 | 50 95 215 240 240 210 210 210 50 35 50 40 50 50 Average Speed 174 | 154 178 233 240 240 236 210 213 207 49 50 57 50 50 Slowest Speed 320 | 160 320 240 240 240 240 210 243 238 55 50 170 50 70 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 2 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 8 97 97 74 98 61 98 40 22 37 20 22 2 72 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 1 1 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . 1 . . 1 . . . . Spaces Dug 56 | . . 6 11 . . 11 18 10 . . . . . Terrain Destroyed 207 | . 8 25 56 10 . 22 34 52 . . . . . Melee 18 | . . . 3 . . . 6 9 . . . . . Projectile 8 | . 3 3 . . . . . 2 . . . . . AOE 181 | . 5 22 53 10 . 22 28 41 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Total 7356 | 128 1033 636 949 613 235 478 601 952 274 216 1086 59 96 Wait 532 | 6 118 116 69 8 . 1 75 85 4 . 50 . . Move 6143 | 96 774 494 736 593 224 467 440 748 249 216 989 54 63 Hop 4 | . . . . . . . . . 2 . 2 . . Pick Up 73 | 6 26 1 19 1 2 . 6 12 . . . . . Fast Attach 50 | 4 7 1 1 . 1 . 5 3 5 . 10 5 8 Attach 28 | 2 4 . 4 1 2 . 2 6 1 . 6 . . Detach 14 | . 3 . . . . . 1 2 1 . 6 . 1 Swap 119 | . 29 5 27 1 1 2 24 30 . . . . . Drop 65 | . 9 1 22 . 4 . 13 13 2 . 1 . . Fire 237 | 12 61 10 63 8 1 3 23 33 6 . 17 . . Melee 29 | . . . 4 . . . 11 14 . . . . . Ram 12 | . 1 . . . . . . 6 . . 3 . 2 Kick 2 | . . . . . . . . . . . 2 . . Crush 21 | 2 1 3 4 1 . 5 1 . 4 . . . . Escape Stasis 22 | . . . . . . . . . . . . . 22 Rewire . | . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 14) 771 | -10/Materials | Discovered new exit (range 10) 1033 | -10/Materials | Discovered new exit (range 10) 1222 | -10/Materials | Discovered new exit (range 13) 1709 | -10/Materials | Discovered new exit (range 14) 1788 | -10/Materials | Repaired Imp. Treads? 1964 | -10/Materials | Entered Mines 2142 | -10/Mines | Assembled infested the area 2152 | -10/Mines | Found a hidden stash of uninstalled traps 2386 | -10/Mines | Discovered new exit (range 4) 2988 | -10/Mines | Core integrity fell below 50% 2992 | -10/Mines | Discovered new exit (range 11) 3286 | -10/Mines | Entered Materials 3286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3926 | -9/Materials | Discovered new exit (range 9) 4074 | -9/Materials | Discovered new exit (range 16) 4487 | -9/Materials | Repaired Imp. Treads 4928 | -9/Materials | Discovered new exit (range 11) 5199 | -9/Materials | Repaired Imp. Treads 5375 | -9/Materials | Discovered new exit (range 6) 5387 | -9/Materials | Entered Mines 5396 | -9/Mines | Met a Derelict bent on vengeance 5399 | -9/Mines | Learned location of Zion (-6) 5809 | -9/Mines | Learned Materials trap positions 5861 | -9/Mines | Discovered new exit (range 9) 6252 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6252 | -9/Mines | Discovered new exit (range 5) 6281 | -9/Mines | Learned Materials security intel 6442 | -9/Mines | Discovered new exit (range 10) 6447 | -9/Mines | Received a Mining Laser from a helpful Derelict 6848 | -9/Mines | Entered Exiles 6908 | -9/Exiles | Met 8R-AWN 6949 | -9/Exiles | Met EX-HEX 7019 | -9/Exiles | Met EX-BIN 7045 | -9/Exiles | Aligned with FarCom system 7048 | -9/Exiles | Given EX-Vault access code 7103 | -9/Exiles | Opened EX-Vault 7128 | -9/Exiles | Found Firepult 7209 | -9/Exiles | Exiles lab attacked by MAIN.C 7372 | -9/Exiles | Discovered new exit (range 10) 7389 | -9/Exiles | Left Exiles lab with Firepult 7389 | -9/Exiles | Entered Mines 7539 | -8/Mines | Discovered new exit (range 9) 8205 | -8/Mines | Discovered new exit (range 9) 8397 | -8/Mines | Entered Materials 8397 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8398 | -8/Materials | Loaded intel: 25 trap records 8640 | -8/Materials | Central database locked down 8715 | -8/Materials | Build established: Skirmisher 8765 | -8/Materials | Discovered new exit (range 14) 9445 | -8/Materials | Build established: Mutant 9481 | -8/Materials | Repaired EM Pulse Cannon 9560 | -8/Materials | Entered Factory 9560 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9622 | -7/Factory | Repaired Imp. Treads? 11125 | -7/Factory | Build established: Tank 11328 | -7/Factory | Cargo convoy interrupted 11367 | -7/Factory | Destroyed 8 combat bots 11369 | -7/Factory | Released all parts (11) 11374 | -7/Factory | Lost 3 parts (1n1u1w) 11384 | -7/Factory | Discovered new exit (range 13) 11395 | -7/Factory | Entered Lower Caves 11461 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11471 | -7/Lower Caves | Core integrity fell below 50% 11521 | -7/Lower Caves | Core integrity fell below 20% 11550 | -7/Lower Caves | Discovered new exit (range 5) 11552 | -7/Lower Caves | Entered another Lower Caves area 11558 | -7/Lower Caves | Encountered a Warlord checkpoint 11617 | -7/Lower Caves | Build established: Mutant 11656 | -7/Lower Caves | Discovered new exit (range 9) 11661 | -7/Lower Caves | Entered Factory 11661 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12187 | -6/Factory | System corruption reached 10% 12203 | -6/Factory | Fabricated S-27 Virus (x4) 12292 | -6/Factory | Core integrity fell below 50% 12320 | -6/Factory | Lost 4 parts (2n1u1w) 12323 | -6/Factory | Garrison activated, responded to threat 12324 | -6/Factory | Core integrity fell below 20% 12342 | -6/Factory | Discovered new exit (range 8) 12345 | -6/Factory | Identified exit to Factory 12345 | -6/Factory | Entered another Factory area 12345 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12380 | -5/Factory | Identified exit to DSF 12380 | -5/Factory | Entered DSF 12418 | -5/DSF | Additional patrols routed to DSF 12425 | -5/DSF | Core integrity fell below 50% 12428 | -5/DSF | Discovered new exit (range 15) 12441 | -5/DSF | Core integrity fell below 20% 12449 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 12431_ Field strength at 76. 12431_ Slug penetrates Wall. 12432_ Field strength at 70. 12433_ Field strength at 64. 12434_ Field strength at 52. 12434_ Adv. Terrain Scan Processor severed. 12435_ Field strength at 39. 12435_ Authchip [Storage] severed. 12436_ Field strength at 6. 12436_ Stasis field depleted. 12436_ Authchip [R/NC] severed. 12437_ Acquired Gyrokinetic Inverter. 12440_ Penetrated by Slug. 12440_ Gyrokinetic Inverter severed. 12441_ Acquired Gyrokinetic Inverter. 12443_ Slammed into C-35 Carver. 12443_ Gyrokinetic Inverter destroyed. 12445_ Acquired 10 matter. 12445_ Acquired 14 matter. 12447_ Gyrokinetic Inverter severed. Map ----- +----------------------------------------------------+ | ?????????????????????!! ????????### # | | ??????????????????????! ????????#!! | | ??????????????????????! ????????#!! ! | | ????????????????????### ##???????### # | | ????????????????????#!! !????????#!! ! | | ????????????????????#!! !????????#!! ! | | ?????????????????????!! !????????#!! ! | | ????????????????###???# #?########## # | | ????????????# ??#!!!?## ###===# ## ! | | ???????????## #!!!## ##===# ## ! | | ?????????? % | | ?????????? % % | | ?????????? | | ????????????????#!!!## !!! ! ## ! | | ?????????????????????## ### ! # ## ! | | ????????????????????## H ############### | | ????????????????????#!!= [[#???????????? | | ????????????????????# !%! [[#???????????? | | ????????????????????# !/! [[#???????????? | | ????????????????????### %###???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ?????????????##?##### #???????????? | | ?????????????#!!#!!!### ###???????????? | | ??????#"" ##!!#!!!##; ###???????????? | | ??????""" @c = #???????????? | | ??????#""< c #???????????? | | ??????#"""""## # # c ==**#???????????? | | ???????"""???######## = =**#???????????? | | ????????????????????## #####???????????? | | ?????????????????????####???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Armor Coverage 225 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Grenade Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionAutogunPurifier Manual? 0 Play Time 01:52:13 Cumulative 160.2 hours Start 2021.12.27 @ 20:28:54 End 2022.01.01 @ 19:55:47 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e4a0faf2-47da-4134-8498-487bd2a2b170