Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.04 @ 00:01:43 Player: Kel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2783) 2783 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6543 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 291/700 Matter 300/300 Energy 40/100 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Melee Analysis Suite Force Booster Hardlight Generator > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (15) --- Improved Deuterium Engine Enhanced Nuclear Core Gravmag System Improved Signal Interpreter Melee Analysis Suite Improved Medium Armor Plating System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Melee Analysis Suite Force Booster Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Gauss Cannon Heavy Rocket Launcher Longsword +1 > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Signal Interpreter Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator System Shield System Restoration Module Gatling Laser EM Pulse Cannon [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 3 | . . 1 . . . 1 1 Weapon 2 | . . 1 . . . . 1 Parts Attached 80 | 6 7 20 3 . 1 19 24 Power 12 | 1 1 2 . . . 2 6 Engine 8 | 1 1 2 . . . 1 3 Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 21 | 2 2 5 2 . . 4 6 Treads . | . . . . . . . . Leg 5 | . . 2 . . . . 3 Wheel 10 | 2 2 3 2 . . 1 . Hover 6 | . . . . . . 3 3 Flight . | . . . . . . . . Utility 20 | 1 2 4 . . . 6 7 Device 8 | . 1 2 . . . 1 4 Storage 4 | 1 1 . . . . 2 . Processor 2 | . . 1 . . . 1 . Hackware . | . . . . . . . . Protection 6 | . . 1 . . . 2 3 Artifact . | . . . . . . . . Weapon 27 | 2 2 9 1 . 1 7 5 Energy Gun 8 | . . 3 . . . 4 1 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 7 | 2 1 2 . . . 1 1 Ballistic Cannon 2 | . . 1 . . . . 1 Launcher 3 | . . 2 . . . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 3 | . 1 1 . . . 1 . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . Parts Lost 36 | . 3 11 3 . . 6 13 Power 6 | . 1 1 . . . 1 3 Propulsion 11 | . 2 4 2 . . 1 2 Utility 6 | . . 1 . . . 2 3 Weapon 13 | . . 5 1 . . 2 5 Highest Loss Streak 6 | . 1 6 1 . . 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 96 96 95 100 100 95 98 Engine 10 | . 14 10 11 11 11 14 6 Core 2 | . . . . . . 2 7 Wheel 12 | . 27 18 18 22 22 6 . Hover 6 | . . . . . . 11 14 Device 9 | . 9 7 11 11 11 . 13 Storage 10 | . 16 11 11 11 11 9 7 Processor 9 | . . 10 11 11 11 16 7 Protection 4 | . . 3 . . . 7 7 Energy Gun 8 | . . 14 3 . . 13 10 Energy Cannon 1 | . . . 6 11 11 1 . Ballistic Gun 9 | . 25 5 11 11 11 2 5 Ballistic Cannon 2 | . . 4 . . . . 3 Impact Weapon 3 | . 2 6 11 11 5 . . Slashing Weapon 3 | . . . . . 5 9 7 Naked Turns . | . . . . . . . . Heaviest Build 71 | 12 33 38 38 38 39 71 67 Greatest Support 47 | 32 32 26 20 20 20 26 47 Greatest Overweight (x) 9 | . 1 9 3 1 1 4 2 Average Overweight (x) 1 | . . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 15 Average Capacity 15 | 6 13 15 15 15 15 17 15 Most Carried 20 | 4 15 15 15 13 13 20 15 Average Carried 13 | 2 11 13 13 12 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 12 13 13 15 8 Class Distribution -------------------- 95% | Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Matter Collected 1455 | 199 351 370 41 . 10 165 319 Remotely . | . . . . . . . . Salvage Created 3194 | . 258 963 93 . 39 540 1301 Parts 204 | . 20 67 12 . 3 32 70 Haulers Intercepted 2 | . . 1 . . . . 1 Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 78 | . 12 22 7 . 3 12 22 Melee 37 | . . 2 . . 1 12 22 Guns 20 | . 11 9 . . . . . Cannons 11 | . . 3 6 . 2 . . AOE 6 | . . 6 . . . . . Classes Destroyed 11 | . 2 6 . . . . 3 Worker 4 | . . 1 . . . . 3 Builder 4 | . . 3 . . . . 1 Hauler 2 | . . 1 . . . . 1 Watcher 4 | . . 3 . . . 1 . Swarmer 26 | . 9 3 7 . 3 3 1 Grunt 29 | . 3 12 . . . 5 9 Brawler 1 | . . . . . . . 1 Duelist 1 | . . 1 . . . . . Sentry 14 | . . 6 . . . 4 4 Specialist 2 | . . . . . . . 2 Programmer 5 | . . . . . . . 5 Best Kill Streak 8 | . 3 8 3 . 3 2 4 Combat Bots Only 7 | . 3 7 3 . 3 2 4 Max Kills in Single Turn 3 | . 1 3 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Damage Taken 5194 | . 441 1529 297 . 88 573 2266 Core 833 | . 81 202 58 . 23 60 409 Absorbed by Shields 173 | . . . . . . 37 136 Core Remaining (%) 71 | 100 67 . . . 29 89 . Volleys Fired 146 | . 32 71 28 . 8 . 7 Largest 2 | . 1 1 1 . 1 . 2 Hottest 128 | . 20 50 68 . 68 . 128 Shots Fired 152 | . 32 71 28 . 8 . 13 Gun 93 | . 32 54 2 . . . 5 Cannon 52 | . . 10 26 . 8 . 8 Launcher 7 | . . 7 . . . . . Special . | . . . . . . . . Kinetic 73 | . 32 31 2 . . . 8 Thermal 50 | . . 11 26 . 8 . 5 Explosive 7 | . . 7 . . . . . Electromagnetic 22 | . . 22 . . . . . Robot Hit Streak 12 | . 7 12 4 . 2 . 5 Robot Miss Streak 4 | . 3 4 3 . 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 225 | . 29 63 17 . 6 28 82 Core Hits 116 | . 14 48 6 . 3 12 33 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 4 | . 1 3 . . . . . Critical Strikes 15 | . 1 4 . . . 2 8 Smash 5 | . 1 4 . . . . . Sever 10 | . . . . . . 2 8 Melee Attacks 138 | . 8 21 3 . 1 32 73 Impact 32 | . 8 21 3 . . . . Slashing 106 | . . . . . 1 32 73 Piercing . | . . . . . . . . Sneak Attacks 11 | . . 3 . . . . 8 Combat Hostiles 2 | . . 1 . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 7969 | . 361 1839 343 . 144 1287 3995 Guns 1143 | . 269 784 12 . . . 78 Cannons 680 | . . 136 267 . 102 . 175 Explosions 621 | . . 621 . . . . . Melee 5525 | . 92 298 64 . 42 1287 3742 Ramming . | . . . . . . . . Kinetic 850 | . 269 394 12 . . . 175 Thermal 521 | . . 74 267 . 102 . 78 Explosive 621 | . . 621 . . . . . Electromagnetic 452 | . . 452 . . . . . Impact 454 | . 92 298 64 . . . . Slashing 5071 | . . . . . 42 1287 3742 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . . . . 29 Message Errors 6 | . . . . . . . 6 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 689 | . 34 141 2 . . 67 445 Projectiles 1 | . . . 1 . . . . Explosions . | . . . . . . . . Melee 688 | . 34 141 1 . . 67 445 Knockbacks 7 | . 1 5 . . . . 1 Impact 2 | . 1 1 . . . . . Kinetic 5 | . . 4 . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 85 | . . 85 . . . . . Shots 3 | . . 3 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 336 | . 6 65 336 . 192 8 218 Average Temperature 65 | . 6 15 115 . 99 5 74 Received Heat Transfer 1259 | . 96 516 . . . 242 405 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . 2 6 . . . . . Impact Corruptions 14 | . 2 10 2 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1063 | . . 222 481 . 185 . 175 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Peak Influence 374 | . 180 374 287 . 100 211 335 Initial 112 | . . 24 112 . . 39 4 Average 134 | . 82 221 193 . 51 92 116 Maximum Alert Level 1 | . . 1 1 . . 1 1 Low Security (%) 70 | 100 100 42 48 . 100 83 70 Level 1 29 | . . 57 51 . . 16 29 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 2 . . . 1 11 Investigation 1 | . . 1 . . . . . Extermination 4 | . . . . . . . 4 Reinforcement 11 | . 2 1 . . . 1 7 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 5 . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 26 41 14 . 5 19 45 Peak Tracking Total 8 | . 6 7 8 . 4 4 7 Tactical Retreats 15 | . 1 3 1 . 1 2 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Accessed 14 | . 6 3 . 4 . . 1 Terminals 5 | . 3 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 69 | . 14 5 . 49 . . 1 Successful 64 | . 10 4 . 49 . . 1 Failed 5 | . 4 1 . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 5 . . 2 . . . Terminals 10 | . 8 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 57 | . 7 . . 49 . . 1 Record 56 | . 6 . . 49 . . 1 Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 3 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Turns Passed 7495 | 55 1098 1752 345 629 284 942 2390 Spaces Moved 4736 | 44 726 1086 266 661 276 443 1234 Core 3 | 2 . 1 . . . . . Treads . | . . . . . . . . Legs 65 | . . 37 . . . . 28 Wheels 3201 | 42 726 1048 266 661 276 182 . Hover 1467 | . . . . . . 261 1206 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 95 95 95 95 95 116 Average Speed 121 | 97 103 102 99 95 95 168 159 Slowest Speed 500 | 100 115 500 125 95 95 236 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 99 70 55 92 46 29 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . . 26 . . . . 2 Melee . | . . . . . . . . Projectile 3 | . . 1 . . . . 2 AOE 25 | . . 25 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Total 6147 | 53 1030 1623 311 661 288 609 1572 Wait 912 | . 241 391 12 . 3 80 185 Move 4729 | 43 725 1085 265 660 275 442 1234 Hop . | . . . . . . . . Pick Up 91 | 4 15 23 . 1 . 22 26 Fast Attach 13 | 6 1 2 . . . 2 2 Attach 42 | . 3 13 3 . . 7 16 Detach 3 | . . 1 . . . . 2 Swap 25 | . 3 5 . . 1 10 6 Drop 48 | . 2 11 . . . 14 21 Fire 146 | . 32 71 28 . 8 . 7 Melee 138 | . 8 21 3 . 1 32 73 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 56 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Discovered new exit (range 6) 678 | -10/Materials | Discovered new exit (range 4) 1039 | -10/Materials | Discovered new exit (range 15) 1154 | -10/Materials | Entered another Materials area 1154 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2007 | -9/Materials | Discovered new exit (range 10) 2122 | -9/Materials | Lost 6 parts (1p2n3w) 2124 | -9/Materials | Destroyed 7 combat bots 2446 | -9/Materials | Core integrity fell below 50% 2483 | -9/Materials | Discovered new exit (range 11) 2671 | -9/Materials | Discovered new exit (range 7) 2854 | -9/Materials | Discovered new exit (range 14) 2906 | -9/Materials | Entered Mines 2968 | -9/Mines | Assembled infested the area 2973 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3058 | -9/Mines | Identified exit to Materials 3247 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3247 | -9/Mines | Discovered new exit (range 5) 3251 | -9/Mines | Entered Exiles 3267 | -9/Exiles | Discovered new exit (range 15) 3292 | -9/Exiles | Met 8R-AWN 3309 | -9/Exiles | Met EX-HEX 3349 | -9/Exiles | Met EX-DEC 3389 | -9/Exiles | Visited The Gauntlet 3515 | -9/Exiles | Learned location of Zion (-6) 3563 | -9/Exiles | Discovered new exit (range 10) 3624 | -9/Exiles | Met EX-BIN 3641 | -9/Exiles | Aligned with FarCom system 3642 | -9/Exiles | Given EX-Vault access code 3667 | -9/Exiles | Opened EX-Vault 3673 | -9/Exiles | Found Prototype Slashing Weapon 3715 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3880 | -9/Exiles | Left Exiles lab with Longsword +1 3880 | -9/Exiles | Entered Mines 3901 | -8/Mines | Discovered exit to Materials (range 4) 4026 | -8/Mines | Identified Longsword +1 4164 | -8/Mines | Entered Materials 4164 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4186 | -8/Materials | Build established: Assassin 4244 | -8/Materials | Lost 3 parts (2u1w) 4564 | -8/Materials | Build established: Mutant 5031 | -8/Materials | Discovered new exit (range 3) 5106 | -8/Materials | Entered Factory 5106 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5504 | -7/Factory | Discovered new exit (range 4) 6057 | -7/Factory | Discovered new exit (range 16) 6460 | -7/Factory | Cargo convoy interrupted 7454 | -7/Factory | Lost 3 parts (1u2w) 7491 | -7/Factory | Core integrity fell below 50% 7496 | -7/Factory | Self-destructed Last Messages --------------- 07481_ Penetrated by Slug. 07482_ Knocked back. 07482_ Critical hit (Burn: +27). 07484_ Penetrated by Slug. 07484_ Gauss Cannon destroyed. 07487_ Penetrated by Slug. 07487_ Imp. Deuterium Engine destroyed. 07487_ Knocked back. 07487_ Slug penetrates Wall. 07488_ EM Pulse Cannon destroyed. 07489_ U-05 Engineer builds a Wall. 07490_ M-28 Smith repairs H-61 Shepherd. 07490_ Penetrated by Slug. 07492_ M-28 Smith repairs H-55 Commando. 07492_ Lgt. Nuclear Core destroyed. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 07493_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 07493_ Penetrated by Slug. 07494_ M-28 Smith repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????#+##+### ## # #?? | | ????????????????????# ^ ##[! # #?? | | ???????????????????## ##[! # #?? | | ????????????????? ##[! + #?? | | ??????????????????### """ """ ## # #?? | | ????????????????????# """ """ ## # #?? | | ????????????????????# """ """ ## ##### #?? | | #####???????######### ## ! #???# #?? | | ????? """ """ ## #???# #?? | | ????? 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""" """ + """" #???# ### | | ???? ##["""" #???# # | | ???? ##%"""" #???# # | | #####???????????######### x####### #???# # | | #?????????????????????# x #?????### ####???# + | | #????????????????????## #????????##??????### | | #?????????????######### #??????????????????# | | #?????????????# # ##########?????????### | | #?????????????# ! ! # # #???????????? | | #?????????????# #%% # """" #???????????? | | #?????????????# """"" # # ""F" #???????????? | | ###?????????????# """"" #% %# "" #???????????? | | ????????????????# """ /u%%+% #???????????? | | ????????????????# # # * """" #???????????? | | ????????????????# # %%# """"" #???????????? | | ????????????????# !! #@ # """ #???????????? | | ????#???????????# !! #% r# #???????????? | | #### ?????????# # m ##########???????????? | | # ""?????????#########ghH##???????????????????? | | # ""?????????????????# #????????????????????? | | =# ""?????????????????# % #????????????????????? | | # ?????????????????#% #????????????????????? | | ##+##????????????????# +????????????????????? | | %#* #######??????????# ug#????????????????????? | | %/= #???##g ##???????????????????? | | =#! #######?????????# #?????????????##+##?? | | ## ##???????????????# ############### ### | | # #????????????????#% < | | ! #T #????????????????# % ############### | | ## #????????????????# #???????????#"" | | ##### #?????????????#??###+#############?#"Y """ | | ????# #???????????? ?? ???# #?#"" """ | | ????# #???????????? ? ???# """ #?### """ | | ????# #???????????? ???# """ ##### """ | | ????# #???????????? ????# """ # | | ????# #???????????? ????# # """ | | ????# #??????????? ????# """ # """ | | ????# #??????????##/####/#????# """ # """ | | ????# #???????????# #??# #????# """ # """ | | ????# #???????????# #??# #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 25 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Evasion (%) 41 Targeting Accuracy 8 Melee Accuracy 5 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatRiotRegenerator Manual? 0 Play Time 01:36:13 Cumulative 11.7 hours Start 2023.12.03 @ 22:17:42 End 2023.12.04 @ 00:01:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77f1a54f-0f3a-46a7-abee-9daf4d6cc821