Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 10:20:01 Player: Sage Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (698) 698 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5100) 5100 TOTAL SCORE: 7543 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Cogmind --------- Core Integrity 506/550 Matter 58/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON (3) ------- Pulse Rifle Gauss Rifle Grenade Launcher > --- INVENTORY (10) --- Huge Storage Unit Terrain Scan Processor Target Analyzer Core Shielding Core Shielding Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON ----------- Pulse Rifle Gauss Rifle Grenade Launcher > --- INVENTORY -------- Huge Storage Unit Terrain Scan Processor Target Analyzer Core Shielding Core Shielding Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 9 3 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 1 1 Treads 7 | 2 3 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 2 | . . 1 1 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 8 | 2 3 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 4 1 2 Power 1 | . 1 . . Propulsion 2 | . 1 1 . Utility 1 | . . . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 8 Power 1 | . 1 1 . Propulsion . | . . . . Utility 2 | . 2 3 4 Weapon 2 | . 2 3 4 Tool/Special . | . . . . Unused Backups 9 | . 2 1 6 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 1 3 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 94 99 78 Engine 12 | . 11 14 11 Treads 25 | . 25 27 18 Device 2 | . . 11 7 Storage 14 | . 14 14 15 Protection 10 | . 13 2 . Ballistic Gun 21 | . 24 17 6 Launcher 4 | . 2 10 8 Peak Build Rating 36 | 6 11 23 36 Average Rating 11 | 4 7 20 25 On Entrance 9 | . 6 11 22 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 11 15 16 36 Greatest Support 66 | 40 46 46 66 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 2 8 8 10 Average Carried 6 | 1 6 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 9 | 2 8 7 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 655 | 260 246 48 101 Remotely . | . . . . Salvage Created 627 | . 376 116 135 Parts 49 | . 34 8 7 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 15 4 4 Guns 15 | . 12 1 2 AOE 8 | . 3 3 2 Classes Destroyed 7 | . 3 2 2 Hauler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 9 | . 6 1 2 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 129 | . 83 25 21 Missed 35 | . 20 9 6 Hits 94 | . 63 16 15 Projectile 94 | . 63 16 15 Damage Taken 1407 | . 703 442 262 Core 220 | . 135 41 44 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . 27 . . Core Remaining (%) 64 | 100 . 29 . Volleys Fired 94 | . 65 18 11 Largest 2 | . 2 2 2 Hottest 96 | . 50 53 96 Shots Fired 137 | . 100 21 16 Gun 112 | . 97 5 10 Cannon . | . . . . Launcher 25 | . 3 16 6 Special . | . . . . Kinetic 104 | . 97 5 2 Thermal 8 | . . . 8 Explosive 25 | . 3 16 6 Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 4 6 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | . 50 10 11 Core Hits 45 | . 24 5 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1823 | . 640 623 560 Guns 653 | . 491 36 126 Cannons . | . . . . Explosions 1170 | . 149 587 434 Melee . | . . . . Ramming . | . . . . Kinetic 569 | . 491 36 42 Thermal 84 | . . . 84 Explosive 1170 | . 149 587 434 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 6 . Average Corruption 4 | . 3 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . 16 11 . Message Errors 9 | . 5 4 . Matter Fused 2 | . 1 1 . Heat Flow Errors 8 | . 5 3 . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 3 | . 1 2 . Misfires 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 38 | . . 7 31 Projectiles . | . . . . Explosions 38 | . . 7 31 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 148 | . 36 90 22 Shots 5 | . 1 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 253 | . 253 176 155 Average Temperature 74 | . 76 84 63 Received Heat Transfer 429 | . 261 78 90 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 177 | . 177 . 100 Initial . | . . . . Average 75 | . 89 . 19 Influence Increases 707 | . 517 40 150 Destroy 0b10 Robot/C 420 | . 300 40 80 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 84 | . 62 . 22 Successful Hack 22 | . 22 . . Disable Machine 30 | . 30 . . Destroy Structure 66 | . 23 . 43 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 617 | . 478 79 60 Entered New Map 19 | . . 19 . Time Decay 538 | . 438 60 40 Lost Part 60 | . 40 . 20 Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 28 6 8 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 2 | . 2 . . Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 15 | . 5 . 10 Good Acts 2 | . . . 2 Bad Acts 1 | . . 1 . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2088 | 73 1432 316 267 Spaces Moved 1100 | 41 750 170 139 Core 2 | 2 . . . Treads 1098 | 39 750 170 139 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 154 160 160 160 Slowest Speed 163 | 160 160 160 163 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 98 12 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 20 | . . 20 . Terrain Destroyed 204 | . 20 136 48 Melee . | . . . . Projectile . | . . . . AOE 204 | . 20 136 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1304 | 48 897 194 165 Wait 57 | . 57 . . Move 1097 | 40 749 169 139 Hop . | . . . . Pick Up 20 | 2 11 2 5 Fast Attach 14 | 6 3 . 5 Attach 9 | . 4 2 3 Detach 2 | . 1 . 1 Swap 4 | . 3 1 . Drop 7 | . 4 2 1 Fire 94 | . 65 18 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 622 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 11) 836 | -10/Materials | Discovered new exit (range 15) 1023 | -10/Materials | Discovered new exit (range 13) 1120 | -10/Materials | Identified exit to Mines 1339 | -10/Materials | Discovered new exit (range 12) 1479 | -10/Materials | Discovered new exit (range 9) 1496 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1506 | -10/Materials | Entered Subcaves 1507 | -10/Subcaves | Approached by a straggling Scientist 1508 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1523 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1707 | -10/Subcaves | Discovered new exit (range 8) 1768 | -10/Subcaves | Ambushed by Subdweller buried in earth 1772 | -10/Subcaves | Ambushed by Subdweller buried in earth 1815 | -10/Subcaves | Ambushed by Subdweller buried in earth 1822 | -10/Subcaves | Entered Materials 1822 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2005 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 2033 | -8/Materials | X0-1V1 whisked you away to safety 2089 | -8/Materials | Self-destructed Last Messages --------------- 02057_ Acquired 25 matter. 02057_ U-05 Engineer lays Concrete. 02059_ U-05 Engineer builds a Wall. 02060_ Acquired Gauss Rifle. 02064_ U-05 Engineer lays Concrete. 02068_ Acquired Arm. Treads. 02068_ U-05 Engineer lays Concrete. 02069_ Slug penetrates Y-45 Defender. 02069_ U-05 Engineer lays Concrete. 02071_ U-05 Engineer builds a Wall. 02072_ Slug penetrates Y-45 Defender. In emergency situations without enough matter to attach a part, one approach is to ram any robot to regain a small amount, for example to attach a melee or energy weapon to more easily destroy targets for more matter. 02075_ Y-45 Defender destroyed. 02076_ U-05 Engineer builds a Wall. 02079_ K-01 Serf collects debris. 02080_ U-05 Engineer builds a Wall. 02087_ Acquired 55 matter. 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"T #???# ##???????? | | ?????????????????######;# #??? ????????? | | ?????????????????# # #??? ????????? | | ?????????????????#""""" # # #??? ????????? | | ?????????????????#""""" ###### #???????? | | ??????????????????""""" # #???????? | | ??????????????????""""" + ########+##????????? | | ??????????????????""""" ##+#####???????????????? | | ?????????????????#""""" # #???????????????? | | ?????????????????#""""" # * #???????????????? | | ?????????????????# !#=%= #???????????????? | | ?????????????????# ! *@# #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????####### # #???????????????? | | ???????????????????????### #???????????????? | | ?????????????????????????# #???????????????? | | ??????????????????????????#######???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Do Not Disturb Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MolecularResetTracker Manual? 0 Play Time 00:25:30 Cumulative 34.1 hours Start 2026.06.22 @ 20:58:16 End 2026.06.24 @ 10:20:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19ed4678-0ba8-4b20-b422-eab9d889cc52