Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.03 @ 19:22:51 Player: Irot Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (346) 346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 841 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 104/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (6) ---- Ion Engine Light Ion Engine Light Ion Engine Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Beam Rifle Beam Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 9 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 68 | . 71 64 Engine 10 | . 8 14 Treads 6 | . 10 . Leg 14 | . 10 21 Storage 14 | . 14 14 Ballistic Gun 13 | . 21 . Launcher 8 | . 4 14 Naked Turns . | . . . Heaviest Build 11 | 10 11 10 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | 1 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 5 6 5 Average Carried 4 | 2 5 4 Final Capacity 6 | 6 6 6 Final Carried 5 | 3 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 417 | 274 90 53 Remotely . | . . . Salvage Created 327 | 50 140 137 Parts 28 | 1 14 13 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 5 7 Guns 3 | . 3 . AOE 9 | . 2 7 Classes Destroyed 6 | 1 5 . Worker 3 | . 2 1 Builder 1 | . 1 . Recycler 2 | 1 . 1 Operator 1 | . 1 . Swarmer 6 | . 3 3 Grunt 6 | . 2 4 Best Kill Streak 8 | 1 6 8 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 809 | . 387 422 Core 253 | . 82 171 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | 4 27 14 Largest 2 | 2 2 2 Hottest 50 | 40 50 50 Shots Fired 69 | 8 46 15 Gun 49 | 8 40 1 Cannon . | . . . Launcher 20 | . 6 14 Special . | . . . Kinetic 49 | 8 40 1 Thermal . | . . . Explosive 20 | . 6 14 Electromagnetic . | . . . Robot Hit Streak 5 | 3 5 4 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 5 24 11 Core Hits 34 | 2 17 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1494 | 70 623 801 Guns 244 | 70 167 7 Cannons . | . . . Explosions 1250 | . 456 794 Melee . | . . . Ramming . | . . . Kinetic 244 | 70 167 7 Thermal . | . . . Explosive 1250 | . 456 794 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 43 | . 12 31 Projectiles . | . . . Explosions 43 | . 12 31 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 247 | . 72 175 Shots 10 | . 2 8 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 10 25 Average Temperature 9 | . 6 16 Received Heat Transfer 174 | . 120 54 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 274 | 5 178 274 Average Influence 75 | 1 40 162 Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 62 Level 1 12 | . . 37 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 7 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 5 | . 4 1 Max in Single Turn 3 | . 3 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 671 | 84 366 221 Spaces Moved 398 | 41 198 159 Core 14 | 9 5 . Treads 138 | 32 106 . Legs 246 | . 87 159 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 133 | 143 141 120 Slowest Speed 200 | 160 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 28 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 145 | . 37 108 Melee . | . . . Projectile . | . . . AOE 145 | . 37 108 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 475 | 59 242 174 Wait . | . . . Move 396 | 40 197 159 Hop . | . . . Pick Up 16 | 9 7 . Fast Attach 3 | . 3 . Attach 12 | 6 5 1 Detach . | . . . Swap 1 | . 1 . Drop 2 | . 2 . Fire 45 | 4 27 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 451 | -10/Materials | Entered Mines 454 | -10/Mines | Core integrity fell below 50% 641 | -10/Mines | Learned location of Zion (-7) 651 | -10/Mines | Assembled infested the area 656 | -10/Mines | Assisted by a Guerilla fighting off Assembled 669 | -10/Mines | Core integrity fell below 20% 672 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00629_ U-05 Engineer lays Concrete. 00631_ U-05 Engineer builds a Wall. 00641_ Acquired derelict log, extracted data. World map updated: -7/Zion. 00651_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00656_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00663_ 4K-R7G(h): "I'll hold them off! Go on ahead or try to find another way!" 00665_ S-10 Pest destroyed. 00665_ HV Slug penetrates Wall. 00667_ S-10 Pest destroyed. 00668_ Aluminum Leg destroyed. 00668_ R-06 Scavenger destroyed. 00669_ The unstable cave ceiling collapses. 00670_ Ion Engine destroyed. 00670_ 4K-R7G(h) destroyed. 00670_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#????????????????????????????## ??????????????? | | ??# ??????????????????????????? ????????????? | | ??# ?????????????????????????? k????????????? | | ??# ????????????????????????# #???????????? | | ? ???##??????????????????# #????????????? | | ??"" ??? ?????????????????? #?????????????? | | ???" ?? #????????????###### #??????????????? | | ???? ?# ###?????????## #???????????????? | | ???? ## ## ##?????### ####?????????????? | | ????? ###??## ##????????????? | | ?????? #### % #????????????? | | ??????# #??# %! d #????????????? | | ??????# #### @ d ????????? | | ??????# ## % ????????? | | ??????# ##### ##?????????????????? | | ????### #?####### ## ##??????????????????? | | ????# ### ##?##### #??????????????????? | | ???## ## #?????# #??????????????????? | | ???## # # ##????## [ * ##??????????????????? | | ???## ## ##???? % #???????????????????? | | ????#* [ # ###### = *= ???????????????????? | | ????#### # ## # [%##???????????????????? | | ????# ## ^# ####=#????????????????????? | | ????# # ## #?? ????????????????????? | | ????# ### #??##????????????????????? | | ????## # ###?## ##????????????????????????? | | ?????#### #????#######?????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# ##????????????????????????????????????? | | ???????# ##????????????????????????????????????? | | ???????## ##???????????????????????????????????? | | ????????# ##??????????????????????????????????? | | ????????# ###????????????????????????????????? | | ????????## ############?????????????????????? | | ?????????## #?????????????????????? | | ??????????# #?????????????????????? | | ??????????## #### ## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed CorruptionOpticalProtection Manual? 0 Play Time 00:09:44 Cumulative 8.7 hours Start 2020.04.03 @ 19:14:24 End 2020.04.03 @ 19:22:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df963769-ac13-4aa3-818b-3913c7cf96ae