Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.11 @ 01:59:32 Player: Lyra Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (51) 255 Value Destroyed (1817) 1817 Prototype IDs (30) 600 Alien Tech Used (4) 800 Bonus (17735) 17735 TOTAL SCORE: 29107 Bonus ------- Pacifist 270 Triggered Max Security 1000 High Alert Combat Kills 441 Follower Combat Kills 1088 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 1784 Friendly Fire -148 Cogmind --------- Core Integrity 1565/1600 Matter 208/300 Energy 246/250 System Corruption 7% Temperature Warm (139) Movement Flying (28) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (11) ----- Advanced Power Amplifier Improved Target Analyzer Advanced Transmission Jammer Advanced Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Improved Thermal Shield Advanced Shield Generator Advanced Hacking Suite > --- WEAPON (2) ------- Powered Hammer Molecular Scythe > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Improved Target Analyzer Advanced Transmission Jammer Advanced Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Improved Thermal Shield Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Molecular Scythe > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Powered Hammer Sigix Containment Pod [Rating: 147] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 8 | . . . . . 3 . 1 1 . . . . . 1 . 1 1 Utility 9 | . . . . . 1 1 1 1 . . . . 2 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 168 | 2 2 . . 1 22 15 7 4 7 4 17 6 18 12 8 27 16 Power 23 | . . . . . 1 4 2 . 1 3 1 1 1 2 1 2 4 Engine 4 | . . . . . 1 2 . . . . . 1 . . . . . Core 8 | . . . . . . 2 2 . 1 2 1 . . . . . . Reactor 11 | . . . . . . . . . . 1 . . 1 2 1 2 4 Propulsion 52 | 2 2 . . 1 9 6 1 1 1 1 3 1 8 5 1 9 1 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 1 1 . . . . . . 2 1 . . . Flight 45 | . 2 . . 1 8 5 1 1 1 1 3 1 6 4 1 9 1 Utility 65 | . . . . . 7 3 3 2 2 . 8 1 7 5 4 16 7 Device 35 | . . . . . 1 1 1 2 1 . 5 . 4 4 3 9 4 Storage 3 | . . . . . 2 1 . . . . . . . . . . . Processor 10 | . . . . . 2 1 . . 1 . . . 1 . . 2 3 Hackware 3 | . . . . . . . . . . . . 1 1 1 . . . Protection 14 | . . . . . 2 . 2 . . . 3 . 1 . 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | . . . . . 5 2 1 1 3 . 5 3 2 . 2 . 4 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . . 1 1 . . . . . Ballistic Gun 2 | . . . . . 1 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . 2 . . . . . 2 1 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . 1 2 1 1 1 . 1 1 1 . 1 . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 1 1 . . . 1 2 2 . 2 Parts Lost 51 | . . . . . 7 . . 1 1 . 2 14 11 . 6 4 5 Power 7 | . . . . . . . . . . . . 3 1 . 1 1 1 Propulsion 25 | . . . . . 6 . . . 1 . 1 8 6 . 2 1 . Utility 17 | . . . . . . . . 1 . . 1 2 4 . 3 2 4 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Highest Loss Streak 10 | . . . . . 6 . . 1 1 . 1 8 10 . 3 1 5 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 76 | . 64 57 57 57 61 93 91 100 94 94 94 50 55 50 79 70 67 Engine 2 | . 14 14 14 14 4 9 6 5 1 . . . . . . . . Core 3 | . . . . . . 4 5 5 9 11 10 . . . . . . Reactor 1 | . . . . . . . . . . . . . 4 2 6 3 5 Hover 1 | . . . . . 4 3 . . . . . . 1 3 4 2 . Flight 30 | . 21 28 28 28 27 34 40 41 41 41 40 28 13 19 27 23 20 Device 12 | . . . . . . 6 12 17 16 17 16 12 17 4 14 7 18 Storage 3 | . 14 14 14 14 6 7 6 5 5 5 5 4 . . . . . Processor 4 | . . . . . 6 7 6 5 5 5 4 . 3 4 4 6 4 Hackware 4 | . . . . . . . . . . . . . 9 9 14 12 4 Protection 4 | . . . . . 5 7 6 5 5 5 5 . . . 2 7 8 Impact Weapon 4 | . . . . . 1 9 5 11 5 5 4 . 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 11 11 8 8 8 18 37 45 46 51 49 49 54 27 36 42 59 63 Greatest Support 65 | 26 26 8 8 8 20 39 45 51 51 50 50 47 30 36 44 63 65 Greatest Overweight (x) 3 | . 2 . . . 1 1 . . . . 3 1 3 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 9 | 8 8 8 8 8 8 12 15 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | 6 6 4 5 8 10 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 9 | 5 4 4 4 7 7 12 14 14 14 14 14 13 4 5 4 4 4 Final Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 4 4 5 8 10 15 15 15 15 15 15 5 5 5 4 4 5 Class Distribution -------------------- 38% | Sprinter 30% | Hacker-Sprinter 11% | Mutant 7% | Commander-Sprinter 6% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Commander-Sprinter | -5/Extension Sprinter | -5/Cetus Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Matter Collected 2070 | 200 . . . 13 111 136 160 . 294 40 220 78 89 . . 457 272 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1981 | . . . . . 215 136 160 . . . 467 68 169 . . 495 271 Parts 70 | . . . . . 16 2 1 . . . 17 4 8 . . 16 6 Haulers Intercepted 3 | . . . . . 1 1 . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Combat Hostiles Destroyed 28 | . . . . . 6 . . . . . 4 . 6 . . 8 4 Melee 3 | . . . . . 1 . . . . . . . . . . 2 . AOE 13 | . . . . . 5 . . . . . 1 . 3 . . . 4 Classes Destroyed 14 | . . . . . 6 2 1 . . . 1 1 1 . . 1 1 Worker 5 | . . . . . 1 . 2 . . . . . . . . 2 . Builder 4 | . . . . . 1 1 1 . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . 1 1 . . . . 1 . . . . . . Recycler 4 | . . . . . . . 1 . . . 1 . . . . . 2 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . 1 . . . 2 . Swarmer 11 | . . . . . . . . . . . . . 4 . . 3 4 Grunt 5 | . . . . . 3 . . . . . 1 . . . . 1 . Sentry 5 | . . . . . 2 . . . . . 1 . 2 . . . . Hunter 2 | . . . . . 1 . . . . . 1 . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . 4 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . . . . . 7 2 2 . . . 2 1 5 . . 4 6 Combat Bots Only 5 | . . . . . 5 . . . . . 1 . 5 . . 3 4 Max Kills in Single Turn 3 | . . . . . 2 1 1 . . . 1 1 3 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . 1 . 3 . . . 2 Melee 1 | . . . . . 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Damage Taken 5600 | . 13 . . 16 582 . . . 65 67 372 1008 875 . 954 1106 542 Core 1188 | . . . . 16 160 . . . . . 44 414 286 . 143 90 35 Absorbed by Shields 173 | . . . . . . . . . . . 38 41 . . . . 94 Core Remaining (%) 86 | 100 . . . 93 70 100 100 . . . . 54 75 . 82 93 97 Volleys Fired 27 | . . . . . 6 . . . 4 . 9 3 1 . . . 4 Largest 2 | . . . . . 2 . . . 1 . 1 1 1 . . . 1 Hottest 78 | . . . . . 78 . . . 40 . 60 60 49 . . . 49 Shots Fired 33 | . . . . . 11 . . . 4 . 9 3 1 . . . 5 Gun 7 | . . . . . 3 . . . 4 . . . . . . . . Cannon 5 | . . . . . . . . . . . 4 1 . . . . . Launcher 21 | . . . . . 8 . . . . . 5 2 1 . . . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . 3 . . . 4 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . 8 . . . . . 5 2 1 . . . 5 Electromagnetic 5 | . . . . . . . . . . . 4 1 . . . . . Robot Hit Streak 22 | . . . . . 10 . . . 14 . 22 . 1 . . . . Robot Miss Streak 1 | . . . . . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 117 | . . . . . 13 5 4 . 4 . 30 . 15 . . 43 3 Core Hits 49 | . . . . . 14 . . . . . 7 11 4 . . 5 8 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 21 | . . . . . 1 1 1 . . . 6 . 4 . . 7 1 Critical Strikes 22 | . . . . . 1 1 1 . . . 6 . 5 . . 7 1 Smash 22 | . . . . . 1 1 1 . . . 6 . 5 . . 7 1 Melee Attacks 150 | . . . . . 3 7 5 6 . 3 29 . 20 . 14 52 11 Impact 142 | . . . . . 3 7 5 6 . 3 26 . 20 . 14 52 6 Slashing 5 | . . . . . . . . . . . . . . . . . 5 Piercing 3 | . . . . . . . . . . . 3 . . . . . . Sneak Attacks 14 | . . . . . 1 3 4 . . . 4 . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . Damage Inflicted 7755 | . . . . . 1037 402 485 . 35 . 1496 346 980 . . 2156 818 Guns 60 | . . . . . 25 . . . 35 . . . . . . . . Cannons 20 | . . . . . . . . . . . 20 . . . . . . Explosions 2556 | . . . . . 857 . . . . . 392 346 405 . . . 556 Melee 5115 | . . . . . 155 402 485 . . . 1083 . 575 . . 2153 262 Ramming 4 | . . . . . . . . . . . 1 . . . . 3 . Kinetic 60 | . . . . . 25 . . . 35 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 2357 | . . . . . 857 . . . . . 348 191 405 . . . 556 Electromagnetic 219 | . . . . . . . . . . . 64 155 . . . . . Impact 4937 | . . . . . 155 402 485 . . . 980 . 575 . . 2153 187 Slashing 75 | . . . . . . . . . . . . . . . . . 75 Piercing 103 | . . . . . . . . . . . 103 . . . . . . Highest Corruption 8 | . . . . . . . . . . . 5 6 . 1 5 8 7 Average Corruption 5 | . . . . . . . . . . . 4 5 . 1 1 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . 5 6 . . 1 8 15 Message Errors 12 | . . . . . . . . . . . 3 1 . . . 4 4 Matter Fused 8 | . . . . . . . . . . . . . . . 1 3 4 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . 1 2 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2400 | . . . . . 162 292 370 . . . 389 . 201 . . 806 180 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 109 | . . . . . 66 . . . . . 9 . 16 . . . 18 Melee 2291 | . . . . . 96 292 370 . . . 380 . 185 . . 806 162 Knockbacks 26 | . . . . . . . 1 . . . 4 . 1 . . 18 2 Impact 26 | . . . . . . . 1 . . . 4 . 1 . . 18 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . 41 . . . . . . . 57 . . 1 44 Shots 5 | . . . . . 3 . . . . . . . 1 . . . 1 Rammed 2 | . . . . . . . . . . . 1 . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . 1 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . . . . . 15 237 115 2 4 13 311 126 . 246 . 423 444 Average Temperature 86 | . . . . . 6 71 61 1 1 3 136 51 . 102 . 86 138 Received Heat Transfer 799 | . 9 . . 12 252 . . . . 9 94 243 63 . 48 45 24 Effects 15 | . . . . . . . . . . . 4 . . . . 2 9 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 3 Interference 10 | . . . . . . . . . . . 4 . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 32 | . . . . . . 4 4 . . . 3 2 3 . . 12 4 Impact Corruptions 72 | . . . . . 3 7 8 . . . 7 . 6 . . 36 5 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Latent Energy Used 196 | . . . . . . . . . . . 140 56 . . . . . LE Corruption 6 | . . . . . . . . . . . 5 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Peak Influence 1758 | . . . . . 267 141 21 16 63 154 218 107 120 45 1758 1495 1214 Initial 1100 | . . . . . . 104 . 8 4 38 65 105 . 45 21 1100 784 Average 456 | . . . . . 154 73 10 13 33 57 137 59 33 45 1671 1179 960 Maximum Alert Level 5 | . . . . . 1 . . . . . 1 . . . 5 4 4 Low Security (%) 59 | 100 100 100 . 100 44 100 100 100 100 100 78 100 100 100 . . . Level 1 6 | . . . . . 55 . . . . . 21 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . . . . . . . . . . . 8 70 Level 4 18 | . . . . . . . . . . . . . . . . 91 29 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . 99 . . Squads Dispatched 30 | . . . . 1 1 1 1 1 . 4 2 . 1 1 12 4 1 Investigation 8 | . . . . 1 1 1 1 1 . 1 1 . . 1 . . . Extermination 3 | . . . . . . . . . . . . . . . . 2 1 Reinforcement 6 | . . . . . . . . . . 2 1 . 1 . . 2 . Assault 13 | . . . . . . . . . . 1 . . . . 12 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Distress Signals 7 | . . . . . 2 . . . . 1 . 1 . . 1 2 . Communications Jammed 17 | . . . . . . . . . . . . . . . . 13 4 Distress Signals 17 | . . . . . . . . . . . . . . . . 13 4 Times Spotted 186 | . 4 . . 3 12 4 1 . 6 8 18 17 10 2 42 37 22 Peak Tracking Total 34 | . 5 . . 3 7 3 1 . 6 5 8 12 5 3 34 13 11 Tactical Retreats 15 | . . . . . . 1 . . . . . 1 . . 2 5 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Traps Triggered 11 | . . . . . . 2 . 1 . 1 1 . . . 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Machines Disabled 10 | . . . . . . . . . . . 6 . . . 3 . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . . 1 . 1 Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Machines Accessed 29 | . . . 1 1 4 4 1 1 . 4 4 . 1 2 . 2 4 Terminals 23 | . . . . . 3 3 1 1 . 3 4 . 1 2 . 1 4 Fabricators 2 | . . . . . . . . . . 1 . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 66 | . . . 1 1 7 10 2 3 . 9 12 . 7 4 . 3 7 Successful 39 | . . . 1 1 6 6 . 2 . 5 4 . 5 2 . 3 4 Failed 27 | . . . . . 1 4 2 1 . 4 8 . 2 2 . . 3 Catastrophic 4 | . . . . . . 1 1 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . . . 1 . 1 2 . 2 . 4 . 1 4 . . 2 4 Terminals 57 | . . . . . 5 9 2 3 . 6 12 . 7 4 . 2 7 Fabricators 4 | . . . . . . . . . . 3 . . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Terminal Hacks 26 | . . . 1 1 4 4 . 1 . 3 4 . 3 2 . 1 2 Open Door 5 | . . . . 1 . . . . . 1 2 . . 1 . . . Level Access Points 6 | . . . . . 1 1 . . . . . . 1 1 . 1 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . 1 . . . . . . 1 Alert Level 2 | . . . . . 2 . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 3 . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 1 1 . 1 . 1 . . 2 . . 1 2 Terminals 9 | . . . . . 1 1 . 1 . 1 . . 2 . . 1 2 Assimilate 3 | . . . . . 1 1 . . . . . . 1 . . . . Botnet 6 | . . . . . . . . 1 . 1 . . 1 . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 21 | . . . . . 4 3 1 1 . 2 3 1 1 1 . . 4 Full Trace Events 6 | . . . . . 1 1 1 1 . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Total Allies 35 | . . . . . 1 . . . 19 . 14 . 1 . . . . Largest Group 19 | . . . . . 1 . . . 19 19 12 7 1 . . . . Highest-Rated Group 702 | . . . . . 10 . . . 702 702 485 326 10 . . . . Highest-Rated Ally 159 | . . . . . 10 . . . 50 50 159 143 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 280 | . . . . . . . . . 92 34 125 29 . . . . . Total Damage 8729 | . . . . . . . . . 3913 1009 3363 444 . . . . . Kills 30 | . . . . . . . . . 6 9 13 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Turns Passed 4421 | 4 36 57 83 42 249 325 167 114 184 265 753 286 282 98 253 745 478 Spaces Moved 7830 | 1 60 155 222 101 430 655 473 221 364 490 801 137 480 270 961 1076 933 Core 46 | . . . . . . . . . . . 32 1 13 . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 9 | 1 8 . . . . . . . . . . . . . . . . Hover 24 | . . . . . 24 . . . . . . . . . . . . Flight 7751 | . 52 155 222 101 406 655 473 221 364 490 769 136 467 270 961 1076 933 Fastest Speed 17 | 90 37 37 37 37 27 27 25 22 21 21 19 19 24 18 18 17 28 Average Speed 27 | 90 46 37 37 37 39 28 25 22 21 21 27 31 33 24 18 26 29 Slowest Speed 270 | 90 200 37 37 37 120 109 25 22 25 21 200 107 270 32 27 101 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . 3 2 1 . . . 3 2 1 1 3 1 6 4 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . 3 . 1 Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 1 20 37 67 23 38 20 19 7 96 10 68 58 10 11 86 23 25 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . . 1 . . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 30 | . . . . . . 1 1 4 . 3 . . 4 . 3 8 6 Terrain Destroyed 260 | . . . . . 82 1 1 4 . 3 3 33 24 . 3 8 98 Melee 30 | . . . . . . 1 1 4 . 3 . . 4 . 3 8 6 Projectile . | . . . . . . . . . . . . . . . . . . AOE 230 | . . . . . 82 . . . . . 3 33 20 . . . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Fac Res Qua Res Acc Total 9781 | 4 69 154 222 102 491 783 514 279 465 644 1270 374 556 291 1013 1440 1110 Wait 1378 | . . . . . . 57 18 41 84 144 347 225 33 13 9 262 145 Move 7759 | . 59 154 221 95 425 652 472 221 363 483 796 134 477 263 955 1065 924 Hop 24 | . . . . 2 2 1 . . . 3 2 1 1 3 1 4 4 Pick Up 64 | . 2 . 1 3 15 6 5 5 1 1 5 1 3 . 9 6 1 Fast Attach 100 | . 2 . . . 11 7 1 2 5 3 6 2 13 12 4 21 11 Attach 49 | 2 . . . . 9 2 5 3 2 . 5 1 5 . 9 4 2 Detach 19 | . . . . . 4 1 3 . 1 1 3 . 2 . 2 . 2 Swap 26 | . . . . 1 2 6 1 . . 1 6 3 . . . 3 3 Drop 95 | 2 6 . . 1 14 9 4 3 5 5 9 4 1 . 7 22 3 Fire 27 | . . . . . 6 . . . 4 . 9 3 1 . . . 4 Melee 145 | . . . . . 3 6 5 4 . 3 28 . 20 . 14 52 10 Ram 2 | . . . . . . . . . . . 1 . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 36 . . . . 15 . . . 3 . 1 Rewire 38 | . . . . . . . . . . . 38 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Res x3 / [*Qua]) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 15) 41 | -10/Materials | Entered Mines 97 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 97 | -10/Mines | Discovered new exit (range 5) 98 | -10/Mines | Entered Exiles 107 | -10/Exiles | Met 8R-AWN 114 | -10/Exiles | Met EX-HEX 124 | -10/Exiles | Met EX-BIN 129 | -10/Exiles | Aligned with FarCom system 129 | -10/Exiles | Given EX-Vault access code 138 | -10/Exiles | Opened EX-Vault 141 | -10/Exiles | Found Latent Energy Streamer 149 | -10/Exiles | Warned to stay clear of 0b10 Research branches 159 | -10/Exiles | Met EX-DEC 177 | -10/Exiles | Discovered new exit (range 14) 181 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 181 | -10/Exiles | Entered Mines 184 | -9/Mines | Met a Derelict shopkeep closing up shop 192 | -9/Mines | Learned location of Recycling (-8) 220 | -9/Mines | Discovered new exit (range 8) 223 | -9/Mines | Entered Materials 223 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 269 | -8/Materials | Identified exit to Factory 356 | -8/Materials | Lost 6 parts (5n1w) 472 | -8/Materials | Entered Factory 472 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 540 | -7/Factory | Discovered new exit (range 3) 541 | -7/Factory | Identified exit to Lower Caves 635 | -7/Factory | Identified exit to Factory 777 | -7/Factory | Build established: Sprinter 797 | -7/Factory | Entered another Factory area 797 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 937 | -6/Factory | Discovered new exit (range 19) 964 | -6/Factory | Entered another Factory area 964 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -5/Factory | Spotted B-75 Beast 1078 | -5/Factory | Manually triggered Chute Trap 1078 | -5/Factory | Sucked down chute 1078 | -5/Factory | Entered Waste 1080 | -5/Waste | Found Prototype Processor 1080 | -5/Waste | Identified Exp. Target Analyzer 1094 | -5/Waste | Spotted C-40 Crusher 1094 | -5/Waste | Spotted C-40 Crusher 1095 | -5/Waste | Spotted C-40 Crusher 1095 | -5/Waste | Found Enh. Force Lance 1105 | -5/Waste | Spotted C-40 Crusher 1105 | -5/Waste | Spotted C-40 Crusher 1130 | -5/Waste | Spotted C-40 Crusher 1133 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1160 | -5/Waste | Warlord forces began an assault 1182 | -5/Waste | Allies destroyed C-40 Crusher 1183 | -5/Waste | Allies destroyed C-40 Crusher 1187 | -5/Waste | Allies destroyed C-40 Crusher 1188 | -5/Waste | Allies destroyed C-40 Crusher 1191 | -5/Waste | Allies destroyed C-40 Crusher 1193 | -5/Waste | Allies destroyed C-40 Crusher 1202 | -5/Waste | Found Adv. Force Booster 1206 | -5/Waste | Discovered new exit (range 11) 1262 | -5/Waste | Entered Factory 1262 | -5/Factory | Accompanied by 19 allies 1400 | -5/Factory | Fabricated Particle Reactor (x2) 1452 | -5/Factory | Identified exit to Upper Caves 1452 | -5/Factory | Identified exit to Extension 1527 | -5/Factory | Entered Extension 1527 | -5/Extension | Accompanied by 5 allies 1625 | -5/Extension | Rescued a captive Derelict 1636 | -5/Extension | Rescued a captive Derelict 1714 | -5/Extension | Rescued A7 1726 | -5/Extension | Rescued a captive Derelict 1729 | -5/Extension | Rescued a captive Derelict 1730 | -5/Extension | Rescued a captive Derelict 1731 | -5/Extension | Rescued a captive Derelict 1772 | -5/Extension | Rescued a captive Derelict 1992 | -5/Extension | Disrupted transfer network 2029 | -5/Extension | Spotted B-75 Beast 2042 | -5/Extension | Spotted B-75 Beast 2047 | -5/Extension | Destroyed B-75 Beast 2073 | -5/Extension | Allies destroyed B-75 Beast 2154 | -5/Extension | Discovered new exit (range 20) 2154 | -5/Extension | Discovered new exit (range 20) 2280 | -5/Extension | Entered Cetus 2280 | -5/Cetus | Accompanied by 7 allies (A7) 2285 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 2292 | -5/Cetus | Spotted Cetus Guard 2292 | -5/Cetus | Spotted Cetus Guard 2296 | -5/Cetus | Spotted Cetus Guard 2300 | -5/Cetus | Spotted Cetus Guard 2305 | -5/Cetus | Allies destroyed Cetus Guard 2306 | -5/Cetus | Allies destroyed Cetus Guard 2319 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 2332 | -5/Cetus | Cetus Manufacturing Module disabled 2349 | -5/Cetus | Failed to start Cetus Manufacturing Module 2369 | -5/Cetus | Lost 8 parts (3p3n1u1w) 2546 | -5/Cetus | Discovered new exit (range 15) 2556 | -5/Cetus | Spotted Cetus Guard 2557 | -5/Cetus | Spotted Cetus Guard 2557 | -5/Cetus | Spotted Cetus Guard 2558 | -5/Cetus | Discovered new exit (range 15) 2558 | -5/Cetus | Spotted Cetus Guard 2566 | -5/Cetus | Entered Factory 2566 | -4/Factory | Evolved 2 slots: Utility x2 2596 | -4/Factory | Lost 6 parts (5n1u) 2682 | -4/Factory | Identified exit to Research 2848 | -4/Factory | Entered Research 2848 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2879 | -3/Research | Lost 10 parts (1p5n4u) 2926 | -3/Research | Identified exit to Research 2945 | -3/Research | Discovered new exit (range 8) 2946 | -3/Research | Entered Quarantine 2947 | -3/Quarantine | Maximum security lockdown engaged 2952 | -3/Quarantine | Found Alien Artifact 2965 | -3/Quarantine | Found Alien Artifact 2965 | -3/Quarantine | Identified Terrabomb 2965 | -3/Quarantine | Used Terrabomb 2981 | -3/Quarantine | Found Terrabomb 2991 | -3/Quarantine | Used Terrabomb 3030 | -3/Quarantine | Crushed by falling debris 3032 | -3/Quarantine | Crushed by falling debris 3033 | -3/Quarantine | Found Alien Artifact 3033 | -3/Quarantine | Identified Core Reset Matrix 3033 | -3/Quarantine | Identified Transdimensional Reconstructor 3033 | -3/Quarantine | Used Core Reset Matrix 3037 | -3/Quarantine | Detected hypermatrix surge 3037 | -3/Quarantine | Sensed 12 artifacts in vicinity 3039 | -3/Quarantine | Found Terrabomb 3040 | -3/Quarantine | Warped through subspace 3053 | -3/Quarantine | Found Subatomic Replicator 3059 | -3/Quarantine | Used Terrabomb 3060 | -3/Quarantine | Met incapacitated Sigix Warrior 3060 | -3/Quarantine | Lockdown squad dispatched 3102 | -3/Quarantine | Build established: Hacker-Sprinter 3142 | -3/Quarantine | Crushed by falling debris 3186 | -3/Quarantine | Spotted Lightning 3187 | -3/Quarantine | Spotted Lightning 3187 | -3/Quarantine | Spotted Lightning 3198 | -3/Quarantine | Discovered exit to Research (range 6) 3199 | -3/Quarantine | Entered Research 3199 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3200 | -2/Research | Used Subatomic Replicator to replicate Field Propulsion Array 3230 | -2/Research | Lost 3 parts (1n2u) 3347 | -2/Research | Identified exit to Access 3944 | -2/Research | Entered Access 3944 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3985 | -1/Access | Crushed by falling debris 4020 | -1/Access | Lost 5 parts (1p4u) 4162 | -1/Access | Found Prototype Slashing Weapon 4162 | -1/Access | Identified Molecular Scythe 4219 | -1/Access | Energy Cycler disabled 4291 | -1/Access | Identified exit to Surface 4422 | *** | Destroyed 0B10! Last Messages --------------- 04318_ ALERT: Security rotation in progress. 04346_ System corrupted: Heat flow error (+212). 04347_ Overheating: System interference. 04347_ Adv. Reaction Control System temporarily disabled. 04347_ Imp. Thermal Shield temporarily disabled. 04347_ Adv. Shield Generator temporarily disabled. 04350_ U-05 Engineer lays Concrete. 04352_ U-05 Engineer builds a Wall. 04356_ U-05 Engineer lays Concrete. 04368_ System corrupted: IFF burst signal emitted. 04379_ U-05 Engineer lays Concrete. 04382_ Overheating: System interference. 04382_ Adv. Shield Generator temporarily disabled. 04382_ Adv. Reaction Control System temporarily disabled. 04382_ U-05 Engineer lays Concrete. 04383_ System corrupted: IFF burst signal emitted. 04383_ U-05 Engineer lays Concrete. 04400_ W-44 Eye distress signal jammed. 04410_ System corrupted: Matter fused (-6). 04421_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????????????+ # #+#########????????? | | ??????????????# # # " #????????? | | ??????????????# # # """ ########?? | | ??????????????######## # """ # ??? | | ?????????????????????# ! # " # ????? | | ?????????????????????+ " # # #?????? | | ?????????????????????# """ # / #?????? | | ?????????????????????# """ # ! # #?????? | | ?????????????????????# " # # #?????? | | ?????????????????????##Y######"########## ##????? | | ????????????? ########################## #????? | | ????????????? #????? | | ????????????? #????? | | ????????????????????# ""######### #????? | | ????????????????????# ""#???????######????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB??????w????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 49 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1050 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 9 Force Boost 40 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Terrabomb Core Reset Matrix Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed ThunderHellfireReplicator Manual? 0 Play Time 01:55:29 Cumulative 162.4 hours Start 2022.06.10 @ 23:33:44 End 2022.06.11 @ 01:59:32 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 61 Adventurer 7 Explorer 2 Win Type 3 Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 46 Gallery% 71 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e0d70403-c706-434d-99ec-5094c5a59678