Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 14:30:18 // Winter2019/RPGLIKE Player: Chiefwannatoke Result: Destroyed by 2T-BJ7(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (255) 1275 Value Destroyed (9169) 9169 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3985) 3985 TOTAL SCORE: 19769 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2218 Follower Combat Kills 612 Destroyed Z-Imprinter 1000 Friendly Fire -345 Cogmind --------- Core Integrity 0/1450 Matter 2/350 Energy 957/1250 System Corruption 0% Temperature Cool (-94) Movement Hovering (136) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Improved Carbon-fiber Leg Zionite Glidesys I Zionite Glidesys I > --- UTILITY (9) ------ Cryofiber Web Experimental Heat Sink Zionite Biocell Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger Weapon Cycler Improved Shield Generator > --- WEAPON (5) ------- Zionite Laser-S Railgun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher > --- INVENTORY (3) ---- Improved Maneuvering Thrusters Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Cryofiber Web Experimental Heat Sink Zionite Biocell Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Railgun Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Hacking Drone Bay Plasma Rifle Heavy Rocket Launcher [Rating: 93] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Cryofiber Web Device Cryofiber Web Storage Zionite Biocell Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Slots Evolved 14 | 4 . 3 1 4 1 . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . 1 . . . . . . . . . . Utility 8 | 2 . 2 . 3 . . . . . . 1 . . . Weapon 4 | 1 . 1 1 . 1 . . . . . . . . . Parts Attached 117 | 6 9 18 4 25 21 2 3 . 1 6 5 . 3 14 Power 10 | 1 1 3 1 . 1 1 . . . . . . 1 1 Engine 7 | 1 1 3 1 . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 1 . . . . . . 1 1 Propulsion 23 | 2 . 7 . 4 3 . . . . 3 2 . . 2 Treads . | . . . . . . . . . . . . . . . Leg 20 | 2 . 7 . 4 2 . . . . 3 2 . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 40 | . 6 5 1 9 5 1 1 . 1 1 2 . 2 6 Device 20 | . 3 1 . 6 1 . 1 . . 1 1 . 2 4 Storage 1 | . . . . . . . . . . . . . . 1 Processor 8 | . 3 2 . 1 2 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . 2 1 2 2 1 . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 44 | 3 2 3 2 12 12 . 2 . . 2 1 . . 5 Energy Gun 20 | 2 . . 2 7 4 . 2 . . 1 . . . 2 Energy Cannon 4 | . 2 1 . 1 . . . . . . . . . . Ballistic Gun 14 | 1 . 2 . 4 5 . . . . . . . . 2 Ballistic Cannon 3 | . . . . . 1 . . . . 1 1 . . . Launcher 3 | . . . . . 2 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . 1 3 . . . . . . . 2 6 Parts Lost 1 | . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 90 97 95 97 99 100 100 100 100 100 97 100 100 100 Engine 4 | . 12 10 8 6 5 3 . . . . . . . . Reactor 2 | . . . . . . 1 5 5 5 5 5 5 5 5 Leg 17 | . 25 21 16 16 17 17 17 17 17 17 14 16 16 12 Device 22 | . 18 16 16 23 24 23 23 23 23 23 26 27 28 29 Processor 16 | . 9 21 16 13 17 17 17 17 17 17 16 16 16 16 Protection 4 | . . 6 8 6 5 5 5 5 5 5 5 5 3 . Energy Gun 11 | . . . 8 13 16 17 17 17 17 17 16 16 16 12 Energy Cannon 4 | . 24 16 8 . . . . . . . . . . . Ballistic Gun 5 | . . 5 12 13 8 5 5 5 5 2 . . . 2 Ballistic Cannon 2 | . . . . . . . . . . 2 5 11 11 11 Launcher 1 | . . . . . . 5 5 5 5 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 6 14 23 31 35 48 54 54 53 53 57 65 65 65 58 Greatest Support 59 | 20 20 34 34 51 53 53 53 58 58 58 59 59 59 59 Greatest Overweight (x) 12 | . . . . . 12 1 1 . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 3 | . . 1 1 1 2 2 2 3 3 3 3 3 3 3 Average Capacity 1 | . . . 1 1 1 2 2 2 3 3 3 3 3 3 Most Carried 3 | . . 1 1 1 2 2 2 3 3 3 3 2 3 3 Average Carried 1 | . . . 1 . 1 1 2 2 3 2 2 2 2 2 Final Capacity 3 | . . 1 1 1 2 2 2 3 3 3 3 3 3 3 Final Carried 3 | . . 1 1 1 1 2 2 3 3 3 2 2 3 2 Class Distribution -------------------- 51% | Gunner 25% | Mutant 18% | Tank 3% | Skirmisher Dominant Class ---------------- Skirmisher | -10/Materials Mutant | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Matter Collected 3705 | 214 121 336 28 974 449 291 53 129 103 99 501 176 30 201 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8964 | . 576 2133 95 2757 799 . . 513 457 411 601 142 . 480 Parts 489 | . 31 133 10 141 64 . . 15 14 26 26 5 . 24 Haulers Intercepted 14 | . 2 5 . 6 1 . . . . . . . . . Recyclers Shooed 4 | . . 1 . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 14 11 . 26 8 1 . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 211 | . 13 44 5 52 30 . . 12 9 15 17 5 . 9 Guns 124 | . . 7 4 50 23 . . 6 7 9 10 4 . 4 Cannons 69 | . 13 37 1 2 . . . . . 4 7 1 . 4 AOE 18 | . . . . . 7 . . 6 2 2 . . . 1 Classes Destroyed 17 | . 4 4 . 4 1 . . . . 1 1 1 . 1 Worker 6 | . . 1 . 2 2 . . . . 1 . . . . Builder 3 | . . . . 1 1 . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 14 | . 2 5 . 6 1 . . . . . . . . . Recycler 4 | . . 1 . 2 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Watcher 13 | . 3 5 . 4 1 . . . . . . . . . Swarmer 43 | . 7 3 2 13 8 . . . 4 3 3 . . . Grunt 104 | . 6 28 3 24 17 . . 8 . 7 7 4 . . Brawler 2 | . . . . . . . . . . 2 . . . . Duelist 11 | . . 4 . 4 . . . 1 . 1 1 . . . Sentry 31 | . . 9 . 10 4 . . 2 3 1 2 . . . Hunter 6 | . . . . 1 1 . . . 1 . 3 . . . Programmer 5 | . . . . . 1 . . 1 2 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Z-Light 8 | . . . . . . . . . . . . . . 8 Thief 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 5 6 2 6 16 . . 4 5 8 6 4 . 3 Combat Bots Only 13 | . 3 6 2 6 13 . . 4 5 6 6 4 . 3 Max Kills in Single Turn 5 | . 1 2 1 3 5 . . 3 2 2 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . 1 . . . . . Exploded 3 | . . . . . 3 . . 3 2 1 . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Damage Taken 6733 | . 280 967 110 822 662 . 62 212 337 687 470 280 . 1844 Core 4988 | . 231 729 70 579 427 . 50 135 272 512 318 205 . 1460 Absorbed by Shields 1198 | . . . . 272 253 . . . . . 143 105 . 425 Redirected to Core 4342 | . 144 605 55 536 359 . 48 131 181 468 295 196 . 1324 Core Remaining (%) 91 | 100 94 . 100 82 . . . . 82 . . . . . Volleys Fired 483 | . 52 103 9 111 64 . 1 14 11 42 30 13 . 33 Largest 5 | . 2 2 4 4 5 . 1 5 5 5 4 5 . 5 Hottest 301 | . 136 136 221 221 195 . 28 127 127 127 168 221 . 301 Shots Fired 1445 | . 103 205 31 434 197 . 1 60 40 104 110 65 . 95 Gun 1006 | . . 53 23 418 182 . 1 56 39 71 80 39 . 44 Cannon 414 | . 103 152 8 16 4 . . . . 25 30 26 . 50 Launcher 25 | . . . . . 11 . . 4 1 8 . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 558 | . . 53 15 203 93 . 1 14 11 42 30 26 . 70 Thermal 811 | . 103 152 11 185 93 . . 42 28 54 80 39 . 24 Explosive 25 | . . . . . 11 . . 4 1 8 . . . 1 Electromagnetic 51 | . . . 5 46 . . . . . . . . . . Robot Hit Streak 52 | . 10 26 10 34 24 . 5 19 12 52 31 34 . 9 Robot Miss Streak 7 | . 7 3 2 2 2 . . 1 1 1 2 1 . 4 Penetration Max 1 | . . . . . 1 . . . . 1 . . . . Secondary Targets 15 | . . . . 10 2 . . 1 1 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . 1 1 . . . . 1 Shots Hit Robots 1048 | . 61 149 18 344 121 . 1 43 30 87 84 52 . 58 Core Hits 436 | . 19 63 8 128 68 . . 26 14 40 32 13 . 25 Critical Hits 15 | . 1 9 . 2 . . . . . 1 1 1 . . Critical Kills 6 | . 1 4 . 1 . . . . . . . . . . Critical Parts Destroyed 9 | . . 5 . 1 . . . . . 1 1 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26031 | . 1334 3086 309 6047 4113 . 27 1510 933 3009 2285 1373 . 2005 Guns 15281 | . . 480 224 5214 2498 . 22 868 744 1549 1737 931 . 1014 Cannons 6681 | . 1332 2603 61 207 54 . . . . 676 548 442 . 758 Explosions 4035 | . . . . 626 1561 . . 642 189 784 . . . 233 Melee . | . . . . . . . . . . . . . . . Ramming 34 | . 2 3 24 . . . 5 . . . . . . . Kinetic 6967 | . . 480 104 1745 1135 . 22 202 180 1009 548 442 . 1100 Thermal 15549 | . 1332 2603 83 3538 2207 . . 666 564 1216 1737 931 . 672 Explosive 2619 | . . . . . 771 . . 642 189 784 . . . 233 Electromagnetic 862 | . . . 98 764 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 . 4 4 4 4 5 1 1 1 1 . Average Corruption 2 | . 1 1 1 . 2 4 4 4 4 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 73 | . 1 . 1 . 14 8 6 13 19 3 6 2 . . Message Errors 21 | . . . . . 3 4 1 4 5 1 1 2 . . Matter Fused 11 | . . . . . . 2 3 3 3 . . . . . Heat Flow Errors 6 | . . . . . . 1 1 1 3 . . . . . Energy Discharges 7 | . . . . . 2 . . . 3 1 1 . . . Data Loss (minor) 6 | . . . 1 . 1 1 1 . 1 . 1 . . . Targeting Errors 16 | . . . . . 6 . . 4 2 1 3 . . . Weapon Failures 6 | . 1 . . . 2 . . 1 2 . . . . . Overload Shots 8 | . . . . . . . . . . . . . . 8 Effects 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Overflow Damage 641 | . 76 36 . 141 256 . . . . 108 . . . 24 Projectiles 180 | . 76 36 . . . . . . . 44 . . . 24 Explosions 461 | . . . . 141 256 . . . . 64 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . 3 3 4 . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 3 3 3 . 3 Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 285 | . 1 1 . . 281 . 2 . . . . . . . Shots 4 | . . . . . 4 . . . . . . . . . Rammed 3 | . 1 1 . . . . 1 . . . . . . . Targets Rammed 5 | . 1 1 2 . . . 1 . . . . . . . Kicked 2 | . . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 383 | . 319 48 205 383 15 . 126 135 110 . 79 366 . 134 Average Temperature 84 | . 105 17 91 78 7 . 76 87 39 . 33 173 . 56 Received Heat Transfer 2115 | . 84 378 36 408 82 . . 69 54 123 126 98 . 657 Effects 9 | . 5 . . 4 . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Interference 7 | . 4 . . 3 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 44 | . 5 10 . 10 1 . . 2 4 2 6 1 . 3 Heat Transferred 24402 | . 2405 4699 148 6148 2879 . . 999 814 1702 2665 1388 . 555 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Peak Influence 1629 | . 303 756 366 1082 1629 1112 1235 . . 559 . . . . Initial 1100 | . . 50 256 142 396 1100 638 . . 404 . . . . Average 500 | . 135 388 314 643 944 1100 947 . . 345 . . . . Maximum Alert Level 5 | . 1 3 1 3 5 4 4 . . 2 . . . . Low Security (%) 24 | 100 82 22 . . . . . . . . . . . . Level 1 23 | . 17 38 100 15 6 . . . . 58 . . . . Level 2 25 | . . 30 . 49 23 . 20 . . 41 . . . . Level 3 16 | . . 7 . 33 37 . 55 . . . . . . . Level 4 9 | . . . . . 30 99 23 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . 2 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 8 1 9 15 . 6 . . 8 . . . . Investigation 24 | . . 6 1 5 7 . 2 . . 3 . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . . Reinforcement 11 | . 3 2 . 2 1 . 2 . . 1 . . . . Assault 4 | . . . . 1 . . 2 . . 1 . . . . Garrison 9 | . . . . 1 6 . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Distress Signals 7 | . 2 1 . 3 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 301 | . 27 66 8 73 37 . 16 13 7 18 19 6 . 11 Peak Tracking Total 7 | . 4 6 4 4 6 . 5 5 3 5 7 4 . 6 Tactical Retreats 15 | . 4 7 . 2 . . . . . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Traps Triggered 8 | . 1 1 . 2 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Machines Disabled 37 | . 1 2 . 8 8 . 13 1 1 2 . . . 1 Max in Single Turn 5 | . 1 1 . 5 4 . . 1 1 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Machines Accessed 48 | . 5 12 2 12 7 . 1 1 3 4 . 1 . . Terminals 27 | . 3 10 1 9 1 . 1 . . 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . Scanalyzers 6 | . . 2 . 2 2 . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . Total Hacks 110 | . 8 30 2 32 16 . 4 1 5 11 . 1 . . Successful 61 | . 6 14 2 22 6 . 2 1 5 2 . 1 . . Failed 49 | . 2 16 . 10 10 . 2 . . 9 . . . . Catastrophic 9 | . . . . 1 4 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . . 3 1 4 2 . 3 . . 2 . . 5 . Terminals 73 | . 3 28 1 29 2 . 4 . . 6 . . . . Fabricators 4 | . . . . . 4 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . Recycling Units 10 | . 5 . . . 5 . . . . . . . . . Scanalyzers 6 | . . 2 . 2 2 . . . . . . . . . Garrison Access 6 | . . . . 1 3 . . . . 2 . . . . Terminal Hacks 44 | . 3 11 1 18 . . 2 1 5 2 . 1 . . Record 3 | . . . . . . . . . 3 . . . . . Prototype ID Bank 9 | . . 2 . 7 . . . . . . . . . . Open Door 5 | . . . 1 . . . . 1 2 . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . 1 . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . Unreport Threat 7 | . . 2 . 4 . . . . . 1 . . . . Locate Traps 5 | . 2 . . 2 . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 . . . 3 . . . . . . . . . Report Inventory 4 | . 2 . . . 2 . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . . 3 1 3 2 . . . . . . . . . Terminals 3 | . . 1 1 1 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 . 2 2 . . . . . . . . . Extract 6 | . . 2 . 2 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 6 1 7 5 . 1 . . 4 . . . . Full Trace Events 15 | . . 4 . 3 4 . 1 . . 3 . . . . Feedback Events 3 | . . 1 . . 2 . . . . . . . . . Corruption 3 | . . 1 . . 2 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . Matter 219 | . . . . . 219 . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . Part Schematics Acquired 37 | . . 7 . 16 14 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . 4 . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Total Allies 23 | . . . . . 2 20 . 1 . . . . . . Largest Group 20 | . . . . . 2 20 20 1 1 . . . . . Highest-Rated Group 527 | . . . . . 42 527 527 32 32 . . . . . Highest-Rated Ally 35 | . . . . . 21 35 35 32 32 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 118 | . . . . . 27 13 73 4 1 . . . . . Total Damage 5302 | . . . . . 719 281 3857 409 36 . . . . . Kills 36 | . . . . . 6 1 27 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . 3 . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Turns Passed 14205 | 1097 888 2124 351 1940 1294 403 518 447 601 962 837 969 1251 523 Spaces Moved 8350 | 101 515 1295 226 1162 840 278 311 306 451 645 474 594 866 286 Core 5 | 4 . . . . 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 8235 | 97 515 1295 226 1162 839 278 311 306 451 645 474 594 866 176 Wheels . | . . . . . . . . . . . . . . . Hover 110 | . . . . . . . . . . . . . . 110 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 130 120 120 123 123 123 123 120 120 153 123 66 Average Speed 128 | 117 120 121 130 121 122 131 129 123 123 120 146 153 141 126 Slowest Speed 650 | 120 120 130 130 130 650 153 153 123 123 123 155 153 153 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 10 70 96 60 96 30 96 8 50 47 20 80 81 86 48 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . . 1 1 . Known Exits Taken 11 | . 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 2 . 4 1 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 246 | . . . . 41 92 . . 38 2 41 10 11 . 11 Melee . | . . . . . . . . . . . . . . . Projectile 36 | . . . . . 1 . . 1 1 1 10 11 . 11 AOE 210 | . . . . 41 91 . . 37 1 40 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Total 10850 | 1077 680 1642 261 1404 975 317 427 348 477 775 560 626 888 393 Wait 1631 | 970 89 168 12 72 21 21 105 18 8 45 27 10 17 48 Move 8337 | 100 514 1294 225 1161 840 277 310 305 450 644 473 593 865 286 Hop . | . . . . . . . . . . . . . . . Pick Up 13 | . . 3 . 1 1 2 . 1 . 3 . . 1 1 Fast Attach 62 | 6 7 7 3 14 9 1 2 . . 1 1 . 1 10 Attach 5 | . . . . 1 1 . . . . . 2 . . 1 Detach . | . . . . . . . . . . . . . . . Swap 50 | . 2 11 1 10 11 1 1 . 1 5 2 . 2 3 Drop 84 | 1 6 15 3 16 13 3 3 . 1 9 1 . 2 11 Fire 483 | . 52 103 9 111 64 . 1 14 11 42 30 13 . 33 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 5 | . 1 1 2 . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 177 | . 9 40 6 18 15 12 4 7 6 26 24 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x2) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 18) 1098 | -11/Scrapyard | Entered Materials 1099 | -10/Materials | Build established: Mutant 1474 | -10/Materials | Discovered new exit (range 17) 1654 | -10/Materials | Discovered new exit (range 17) 1721 | -10/Materials | Build established: Skirmisher 1886 | -10/Materials | Reached level 2 1920 | -10/Materials | Discovered new exit (range 13) 1960 | -10/Materials | Identified exit to Materials 1986 | -10/Materials | Entered another Materials area 1988 | -9/Materials | Reached level 3 2171 | -9/Materials | Build established: Mutant 2399 | -9/Materials | Reached level 4 2464 | -9/Materials | Upgraded with Utility slot (x1) 2484 | -9/Materials | Discovered new exit (range 17) 2705 | -9/Materials | Reached level 5 2723 | -9/Materials | Upgraded with Utility slot (x1) 2902 | -9/Materials | Identified exit to Mines 3314 | -9/Materials | Reached level 6 3372 | -9/Materials | Discovered new exit (range 11) 3747 | -9/Materials | Reached level 7 3975 | -9/Materials | Discovered new exit (range 5) 3979 | -9/Materials | Identified exit to Materials 4093 | -9/Materials | Upgraded with Weapon slot (x1) 4110 | -9/Materials | Entered Mines 4117 | -9/Mines | Reached level 8 4129 | -9/Mines | Upgraded with Weapon slot (x1) 4155 | -9/Mines | Learned location of Recycling (-7) 4194 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4262 | -9/Mines | Met a Derelict shopkeep closing up shop 4394 | -9/Mines | Build established: Tank 4397 | -9/Mines | Discovered exit to Materials (range 5) 4405 | -9/Mines | Discovered exit to Materials (range 10) 4418 | -9/Mines | Met a Derelict testing a Signal Generator 4461 | -9/Mines | Entered Materials 4463 | -8/Materials | Reached level 9 4713 | -8/Materials | Reached level 10 4734 | -8/Materials | Discovered new exit (range 18) 4766 | -8/Materials | Upgraded with Utility slot (x1) 4814 | -8/Materials | Identified exit to Factory 5123 | -8/Materials | Reached level 11 5174 | -8/Materials | Discovered exit to Factory (range 13) 5192 | -8/Materials | Garrison activated, responded to threat 5264 | -8/Materials | Upgraded with Propulsion slot (x1) 5264 | -8/Materials | Upgraded with Utility slot (x1) 5468 | -8/Materials | Discovered exit to Factory (range 17) 5610 | -8/Materials | Reached level 12 5661 | -8/Materials | First assault squad dispatched 6273 | -8/Materials | Reached level 13 6401 | -8/Materials | Upgraded with Utility slot (x1) 6401 | -8/Materials | Entered Factory 6403 | -7/Factory | Reached level 14 6480 | -7/Factory | Garrison activated, responded to threat 6599 | -7/Factory | Fabricated H-55 Commando (x2) 6899 | -7/Factory | Local fabrication network quarantined 6974 | -7/Factory | Build established: Gunner 7047 | -7/Factory | Reached level 15 7051 | -7/Factory | Upgraded with Weapon slot (x1) 7404 | -7/Factory | Discovered new exit (range 13) 7431 | -7/Factory | Identified exit to Factory 7634 | -7/Factory | Reached level 16 7662 | -7/Factory | High security lockdown imminent 7683 | -7/Factory | Destroyed 13 combat bots 7695 | -7/Factory | Sucked down chute 7695 | -7/Factory | Entered Waste 7696 | -7/Waste | Joined by Warlord forces that had cleared the area 7930 | -7/Waste | Discovered new exit (range 24) 8010 | -7/Waste | A Compactor rumbled back to life 8010 | -7/Waste | Spotted C-40 Crusher 8015 | -7/Waste | Allies destroyed C-40 Crusher 8076 | -7/Waste | Identified exit to Factory 8098 | -7/Waste | Entered Factory 8098 | -7/Factory | Accompanied by 20 allies 8146 | -7/Factory | Identified exit to Storage 8146 | -7/Factory | Identified exit to Lower Caves 8498 | -7/Factory | First assault squad dispatched 8556 | -7/Factory | Reached level 17 8616 | -7/Factory | Entered Lower Caves 8616 | -7/Lower Caves | Accompanied by 1 ally 8620 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8660 | -7/Lower Caves | Encountered a Warlord checkpoint 8702 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9035 | -7/Lower Caves | Discovered new exit (range 5) 9039 | -7/Lower Caves | Identified exit to Lower Caves 9063 | -7/Lower Caves | Entered another Lower Caves area 9063 | -7/Lower Caves | Accompanied by 1 ally 9098 | -7/Lower Caves | Encountered a Warlord checkpoint 9102 | -7/Lower Caves | Discovered exit to Factory (range 11) 9267 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9295 | -7/Lower Caves | Learned Factory garrison access intel 9374 | -7/Lower Caves | Learned Research emergency access door positions 9374 | -7/Lower Caves | Learned Factory garrison access intel 9510 | -7/Lower Caves | Identified exit to Data Miner 9664 | -7/Lower Caves | Entered Factory 9665 | -6/Factory | Identified exit to Lower Caves 9666 | -6/Factory | Loaded intel: 4 garrison access locations 9666 | -6/Factory | Reached level 18 10014 | -6/Factory | First assault squad dispatched 10082 | -6/Factory | Discovered new exit (range 16) 10100 | -6/Factory | Identified exit to Factory 10453 | -6/Factory | Garrison activated, responded to threat 10626 | -6/Factory | Entered Lower Caves 10627 | -6/Lower Caves | Encountered a Warlord checkpoint 10628 | -6/Lower Caves | Reached level 19 10764 | -6/Lower Caves | Upgraded with Utility slot (x1) 10835 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10884 | -6/Lower Caves | Attracted the attention of an 0b10 base 10951 | -6/Lower Caves | Identified exit to Lower Caves 11156 | -6/Lower Caves | Imp. Carbon-fiber Leg stolen by Master Thief 11228 | -6/Lower Caves | Spotted B-75 Beast 11463 | -6/Lower Caves | Entered another Lower Caves area 11559 | -6/Lower Caves | Encountered a Warlord checkpoint 11633 | -6/Lower Caves | Spotted B-75 Beast 11802 | -6/Lower Caves | Destroyed B-75 Beast 11810 | -6/Lower Caves | Discovered new exit (range 19) 11848 | -6/Lower Caves | Identified exit to Zion 12194 | -6/Lower Caves | Learned location of Zion (-6) 12432 | -6/Lower Caves | Entered Zion 12544 | -6/Zion | Discovered new exit (range 14) 12579 | -6/Zion | Received a hallucinogenic algorithm 12618 | -6/Zion | System corruption cleaned by Quarantine Array 12895 | -6/Zion | Learned location of Warlord (-5) 13020 | -6/Zion | Given the Hacking Drone Bay 13033 | -6/Zion | Found Prototype Device 13285 | -6/Zion | Found Prototype Device 13285 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13287 | -6/Zion | Identified Hacking Drone Bay 13389 | -6/Zion | Learned Factory terminal intel 13569 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13659 | -6/Zion | Opened final containment barrier to the Deep Caves 13679 | -6/Zion | Discovered new exit (range 3) 13679 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13682 | -6/Zion | Identified exit to Deep Caves 13683 | -6/Zion | Entered Deep Caves 13685 | -6/Deep Caves | Reached level 20 13842 | -6/Deep Caves | Attacked by Z-Imprinter 13879 | -6/Deep Caves | Core integrity fell below 50% 13880 | -6/Deep Caves | Destroyed Z-Imprinter 13922 | -6/Deep Caves | Found Prototype Protection 13922 | -6/Deep Caves | Identified Zio. Weapon Casing 14176 | -6/Deep Caves | Core integrity fell below 20% 14193 | -6/Deep Caves | Z-Facility disabled 14206 | -6/Deep Caves | Destroyed by 2T-BJ7(z) with Zionite Laser-S Last Messages --------------- 14032_ Identified Zio. Glidesys I. 14054_ BF-AYS(o) is busy at the terminal. 14078_ Dropped Imp. Titanium Leg. 14079_ Acquired Zio. Glidesys I. 14131_ Dropped Cld. Pulse Rifle. 14131_ Acquired Prototype Energy Gun. 14131_ Identified Zio. Laser-S. 14133_ Dropped Cld. Pulse Rifle. 14136_ Acquired Zio. Laser-S. 14138_ Acquired 74 matter. 14141_ Dropped Plasma Rifle. 14141_ Acquired Imp. Maneuvering Thrusters. 14167_ Slug penetrates J0-3O8(z). 14171_ J0-3O8(z) destroyed. 14181_ Zio. Laser-S destroyed. 14193_ Z-Facility disabled. 14196_ FT-RFT(z) destroyed. 14196_ Switching to secondary target: YS-2AL(z). 14202_ Destroyed Prototype Protection. 14206_ YS-2AL(z) destroyed. Map ----- +----------------------------------------------------+ | ! """??????????? | | """??????????? | | """"?????????" | | """"????????? | | """"?????????" | | """""????????" | | """""?????"""" | | """""???"""""" | | """"""??" " " | | """""??"" | | """""??" | | """"""""" | | """"""""" | | """"""""""" | | """"""""""""" | | """""" | | """""" """ | | """""" """"" | | """""" """"""" ! | | """"" """"""" %% | | """" """"""" %! | | """" """"" %! | | """" """ ! | | """" | | """""""""""o | | "z @ "" | | !%! | | !z! | | z! | | | | | | [[ | | [ ! ##### | | ##; ;;# ####???### #""" | | ##?#! ! ##;# ##????????####### # | | ???##########; #####???????????????### | | ####????????????############?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 42 Energy Capacity 1250 Matter Stores 350 Matter Capacity 350 Sight Range 25 Terrain Scan Range 16 Terrain Scan Density 60 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 43 Targeting Accuracy 8 Particle Charging 20 Item Schematics ----------------- Autogun | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Utility Shielding | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Cryofiber Web | -8/Materials | Extracted Trap Extractor | -8/Materials | Extracted Imp. ECM Suite | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Adv. Sensor Array | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Plasma Cutter | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Sml. Matter Pod | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Seismic Analyzer | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Lgt. Cannon | -8/Materials | Extracted Spear | -7/Factory | Extracted Reflective Plating | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Energy Filter | -7/Factory | Extracted Pulse Rifle | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Integration Mediator | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Visual Processing Unit | -7/Factory | Extracted Adv. Signal Interpreter | -7/Factory | Extracted Propulsion Shielding | -7/Factory | Extracted Adv. Terrain Scanner | -7/Factory | Extracted Salvage Targeting Computer | -7/Factory | Extracted Lrn. Tractor Beam | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Sniper We Are Legion Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Levels Raised 19 | . 1 5 1 5 3 . 1 . . 1 1 . . 1 XP Earned 31765 | 3000 1800 8106 911 7221 4811 71 1148 497 354 2014 833 369 170 460 XP Spent 31460 | 2980 1500 7205 1650 7610 3000 810 . 2200 . . 2900 . . 1605 Upgrades 65 | 12 3 21 2 7 4 3 . 4 . . 3 . . 6 Propulsion Slot 2 | 1 . . . 1 . . . . . . . . . . Utility Slot 8 | 2 . 2 . 3 . . . . . . 1 . . . Weapon Slot 4 | 1 . 1 1 . 1 . . . . . . . . . Core Integrity 17 | 4 . 6 . 2 . . . . . . 2 . . 3 Heat Dissipation 6 | 2 . 1 . . . 1 . . . . . . . 2 Energy Generation 3 | . . 1 1 . . . . . . . . . . 1 Energy Storage 3 | . . 3 . . . . . . . . . . . . Matter Storage 1 | . . 1 . . . . . . . . . . . . Mass Support 1 | . . . . . . . . 1 . . . . . . Inventory Capacity 3 | . . 1 . . 1 . . 1 . . . . . . Sight Range 3 | 2 . 1 . . . . . . . . . . . . Ranged Accuracy 4 | . 3 1 . . . . . . . . . . . . KI Resistance % 3 | . . 1 . . 1 . . 1 . . . . . . TH Resistance % 4 | . . 2 . 1 1 . . . . . . . . . TH Damage % 3 | . . . . . . 2 . 1 . . . . . . Protomatter Created 2671 | . 63 531 81 536 607 . . 102 72 231 306 118 . 24 Integrity Restored 3721 | . 189 790 105 374 326 270 78 143 113 579 549 205 . . Core 3528 | . 189 736 105 374 326 270 78 143 66 579 457 205 . . Parts 193 | . . 54 . . . . . . 47 . 92 . . . Protomatter Decayed 1864 | . . 278 45 409 280 358 71 54 106 . 160 79 . 24 Game ------ Seed TacticalHelicalGun Manual? 0 Play Time 02:23:01 Cumulative 25.2 hours Start 2020.10.04 @ 10:49:56 End 2020.10.04 @ 14:30:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0987c846-5ae6-4ecb-8a9e-fdf767cca7f0