Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 12:44:36 Player: shockman27 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (274) 1370 Value Destroyed (9166) 9166 Prototype IDs (80) 1600 Alien Tech Used (1) 200 Bonus (2671) 2671 TOTAL SCORE: 23307 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 373 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 386 Cogmind --------- Core Integrity 0/1300 Matter 146/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Phase Cannon Coil Gun Heavy Hardcell Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Compact Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Heavy Reactive Plating Improved Hacking Suite Advanced Hacking Suite System Purifier Sensor Drone Bay > --- WEAPON ----------- Nova Cannon KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Fusion Reactor Micro Antimatter Reactor Medium Treads Compact Wheel Experimental Cooling System Compact Matter Pod Experimental Focal Shield EM Shield Advanced Component Analysis Suite Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Heavy Phase Cannon Coil Gun Coil Gun Heavy Machine Gun Linear Accelerator Heavy Hardcell Cannon Tesla Bomb Launcher Tesla Bomb Launcher Long-range Missile Launcher Dirty Datajack Field Lobotomy Kit Makeshift Hammer [Rating: 132] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Vortex Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . Utility 7 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . 2 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Attached 170 | 8 6 6 18 1 1 4 24 11 14 3 1 . 4 5 . 3 8 2 8 1 . 17 3 22 Power 20 | 2 . 2 1 . . . 4 1 3 . . . 2 . . . 1 . 1 . . 1 . 2 Engine 7 | 2 . 2 . . . . 3 . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . . 1 1 3 . . . 2 . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Propulsion 48 | 2 2 1 7 . . . 6 4 3 . 1 . . 1 . . 2 . 3 . . 7 . 9 Treads 26 | 2 . 1 5 . . . 2 4 3 . 1 . . . . . . . 3 . . 3 . 2 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Wheel 16 | . 2 . 1 . . . 4 . . . . . . 1 . . 1 . . . . . . 7 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Utility 47 | 2 2 . 6 1 . 2 4 4 2 3 . . . 2 . . 4 1 2 . . 5 1 6 Device 21 | 1 . . 2 1 . . . 3 1 3 . . . 1 . . 1 1 1 . . 2 1 3 Storage 7 | 1 2 . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 Processor 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . Hackware 4 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 1 Protection 11 | . . . 2 . . 2 1 1 1 . . . . . . . 1 . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 3 4 . 1 2 10 2 6 . . . 2 2 . 3 1 1 2 1 . 4 2 5 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cannon 8 | . . 1 1 . . . . . 1 . . . . . . 1 1 . . 1 . . 1 1 Ballistic Gun 18 | 1 . . 1 . 1 2 3 1 2 . . . . 1 . . . . 2 . . 1 . 3 Ballistic Cannon 9 | . 2 . 1 . . . 2 . 1 . . . 2 . . . . . . . . 1 . . Launcher 8 | . . 1 . . . . 2 1 2 . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 28 | . . . 3 1 . . 3 . 2 . . . . 1 . . 6 . . . . 10 . 2 Parts Lost 47 | . . . 2 . . . 2 . 2 . . . 5 . . 1 . . . 1 1 4 2 27 Power 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 Propulsion 20 | . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 2 1 13 Utility 12 | . . . 1 . . . . . 1 . . . 2 . . 1 . . . 1 . . 1 5 Weapon 11 | . . . . . . . . . 1 . . . 1 . . . . . . . . 2 . 7 Highest Loss Streak 20 | . . . 1 . . . 1 . 1 . . . 3 . . 1 . . . 1 1 2 1 20 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Average Backups 18 | 3 9 18 19 20 19 19 18 18 18 18 18 18 17 13 17 18 19 20 18 19 17 18 18 19 Power 1 | . 1 1 . 1 1 1 . 1 1 2 1 1 . 1 1 1 . . . 1 1 1 2 1 Propulsion 1 | 1 2 3 2 2 2 2 2 3 3 2 2 2 2 . . . . 1 . 1 . . . . Utility 5 | . 3 6 5 5 5 6 6 4 4 5 5 5 4 3 5 5 5 5 5 5 4 4 5 3 Weapon 8 | . 2 7 10 11 10 9 8 9 8 8 9 9 8 8 10 9 9 9 8 8 8 9 8 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 2 6 1 2 1 8 1 2 . 1 . . . . . 1 . 1 . . 1 . 6 Power 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Propulsion 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . Utility 9 | . 1 . 2 . 1 . 4 . . . . . . . . . 1 . . . . . . . Weapon 14 | . 1 2 2 1 1 1 2 . 2 . . . . . . . . . . . . . . 2 Tool/Special 5 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Average Slot Usage (%) 97 | . 100 100 99 100 83 93 99 99 97 100 100 100 96 98 100 99 97 100 99 99 94 93 91 84 Engine 3 | . 14 14 10 11 11 11 7 6 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 10 13 13 13 12 11 11 11 7 5 5 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 3 Treads 20 | . 25 14 25 22 22 22 15 27 25 26 26 26 25 17 17 17 15 11 15 15 12 17 25 11 Wheel 9 | . 2 14 6 11 11 11 20 2 . . . . . 10 11 11 13 17 15 15 15 12 5 12 Device 14 | . 14 14 7 11 11 . . 13 19 24 25 26 23 23 23 22 19 17 19 20 19 16 10 9 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 7 5 5 5 5 5 5 5 5 5 5 3 Processor 7 | . . . 10 11 11 11 13 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 10 8 Hackware 2 | . . . . . . . 2 1 . . . . . 4 5 5 5 5 5 5 5 5 5 8 Protection 3 | . . . 4 . . 10 10 5 6 1 . . . . . . 3 5 . . . . 5 3 Energy Cannon 1 | . . 12 1 . . . . . . 4 2 . . . . 1 2 2 . . 3 1 2 1 Ballistic Gun 10 | . 4 . . . 5 16 7 19 16 10 17 20 10 10 11 11 11 10 17 14 15 17 9 14 Ballistic Cannon 4 | . 19 15 17 18 1 . 6 . . . . . . 4 5 2 . 3 . 2 . . 3 . Peak Build Rating 132 | 7 8 18 26 31 44 44 44 50 67 75 75 75 82 88 88 89 85 86 95 102 98 120 123 132 Average Rating 64 | 5 7 14 22 29 35 34 33 47 60 72 74 75 75 81 87 85 81 83 92 98 91 102 115 119 On Entrance 61 | . 7 8 18 24 29 44 29 34 49 66 70 75 75 80 83 88 84 81 86 94 98 87 114 112 Naked Turns 71 | . . . . . . . . . . . . . . . . . . . . . . . . 71 Heaviest Build 196 | 15 52 59 67 69 73 73 75 87 95 95 95 91 117 117 119 119 112 104 105 120 114 140 129 196 Greatest Support 131 | 40 40 10 66 16 16 16 89 91 96 96 102 102 102 79 24 79 36 36 36 81 36 126 126 131 Greatest Overweight (x) 6 | . 5 5 3 4 4 4 2 2 . . . . 1 4 4 4 4 2 2 3 3 4 1 6 Average Overweight (x) 1 | . . 5 2 3 3 3 1 . . . . . . 3 4 3 2 2 2 2 2 2 . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 6 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 Most Carried 25 | 4 12 20 20 20 20 20 20 20 20 20 20 20 20 17 19 20 20 20 20 20 19 20 20 25 Average Carried 19 | 3 9 18 19 19 19 19 19 19 19 19 19 20 18 14 18 18 19 19 19 19 18 19 19 21 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 12 20 20 20 20 20 20 20 20 20 20 20 17 17 19 19 20 20 20 19 18 20 20 5 Class Distribution -------------------- 41% | Mutant 35% | Gunner 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 9782 | 310 356 120 907 166 . 109 1306 845 809 285 156 . 724 218 10 158 112 377 104 514 255 551 98 1292 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10860 | 101 428 63 1215 175 . 85 1725 1197 880 83 50 . 790 278 . 60 425 255 141 263 247 145 136 2118 Parts 530 | 14 24 4 66 14 . 12 66 58 41 8 4 . 28 6 . 4 3 7 14 17 16 9 3 112 Haulers Intercepted 15 | . 1 . 6 . . . 4 2 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 10 | 1 . . 2 . . . 3 2 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . 6 9 . 22 . . 5 2 15 . 16 9 . 3 . Prevented 9 | . . . . . . . . . . . 1 . 4 . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 187 | . 4 1 25 6 . 7 22 20 11 4 1 . 24 1 . 2 . 5 5 11 6 2 3 27 Guns 86 | . 2 . . . . 3 10 13 11 . 1 . 8 1 . . . 3 2 3 1 2 2 24 Cannons 39 | . 2 1 20 3 . . 7 . . . . . 2 . . . . 2 . 1 . . 1 . AOE 57 | . . . 5 3 . 4 4 6 . 4 . . 12 . . 1 . . 3 7 5 . . 3 Classes Destroyed 21 | 1 6 . 4 . . . 1 2 . 1 . . 3 . . . . . . . 1 1 1 . Worker 14 | . 1 . 1 1 . 1 1 5 . . . . . . . . . . . . . . . 4 Builder 8 | . . . 1 . . . 3 . . . . . . . . . . . 1 . . . . 3 Tunneler 9 | 5 . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . Hauler 15 | . 1 . 6 . . . 4 2 1 . . . . 1 . . . . . . . . . . Recycler 21 | . 3 . 1 1 . . 7 3 1 . . . . 1 . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . Watcher 14 | . 2 . 4 . . . 3 3 1 . . . . . . . . . . . . . . 1 Swarmer 58 | . . . 1 4 . 7 4 4 . 4 . . 10 . . 2 . 2 4 8 4 . . 4 Grunt 61 | . 4 1 17 2 . . 13 11 2 . . . 6 1 . . . 3 . . . 1 . . Brawler 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Duelist 4 | . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 19 | . . . 6 . . . 5 . 3 . . . 1 . . . . . 1 1 . . 1 1 Hunter 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . 7 Programmer 26 | . . . . . . . . 3 5 . 1 . . . . . . . . 2 . . . 15 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 13 | 2 4 1 6 4 . 4 6 10 3 4 1 . 13 2 . 2 . 3 4 5 4 1 1 9 Combat Bots Only 13 | . 2 1 4 4 . 4 4 4 3 4 1 . 13 1 . 2 . 3 4 5 4 1 1 6 Max Kills in Single Turn 5 | 1 1 1 2 2 . 2 4 5 1 3 1 . 3 1 . 1 . 2 2 3 3 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploded 4 | . . . 2 2 . 2 4 2 . 3 . . 3 . . 1 . . 2 3 3 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1126 | . 15 3 107 12 . 25 71 82 98 . 2 . 97 2 . 8 . 24 10 27 18 34 2 489 Missed 359 | . 3 1 35 4 . 5 16 18 29 . 2 . 27 2 . 3 . 9 5 5 6 7 1 181 Hits 767 | . 12 2 72 8 . 20 55 64 69 . . . 70 . . 5 . 15 5 22 12 27 1 308 Melee 17 | . . . . . . . . . 2 . . . 4 . . 1 . . . . 2 . . 8 Projectile 750 | . 12 2 72 8 . 20 55 64 67 . . . 66 . . 4 . 15 5 22 10 27 1 300 Critical Strikes 37 | . 1 . 3 1 . . 2 3 4 . . . 1 . . 1 . 3 . 3 . 2 . 13 Damage Taken 12731 | . 167 32 947 101 . 159 855 988 770 . . . 1540 . . 106 . 293 103 441 354 890 212 4773 Core 2147 | . 61 . 118 . . . 81 79 128 . . . 101 . . 18 . 39 . 20 93 102 . 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1096 | . . . . . . . . . 36 . . . . . . . . . . 6 . . . 1054 Regen/Repaired (Parts) 668 | . . . 259 . . . 234 . . . . . . . . . . . . . . 175 . . Core Remaining (%) 83 | 100 . 75 . . . 70 85 88 . . . . 73 . . . . 94 . . . . 81 . Volleys Fired 884 | 11 27 8 86 14 . 5 90 53 49 55 45 . 40 8 . 29 24 93 8 20 21 7 97 94 Largest 4 | 2 2 2 2 2 . 2 2 3 3 3 3 . 3 3 . 3 1 3 4 4 3 4 4 4 Hottest 207 | 70 70 93 93 60 . 46 66 72 90 90 90 . 123 110 . 110 85 131 121 207 98 189 200 183 Shots Fired 1718 | 22 54 13 164 25 . 15 192 150 136 67 49 . 106 25 . 35 24 120 24 57 27 27 109 277 Gun 940 | 22 35 . 3 . . 11 113 142 131 18 6 . 67 17 . 6 3 22 22 36 9 21 12 244 Cannon 708 | . 19 10 155 22 . . 78 . 5 47 43 . 22 8 . 24 21 98 . 17 7 6 97 29 Launcher 70 | . . 3 6 3 . 4 1 8 . 2 . . 17 . . 5 . . 2 4 11 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1220 | 11 38 5 147 22 . 11 191 142 131 18 6 . 82 25 . 9 3 43 22 50 9 26 14 215 Thermal 381 | 11 16 . . . . . . . 5 47 43 . 7 . . 21 21 77 . 3 7 1 93 29 Explosive 52 | . . 3 6 3 . 4 1 4 . 2 . . 9 . . . . . 2 4 11 . . 3 Electromagnetic 34 | . . 5 11 . . . . 4 . . . . 8 . . 5 . . . . . . . 1 Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 29 Robot Hit Streak 30 | 7 7 3 19 6 . 4 14 17 13 5 7 . 30 8 . 5 11 10 4 9 5 8 5 15 Robot Miss Streak 7 | 1 2 2 5 2 . 3 2 3 3 2 . . 4 2 . 3 1 5 2 3 2 1 2 7 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Secondary Targets 16 | . . . . . . . 1 5 1 . . . . . . . . 1 . . . . . 8 Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . . . . . . 1 . . . . . 1 Autonomous 58 | . . . . . . 9 13 . . . . . 35 1 . . . . . . . . . . Shots Hit Robots 900 | 16 32 6 106 15 . 5 139 101 92 12 5 . 64 18 . 5 20 30 8 33 13 19 9 152 Core Hits 479 | 6 18 2 47 10 . 10 64 52 35 7 2 . 52 6 . 6 8 15 7 16 16 7 5 88 Critical Kills 16 | . . . . . . . . . 1 . . . 1 1 . . . 4 1 3 . 2 1 2 Critical Parts Destroyed 21 | . . . . . . . 1 . . . . . 3 . . . . 5 . 5 . 4 . 3 Critical Strikes 50 | . . . 5 1 . . 3 . 2 . . . 5 2 . . . 10 1 9 . 6 1 5 Destroy 37 | . . . . . . . . . 2 . . . 5 1 . . . 9 1 9 . 6 1 3 Blast 10 | . . . 5 1 . . 2 . . . . . . 1 . . . 1 . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 81 | . . 2 5 . . . 43 9 11 . . . . . . 1 . 3 5 . . . . 2 Impact 71 | . . . . . . . 43 9 11 . . . . . . 1 . . 5 . . . . 2 Slashing 7 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Sneak Attacks 7 | . . . . . . . 5 1 . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27584 | 195 481 129 2614 481 . 365 3505 3192 1810 606 90 . 3391 438 . 307 625 442 489 1040 978 322 340 5744 Guns 13097 | 195 254 . 15 . . 153 1441 1726 1810 198 90 . 1362 204 . 24 54 175 112 247 38 202 226 4571 Cannons 5618 | . 227 129 1929 264 . . 1169 . . . . . 334 234 . 78 571 263 . 93 130 98 99 . Explosions 7996 | . . . 670 217 . 212 233 1365 . 408 . . 1695 . . 205 . . 290 700 810 22 . 1169 Melee 854 | . . . . . . . 662 101 . . . . . . . . . 4 87 . . . . . Ramming 19 | . . . . . . . . . . . . . . . . . . . . . . . 15 4 Kinetic 16177 | 82 408 51 1789 264 . 153 2610 1726 1810 198 90 . 1696 438 . 102 54 438 112 340 38 266 115 3397 Thermal 1940 | 113 73 . 113 . . . . 557 . . . . . . . . 571 . . . 130 34 68 281 Explosive 5737 | . . . 557 217 . 212 233 475 . 408 . . 1193 . . . . . 290 700 810 22 . 620 Electromagnetic 1541 | . . 78 155 . . . . 333 . . . . 502 . . 205 . . . . . . . 268 Impact 850 | . . . . . . . 662 101 . . . . . . . . . . 87 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Entropic 1316 | . . . . . . . . . . . . . . . . . . . . . . . 142 1174 Highest Corruption 11 | . . . 2 2 2 2 . 2 4 4 . . . . . 1 1 1 . 3 3 3 5 11 Average Corruption 2 | . . . 2 2 2 2 . 1 2 2 . . . . . 1 1 1 . 2 3 3 5 3 Corruption Purged 12 | . . . . . . . . . . 4 . . . . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . 4 7 6 5 . 16 17 . . . . . . 3 1 10 . 8 9 1 5 22 Message Errors 24 | . . . 3 1 2 . . 2 5 . . . . . . . . 1 . 3 2 . 2 3 Matter Fused 35 | . . . . 3 2 . . 7 5 . . . . . . . . 3 . 2 2 . 2 9 Heat Flow Errors 17 | . . . . 1 . 1 . 3 3 . . . . . . . . 2 . 1 3 . 1 2 Energy Discharges 12 | . . . . 1 . 1 . 2 1 . . . . . . 2 . 1 . 1 1 . . 2 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . 1 1 1 2 . 1 1 . . . . . . 1 1 2 . . 1 1 . 1 Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Alerts 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1118 | . 2 . 106 17 . . 212 283 . 16 . . 54 9 . 4 47 7 48 . 32 69 16 196 Projectiles 134 | . 2 . 15 . . . 27 . . . . . . 9 . 4 47 7 . . . 19 4 . Explosions 716 | . . . 91 17 . . . 259 . 16 . . 54 . . . . . 1 . 32 50 . 196 Melee 268 | . . . . . . . 185 24 . . . . . . . . . . 47 . . . 12 . Knockbacks 44 | . 2 1 10 4 . . 17 1 . . . . 1 1 . 2 . 4 1 . . . . . Impact 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Kinetic 41 | . 2 1 10 4 . . 16 . . . . . 1 1 . 2 . 4 . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . 1 49 . . . . . . . . . 12 . . 36 . . . . 204 75 . 61 Shots 10 | . . 1 1 . . . . . . . . . 1 . . 2 . . . . 3 1 . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | 36 141 84 327 146 . 98 222 261 324 250 200 . 300 72 . 159 212 197 11 190 179 79 228 102 Average Temperature 70 | 14 41 35 70 45 . 41 52 86 107 101 81 . 93 39 . 65 72 31 3 68 59 38 66 27 Received Heat Transfer 2138 | . 114 18 381 60 . . 450 261 153 . . . 297 . . . . 158 18 54 . 57 . 117 Effects 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 2 . . . . 2 . . 1 . . 1 . . . 1 . Combat Hostiles 5 | . . . . . . . 1 1 . . . . 2 . . 1 . . . . . . . . Parts Fried 9 | . . . 1 . . . 3 . . . . . 1 . . 1 . . 1 . . . 1 1 Impact Corruptions 12 | . . . . . . . 6 1 . . . . . . . . . . 2 . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2313 | 333 222 . 150 . . . . 400 . . . . . . . . 684 . . . 200 50 74 200 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . . 2 . . . . . . . . . 1 Low Security (%) 79 | 100 100 100 97 100 . 100 69 29 100 . . . . . . . . . 100 . . . . 64 Level 1 18 | . . . 2 . . . 30 70 . . . . . . . . . . . . . . . 35 Level 2 2 | . . . . . . . . . . . . . . 100 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 650 | 10 51 52 208 90 . 96 329 353 181 . . . . 650 . . . . 120 . . . . 301 Initial 645 | . . 12 8 39 . . . 112 161 . . . . 645 . . . . . . . . . 150 Average 111 | 1 8 5 94 22 . 21 158 211 63 . . . . 594 . . . . 57 . . . . 143 Influence Increases 7101 | 25 183 126 889 155 . 198 882 781 388 95 30 . 628 500 . 127 15 235 220 265 110 100 30 1119 Destroy 0b10 Robot/C 3940 | . 80 80 560 120 . 140 440 400 220 80 20 . 500 20 . 100 . 180 100 220 80 40 20 540 Destroy 0b10 Robot/NC 495 | 25 40 5 70 15 . 10 100 65 15 5 . . 15 15 . . 15 . 10 . 20 . 10 60 Destroy Leader 828 | . 36 20 140 20 . 20 114 90 94 10 10 . 40 2 . 10 . 20 20 30 10 . . 142 Allied During Kill 86 | . . 9 8 . . . . . . . . . 28 4 . 17 . 20 . . . . . . Successful Hack 106 | . 9 . 32 . . . 25 22 . . . . . 3 . . . . 13 . . . . 2 Disable Machine 285 | . . . 45 . . . 60 120 . . . . . . . . . . 45 . . . . 15 Destroy Structure 371 | . 3 12 19 . . 28 53 84 14 . . . . 6 . . . . 32 . . . . 120 Advance Influence 600 | . . . . . . . . . . . . . . 450 . . . . . . . . . 150 Lose Combat Pursuer 390 | . 15 . 15 . . . 90 . 45 . . . 45 . . . . 15 . 15 . 60 . 90 Influence Decreases 6857 | 25 152 135 808 258 . 198 634 699 704 109 30 . 318 275 535 120 22 235 181 232 182 65 65 875 Entered New Map 794 | . . 19 14 64 . . . 136 169 6 . . . 115 199 . 7 . . 15 15 . 35 . Time Decay 5225 | 25 152 96 604 194 . 198 464 553 497 103 30 . 268 160 336 110 15 215 181 207 157 55 30 575 Lost Part 410 | . . . 20 . . . 20 . 20 . . . 40 . . 10 . . . 10 10 10 . 270 Lost Ally 128 | . . 20 20 . . . . 10 18 . . . 10 . . . . 20 . . . . . 30 Purge Threat 300 | . . . 150 . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 3 . . . 2 5 6 . . . 1 4 . . . . 1 . . . . 9 Investigation 7 | . 1 1 1 . . . 1 1 . . . . . 2 . . . . . . . . . . Extermination 12 | . . . . . . . . 3 3 . . . . 1 . . . . 1 . . . . 4 Reinforcement 9 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . . . . 4 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 26 | . 1 . 2 . . . 7 1 1 . . . . . . . . . . . . 5 . 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 13 3 36 5 . 6 43 23 17 1 1 . 36 1 . 9 . 11 5 11 7 16 3 53 Peak Tracking Total 15 | . 5 1 5 4 . 4 7 4 4 . 1 . 9 1 . 3 . 5 4 5 4 7 1 15 Tactical Retreats 18 | . 1 . 1 . . . 4 . 1 . . . 2 . . . . 1 . 1 . 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 5 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 22 | . . . 3 . . . 4 8 . . . . . . . . 1 . 3 . . 2 . 1 Max in Single Turn 6 | . . . 1 . . . 1 6 . . . . . . . . 1 . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 66 | . 4 2 10 1 2 . 12 7 1 1 . 4 . 2 2 2 5 1 3 . . 4 . 3 Terminals 32 | . 4 1 7 . . . 9 3 1 . . . . 1 1 . . 1 2 . . . . 2 Fabricators 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 222 | . 10 3 51 1 2 . 47 16 2 1 . 30 . 6 8 2 18 1 9 . . 9 . 6 Successful 154 | . 3 2 35 1 2 . 26 7 . 1 . 30 . 4 8 2 18 1 3 . . 9 . 2 Failed 68 | . 7 1 16 . . . 21 9 2 . . . . 2 . . . . 6 . . . . 4 Catastrophic 8 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 7 1 16 . 1 . 22 5 . . . . . 1 . . . . 1 . . 1 . 2 Terminals 90 | . 10 2 25 . . . 31 7 2 . . . . 3 1 . . 1 4 . . . . 4 Fabricators 9 | . . . . . . . . 6 . . . . . 3 . . . . . . . . . . Repair Stations 16 | . . . 10 . . . 6 . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 4 . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 12 . . . 10 . . . . . . . . . . . 5 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 93 | . 1 2 10 1 2 . 8 . . 1 . 30 . . 8 2 18 1 . . . 9 . . Record 29 | . . . . . 1 . . . . . . 11 . . 8 . 6 1 . . . 2 . . Part Schematic 16 | . . . . . . . . . . . . 12 . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 8 | . 1 . 1 . . . 2 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 13 | . . . . . . . 1 . . . . 3 . . . . 4 . . . . 5 . . Open Door 7 | . . 1 . 1 . . . . . 1 . . . . . 2 . . . . . 2 . . Branch Access Points 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . . . 8 . . . 6 . . . . . . . . . . . . . . . . . Scan Component 8 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . Repair 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 3 . . . . 3 . . . . . . . . . . . . . . . . Process 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 12 . . . 7 . . . . . . . . . . . 2 . . . . . Insert Component 10 | . . . 6 . . . 3 . . . . . . . . . . . 1 . . . . . Analyze 11 | . . . 6 . . . 4 . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 14 | . 2 . 2 . . . 5 2 . . . . . 1 . . . . 1 . . . . 1 Terminals 13 | . 2 . 2 . . . 5 1 . . . . . 1 . . . . 1 . . . . 1 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 2 . . . 3 1 . . . . . 1 . . . . 1 . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 9 . . . 11 5 1 . . . . 2 . . . . 3 . . . . 3 Full Trace Events 4 | . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 6 . . . 3 . . . . 12 . . . . 4 . 1 . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . 53 . . . . . 117 . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . 12 . . . . . 14 . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . Time 240 | . . . 114 . . . 126 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 427 | . . . 258 . . . . 169 . . . . . . . . . . . . . . . . Retrieved Matter 427 | . . . 258 . . . . 169 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 6 . . . 3 . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 10 | . . . 6 . . . 3 . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 6 | . . 4 . . . . . . . . . . 2 . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . 2 2 2 2 2 2 . . . . . . Highest-Rated Group 78 | . . 40 40 . . . . . . . . . 78 78 78 78 78 78 . . . . . . Highest-Rated Ally 49 | . . 31 16 . . . . . . . . . 49 49 49 49 49 49 . . . . . . Total Orders 42 | . . . . 22 . . . . 9 . 5 . . 1 . 1 . . . . . . . 4 STAY 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . RETURN 37 | . . . . 20 . . . . 9 . 2 . . 1 . 1 . . . . . . . 4 Ally Attacks 70 | . . 13 20 . . . . . . . . . 12 2 . 11 . 12 . . . . . . Total Damage 1219 | . . 151 237 . . . . . . . . . 247 44 . 184 . 356 . . . . . . Kills 19 | . . 3 4 . . . . . . . . . 4 1 . 3 . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 12951 | 105 979 1089 1442 21 . . 1581 5 . 1892 1147 150 786 6 844 1479 115 . . 947 362 1 . . Sensors 33 | . . . 33 . . . . . . . . . . . . . . . . . . . . . Seismic 3603 | 105 979 1089 1409 21 . . . . . . . . . . . . . . . . . . . . Machine Analysis 1586 | . . . . . . . 1581 5 . . . . . . . . . . . . . . . . Cloaking 7728 | . . . . . . . . . . 1892 1147 150 786 6 844 1479 115 . . 947 362 . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 8 | . 1 . 1 . . . 2 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . 1 1 . 1 . . 2 . 1 . 3 1 . . . Drone Launches 78 | . . . . 22 . . . 7 18 2 5 . 3 1 . 1 . 2 . . 1 2 1 13 Drone Recoveries 68 | . . . . 22 . . . 6 15 1 5 . 2 1 . 1 . 2 . . . 2 . 11 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 27379 | 197 979 1089 2181 663 584 823 2900 1615 1524 1984 1177 150 901 323 844 1479 351 1080 422 982 541 1589 1232 1769 Spaces Moved 15332 | 95 523 657 1107 335 378 518 1705 888 775 1179 576 94 450 177 555 763 203 679 295 543 378 964 568 927 Core 143 | 6 . . . . . . . . . . . . . . . . . . . . . . . 137 Treads 6138 | 89 428 . 418 . . . 62 681 775 1179 576 94 450 16 . 255 . . . 130 . 219 568 198 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9051 | . 95 657 689 335 378 518 1643 207 . . . . . 161 555 508 203 679 295 413 378 745 . 592 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 155 155 125 145 145 145 96 110 156 156 156 160 160 150 150 150 120 120 120 120 120 120 162 50 Average Speed 150 | 153 160 155 163 159 152 151 122 148 156 156 157 160 167 158 150 182 134 120 120 160 129 151 180 141 Slowest Speed 246 | 160 240 155 243 160 160 160 245 156 160 156 160 160 246 246 150 246 150 120 120 246 135 242 242 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 Potential Cave-ins 30 | . . . . . . . . . 3 2 2 . . . . 3 . . . . . . 18 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 5 69 98 75 65 64 76 88 21 15 95 57 74 63 7 69 81 60 67 7 61 60 79 54 25 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 6 | . . . . . 1 . . . . . . 1 . . 1 . 3 . . . . . . . Known Exits Taken 16 | . . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . 1 1 . . . . . . . . . 1 . . . 1 . . Scrap Searched 21 | . . 1 . 2 . 1 . . . 1 3 . 1 . 1 3 . 1 . 2 2 . 3 . Spaces Dug 369 | . . 9 5 . . . 34 12 15 34 34 . 2 . . 22 . 76 1 3 1 . 91 30 Terrain Destroyed 1005 | . . 22 14 . . 39 52 80 15 56 34 . 142 2 . 26 . 84 23 68 140 28 97 83 Melee 61 | . . . 5 . . . 34 7 11 . . . . . . 1 . . 1 . . . . 2 Projectile 388 | . . . . . . 16 8 . 4 36 34 . 27 2 . 25 . 83 . 12 3 1 97 40 AOE 551 | . . 22 9 . . 23 10 73 . 20 . . 115 . . . . . 22 54 136 27 . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 18273 | 121 610 710 1310 438 389 552 2291 1078 1011 1281 812 94 553 204 566 820 267 865 343 610 408 1074 687 1179 Wait 1279 | 4 38 21 30 83 . 11 353 84 105 33 179 1 19 5 8 15 12 81 8 37 3 47 16 86 Move 15297 | 94 522 656 1106 334 377 517 1704 887 774 1178 575 93 449 172 554 758 202 678 294 542 377 963 566 925 Hop 5 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 Pick Up 143 | 4 11 11 20 1 5 4 29 6 12 3 1 . 1 4 2 3 6 2 3 . . 8 . 7 Fast Attach 70 | 6 . . 4 1 . 3 6 3 8 . . . 2 1 . 2 5 . 3 . . 15 . 11 Attach 68 | 1 . . 6 . 1 3 8 4 5 1 . . 6 5 . 1 2 . 2 1 1 3 1 17 Detach 23 | . . . 1 . . 1 1 1 1 1 . . 4 2 . . 2 . . . . 3 1 5 Swap 237 | 1 7 7 27 3 . 1 26 25 26 8 9 . 9 3 1 5 6 6 13 10 4 11 4 25 Drop 156 | . 5 5 25 2 6 7 31 6 20 2 2 . 2 2 . 2 8 2 7 . . 17 . 5 Fire 884 | 11 27 8 86 14 . 5 90 53 49 55 45 . 40 8 . 29 24 93 8 20 21 7 97 94 Melee 81 | . . 2 5 . . . 43 9 11 . . . . . . 1 . 3 5 . . . . 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 27 | . . . . . . . . . . . 1 . 21 . 1 2 . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 198 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 8) 1015 | -10/Materials | Discovered new exit (range 3) 1177 | -10/Materials | Entered Mines 1185 | -10/Mines | Met a Derelict bent on vengeance 1247 | -10/Mines | Met a Derelict shopkeep closing up shop 1513 | -10/Mines | Discovered new exit (range 4) 1651 | -10/Mines | Discovered new exit (range 14) 1657 | -10/Mines | Found DCF Scrap (12 items) 1691 | -10/Mines | Received a Mining Laser from a helpful Derelict 1988 | -10/Mines | Learned Materials stockpile data 2000 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2033 | -10/Mines | Discovered new exit (range 8) 2266 | -10/Mines | Entered Materials 2266 | -9/Materials | Accompanied by 3 allies 2266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2803 | -9/Materials | Discovered new exit (range 7) 2934 | -9/Materials | Discovered new exit (range 17) 3240 | -9/Materials | Discovered new exit (range 15) 3450 | -9/Materials | Repaired Lgt. Cannon 3502 | -9/Materials | Repaired Lgt. Angular Momentum Engine? 3627 | -9/Materials | Repaired Arm. Treads 3978 | -9/Materials | Identified exit to Mines 3978 | -9/Materials | Identified exit to Storage 4447 | -9/Materials | Entered Mines 4457 | -9/Mines | Found the Drone Emporium 4468 | -9/Mines | Found Prototype Device 4468 | -9/Mines | Identified Sensor Drone Bay 4523 | -9/Mines | Discovered new exit (range 26) 4533 | -9/Mines | Identified exit to Materials 4785 | -9/Mines | Identified exit to Exiles 5059 | -9/Mines | Assembled infested the area 5095 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5110 | -9/Mines | Entered Exiles 5149 | -9/Exiles | Met 8R-AWN 5173 | -9/Exiles | Met EX-HEX 5243 | -9/Exiles | Met EX-DEC 5249 | -9/Exiles | Learned location of Zion (-7) 5273 | -9/Exiles | Met EX-BIN 5294 | -9/Exiles | Aligned with FarCom system 5295 | -9/Exiles | Given EX-Vault access code 5336 | -9/Exiles | Opened EX-Vault 5347 | -9/Exiles | Found Cloak of Protection 5354 | -9/Exiles | Found Field Lobotomy Kit 5361 | -9/Exiles | Found AWS/Gauss 5393 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5674 | -9/Exiles | Discovered new exit (range 14) 5694 | -9/Exiles | Stole three prototypes: AWS/Gauss, Cloak of Protection, Field Lobotomy Kit 5694 | -9/Exiles | Entered Mines 5918 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6193 | -8/Mines | Discovered exit to Materials (range 14) 6517 | -8/Mines | Entered Materials 6517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7301 | -8/Materials | Repaired Lgt. Angular Momentum Engine 8266 | -8/Materials | Discovered new exit (range 16) 8663 | -8/Materials | Repaired Imp. Grenade Launcher 8702 | -8/Materials | Repaired Hrd. Medium Armor Plating? 9128 | -8/Materials | Discovered new exit (range 16) 9417 | -8/Materials | Entered Factory 9417 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9419 | -7/Factory | FarCom data flow suspended 9678 | -7/Factory | Fabricated Imp. Kinecellerator? 9864 | -7/Factory | Build established: Gunner 9919 | -7/Factory | Discovered new exit (range 13) 9950 | -7/Factory | Identified exit to Lower Caves 10280 | -7/Factory | Discovered exit to Lower Caves (range 8) 10311 | -7/Factory | Discovered new exit (range 16) 11032 | -7/Factory | Entered another Factory area 11032 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11279 | -6/Factory | Discovered new exit (range 10) 11308 | -6/Factory | Identified exit to Lower Caves 11532 | -6/Factory | Discovered new exit (range 13) 11688 | -6/Factory | Identified exit to Factory 11949 | -6/Factory | Garrison activated, responded to threat 12556 | -6/Factory | Entered Lower Caves 12556 | -6/Lower Caves | Accompanied by 1 ally 12650 | -6/Lower Caves | Encountered a Warlord checkpoint 12827 | -6/Lower Caves | Spotted B-75 Beast 14315 | -6/Lower Caves | Discovered new exit (range 15) 14372 | -6/Lower Caves | Identified exit to Lower Caves 14493 | -6/Lower Caves | Learned Factory stockpile data 14540 | -6/Lower Caves | Entered another Lower Caves area 14540 | -6/Lower Caves | Accompanied by 1 ally 14657 | -6/Lower Caves | Learned 4 Factory zone layouts 14858 | -6/Lower Caves | Found DRS Beacon 15608 | -6/Lower Caves | Discovered new exit (range 16) 15651 | -6/Lower Caves | Identified exit to Data Miner 15717 | -6/Lower Caves | Entered Data Miner 15717 | -6/Data Miner | Accompanied by 1 ally 15717 | -6/Data Miner | Discovered new exit (range 6) 15745 | -6/Data Miner | Identified exit to Proximity Caves 15756 | -6/Data Miner | Met Data Miner 15797 | -6/Data Miner | Learned location of Section 7 (-3) 15797 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15829 | -6/Data Miner | Received God Mode back door access code from Data Miner 15867 | -6/Data Miner | Entered Proximity Caves 15867 | -5/Proximity Caves | Accompanied by 1 ally 15870 | -5/Proximity Caves | Spotter reported a threat 15883 | -5/Proximity Caves | Spotter reported a threat 15939 | -5/Proximity Caves | Spotter reported a threat 16021 | -5/Proximity Caves | Learned Factory non-interactive machine intel 16365 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16475 | -5/Proximity Caves | Lost 3 parts (2u1w) 16482 | -5/Proximity Caves | Destroyed 13 combat bots 16749 | -5/Proximity Caves | Discovered exit to Factory (range 9) 16768 | -5/Proximity Caves | Entered Factory 16768 | -5/Factory | Accompanied by 3 allies 16768 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16771 | -5/Factory | Loaded intel: 247 non-interactive machine locations 16951 | -5/Factory | Incoming investigation squad redirected 16968 | -5/Factory | Discovered new exit (range 5) 16981 | -5/Factory | Identified exit to Upper Caves 17023 | -5/Factory | Found Prototype Launcher 17023 | -5/Factory | Identified Tesla Bomb Launcher 17030 | -5/Factory | Found Tesla Bomb Launcher 17043 | -5/Factory | Fabricated Adv. Medium Treads? 17091 | -5/Factory | Entered Upper Caves 17091 | -5/Upper Caves | Accompanied by 3 allies 17484 | -5/Upper Caves | Learned Research trap positions 17484 | -5/Upper Caves | Learned Factory emergency access door positions 17484 | -5/Upper Caves | Learned Extension security intel 17584 | -5/Upper Caves | Discovered new exit (range 5) 17601 | -5/Upper Caves | Identified exit to Upper Caves 17935 | -5/Upper Caves | Entered another Upper Caves area 17935 | -5/Upper Caves | Accompanied by 3 allies 17935 | -5/Upper Caves | Spotted 73-MLX(f) 17935 | -5/Upper Caves | Spotted VG-10S(f) 17937 | -5/Upper Caves | Encountered a Master Thief 17937 | -5/Upper Caves | Encountered a Master Thief 17938 | -5/Upper Caves | AWS/Gauss stolen by Master Thief 17989 | -5/Upper Caves | Learned location of 1 exit from Factory 18026 | -5/Upper Caves | Discovered new exit (range 9) 18541 | -5/Upper Caves | Learned Factory security intel 18609 | -5/Upper Caves | Encountered a Warlord checkpoint 18821 | -5/Upper Caves | Build established: Mutant 19264 | -5/Upper Caves | Build established: Gunner 19282 | -5/Upper Caves | Discovered new exit (range 16) 19322 | -5/Upper Caves | Identified exit to Zhirov 19414 | -5/Upper Caves | Entered Zhirov 19414 | -5/Zhirov | Accompanied by 3 allies 19414 | -5/Zhirov | Discovered new exit (range 3) 19423 | -5/Zhirov | Identified exit to Proximity Caves 19443 | -5/Zhirov | Met Zhirov 19469 | -5/Zhirov | Learned location of Quarantine (-3) 19469 | -5/Zhirov | Learned location of Testing (-2) 19469 | -5/Zhirov | Learned location of Command (-1) 19485 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19682 | -5/Zhirov | Found Alien Artifact 19699 | -5/Zhirov | Found Alien Artifact 19699 | -5/Zhirov | Identified Integrated Dissipator 19699 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19765 | -5/Zhirov | Entered Proximity Caves 19765 | -4/Proximity Caves | Accompanied by 3 allies 20719 | -4/Proximity Caves | Discovered new exit (range 11) 20845 | -4/Proximity Caves | Entered Factory 20845 | -4/Factory | Accompanied by 1 ally 20845 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20846 | -4/Factory | Identified exit to Research 20847 | -4/Factory | Identified exit to Upper Caves 20983 | -4/Factory | Found Hvy. Reactive Plating 21182 | -4/Factory | Build established: Scavenger-Gunner 21267 | -4/Factory | Entered Upper Caves 21267 | -4/Upper Caves | Accompanied by 1 ally 21801 | -4/Upper Caves | Learned Research terminal intel 21818 | -4/Upper Caves | Identified exit to Upper Caves 21913 | -4/Upper Caves | Learned Research trap positions 22200 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22249 | -4/Upper Caves | Entered another Upper Caves area 22249 | -4/Upper Caves | Accompanied by 1 ally 22605 | -4/Upper Caves | Spotted 98-8ME(f) 22605 | -4/Upper Caves | Spotted RT-Y6A(f) 22606 | -4/Upper Caves | Encountered a Master Thief 22606 | -4/Upper Caves | Spotted L5-TAB(f) 22607 | -4/Upper Caves | Encountered a Master Thief 22608 | -4/Upper Caves | Encountered a Master Thief 22609 | -4/Upper Caves | Destroyed 98-8ME(f) 22611 | -4/Upper Caves | Cloak of Protection stolen by Master Thief 22614 | -4/Upper Caves | Destroyed RT-Y6A(f) 22767 | -4/Upper Caves | Discovered new exit (range 13) 22787 | -4/Upper Caves | Identified exit to Warlord 22790 | -4/Upper Caves | Entered Warlord 22790 | -4/Warlord | Accompanied by 1 ally 22831 | -4/Warlord | System corruption cleaned by Quarantine Array 23329 | -4/Warlord | Opened Warlord's prototype stash 23339 | -4/Warlord | Found Prototype Reactor 23339 | -4/Warlord | Identified Vortex Chain Reactor 23409 | -4/Warlord | Found Prototype Processor 23416 | -4/Warlord | Found Prototype Processor 23420 | -4/Warlord | Identified Exp. Core Analyzer 23424 | -4/Warlord | Identified Exp. Targeting Computer 23447 | -4/Warlord | Warlord's base attacked by MAIN.C 23508 | -4/Warlord | Found Prototype Energy Gun 23508 | -4/Warlord | Identified Vortex Shotgun 23514 | -4/Warlord | Found Vortex Shotgun 23516 | -4/Warlord | Found Prototype Piercing Weapon 23516 | -4/Warlord | Identified Vortex Lance 23621 | -4/Warlord | Met Warlord 23760 | -4/Warlord | Lost 3 allies 23797 | -4/Warlord | Warlord forces counterattacked 23846 | -4/Warlord | Lost 4 allies 23858 | -4/Warlord | Found Prototype Ballistic Cannon 23858 | -4/Warlord | Identified Hvy. Autocannon 24088 | -4/Warlord | Opened side exit 24122 | -4/Warlord | Warlord base infiltrated, sounded retreat 24141 | -4/Warlord | Spotted Executioner 24221 | -4/Warlord | Destroyed Executioner 24354 | -4/Warlord | Discovered new exit (range 14) 24379 | -4/Warlord | Entered Proximity Caves 24379 | -3/Proximity Caves | Accompanied by 1 ally 24404 | -3/Proximity Caves | Lost 3 allies 24641 | -3/Proximity Caves | Spotter reported a threat 25005 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25434 | -3/Proximity Caves | Discovered exit to Research (range 6) 25435 | -3/Proximity Caves | Crushed by falling debris 25611 | -3/Proximity Caves | Entered Research 25611 | -3/Research | Accompanied by 1 ally 25611 | -3/Research | Evolved 2 slots: Utility x2 25612 | -3/Research | Identified exit to Armory 25613 | -3/Research | Loaded intel: 83 trap records 25614 | -3/Research | Loaded intel: 23 terminal locations 26528 | -3/Research | Found Prototype Device 26528 | -3/Research | Identified Exp. Focal Shield 26531 | -3/Research | Found Prototype Device 26531 | -3/Research | Identified System Purifier 26731 | -3/Research | Spotted B-86 Titan 27288 | -3/Research | Garrison activated, responded to threat 27294 | -3/Research | Cargo convoy interrupted 27294 | -3/Research | Spotted Striker 27306 | -3/Research | Released all parts (6) 27322 | -3/Research | Core integrity fell below 50% 27337 | -3/Research | Lost 20 parts (2p8n4u6w) 27348 | -3/Research | Core integrity fell below 20% 27376 | -3/Research | System corruption reached 10% 27380 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 27307_ Acquired Lgt. Antimatter Reactor. 27308_ P-80 Master resets H-77 Assassin, system corruption cleaned. 27308_ Penetrated by Slug. 27308_ Slug penetrates X-82 Rainmaker. 27309_ P-80 Master resets A-27 Freighter, system corruption cleaned. 27310_ P-80 Master resets X-82 Rainmaker, system corruption cleaned. 27310_ Dropped Lgt. Antimatter Reactor. 27312_ P-80 Master resets H-77 Assassin, system corruption cleaned. 27314_ Slug penetrates Wall. 27314_ P-80 Master resets H-77 Assassin, system corruption cleaned. 27318_ U-05 Engineer lays Concrete. 27319_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 27321_ Slammed into Striker. 27329_ P-80 Master resets Striker, system corruption cleaned. 27332_ System corrupted: Matter fused (-9). 27334_ Knocked back. 27340_ K-01 Serf destroyed. 27350_ K-01 Serf cleans the DSF Access. 27357_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????################????????? | | ??????????????""?""??# # #????????? | | ??????????????""T""??# # #????????? | | ???????????????"""???# # = #????????? | | ?????????????????????# + #????????? | | ?????????????????????# # """" #????????? | | ?????????????????????# # [ """" #????????? | | ???????????########### # """" ?????????? | | ???????????# # # """" ??????????? | | ???????????# ! # ##########?????????? | | ???????????# # # ! #?????????? | | ???????????# + + #?????????? | | ???????????# # # ""#?????????? | | ??####?????# * # pK # ""#?????????? | | ??+ #?????# # p #? G#?????????? | | ??# +?????# # #?? ""#?????????? | | ??# #?????########### #??? ""??????????? | | ??# #???????????????# @#???? ??????????? | | ?## ##???????????#### #????? #?????????? | | ## #############T #t #?????####?????????? | | #??????????????????? | | ! x k #??????????????????? | | ## ##+############# #??????????????????? | | ?######??????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ######???????????????# #??????????????????? | | ! "#???????????????# #??????????????????? | | ! ##???????????????#k #??????????????????? | | #????????????????# #??????????????????? | | #????????????????# #??????????????????? | | ##???????????????# #??????????????????? | | #???????????????# #??????????????????? | | #???????????????# #??????????????????? | | % #???????????????? #??????????????????? | | #???????????????? #??????????????????? | | %#???????????????? ????????????????????? | | #???????????????????????????????"""""???? | | ######+#????????????????????????"""T""??? | | ?????????????????????????""??? | | % ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 55 Energy Capacity 1020 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Resistance: KI 40 Resistance: EM 25 Power Shielding 90 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 9 Particle Charging 30 Kinecelleration 40 Offensive Hacking 26 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Recoil Stabilizer | -4/Factory | Scanalyzed Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Imp. Kinecellerator | x2 | -7/Factory | Preloaded Adv. Medium Treads | x2 | -5/Factory Repaired ---------- Lgt. Cannon | 19% | -9/Materials Lgt. Angular Momentum Engine | 35% | -9/Materials Arm. Treads | 59% | -9/Materials Lgt. Angular Momentum Engine | 21% | -8/Materials Imp. Grenade Launcher | 21% | -8/Materials Hrd. Medium Armor Plating | 46% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyEnergyMount Manual? 0 Play Time 03:55:53 Cumulative 157.1 hours Start 2025.08.30 @ 17:20:12 End 2025.08.31 @ 12:44:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 85 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5d23749-1ed2-4a80-8f0a-b805c0e529be