Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.14 @ 15:44:53 Player: Phaethon Result: Destroyed by as-22412 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (297) 1485 Value Destroyed (5769) 5769 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3638) 3638 TOTAL SCORE: 12332 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3079 Follower Combat Kills 85 Friendly Fire -26 Cogmind --------- Core Integrity 0/400 Matter 145/300 Energy 280/280 System Corruption 0% Temperature Cool (76) Movement Rolling (110) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Missile Launcher > --- INVENTORY (12) --- Heavy Ion Engine Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Hardened Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Missile Launcher Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Wheel High-capacity Storage Unit High-capacity Matter Pod Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 115 | 6 19 6 81 3 Power 10 | 1 2 2 5 . Engine 10 | 1 2 2 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 29 | 2 3 2 22 . Treads . | . . . . . Leg . | . . . . . Wheel 29 | 2 3 2 22 . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 6 . 8 1 Device 2 | . 2 . . . Storage 4 | 1 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 9 | . 1 . 7 1 Artifact . | . . . . . Weapon 60 | 2 8 2 46 2 Energy Gun 6 | 1 3 . 1 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 32 | 1 3 1 27 . Ballistic Cannon . | . . . . . Launcher 20 | . 2 1 16 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 12 | . 3 2 5 2 Power 2 | . 1 1 . . Propulsion 3 | . 1 1 1 . Utility 2 | . . . 2 . Weapon 5 | . 1 . 2 2 Highest Loss Streak 3 | . 3 2 3 2 Average Slot Usage (%) 90 | . 98 97 88 88 Engine 11 | . 13 14 11 11 Wheel 22 | . 27 26 22 22 Storage 11 | . 14 14 11 11 Protection 11 | . 6 14 11 11 Ballistic Gun 29 | . 22 27 30 11 Launcher 2 | . . . 2 11 Naked Turns . | . . . . . Heaviest Build 70 | 10 42 43 70 67 Greatest Support 32 | 20 26 26 32 20 Greatest Overweight (x) 4 | . 1 4 3 3 Average Overweight (x) 2 | . . 1 2 3 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 8 12 12 12 Most Carried 12 | 2 12 12 12 9 Average Carried 11 | 1 7 11 11 6 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 2 12 12 10 6 Class Distribution -------------------- 56% | Scavenger-Tank 20% | Mutant 14% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 5593 | 284 324 412 4573 . Remotely . | . . . . . Salvage Created 8518 | 107 636 266 7493 16 Parts 582 | 5 34 13 530 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 10 | . 1 1 8 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 141 | . 10 6 121 4 Guns 57 | . 7 3 47 . AOE 84 | . 3 3 74 4 Classes Destroyed 15 | 2 4 1 7 1 Worker 54 | . . 1 53 . Builder 56 | . . . 56 . Tunneler 6 | 2 . . 4 . Hauler 7 | . 2 . 5 . Recycler 20 | 1 2 1 16 . Mechanic 9 | . . . 9 . Operator 1 | . . . 1 . Watcher 7 | . 2 . 5 . Swarmer 10 | . 3 3 4 . Grunt 96 | . 7 3 86 . Brawler 3 | . . . 3 . Duelist 9 | . . . 9 . Protector 9 | . . . 9 . Sentry 10 | . . . 10 . Assembled 4 | . . . . 4 Best Kill Streak 14 | 3 12 3 14 4 Combat Bots Only 14 | . 10 3 14 4 Max Kills in Single Turn 5 | 1 3 2 5 4 Gunslinging . | . . . . . Exploded 5 | . 3 2 5 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3678 | . 442 390 2660 186 Core 566 | . 91 54 374 47 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 483 | 8 40 26 407 2 Largest 3 | 2 2 2 3 3 Hottest 104 | 60 70 50 95 104 Shots Fired 1272 | 16 80 52 1118 6 Gun 1220 | 16 78 50 1072 4 Cannon . | . . . . . Launcher 52 | . 2 2 46 2 Special . | . . . . . Kinetic 1182 | 8 50 50 1072 2 Thermal 36 | 8 28 . . . Explosive 52 | . 2 2 46 2 Electromagnetic 2 | . . . . 2 Robot Hit Streak 15 | 6 15 7 11 1 Robot Miss Streak 6 | 1 3 6 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 714 | 12 54 34 612 2 Core Hits 430 | 4 27 13 380 6 Critical Hits 5 | . . . 5 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 18713 | 144 815 621 16656 477 Guns 10012 | 144 676 493 8687 12 Cannons . | . . . . . Explosions 8693 | . 139 128 7961 465 Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 9643 | 71 392 493 8687 . Thermal 807 | 73 284 . 450 . Explosive 8243 | . 139 128 7511 465 Electromagnetic 12 | . . . . 12 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 259 | . . 4 239 16 Projectiles . | . . . . . Explosions 259 | . . 4 239 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . 53 21 4 7 Shots 4 | . 2 1 . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 253 | . 179 8 253 92 Average Temperature 43 | . 105 2 40 55 Received Heat Transfer 1419 | . 177 180 1062 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 4 . 1 . Heat Transferred 1313 | 175 814 . 324 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 3093 | 15 304 181 3093 1201 Initial 1201 | . 9 61 52 1201 Average 937 | 4 180 100 1122 1200 Maximum Alert Level 5 | . 1 . 5 4 Low Security (%) 18 | 100 58 100 4 . Level 1 12 | . 41 . 11 . Level 2 16 | . . . 21 . Level 3 13 | . . . 16 . Level 4 16 | . . . 18 100 Level 5 16 | . . . 21 . High Security 4 | . . . 6 . Max Security . | . . . . . Squads Dispatched 30 | . 2 . 28 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 7 | . 1 . 6 . Assault 20 | . . . 20 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 5 | . . . 5 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 220 | . 17 9 182 12 Peak Tracking Total 15 | . 5 3 11 15 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 8 | . . . 8 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 25 | . 9 . 16 . Terminals 18 | . 7 . 11 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 90 | . 32 . 58 . Successful 57 | . 20 . 37 . Failed 32 | . 11 . 21 . Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . 1 . . . Manual 56 | . 24 . 32 . Terminals 65 | . 26 . 39 . Fabricators . | . . . . . Repair Stations 10 | . . . 10 . Recycling Units 10 | . 6 . 4 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 18 | . 7 . 11 . Part Schematic 4 | . . . 4 . Robot Analysis 5 | . 4 . 1 . Prototype ID Bank 3 | . . . 3 . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 10 . Scan Component 5 | . . . 5 . Repair 5 | . . . 5 . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 10 . 11 . Terminals 17 | . 7 . 10 . Track 1 | . . . 1 . Assimilate 1 | . 1 . . . Botnet 14 | . 6 . 8 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 . 1 . Reject 1 | . 1 . . . Recyclers 1 | . 1 . . . Mask 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 8 . 13 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 6 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 5 . Time 159 | . . . 159 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 107 | . . 107 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 5 | . 4 . 1 . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 7205 | 74 658 627 5670 176 Spaces Moved 4304 | 49 531 513 3061 150 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 4303 | 48 531 513 3061 150 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 100 110 Average Speed 106 | 79 92 102 109 110 Slowest Speed 120 | 80 100 120 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 3 96 94 97 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 15 | . 15 . . . Terrain Destroyed 475 | . 15 15 429 16 Melee . | . . . . . Projectile . | . . . . . AOE 475 | . 15 15 429 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 5906 | 64 618 568 4500 156 Wait 882 | . 2 12 868 . Move 4300 | 48 530 512 3060 150 Hop . | . . . . . Pick Up 45 | 2 14 6 23 . Fast Attach 27 | 6 8 . 13 . Attach 15 | . 2 2 8 3 Detach 3 | . 1 . 2 . Swap 73 | . 9 4 60 . Drop 77 | . 12 6 58 1 Fire 483 | 8 40 26 407 2 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Central database locked down 140 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Destroyed 10 combat bots 252 | -10/Materials | Lost 3 parts (1p1n1w) 305 | -10/Materials | Discovered new exit (range 16) 354 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Discovered new exit (range 4) 498 | -10/Materials | Discovered new exit (range 10) 617 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Build established: Mutant 733 | -10/Materials | Entered Mines 753 | -10/Mines | Discovered new exit (range 14) 949 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1131 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1134 | -10/Mines | Learned Materials emergency access door positions 1145 | -10/Mines | Learned location of Storage (-9) 1149 | -10/Mines | Discovered new exit (range 6) 1238 | -10/Mines | Learned Materials garrison access intel 1257 | -10/Mines | Core integrity fell below 50% 1360 | -10/Mines | Entered Materials 1360 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1648 | -9/Materials | Discovered new exit (range 15) 1649 | -9/Materials | Build established: Tank 1797 | -9/Materials | Discovered new exit (range 7) 2112 | -9/Materials | Identified exit to Mines 2112 | -9/Materials | Identified exit to Storage 2130 | -9/Materials | Discovered new exit (range 16) 2203 | -9/Materials | Repaired Hvy. Armor Plating 2334 | -9/Materials | Build established: Scavenger-Tank 2899 | -9/Materials | Discovered new exit (range 14) 3360 | -9/Materials | First assault squad dispatched 3696 | -9/Materials | Build established: Scavenger-Mutant 3949 | -9/Materials | Repaired Hvy. Armor Plating 4174 | -9/Materials | Build established: Scavenger-Tank 4419 | -9/Materials | Core integrity fell below 50% 5313 | -9/Materials | Repaired Hvy. Armor Plating 5346 | -9/Materials | Repaired Hvy. Assault Rifle 5380 | -9/Materials | Repaired Hvy. Assault Rifle 6685 | -9/Materials | High security lockdown imminent 6706 | -9/Materials | Destroyed 9 combat bots 6765 | -9/Materials | High security lockdown engaged 6853 | -9/Materials | Destroyed 12 combat bots 6923 | -9/Materials | Core integrity fell below 20% 6948 | -9/Materials | Destroyed 14 combat bots 7027 | -9/Materials | Destroyed 7 combat bots 7030 | -9/Materials | Entered Mines 7058 | -9/Mines | Lost 3 parts (1n2w) 7179 | -9/Mines | Assembled infested the area 7184 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7206 | -9/Mines | Destroyed by as-22412 with Assembled Blade Last Messages --------------- Something is scanning the area. 07031_ Dropped Hvy. Armor Plating. 07155_ K-01 Serf collects debris. 07179_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 07181_ K-01 Serf collects debris. 07184_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 07185_ K-01 Serf collects debris. 07186_ OF-WHV(h): "I'll hold them off! Go on ahead or try to find another way!" 07188_ K-01 Serf collects debris. 07201_ Missile Launcher destroyed. 07202_ Destroyed Asb. Hover Unit. 07202_ as-24720 destroyed. 07202_ as-50074 destroyed. 07202_ as-81580 destroyed. 07203_ Hvy. Assault Rifle destroyed. 07206_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ## ###?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##?##### ##?????????????????????????????????? | | ## #?????????????????????????????????? | | #??????????????????????????????????????? | | # #### ##????????????????????????????????? | | ## #???????????????????????????????? | | ?# ???????????????????????????????? | | ## ###### ???????????????????????????????? | | # ##???????????????????????????????????????? | | ##??????????????????????????????????????? | | #??????????????????????????????????????? | | # ### ##??????????????###???????????????????? | | # ###??# ###???????????# ##??????????????????? | | # #???## ##?????????? #?????? ??????????? | | # #???? #?????????? #????? ??????????? | | # #???? #????????## #???? ???????????? | | # #????? #????????# #???? ????????????? | | # #????? #???#######@ #???? ?????????????? | | ##????# #??### ##a ##???# ??????????????? | | #????# ##### #?### ???????????????? | | ##??## ## a##? ????????????????? | | #### # a #?? "#?????????????????? | | ## a ### #??????????????????? | | ! % a % #??????????????????? | | ## ## # #??????????????????? | | #### #### # #####??????????????????? | | ####??## ######?#???????????????????????? | | ##????### #?????????????????????????????? | | #####?????# #?????????????????????????????? | | ??????????## ##?????????????????????????????? | | ???????????# ##??????????????????????????????? | | ???????????## ##???????????????????????????????? | | ????????????#####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveLinkedPrototype Manual? 0 Play Time 01:31:56 Cumulative 192.4 hours Start 2022.01.14 @ 13:06:29 End 2022.01.14 @ 15:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/2/0/0/0/0/1/0/0 Lore% 85 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a24736e6-7250-42f1-b087-cb4e136d0f6f