Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 03:07:58 Player: Olafz Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 10065 Bonus ------- Pacifist 4085 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 100/100 System Corruption 3% Temperature Cool (1) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (12) ----- Advanced Visual Processing Unit Enhanced Optical Array Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Diametric Drive Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster Biomechanical Wings > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Precision Matter Filter Transmission Jammer ECM Suite Improved Utility Shielding Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Nuclear Core Makeshift Flight Unit Gravity Neutralizer Improved Light Armor Plating [Rating: 62] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Structural Scanner Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 2 . . Utility 10 | . . 2 . 2 . . 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 33 | . . 1 4 1 . . 7 1 . 4 3 12 Power 3 | . . . . . . . 1 . . . . 2 Engine . | . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 16 | . . 1 1 . . . 3 . . 2 2 7 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . 1 1 . . . 3 . . 2 2 7 Utility 14 | . . . 3 1 . . 3 1 . 2 1 3 Device 8 | . . . 1 1 . . 1 . . 2 1 2 Storage . | . . . . . . . . . . . . . Processor 3 | . . . 1 . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 2 . . 1 . . Parts Lost 21 | . . . 1 . . . . . . 1 9 10 Power 2 | . . . . . . . . . . . 1 1 Propulsion 11 | . . . 1 . . . . . . 1 4 5 Utility 8 | . . . . . . . . . . . 4 4 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 9 | . . . 1 . . . . . . 1 9 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 39 | . . 6 21 35 38 38 51 74 80 83 61 30 Core 1 | . . . . . . . 3 6 6 5 4 1 Flight 12 | . . 6 10 7 7 7 13 26 26 33 22 6 Device 9 | . . . 5 12 15 15 14 20 20 19 13 4 Processor 9 | . . . 1 7 7 7 12 14 20 17 15 11 Protection 4 | . . . 5 7 7 7 6 6 6 5 5 2 Peak Build Rating 62 | . . 3 10 14 14 14 45 50 50 62 56 56 Average Rating 27 | . . 1 5 12 14 14 29 46 50 56 45 40 On Entrance 21 | . . . 3 10 14 14 14 45 50 50 51 23 Naked Turns 81 | . 49 32 . . . . . . . . . . Heaviest Build 15 | . . . 4 5 5 5 10 10 10 12 15 11 Greatest Support 36 | 3 3 5 10 5 5 5 19 19 19 31 20 36 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 2 2 2 3 3 3 5 5 5 Average Carried 2 | . . . . 2 2 2 2 2 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 2 2 2 2 3 3 5 5 1 Class Distribution -------------------- 55% | Mutant 23% | Infiltrator-Mutant 21% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -6/Factory Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Matter Collected 420 | 32 . . . . . . . 194 . . 88 106 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Hostile Shots Fired 405 | . . 18 25 . 16 . 7 . 2 7 95 235 Missed 230 | . . 10 12 . 7 . 3 . 2 4 43 149 Damage Taken 3477 | . . 87 163 . 154 . 104 . . 49 882 2038 Core 2030 | . . 73 73 . 43 . 19 . . . 520 1302 Absorbed by Shields 63 | . . . . . . . . . . . 63 . Redirected to Shielding 109 | . . . . . . . . . . . 81 28 Core Remaining (%) 88 | 100 100 81 86 . . 93 . . 97 100 54 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 148 | . . 2 . . 7 . . . . 3 . 148 Average Temperature 33 | . . 2 . . 7 . . . . 1 . 87 Received Heat Transfer 262 | . . 42 27 . 45 . . . . 9 100 39 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Peak Influence 258 | . 15 140 169 91 . . 126 . . 114 125 258 Initial 81 | . . 5 59 76 . . 81 . . 39 50 18 Average 88 | . 9 68 108 82 . . 88 . . 61 78 120 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 . . 100 . . 100 100 87 Level 1 3 | . . . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 3 . . 1 1 2 Investigation 2 | . . . . . . . 1 . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 6 | . 1 . 1 . . . 2 . . 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Distress Signals 2 | . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 3 9 8 1 14 . 3 . 1 10 24 34 Peak Tracking Total 17 | . 2 8 6 1 8 . 2 . 1 11 17 15 Tactical Retreats 14 | . . 3 1 . 2 . . . . 1 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 4 | . . . . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 2 | . . . . . 1 . 1 . . . . . Terminals 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 4 | . . . . . 1 . 3 . . . . . Successful 1 | . . . . . 1 . . . . . . . Failed 3 | . . . . . . . 3 . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . . . 2 . . . . . Terminals 3 | . . . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Turns Passed 1045 | 9 49 85 91 97 85 18 113 51 11 95 74 267 Spaces Moved 2626 | 18 97 193 210 236 213 45 305 187 40 305 202 575 Core 203 | 18 97 63 . . . . . . . . 2 23 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2423 | . . 130 210 236 213 45 305 187 40 305 200 552 Fastest Speed 21 | 50 50 40 34 40 40 40 26 26 26 21 30 39 Average Speed 37 | 50 50 43 39 40 40 40 33 26 26 26 32 42 Slowest Speed 100 | 50 50 50 40 40 40 40 40 26 26 30 100 55 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 24 | . . . 2 2 . . . . . 3 3 14 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 2 27 31 28 13 53 11 15 48 11 14 12 25 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . 1 . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total 2653 | 17 96 193 213 235 212 44 312 188 39 313 207 584 Wait 8 | . . . . 1 . . . . . 6 . 1 Move 2569 | 17 96 192 205 231 212 44 304 186 39 299 195 549 Hop 21 | . . . 2 2 . . . . . 2 3 12 Pick Up 7 | . . . 2 . . . . 1 . . . 4 Fast Attach 22 | . . 1 4 1 . . 6 1 . 4 2 3 Attach 10 | . . . . . . . 1 . . . 1 8 Detach 5 | . . . . . . . 1 . . 2 1 1 Swap 1 | . . . . . . . . . . . . 1 Drop 4 | . . . . . . . . . . . 1 3 Fire . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 4 2 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 9) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Utility x2 143 | -9/Materials | Discovered new exit (range 4) 144 | -9/Materials | Entered another Materials area 144 | -8/Materials | Evolved 2 slots: Propulsion x2 231 | -8/Materials | Discovered new exit (range 12) 235 | -8/Materials | Entered Factory 235 | -7/Factory | Evolved 2 slots: Utility x2 328 | -7/Factory | Discovered new exit (range 10) 332 | -7/Factory | Entered Lower Caves 334 | -7/Lower Caves | Learned 4 Factory zone layouts 376 | -7/Lower Caves | Learned location of Zion (-6) 388 | -7/Lower Caves | Encountered a Warlord checkpoint 391 | -7/Lower Caves | Learned location of 1 exit from Factory 415 | -7/Lower Caves | Discovered new exit (range 8) 417 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 417 | -7/Lower Caves | Entered another Lower Caves area 434 | -7/Lower Caves | Discovered new exit (range 5) 435 | -7/Lower Caves | Entered Factory 435 | -6/Factory | Evolved 2 slots: Utility x2 436 | -6/Factory | Identified exit to Extension 436 | -6/Factory | Lost 3 allies 543 | -6/Factory | Discovered new exit (range 22) 548 | -6/Factory | Entered Lower Caves 579 | -6/Lower Caves | Identified exit to Lower Caves 582 | -6/Lower Caves | Found DCF Scrap (12 items) 599 | -6/Lower Caves | Entered another Lower Caves area 605 | -6/Lower Caves | Discovered new exit (range 17) 610 | -6/Lower Caves | Entered Factory 610 | -5/Factory | Evolved 2 slots: Propulsion x2 702 | -5/Factory | Discovered new exit (range 8) 705 | -5/Factory | Entered another Factory area 705 | -4/Factory | Evolved 2 slots: Utility x2 735 | -4/Factory | Assembled infested ambush trap array 776 | -4/Factory | Discovered new exit (range 9) 779 | -4/Factory | Entered Research 779 | -3/Research | Evolved 2 slots: Utility x2 806 | -3/Research | Lost 9 parts (1p4n4u) 944 | -3/Research | Spotted B-86 Titan 969 | -3/Research | Core integrity fell below 50% 1018 | -3/Research | Lost 7 parts (1p3n3u) 1028 | -3/Research | Build established: Mutant 1039 | -3/Research | Core integrity fell below 20% 1046 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Penetrated by Slug. Slug penetrates Door. Slug penetrates Wall. Y-72 Warden IFF system glitched. Slug penetrates P-80 Master. P-80 Master suffers critical hit (Destroy). Slug penetrates H-77 Assassin. Slug penetrates Wall. ALERT: Rogue bot located, Programmers report to Research Zone 3V. Slug penetrates Wall. Q-thruster destroyed. P-80 Master resets H-77 Assassin, system corruption cleaned. Slug penetrates Wall. Wall collapses. W-44 Eye sends out distress signal. Slug penetrates S-43 Plague. Slug penetrates Wall. Penetrated by Slug. T-07 Excavator destroyed. Slug penetrates Wall. 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""" ?????????????????????????###### | | ???? ?????????????????????????????? | | ???# ????????????????????????????? | | ???# ??????????????????????????? | | ???# ###############??????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???+ #????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Corruption Block 7 Armor Coverage 150 Utility Shielding 66 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaLinearCorpse Manual? 0 Play Time 00:27:13 Cumulative 182.9 hours Start 2024.08.09 @ 02:41:55 End 2024.08.09 @ 03:07:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 300 Adventurer 2 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ead5090f-7a58-445a-8478-cbbda33bddac