Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.18 @ 03:47:56 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (378) 1890 Value Destroyed (16303) 16303 Prototype IDs (293) 5860 Alien Tech Used (9) 1800 Bonus (31307) 31307 TOTAL SCORE: 69860 Bonus ------- High Alert Combat Kills 1498 Follower Combat Kills 2206 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 496 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -2493 Cogmind --------- Core Integrity 51/1600 Matter 226/425 Energy 11/100 System Corruption 4% Temperature Cool (12) Movement Hovering (56) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Quantum Shading Machine Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Heavy Armor Plating > --- WEAPON (3) ------- Compact HERF Cannon Perforator > --- INVENTORY (20) --- Combat Antigrav System Energy Well (314) Experimental Energy Well (0) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Enhanced Nova Cannon Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Quantum Shading Machine Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Multirail Multirail Multirail > --- INVENTORY -------- Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Advanced Quantum Shading Machine Zionite Metafield Generator Experimental Core Analyzer Centrium Heavy Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun Multirail Perforator Neutron Missile Launcher [Rating: 235] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Heavy Armor Plating Weapon Ionic Axe Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Utility 9 | . . . . . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 777 | 2 10 5 1 3 4 18 21 15 18 3 24 1 1 1 5 43 1 38 4 1 7 24 16 8 8 9 7 4 26 6 26 25 10 8 13 128 36 51 7 123 16 Power 55 | . . 1 . . . 1 1 2 . 1 2 . . . . 2 . 1 . . . . . 2 . . . . . . . 1 . . . 9 6 8 . 15 3 Engine 6 | . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Core 10 | . . . . . . 1 1 1 . 1 . . . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Reactor 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 9 6 8 . 12 3 Propulsion 126 | 2 1 . . . 1 2 8 3 2 . 11 . . . 1 9 . 4 . . 1 2 2 2 . . 2 . 4 . . 4 . 1 . 23 5 10 2 23 1 Treads 19 | 2 1 . . . 1 . 8 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Leg 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Wheel 5 | . . . . . . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 95 | . . . . . . . . . . . 9 . . . 1 7 . 3 . . 1 2 1 2 . . 1 . 4 . . 3 . 1 . 22 5 9 2 21 1 Flight 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Utility 387 | . 3 . 1 1 3 2 4 7 10 2 7 1 1 . 3 23 1 29 2 1 4 15 10 4 4 1 5 . 12 2 11 15 7 6 10 82 17 25 4 44 8 Device 245 | . . . . . 1 1 2 2 7 1 1 . . . 3 13 1 18 . 1 4 5 5 3 2 1 1 . 9 2 7 10 6 5 10 71 10 16 2 20 5 Storage 19 | . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . 1 1 1 . . 1 . . . . 1 . . . 2 3 1 . 4 . Processor 36 | . 1 . . . . . 1 1 1 . 1 . . . . 2 . 5 . . . . . . . . . . . . . 1 1 . . 3 3 6 2 7 1 Hackware 16 | . . . . . . . 1 . . 1 . 1 . . . 3 . 4 . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . 1 . Protection 71 | . 1 . . 1 2 1 . 4 2 . 5 . 1 . . 4 . 1 2 . . 8 4 . 1 . 2 . 2 . 4 3 . 1 . 6 1 1 . 12 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 209 | . 6 4 . 2 . 13 8 3 6 . 4 . . 1 1 9 . 4 2 . 2 7 4 . 4 8 . 4 10 4 15 5 3 1 3 14 8 8 1 41 4 Energy Gun 56 | . 2 2 . 1 . 6 . . . . . . . . 1 . . . . . . 3 . . 2 3 . 2 5 2 6 1 1 1 1 6 . 1 . 10 . Energy Cannon 23 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 13 2 Ballistic Gun 28 | . 3 . . . . 1 7 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 10 1 Ballistic Cannon 6 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Launcher 25 | . . 2 . . . 1 1 1 1 . 1 . . 1 . 4 . 1 1 . . 1 2 . . . . . . . 2 2 . . . 1 . . . 3 . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 1 . 2 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 57 | . . . . . . 3 . . 2 . . . . . . 1 . 2 1 . 2 3 2 . 2 4 . 2 5 2 7 2 2 . 2 7 2 1 . 3 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . . . . . 1 2 . . 1 . . . . 1 1 6 . . . 9 3 1 . 1 4 . . . 1 8 . . 1 10 6 3 . 6 . Parts Lost 120 | . . 1 . . . 4 7 . 3 2 . . . . 2 11 1 . . . . . . . 2 . . . . . . . . . . 17 . 19 1 32 18 Power 21 | . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 6 . 6 4 Propulsion 31 | . . . . . . 2 . . 1 . . . . . 1 4 . . . . . . . . . . . . . . . . . . . 11 . 3 1 7 1 Utility 48 | . . . . . . 1 5 . 1 1 . . . . . 6 . . . . . . . . 2 . . . . . . . . . . 3 . 7 . 13 9 Weapon 20 | . . . . . . 1 2 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . 6 4 Highest Loss Streak 22 | . . 1 . . . 2 3 . 2 1 . . . . 2 4 1 . . . . . . . 1 . . . . . . . . . . 7 . 8 1 22 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 84 | . 99 99 100 100 92 98 89 97 84 66 91 100 100 92 97 83 67 83 81 86 85 82 79 84 87 87 85 88 86 84 84 83 83 80 76 84 91 88 84 69 82 Engine 1 | . 14 13 14 14 9 1 . . 7 1 4 7 7 7 7 3 6 1 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 7 8 8 . 1 2 . . . . 2 . 4 6 6 6 6 6 11 11 11 11 11 10 10 10 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 7 12 12 8 8 6 Treads 6 | . 27 28 28 28 27 19 25 26 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Hover 14 | . . . . . . . . . . . 19 30 30 30 28 22 20 19 20 20 20 20 19 21 23 23 23 23 18 15 15 18 21 19 19 24 29 26 27 13 28 Device 8 | . . . . . 3 16 21 5 4 . 4 7 7 7 7 3 6 8 11 12 12 7 11 18 16 17 12 11 14 10 10 9 11 14 14 12 13 12 7 4 9 Storage 5 | . 14 14 14 14 9 9 9 9 7 6 . . . . . 4 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 8 | . 5 . . . . . . 9 7 7 12 7 7 7 7 6 6 17 13 13 13 10 6 5 5 5 5 5 5 5 5 5 8 9 9 9 8 9 20 14 17 Hackware 7 | . . . . . . . 2 9 7 8 15 22 23 23 23 23 13 7 . . . 2 6 5 10 11 11 11 15 15 15 15 15 14 14 14 13 11 12 2 . Protection 7 | . 8 14 14 14 25 19 1 10 14 8 9 7 7 7 7 4 . 3 8 13 13 14 6 1 . . 1 5 5 10 10 10 5 4 4 4 3 3 . 6 5 Energy Gun 3 | . 5 22 28 27 18 16 . . . . . . . . 2 . 1 2 . . . . . . . . . 1 1 . 1 . 1 3 . . . . . 1 . Ballistic Gun 3 | . 21 . . . . . 16 17 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 Slashing Weapon 3 | . . . . . . 1 . . 3 7 6 . . . . . . 3 12 13 13 12 12 11 10 10 11 9 8 9 8 8 8 4 4 3 1 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 13 24 24 32 36 49 53 51 49 56 54 32 25 26 26 26 36 17 35 44 41 43 43 43 50 51 45 45 46 48 48 49 67 68 65 69 76 106 111 92 167 150 Greatest Support 180 | 40 40 40 40 40 60 60 66 66 66 56 56 32 32 32 33 50 50 50 50 50 50 48 48 59 63 59 59 59 66 66 66 72 72 78 78 89 110 119 115 180 156 Greatest Overweight (x) 4 | . . . . . . 3 3 . 1 . 1 . . . 1 1 . 4 . . . . 1 1 . . . . 1 . . 1 . 1 . 1 . 1 1 2 . Average Overweight (x) . | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 20 20 20 20 20 Average Capacity 13 | 8 8 10 12 15 15 15 15 15 15 13 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 20 20 20 20 Most Carried 20 | 6 10 10 10 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 18 20 18 20 20 Average Carried 12 | 6 8 9 10 13 14 14 14 14 14 12 4 4 5 5 5 8 10 9 7 10 8 9 10 9 9 9 9 10 9 10 9 9 10 9 9 11 14 19 17 19 16 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 20 20 20 20 20 Final Carried 20 | 6 10 10 10 15 15 15 15 15 15 5 5 5 5 5 5 10 10 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 17 20 17 20 8 Class Distribution -------------------- 29% | Hacker-Mutant 27% | Mutant 12% | Scavenger-Mutant 8% | Scavenger-Gunner 8% | Hacker-Ninja 5% | Commander-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Zion Commander-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Gladiator | -3/Section 7 Scavenger-Scout | -2/Research Scavenger-Mutant | -2/Testing Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 12596 | 178 485 25 . 140 . 327 505 519 164 . 441 27 42 . 66 573 . 383 62 12 32 356 244 80 75 100 32 48 290 80 644 475 56 116 118 1325 685 631 128 2856 276 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26024 | . 663 11 . . . 1318 828 614 994 . 544 12 126 . 68 1237 . 1410 18 . . 66 298 88 267 70 258 . 760 50 286 110 60 183 323 3819 . 1264 138 9673 468 Parts 1169 | . 52 8 . . . 48 63 28 50 . 28 . 5 . 6 28 . 33 3 . . 5 22 8 7 1 4 . 22 1 5 4 2 8 10 195 . 68 6 423 26 Haulers Intercepted 24 | . 2 . . . . . 4 1 . . 1 . . . . 1 . 4 . . . . . . . . . . 5 . 1 . . . . 5 . . . . . Recyclers Shooed 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . . . . 7 . 8 . . . 14 . . . 33 . 17 . 4 . . . 11 . 2 . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 274 | . 16 6 . . . 23 17 12 17 . 10 . 5 . 3 20 . 15 3 . . 1 11 . 4 . . . 1 . 9 4 1 . 1 44 . 14 . 32 5 Melee 96 | . . . . . . 1 . . 12 . 9 . 1 . . 4 . 6 1 . . . 1 . 4 . . . 1 . . . 1 . 1 39 . 14 . 1 . Guns 67 | . 16 . . . . 14 14 10 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 7 4 Cannons 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . AOE 86 | . . 6 . . . 6 3 2 5 . . . 3 . 3 8 . 3 2 . . 1 10 . . . . . . . 8 4 . . . 4 . . . 18 . Classes Destroyed 26 | . 7 . . . . 4 1 1 . . . . . . . 2 . . . . . 1 . . . . . . . 2 1 1 . . . 2 . 1 . 3 . Worker 24 | . 1 . . . . . . 1 1 . 2 . . . . 3 . 4 . . . . . . . . . . . . . . . 2 1 3 . 1 1 4 . Builder 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Tunneler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . . . . . 4 1 . . 1 . . . . 1 . 4 . . . . . . . . . . 5 . 1 . . . . 5 . . . . . Recycler 14 | . 1 . . . . . . . 1 . 1 . . . . 3 . 2 . . . . . . . . . . 1 . . . . 1 1 1 . . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 9 | . . . . . . . . 1 1 . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 3 . . . . . 1 . 2 . . . . . . 1 . 3 . . . . . 1 . . . . 1 . . . . . 2 5 . 1 . . . Swarmer 70 | . 9 6 . . . 5 8 . . . 4 . 4 . 1 8 . 4 3 . . . 6 . . . . . . . . 1 . . . 3 . . . 8 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 106 | . 7 . . . . 12 1 7 14 . 2 . . . 2 8 . 7 . . . . . . 4 . . . 1 . 7 2 . . 1 15 . 4 . 12 . Brawler 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 7 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . . . . . 3 6 3 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 20 | . . . . . . . 2 1 . . 1 . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . 6 . 4 . . . Programmer 22 | . . . . . . 1 . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . 12 . 3 . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Mutant 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Best Kill Streak 12 | . 4 3 . . . 4 5 3 8 . 3 . 4 . 3 7 . 4 3 . . 1 10 1 4 . . . 2 1 5 2 1 1 2 7 . 7 1 12 3 Combat Bots Only 10 | . 3 3 . . . 4 4 3 7 . 3 . 4 . 3 7 . 3 3 . . 1 10 . 4 . . . 1 . 5 2 1 . 1 6 . 6 . 10 3 Max Kills in Single Turn 6 | . 2 2 . . . 3 2 1 2 . 1 1 3 . 2 3 . 3 1 . . 1 3 1 1 1 . . 1 1 2 2 1 1 1 2 . 1 1 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . 3 2 1 2 . . . 3 . 2 3 . 3 1 . . 1 3 . . . . . . . 2 2 . . . 2 . . . 5 . Melee 1 | . . . . . . 1 . . 1 . 1 . 1 . . 1 . 1 1 . . . 1 . 1 . . . 1 . . . 1 . 1 1 . 1 . 1 . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 30818 | . 495 83 . 10 . 1075 1155 645 1095 80 450 . 200 . 247 1811 55 657 64 . . 146 161 92 436 . . . 18 68 125 315 24 29 160 5658 . 3216 232 6869 5147 Core 3588 | . 111 17 . . . 96 175 87 126 . 24 . 24 . 16 507 55 138 . . . 30 . 49 37 . . . . . . 48 . . . 322 . 258 47 590 831 Absorbed by Shields 1683 | . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 240 818 529 Redirected to Shielding 716 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 48 32 21 . . . . . . 318 237 Regen/Repaired (Parts) 5054 | . 120 . . . . . 43 379 285 . 44 . . . . 248 . 158 . . 13 . . . . . . . 259 . . 39 . . 84 2284 . 373 . 725 . Core Remaining (%) 60 | 100 . . . 48 . . . 34 . . . . . . 72 . . . . . . . 14 . . . . 91 . . . . 95 . . 70 . 76 . . 3 Volleys Fired 873 | . 61 4 . . . 52 54 48 17 . 1 . 1 . 5 5 . 1 2 . . 4 6 . 7 8 . 12 18 4 31 11 4 19 5 22 15 19 5 399 33 Largest 3 | . 2 1 . . . 2 2 2 2 . 1 . 1 . 1 1 . 1 1 . . 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 2 1 3 3 Hottest 340 | . 90 33 . . . 90 50 46 46 . 48 . 39 . 39 43 . 43 39 . . 60 39 . 60 60 . 60 60 60 80 80 60 60 60 75 120 190 70 340 135 Shots Fired 1610 | . 122 4 . . . 98 101 92 22 . 1 1 2 . 5 5 . 1 2 . . 4 6 . 7 8 . 12 18 4 31 10 4 19 5 22 15 20 5 885 79 Gun 1304 | . 122 . . . . 97 100 89 13 . . . . . . . . . . . . 3 . . 7 8 . 12 18 4 17 1 4 19 5 18 . 1 . 696 70 Cannon 228 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 15 19 5 179 9 Launcher 78 | . . 4 . . . 1 1 3 9 . . 1 2 . 5 5 . 1 2 . . 1 6 . . . . . . . 14 9 . . . 4 . . . 10 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 691 | . 112 . . . . . 94 89 13 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 303 71 Thermal 559 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 16 . 527 1 Explosive 78 | . . 4 . . . 1 1 3 9 . . 1 2 . 5 5 . 1 2 . . 1 6 . . . . . . . 14 9 . . . 4 . . . 10 . Electromagnetic 131 | . 10 . . . . 97 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 5 7 Slashing 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Phasic 111 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 8 . 12 18 4 17 1 4 19 5 12 . 1 . . . Robot Hit Streak 55 | . 11 2 . . . 22 19 15 3 . . . . . 2 2 . . . . . . 3 . . . . . . . 1 . . . . 6 . 8 9 55 9 Robot Miss Streak 7 | . 5 2 . . . 5 2 3 3 . . . . . 1 1 . . 2 . . . 1 . . . . . 2 . 4 . . . . 2 . . . 5 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Secondary Targets 11 | . 2 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1559 | . 80 2 . . . 100 75 68 44 . 28 1 4 . 3 46 . 40 1 . . 1 6 5 11 1 7 . 30 4 5 . 1 6 5 152 . 64 3 695 71 Core Hits 878 | . 33 6 . . . 71 34 32 29 . 13 . 5 . 9 22 . 13 2 . . 3 15 2 4 . 2 . 9 1 46 14 1 3 3 63 . 28 2 353 60 Critical Kills 20 | . 1 . . . . . . 1 . . 1 . 1 . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . 8 1 Critical Parts Destroyed 40 | . . . . . . . . 2 . . 2 . 1 . . 9 . 9 . . . . . . . . . . . . . . . . . . . . . 16 1 Critical Strikes 113 | . 1 . . . . 1 . 3 2 . 7 . 2 . . 13 . 14 . . . . . . 3 . . . 3 . . . . 1 . 13 . 9 . 36 5 Destroy 37 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 5 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 30 | . . . . . . . . . . . 3 . 2 . . 13 . 12 . . . . . . . . . . . . . . . . . . . . . . . Sever 36 | . . . . . . 1 . . 2 . 4 . . . . . . 2 . . . . . . 3 . . . 3 . . . . 1 . 13 . 4 . 3 . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . Melee Attacks 851 | . . . . 3 . 26 . . 47 . 37 1 15 . . 87 2 62 8 . 6 9 4 18 17 10 7 1 56 6 11 10 3 9 15 205 2 87 5 82 . Impact 166 | . . . . 3 . 6 . . . . 9 1 15 . . 83 2 47 . . . . . . . . . . . . . . . . . . . . . . . Slashing 635 | . . . . . . 20 . . 47 . 28 . . . . 4 . 15 8 . 6 9 4 18 17 10 7 1 56 6 11 10 3 9 15 205 2 55 . 69 . Piercing 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 5 13 . Sneak Attacks 70 | . . . . . . . . . 4 . 6 1 . . . 8 . 10 . . . . . 4 3 1 . . 10 2 1 . . 3 2 11 . 3 1 . . Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 4 2 . 2 . 5 . . . . . . . . 4 . 6 . Damage Inflicted 79666 | . 1123 495 . 26 . 2865 1276 1345 2240 . 1483 96 387 . 745 3618 . 3151 352 . . 273 1306 415 675 111 644 . 2028 291 2874 1399 61 451 528 13527 . 4133 180 29787 1781 Guns 25745 | . 1086 . . . . 1231 1061 985 111 . . . . . . . . . . . . . . . . . . . . . 66 . . . . 120 . . . 19448 1637 Cannons 3360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 42 3093 144 Explosions 14471 | . . 492 . . . 854 186 355 619 . . . 237 . 745 791 . 256 278 . . 164 1121 . . . . . . . 2593 1399 . . . 1008 . . . 3373 . Melee 35980 | . . . . . . 780 . . 1510 . 1483 96 150 . . 2827 . 2895 74 . . 109 185 415 675 111 644 . 2028 291 215 . 61 451 528 12389 . 4052 138 3873 . Ramming 110 | . 37 3 . 26 . . 29 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Kinetic 11416 | . 990 . . . . . 989 985 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 42 6618 1642 Thermal 15603 | . . . . . . 620 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . 14892 . Explosive 13719 | . . 492 . . . 234 137 355 619 . . . 237 . 745 791 . 256 278 . . 164 1121 . . . . . . . 2593 1399 . . . 1008 . . . 3290 . Electromagnetic 1660 | . 96 . . . . 1231 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . 35 139 Impact 5844 | . . . . . . . . . . . 584 96 150 . . 2827 . 2187 . . . . . . . . . . . . . . . . . . . . . . . Slashing 29064 | . . . . . . 780 . . 1510 . 899 . . . . . . 708 74 . . 109 185 415 675 111 644 . 2028 291 215 . 61 451 528 12389 . 2657 . 4334 . Piercing 2151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1395 138 618 . Phasic 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . 33 . . . . . Highest Corruption 17 | . . . . . . 1 3 3 1 9 9 5 5 5 7 6 10 8 1 1 1 . . . . . . . 2 2 2 2 2 . . 9 . 4 . 17 4 Average Corruption 3 | . . . . . . 1 1 3 1 9 5 5 5 5 5 3 9 3 1 1 1 . . . . . . . 1 2 2 1 1 . . 4 . 3 . 8 3 Corruption Purged 52 | . . . . . . . . . 1 . 4 . . . . 10 2 8 . . . . . . . . . . . . . . . . . 6 . . . 21 . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . Effects 264 | . . . . . . 11 15 34 . 3 16 7 9 . 4 9 2 16 1 . . . . . . . . . 9 9 12 2 . . . 45 . 9 . 47 4 Message Errors 56 | . . . . . . 2 5 6 . . 1 1 . . 2 1 1 6 1 . . . . . . . . . 3 2 3 1 . . . 9 . 1 . 11 . Matter Fused 59 | . . . . . . 1 2 9 . 1 1 3 2 . . 3 . 4 . . . . . . . . . . 2 2 3 . . . . 13 . . . 12 1 Heat Flow Errors 40 | . . . . . . 3 3 5 . . 5 1 3 . . 1 . 1 . . . . . . . . . . 1 1 2 . . . . 6 . 1 . 6 1 Energy Discharges 43 | . . . . . . 1 1 4 . . 1 1 1 . 1 1 1 2 . . . . . . . . . . 2 3 1 . . . . 9 . 5 . 9 . Parts Rejected 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 31 | . . . . . . 2 3 5 . 1 3 . 1 . . 2 . 3 . . . . . . . . . . . 1 1 . . . . 4 . 1 . 4 . Data Loss (major) 15 | . . . . . . 1 1 2 . . 2 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . 1 . 1 1 Misfires 6 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alerts 5 | . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6861 | . . 10 . . . 63 . 8 201 . 316 88 43 . 18 1265 . 958 137 . . . 14 203 18 102 168 . 215 109 51 37 . 115 145 2011 . 172 5 389 . Projectiles 161 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . 131 . Explosions 403 | . . 10 . . . 38 . 8 5 . . . . . 18 . . . 65 . . . 14 . . . . . . . . 37 . . . . . . . 208 . Melee 6297 | . . . . . . 25 . . 196 . 316 88 43 . . 1235 . 958 72 . . . . 203 18 102 168 . 215 109 51 . . 115 145 2011 . 172 5 50 . Knockbacks 34 | . . . . . . . . . . . 1 . . . . 18 . 8 . . . . . . . . . . . . . . . . . . . 1 . 5 1 Impact 26 | . . . . . . . . . . . 1 . . . . 17 . 8 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 Secondary 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 457 | . . . . . . 40 14 . 91 . . . 63 . 40 23 . . . . . . 22 . . . . . . . . . . . . 5 . . . 159 . Shots 13 | . . . . . . 2 1 . 4 . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Rammed 32 | . 11 1 . 5 . . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 34 | . 12 1 . 5 . . 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . 168 . . . . 212 232 202 6 . 253 85 271 . 15 160 . 241 28 . . 30 . . 144 96 . 144 204 105 168 72 36 18 . 228 22 137 . 222 176 Average Temperature 53 | . 75 . . . . 60 97 60 3 . 80 46 121 . 10 51 . 123 15 . . 14 . . 66 42 . 56 44 38 59 29 17 7 . 78 8 35 . 45 90 Received Heat Transfer 4174 | . 114 . . 6 . 465 198 198 417 . 111 . 36 . 27 444 . 129 9 . . 45 21 . 117 . . . 9 9 18 9 . . 42 924 . 243 12 571 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 57 | . . . . . . 7 1 . . . 3 . 2 . . 17 . 21 . . . . . . . . . . 2 . . . . . . . . . . 1 3 Impact Corruptions 76 | . . . . . . . . . . . 8 2 2 . . 37 . 27 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 9 . Heat Transferred 11203 | . . . . . . 594 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 10572 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1194 | . 396 368 . 63 4 699 577 421 380 122 356 . . . . 510 200 355 . . . . . 493 . . . . 126 . . . . 85 251 751 456 459 381 1194 . Initial 402 | . . 115 . . . 2 340 243 170 102 78 . . . . 135 178 140 . . . . . 241 . . . . . . . . . 20 47 5 402 1 77 243 . Average 272 | . 208 194 . 2 1 380 461 220 184 111 192 . . . . 249 191 232 . . . . . 411 . . . . 55 . . . . 44 72 372 113 202 265 897 . Maximum Alert Level 4 | . 1 1 . . . 2 2 2 1 . 1 . . . . 2 1 1 . . . . . 2 . . . . . . . . . . 1 3 2 2 1 4 . Low Security (%) 58 | 100 40 64 . 100 100 20 . 34 56 100 52 . . . . 27 62 40 . . . . . . . . . . 100 . . . . 100 84 37 95 45 24 82 . Level 1 25 | . 59 35 . . . 31 22 62 43 . 47 . . . . 62 38 59 . . . . . 27 . . . . . . . . . . 15 17 . 52 75 . . Level 2 11 | . . . . . . 47 77 3 . . . . . . . 10 . . . . . . . 72 . . . . . . . . . . . 36 4 1 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 13 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 3 1 . . . . 1 3 6 . 2 . . . . 9 . 8 . . . . . 4 . . . . 9 . 1 . . . . 13 2 11 2 9 . Investigation 30 | . 2 . . . . . . 1 2 . 1 . . . . 4 . 2 . . . . . 1 . . . . 5 . . . . . . 2 2 5 . 3 . Extermination 15 | . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . 1 . . . . 2 . . . . . . 4 . 2 . 2 . Reinforcement 29 | . 1 . . . . . 1 2 3 . 1 . . . . 4 . 4 . . . . . 1 . . . . 2 . . . . . . 4 . 3 2 1 . Assault 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . 1 . 3 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . . . 2 . 3 . 2 . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 34 | . 2 . . . . . 2 1 . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . 5 12 3 . 5 . Communications Jammed 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . 2 71 . 15 . . . Distress Signals 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . 2 67 . 15 . . . Times Spotted 618 | . 27 6 . 1 . 27 25 33 28 6 16 . 10 . 8 44 6 38 4 . . 12 19 3 17 1 . . 9 1 18 12 2 2 9 81 4 57 12 70 10 Peak Tracking Total 15 | . 4 3 . 1 . 6 5 3 6 6 5 . 5 . 4 10 6 5 3 . . 3 5 3 12 1 . . 4 1 9 5 1 1 3 7 2 15 8 9 4 Tactical Retreats 59 | . 1 . . . . 2 . . 1 . 3 . 2 . . 9 . 6 . . . . . 1 4 1 . . 1 1 5 1 . . 1 7 2 4 2 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 74 | . . . . . . 5 . 2 5 . 1 . . . . 6 . 3 . . . . . 1 . . . . . . . . . 1 . 3 . . . 47 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 21 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 6 . . . . . . . . . . 9 . Reused 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . . 4 . 2 3 . . . . . 3 . . . 1 . . 8 . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 41 | . 2 2 . . . . . 4 2 . . . . . . 3 . . . . . 2 . 1 . 1 . . 2 . . 2 . . 2 5 . 4 . 8 1 Max in Single Turn 2 | . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . . 1 1 . 1 . 2 1 Garrison Access 14 | . . . . . . . . 1 1 . . . . . . 2 . 2 . . . . . . . . . . 4 . . . . 1 . 1 1 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 197 | . 7 . 1 1 2 1 6 10 11 . 9 . . 3 . 23 . 18 1 1 . . . 7 1 1 4 . 21 . 1 1 . 7 8 17 5 11 3 16 . Terminals 102 | . 4 . . . . 1 3 8 2 . 4 . . . . 13 . 9 . 1 . . . 3 . . . . 9 . . . . 4 6 13 1 5 3 13 . Fabricators 15 | . . . . . . . . . 1 . 2 . . . . 1 . 4 . . . . . 1 . . . . 2 . . . . 1 . . 1 2 . . . Repair Stations 18 | . 1 . . . . . 1 1 4 . 1 . . . . 3 . 1 . . . . . . . . . . 1 . . . . . . 1 . 2 . 2 . Recycling Units 17 | . 2 . . . . . 1 . 1 . 1 . . . . 3 . 2 . . . . . . . . . . 3 . . . . 1 . . 2 . . 1 . Scanalyzers 14 | . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . 2 . . . . 2 . . . . . 2 2 . 1 . . . Garrison Access 17 | . . . . . 1 . . 1 2 . . . . . . 2 . 2 . . . . . 1 . . . . 4 . . . . 1 . 1 1 1 . . . Total Hacks 574 | . 24 . 1 1 3 2 17 46 35 . 23 . . 26 . 62 . 55 1 1 . . . 23 1 1 17 . 66 . 3 1 . 16 22 39 14 38 5 31 . Successful 363 | . 13 . 1 1 2 1 11 26 17 . 10 . . 26 . 37 . 33 1 1 . . . 5 1 1 17 . 46 . 3 1 . 9 16 25 11 26 2 20 . Failed 210 | . 10 . . . 1 1 6 20 18 . 13 . . . . 25 . 22 . . . . . 18 . . . . 20 . . . . 7 6 14 3 12 3 11 . Catastrophic 32 | . 1 . . . 1 1 . 6 1 . 1 . . . . 6 . 4 . . . . . 2 . . . . 2 . . . . . . 1 1 2 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 257 | . 6 . . . 1 1 4 25 12 . 11 . . . . 41 . 28 . . 1 . . 12 . . . . 36 . . 1 . 4 10 26 4 12 5 17 . Terminals 311 | . 15 . . . . 2 9 30 14 . 10 . . . . 41 . 27 . 1 . . . 8 . . . . 36 . . . . 9 18 34 5 22 5 25 . Fabricators 44 | . . . . . . . . . 3 . 4 . . . . 1 . 16 . . . . . 3 . . . . 7 . . . . 2 . . 3 5 . . . Repair Stations 65 | . 5 . . . . . 2 15 10 . 5 . . . . 10 . 2 . . . . . . . . . . 5 . . . . . . 2 . 4 . 5 . Recycling Units 40 | . 4 . . . . . 2 . 2 . 3 . . . . 6 . 6 . . . . . . . . . . 8 . . . . 3 . . 5 . . 1 . Scanalyzers 34 | . . . . . 1 . 4 . 3 . 1 . . . . 1 . . . . . . . 10 . . . . 4 . . . . . 4 2 . 4 . . . Garrison Access 28 | . . . . . 2 . . 1 3 . . . . . . 3 . 4 . . . . . 2 . . . . 6 . . . . 2 . 1 1 3 . . . Terminal Hacks 155 | . 5 . 1 1 . 1 2 11 6 . 2 . . 26 . 11 . 9 1 1 . . . . 1 1 17 . 14 . 3 1 . 4 6 9 3 9 . 10 . Record 16 | . . . 1 . . . . . . . . . . 6 . . . . . 1 . . . . . . 5 . . . 3 . . . . . . . . . . Part Schematic 21 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 4 . 3 . . . . 1 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . . . . . . 3 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 13 | . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . 1 . 4 . . . 1 . Branch Access Points 7 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 21 | . . . . . . . . 3 . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . 4 2 2 2 . 1 . Locate Traps 16 | . 2 . . . . . 1 1 1 . 1 . . . . 2 . . . . . . . . . . . . 4 . . . . . . 1 . 1 . 2 . Reprogram Traps 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Zone Layout 11 | . 1 . . . . . . 2 . . . . . . . 1 . 3 . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 25 | . . . . . . . . . 1 . 2 . . . . 1 . 9 . . . . . 1 . . . . 5 . . . . 1 . . 2 3 . . . Network Status 8 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . 1 2 . . . Build 9 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . 2 . . . . . . . 1 1 . . . Repair Station Hacks 47 | . 3 . . . . . 2 11 5 . 3 . . . . 7 . 2 . . . . . . . . . . 4 . . . . . . 2 . 4 . 4 . Scan Component 26 | . 2 . . . . . 1 6 4 . 2 . . . . 3 . 1 . . . . . . . . . . 2 . . . . . . 1 . 2 . 2 . Repair 20 | . 1 . . . . . 1 5 1 . 1 . . . . 3 . 1 . . . . . . . . . . 2 . . . . . . 1 . 2 . 2 . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 2 . . . . . 1 . . . 1 . . . . 3 . 1 . . . . . . . . . . 3 . . . . 1 . . 2 . . . . Retrieve Components 14 | . 2 . . . . . 1 . . . 1 . . . . 3 . 1 . . . . . . . . . . 3 . . . . 1 . . 2 . . . . Scanalyzer 19 | . . . . . 1 . 4 . 2 . . . . . . 1 . . . . . . . 3 . . . . 3 . . . . . 2 1 . 2 . . . Insert Component 13 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . 2 1 . 2 . . . Analyze 6 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . 1 . . 1 1 . . . . . . 2 . 2 . . . . . . . . . . 4 . . . . 1 . 1 1 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 14 | . . . . . . . . 1 1 . . . . . . 2 . 2 . . . . . . . . . . 4 . . . . 1 . 1 1 1 . . . Unauthorized Hacks 88 | . 3 . . . . . 2 3 2 . 2 . . . . 12 . 10 . . . . . 1 . . . . 13 . . . . 2 8 12 3 7 2 6 . Terminals 63 | . 1 . . . . . 1 3 2 . 1 . . . . 9 . 6 . . . . . 1 . . . . 8 . . . . 1 7 11 . 5 2 5 . Track 13 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 4 4 . 2 . . . Assimilate 10 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 2 . . . . . 1 2 . . . 2 . Botnet 27 | . 1 . . . . . 1 2 1 . 1 . . . . 5 . 2 . . . . . 1 . . . . 3 . . . . 1 2 2 . 2 1 2 . Disrupt 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 1 1 . Operators 6 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 1 . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . . . . 1 . . . . . . . . 3 . 2 . . . . . . . . . . 3 . . . . 1 . . 2 . . 1 . Mask 13 | . . . . . . . 1 . . . . . . . . 3 . 2 . . . . . . . . . . 3 . . . . 1 . . 2 . . 1 . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 131 | . 5 . . . 1 1 5 7 8 . 7 . . . . 14 . 10 . . . . . 7 . . . . 16 . . . . 5 6 8 4 10 3 14 . Full Trace Events 21 | . 1 . . . . . . . 1 . 1 . . . . 4 . 1 . . . . . 1 . . . . 4 . . . . . . 2 1 4 . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Time 336 | . . . . . . . . . . . . . . . . . . 336 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 72 | . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 1 . 1 . . . . 12 . . . . . . . . . 1 . . 4 . 6 . . . . 1 1 . . 5 . . . Parts Built 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 425 | . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . 118 . . . . . . . 69 69 . . . Total Part Build Rating 55 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 13 . . . . . . . 18 18 . . . Parts Repaired 20 | . 1 . . . . . 1 5 1 . 1 . . . . 3 . 1 . . . . . . . . . . 2 . . . . . . 1 . 2 . 2 . Time 805 | . 26 . . . . . 22 209 108 . 44 . . . . 142 . 50 . . . . . . . . . . 50 . . . . . . 36 . 76 . 42 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . 13 . . . . . 10 . . . 2 . . . . 11 . . . . . . . . . . . . 4 . . . . . . . 4 . . . . Parts Scanalyzed 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 45 | . . 1 . . . 1 . 2 . . . . . . 1 1 . 17 . . 2 1 . . . . . . 2 . 2 3 . . 1 1 . 2 3 5 . Largest Group 13 | . . 1 1 1 1 1 . 2 1 . . . . . 1 1 . 11 11 10 12 13 9 1 . . . . 2 2 2 3 . . 1 1 . 2 3 3 . Highest-Rated Group 711 | . . 31 31 31 31 31 . 115 86 . . . . . 96 96 . 462 462 400 592 711 538 96 . . . . 90 90 92 163 . . 45 45 . 128 374 364 . Highest-Rated Ally 131 | . . 31 31 31 31 31 . 100 86 . . . . . 96 96 . 42 42 42 96 119 119 96 . . . . 45 45 46 68 . . 45 45 . 64 131 131 . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 47 | . . . . . . . . . . . . . . . . 3 . . 2 . 2 13 . . 1 . . . 5 . . . . . 14 7 . . . . . STAY 18 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 5 . . . . . . 3 . . . . . 1 5 . . . . . ROAM 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . FOLLOW 22 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 8 . . . . . . 2 . . . . . 7 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 285 | . . . . 6 . 8 . 44 . . . . . . 11 10 . 32 4 . . 71 49 10 . . . . . . 8 4 . . . . . 13 13 2 . Total Damage 11393 | . . . . 84 . 149 . 1938 . . . . . . 430 273 . 419 350 . . 4464 1576 318 . . . . . . 221 78 . . . . . 503 566 24 . Kills 84 | . . . . 3 . 2 . 19 . . . . . . 5 4 . 6 4 . . 21 9 2 . . . . . . 1 1 . . . . . 1 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 11 | . 2 . . . . . . 3 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Derelict Logs Recovered 19 | . . . . 1 . . . . . . . 2 1 . . . . . 1 1 2 . 2 . 2 2 . 1 . 2 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 35433 | 6 1112 693 290 760 150 1663 966 1477 1394 84 570 160 384 31 171 1569 50 1857 307 90 557 697 421 392 963 601 103 359 1227 594 1195 728 178 639 494 2630 968 912 186 7588 217 Spaces Moved 35081 | 1 519 420 181 338 89 720 490 681 797 77 686 380 635 77 336 2141 65 1942 498 170 905 1037 629 627 1054 865 162 562 1752 918 1621 1029 284 846 736 2516 1384 1013 246 5457 195 Core 55 | . . . . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . . . . . Treads 5816 | 1 519 420 181 338 89 221 437 681 257 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2672 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1311 | . . . . . . 499 53 . 540 77 142 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27899 | . . . . . . . . . . . 544 380 635 77 336 2141 65 1887 498 170 905 1037 629 627 1054 865 162 562 1752 918 1621 1029 284 846 736 2516 1384 1013 246 2785 195 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 160 160 160 160 160 160 110 110 145 100 100 38 38 38 38 38 27 52 52 52 52 48 24 48 45 40 45 45 45 45 52 52 21 21 43 21 20 20 36 32 32 26 Average Speed 67 | 160 160 160 160 160 160 156 144 145 123 100 50 38 38 38 42 47 52 57 52 52 48 47 48 45 44 45 45 45 47 52 52 45 35 46 40 46 35 40 40 103 45 Slowest Speed 279 | 160 160 160 160 160 160 240 155 145 145 100 115 38 38 38 102 115 52 250 52 52 52 48 106 101 45 45 52 45 104 52 52 98 43 95 43 108 40 126 132 279 56 Overloaded Moves 34 | . . . . . . . . . . . . . . . . 9 . . . . . . . . 11 . . . . . . . . . . 10 . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Exploration Rate (%) 58 | 2 73 64 53 61 6 64 48 93 25 72 21 56 85 69 59 51 62 45 60 33 85 83 66 15 92 78 60 72 40 96 98 89 40 24 74 81 41 97 7 90 13 Regions Visited 41 Branch Regions 26 Pre-discovered Areas 13 | . 2 . 1 . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . 3 . . . 2 . . . . . . . . . . Known Exits Taken 30 | . . . . . 1 . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 1 . 1 . . . . . . . 1 3 . 1 . . . 1 1 4 . 3 . 3 2 . . . 2 4 . . . . . . . . . . Spaces Dug 384 | . . . . . . 2 . . 11 . 4 . 21 . . 27 2 22 5 . 2 9 . 2 10 13 . 13 30 5 17 4 5 19 8 15 15 19 7 97 . Terrain Destroyed 1473 | . . 36 . . . 18 9 22 40 . 4 9 37 . 48 83 2 22 25 . 2 20 73 2 10 13 . 13 30 5 165 115 5 19 8 61 17 19 7 532 2 Melee 129 | . . . . . . 2 . . 6 . 3 . 11 . . 21 2 14 5 . 2 6 . 2 3 5 . 1 13 1 5 3 1 . 6 7 2 5 3 . . Projectile 283 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 7 8 . 12 17 4 15 1 4 19 2 8 15 14 4 149 . AOE 1056 | . . 36 . . . 16 9 22 34 . . 9 26 . 48 62 . 8 20 . . 11 73 . . . . . . . 145 111 . . . 46 . . . 380 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 44015 | 4 675 436 182 548 96 1108 655 1075 1101 84 852 394 758 78 358 2548 77 2575 532 170 1024 1224 729 711 1513 1053 182 652 2053 1019 1913 1253 348 1056 900 3700 1849 1413 317 6544 256 Wait 5676 | 2 53 . . 195 1 260 55 311 182 3 89 11 106 . 10 225 9 506 19 . 72 126 70 56 432 159 . 74 192 87 220 149 46 160 121 727 370 217 53 304 4 Move 35038 | . 518 419 180 337 88 717 489 680 797 76 685 379 634 76 335 2141 64 1940 497 169 904 1036 628 626 1053 864 161 561 1751 917 1620 1028 283 845 735 2515 1383 1012 245 5456 194 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | . 8 3 . 5 3 5 6 7 3 2 3 1 . . . 9 . 2 4 . 16 4 . 3 1 2 1 . 7 . 1 2 . 6 3 18 11 13 . 24 4 Fast Attach 368 | . 6 . . . 1 4 10 11 12 . 19 . . 1 5 29 1 22 1 . 3 13 5 4 1 2 7 . 4 . 5 11 1 4 2 53 19 22 5 83 2 Attach 99 | . . 1 . . 3 2 2 . 3 3 1 1 . . . 6 . 6 . . . 2 . 1 1 1 . . 3 . . 1 . 1 1 16 1 10 2 19 12 Detach 121 | . 3 . . . . . 2 1 2 . 1 1 . . . 11 . 9 . . 1 5 . . . . 1 . . . . 4 . . 2 22 7 7 2 39 1 Swap 322 | 2 4 4 1 3 . 12 9 4 3 . 4 . 1 . . 8 . 10 3 1 4 9 11 3 6 7 1 4 19 6 21 13 9 3 10 65 16 20 . 23 3 Drop 355 | . 10 2 1 . . 4 15 11 11 . 15 . 1 1 3 19 1 17 . . 19 18 5 6 . 3 6 . 11 . 6 12 1 9 6 45 25 15 . 54 3 Fire 873 | . 61 4 . . . 52 54 48 17 . 1 . 1 . 5 5 . 1 2 . . 4 6 . 7 8 . 12 18 4 31 11 4 19 5 22 15 19 5 399 33 Melee 793 | . . . . 3 . 26 . . 47 . 34 1 15 . . 85 2 57 6 . 5 7 4 12 12 7 5 1 48 5 9 9 3 9 15 205 2 78 5 76 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 12 1 . 5 . . 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . . 13 . . 24 . . . . . . 10 . 5 . . . . . . . . . . . . . . . . . 11 . . . 42 . Rewire 54 | . . 2 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . . . . 25 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 362 | -10/Materials | Central database locked down 437 | -10/Materials | Discovered new exit (range 12) 554 | -10/Materials | Discovered new exit (range 10) 592 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Repaired Lgt. Treads 1119 | -10/Materials | Entered Mines 1161 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1235 | -10/Mines | Discovered new exit (range 11) 1239 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1434 | -10/Mines | Core integrity fell below 50% 1733 | -10/Mines | Met a Derelict testing a Signal Generator 1806 | -10/Mines | Discovered new exit (range 5) 1812 | -10/Mines | Entered Exiles 1812 | -10/Exiles | Accompanied by 1 ally 1857 | -10/Exiles | Met 8R-AWN 1881 | -10/Exiles | Met EX-HEX 1993 | -10/Exiles | Met EX-DEC 2022 | -10/Exiles | Learned location of Zion (-6) 2086 | -10/Exiles | Discovered new exit (range 11) 2102 | -10/Exiles | Entered Mines 2102 | -9/Mines | Accompanied by 1 ally 2144 | -9/Mines | Discovered new exit (range 6) 2247 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2347 | -9/Mines | Learned 2 Materials zone layouts 2398 | -9/Mines | Excavation squad dispatched 2398 | -9/Mines | A large section of the Mines collapsed 2854 | -9/Mines | Discovered new exit (range 6) 2862 | -9/Mines | Entered Materials 2862 | -8/Materials | Accompanied by 1 ally 2862 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2864 | -8/Materials | Discovered new exit (range 11) 2963 | -8/Materials | Identified exit to Garrison 3012 | -8/Materials | Entered Garrison 3012 | -8/Garrison | Accompanied by 1 ally 3175 | -8/Garrison | Garrison Relay disabled 3392 | -8/Garrison | Triggered checkpoint 3633 | -8/Garrison | Discovered new exit (range 11) 3764 | -8/Garrison | Triggered checkpoint 3819 | -8/Garrison | Discovered new exit (range 12) 3964 | -8/Garrison | Triggered checkpoint 4235 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4368 | -8/Garrison | Triggered checkpoint 4457 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4558 | -8/Garrison | Triggered checkpoint 4665 | -8/Garrison | Discovered new exit (range 8) 4675 | -8/Garrison | Entered Materials 4870 | -8/Materials | Lost 3 parts (2u1w) 5039 | -8/Materials | Build established: Scavenger-Mutant 5063 | -8/Materials | Repaired Mic. Nuclear Core 5334 | -8/Materials | Discovered new exit (range 7) 5569 | -8/Materials | Discovered new exit (range 4) 5639 | -8/Materials | Identified exit to Storage 5641 | -8/Materials | Entered Storage 5703 | -8/Storage | Build established: Mutant 5706 | -8/Storage | Repaired Adv. Treads 5745 | -8/Storage | Repaired Adv. Treads 5791 | -8/Storage | Repaired Broken Rocket Launcher 5843 | -8/Storage | Repaired Imp. Assault Rifle 5882 | -8/Storage | Repaired Adv. Treads 6050 | -8/Storage | Core integrity fell below 50% 6465 | -8/Storage | Met 01-MTF 7081 | -8/Storage | Discovered new exit (range 7) 7116 | -8/Storage | Identified exit to Factory 7118 | -8/Storage | Entered Factory 7118 | -7/Factory | Accompanied by 1 ally (01-MTF) 7118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7123 | -7/Factory | 01-MTF left 7655 | -7/Factory | Identified exit to Lower Caves 7953 | -7/Factory | Destroyed 7 combat bots 8196 | -7/Factory | Repaired Centrium Light Armor Plating? 8278 | -7/Factory | Discovered new exit (range 16) 8512 | -7/Factory | Manually triggered Chute Trap 8512 | -7/Factory | Sucked down chute 8512 | -7/Factory | Entered Waste 8518 | -7/Waste | Spotted C-40 Crusher 8519 | -7/Waste | Spotted C-40 Crusher 8526 | -7/Waste | Spotted C-40 Crusher 8527 | -7/Waste | EMP discharged 8529 | -7/Waste | Spotted C-40 Crusher 8538 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8542 | -7/Waste | Spotted C-40 Crusher 8542 | -7/Waste | Spotted C-40 Crusher 8577 | -7/Waste | Discovered new exit (range 14) 8580 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8595 | -7/Waste | Identified exit to Factory 8596 | -7/Waste | Entered Factory 8863 | -7/Factory | Build established: Hacker-Mutant 8993 | -7/Factory | Fabricated Thunder Hammer (x1) 9005 | -7/Factory | Repaired Broken Cld. Airjet? 9166 | -7/Factory | Entered Lower Caves 9172 | -7/Lower Caves | Met a Warlord Commander 9173 | -7/Lower Caves | Learned location of Warlord (-4) 9178 | -7/Lower Caves | Found Encrypted Comm Array 9195 | -7/Lower Caves | Learned Factory terminal intel 9255 | -7/Lower Caves | Learned Factory security intel 9287 | -7/Lower Caves | Encountered a Warlord checkpoint 9296 | -7/Lower Caves | Discovered new exit (range 8) 9300 | -7/Lower Caves | Identified exit to Lower Caves 9326 | -7/Lower Caves | Entered another Lower Caves area 9328 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9340 | -7/Lower Caves | Discovered new exit (range 15) 9366 | -7/Lower Caves | Encountered a Warlord checkpoint 9680 | -7/Lower Caves | Discovered new exit (range 14) 9710 | -7/Lower Caves | Identified exit to Data Miner 9710 | -7/Lower Caves | Entered Data Miner 9710 | -7/Data Miner | Discovered new exit (range 6) 9712 | -7/Data Miner | Identified exit to Proximity Caves 9718 | -7/Data Miner | Met Data Miner 9726 | -7/Data Miner | Learned location of Section 7 (-3) 9726 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9731 | -7/Data Miner | Received God Mode back door access code from Data Miner 9741 | -7/Data Miner | Entered Proximity Caves 9810 | -6/Proximity Caves | Escorted by Enhanced Grunt 9880 | -6/Proximity Caves | Discovered new exit (range 9) 9912 | -6/Proximity Caves | Identified exit to Factory 9912 | -6/Proximity Caves | Entered Factory 9912 | -6/Factory | Accompanied by 1 ally 9912 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9914 | -6/Factory | Loaded intel: 26 terminal locations 9949 | -6/Factory | Identified exit to Lower Caves 10327 | -6/Factory | Joined by Warlord Dakka squad 10618 | -6/Factory | Incoming investigation squad redirected 10639 | -6/Factory | Spotted B-75 Beast 10640 | -6/Factory | Discovered new exit (range 16) 10646 | -6/Factory | Identified exit to Factory 10894 | -6/Factory | Incoming investigation squad redirected 10989 | -6/Factory | Repaired System Restoration Module 11284 | -6/Factory | Discovered exit to Factory (range 13) 11299 | -6/Factory | Core integrity fell below 50% 11314 | -6/Factory | Repaired Cld. Airjet? 11336 | -6/Factory | Destroyed 7 combat bots 11352 | -6/Factory | Lost 4 parts (1p1n2u) 11449 | -6/Factory | Repaired Gravmag Array 11481 | -6/Factory | Manually triggered Chute Trap 11481 | -6/Factory | Sucked down chute 11481 | -6/Factory | Entered Waste 11490 | -6/Waste | Spotted C-40 Crusher 11493 | -6/Waste | Spotted C-40 Crusher 11494 | -6/Waste | Spotted C-40 Crusher 11496 | -6/Waste | EMP discharged 11496 | -6/Waste | System corruption reached 10% 11498 | -6/Waste | Spotted C-40 Crusher 11499 | -6/Waste | Crushed by Compactor (1 part destroyed) 11502 | -6/Waste | Spotted C-40 Crusher 11504 | -6/Waste | Spotted C-40 Crusher 11512 | -6/Waste | Discovered new exit (range 10) 11518 | -6/Waste | Identified exit to Factory 11531 | -6/Waste | Entered Factory 11569 | -6/Factory | Discovered exit to Factory (range 3) 11853 | -6/Factory | Joined by Warlord Pyro squad 12125 | -6/Factory | Repaired Gravmag Array? 12154 | -6/Factory | Spotted B-75 Beast 12240 | -6/Factory | Core integrity fell below 20% 12377 | -6/Factory | Discovered exit to Factory (range 4) 12645 | -6/Factory | Build established: Mutant 12809 | -6/Factory | Cargo convoy interrupted 12875 | -6/Factory | Found Prototype Processor 12875 | -6/Factory | Identified Exp. Signal Interpreter 12952 | -6/Factory | Joined by Warlord Muscle squad 13099 | -6/Factory | Fabricated C-35 Carver (x3) 13186 | -6/Factory | Fabricated C-35 Carver (x3) 13272 | -6/Factory | Fabricated C-35 Carver (x3) 13357 | -6/Factory | Fabricated C-35 Carver (x3) 13388 | -6/Factory | Entered Lower Caves 13388 | -6/Lower Caves | Accompanied by 11 allies 13483 | -6/Lower Caves | Build established: Commander-Mutant 13646 | -6/Lower Caves | Discovered new exit (range 7) 13662 | -6/Lower Caves | Identified exit to Lower Caves 13695 | -6/Lower Caves | Entered another Lower Caves area 13695 | -6/Lower Caves | Accompanied by 10 allies 13697 | -6/Lower Caves | Learned Factory garrison access intel 13716 | -6/Lower Caves | Encountered a Warlord checkpoint 13765 | -6/Lower Caves | Discovered new exit (range 10) 13769 | -6/Lower Caves | Identified exit to Zion 13785 | -6/Lower Caves | Entered Zion 13785 | -6/Zion | Accompanied by 10 allies 13817 | -6/Zion | Found Rocket Array 13825 | -6/Zion | Discovered new exit (range 9) 13831 | -6/Zion | Given A8's code to call for help 13848 | -6/Zion | System corruption cleaned by Quarantine Array 13870 | -6/Zion | Learned Factory stockpile data 14067 | -6/Zion | Given the Hacking Drone Bay 14185 | -6/Zion | Found Prototype Processor 14187 | -6/Zion | Found Prototype Processor 14189 | -6/Zion | Found Prototype Hackware 14193 | -6/Zion | Found Prototype Processor 14244 | -6/Zion | Identified Exp. Terrain Scan Processor 14245 | -6/Zion | Discovered new exit (range 5) 14245 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14246 | -6/Zion | Identified exit to Deep Caves 14255 | -6/Zion | Identified Exp. Melee Analysis Suite 14267 | -6/Zion | Identified Exp. Hacking Suite 14279 | -6/Zion | Identified Exp. Core Analyzer 14321 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14324 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14342 | -6/Zion | Entered Deep Caves 14342 | -6/Deep Caves | Accompanied by 12 allies 14343 | -6/Deep Caves | Met 5H-AD0 14411 | -6/Deep Caves | Z-Facility disabled 14442 | -6/Deep Caves | Attacked by Z-Imprinter 14447 | -6/Deep Caves | Allies destroyed Z-Imprinter 14464 | -6/Deep Caves | Found Prototype Device 14464 | -6/Deep Caves | Identified Zio. Metafield Generator 14471 | -6/Deep Caves | Found Prototype Protection 14471 | -6/Deep Caves | Identified Zio. Weapon Casing 14621 | -6/Deep Caves | Found Prototype Protection 14621 | -6/Deep Caves | Identified Zio. Heavy Carapace 14797 | -6/Deep Caves | Found Surveybot 24 Chip 14798 | -6/Deep Caves | Found Unknown Device 14798 | -6/Deep Caves | Identified Surveybot 24 Scanner 14834 | -6/Deep Caves | Discovered new exit (range 7) 14838 | -6/Deep Caves | Identified exit to Proximity Caves 15039 | -6/Deep Caves | Entered Proximity Caves 15039 | -5/Proximity Caves | Accompanied by 9 allies (5H-AD0) 15044 | -5/Proximity Caves | Thanked by 5H-AD0 15195 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15215 | -5/Proximity Caves | Found Prototype Device 15215 | -5/Proximity Caves | Identified Exp. Thermal Shield 15231 | -5/Proximity Caves | Destroyed 10 combat bots 15262 | -5/Proximity Caves | Spotted B-75 Beast 15329 | -5/Proximity Caves | Learned location of Armory (-4) 15344 | -5/Proximity Caves | Learned Factory terminal intel 15386 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15419 | -5/Proximity Caves | Build established: Mutant 15460 | -5/Proximity Caves | Entered Factory 15460 | -5/Factory | Accompanied by 1 ally 15460 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15461 | -5/Factory | Identified exit to Upper Caves 15463 | -5/Factory | Loaded intel: 26 terminal locations 15464 | -5/Factory | Loaded intel: 4 garrison access locations 15501 | -5/Factory | Discovered exit to Upper Caves (range 13) 15747 | -5/Factory | Incoming investigation squad redirected 15760 | -5/Factory | First assault squad dispatched 15852 | -5/Factory | Entered Upper Caves 15870 | -5/Upper Caves | Learned 4 Factory zone layouts 15943 | -5/Upper Caves | Learned Factory security intel 16038 | -5/Upper Caves | Discovered new exit (range 5) 16200 | -5/Upper Caves | Build established: Hacker-Mutant 16814 | -5/Upper Caves | Identified exit to Upper Caves 16815 | -5/Upper Caves | Entered another Upper Caves area 16816 | -5/Upper Caves | Learned Factory trap positions 16975 | -5/Upper Caves | Encountered a Warlord checkpoint 16992 | -5/Upper Caves | Found Alien Artifact 17107 | -5/Upper Caves | Identified Dimensional Node Initializer 17107 | -5/Upper Caves | Initialized slip node 17222 | -5/Upper Caves | Discovered new exit (range 16) 17240 | -5/Upper Caves | Identified exit to Zhirov 17416 | -5/Upper Caves | Entered Zhirov 17416 | -5/Zhirov | Discovered new exit (range 3) 17425 | -5/Zhirov | Met Zhirov 17435 | -5/Zhirov | Learned location of Quarantine (-3) 17435 | -5/Zhirov | Learned location of Command (-1) 17438 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17445 | -5/Zhirov | Found Alien Artifact 17445 | -5/Zhirov | Identified Integrated Reactor 17445 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17500 | -5/Zhirov | Found Alien Artifact 17518 | -5/Zhirov | Identified exit to Proximity Caves 17519 | -5/Zhirov | Entered Proximity Caves 17807 | -4/Proximity Caves | Learned Research emergency access door positions 17841 | -4/Proximity Caves | Discovered new exit (range 10) 17878 | -4/Proximity Caves | Identified exit to Factory 17878 | -4/Proximity Caves | Entered Factory 17878 | -4/Factory | Evolved 2 slots: Utility x2 17879 | -4/Factory | Identified exit to Armory 17880 | -4/Factory | Identified exit to Research 17881 | -4/Factory | Loaded intel: 83 trap records 17931 | -4/Factory | Spotted B-86 Titan 17950 | -4/Factory | Fabricated Antigrav Array? 17956 | -4/Factory | Identified Transdimensional Reconstructor 18026 | -4/Factory | Identified exit to Upper Caves 18026 | -4/Factory | Identified exit to Extension 18116 | -4/Factory | Repaired Gravmag Array 18142 | -4/Factory | Repaired Gravmag Array 18144 | -4/Factory | Incoming investigation squad redirected 18439 | -4/Factory | Build established: Hacker-Ninja 18655 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 18734 | -4/Factory | Found Prototype Launcher 18738 | -4/Factory | Found Prototype Launcher 18744 | -4/Factory | Identified Mni. Smartbomb Launcher (x2) 18975 | -4/Factory | Incoming investigation squad redirected 19105 | -4/Factory | Entered Upper Caves 19105 | -4/Upper Caves | Accompanied by 2 allies 19113 | -4/Upper Caves | Learned location of 1 exit from Research 19210 | -4/Upper Caves | Learned Research trap positions 19278 | -4/Upper Caves | Build established: Hacker-Mutant 19456 | -4/Upper Caves | Spotted B-86 Titan 19687 | -4/Upper Caves | Discovered new exit (range 15) 19693 | -4/Upper Caves | Identified exit to Upper Caves 19699 | -4/Upper Caves | Entered another Upper Caves area 19701 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19726 | -4/Upper Caves | Learned Research emergency access door positions 19807 | -4/Upper Caves | Discovered exit to Research (range 15) 19831 | -4/Upper Caves | Learned location of Extension (-4) 19831 | -4/Upper Caves | Learned Factory trap positions 19832 | -4/Upper Caves | A Commander dispatched an escort 20389 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20795 | -4/Upper Caves | Discovered new exit (range 13) 20894 | -4/Upper Caves | Identified exit to Warlord 20894 | -4/Upper Caves | Entered Warlord 20912 | -4/Warlord | System corruption cleaned by Quarantine Array 21211 | -4/Warlord | Met Warlord 21215 | -4/Warlord | Opened Warlord's prototype stash 21228 | -4/Warlord | Found Prototype Processor 21228 | -4/Warlord | Identified Spectral Analyzer 21230 | -4/Warlord | Found Prototype Device 21230 | -4/Warlord | Identified System Purifier 21236 | -4/Warlord | Warlord's base attacked by MAIN.C 21242 | -4/Warlord | Found Prototype Device 21242 | -4/Warlord | Identified Exp. Cloaking Device 21249 | -4/Warlord | Found Prototype Reactor 21249 | -4/Warlord | Identified Vortex Chain Reactor 21321 | -4/Warlord | Opened side exit 21574 | -4/Warlord | Spotted Striker 21586 | -4/Warlord | Warlord forces counterattacked 21621 | -4/Warlord | Discovered new exit (range 10) 21622 | -4/Warlord | Identified exit to Proximity Caves 21622 | -4/Warlord | Entered Proximity Caves 21758 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21775 | -3/Proximity Caves | Discovered exit to Research (range 9) 21800 | -3/Proximity Caves | Entered Research 21800 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21801 | -3/Research | Identified exit to Research 21802 | -3/Research | Loaded intel: 97 trap records 22101 | -3/Research | Build established: Hacker-Ninja 22195 | -3/Research | Identified exit to Quarantine 22439 | -3/Research | Entered Quarantine 22466 | -3/Quarantine | Found Alien Slashing Weapon 22466 | -3/Quarantine | Identified Sigix Broadsword 22615 | -3/Quarantine | Discovered exit to Research (range 20) 22717 | -3/Quarantine | Found Alien Artifact 22726 | -3/Quarantine | Identified Core Reset Matrix 22797 | -3/Quarantine | Found Alien Artifact 22854 | -3/Quarantine | Identified Subatomic Replicator 22906 | -3/Quarantine | Spotted Fortress 22924 | -3/Quarantine | Discovered new exit (range 5) 22925 | -3/Quarantine | Identified exit to Section 7 22933 | -3/Quarantine | Entered Section 7 23382 | -3/Section 7 | Spotted Alpha 7 23462 | -3/Section 7 | Spotted Alpha 7 23503 | -3/Section 7 | Destroyed Alpha 7 23535 | -3/Section 7 | Destroyed Alpha 7 23551 | -3/Section 7 | Found Prototype Processor 23551 | -3/Section 7 | Identified Exp. Target Analyzer 23553 | -3/Section 7 | Found Prototype Device 23553 | -3/Section 7 | Identified Exp. ECM Suite 23562 | -3/Section 7 | Found Prototype Energy Gun 23562 | -3/Section 7 | Identified Enh. Gamma Rifle 23734 | -3/Section 7 | Incoming investigation squad redirected 23829 | -3/Section 7 | Discovered exit to Research (range 20) 23883 | -3/Section 7 | Found Alien Artifact 23916 | -3/Section 7 | Found Alien Artifact 23996 | -3/Section 7 | Found Alien Artifact 23996 | -3/Section 7 | Identified Integrated Dissipator (x2) 23996 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23997 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24048 | -3/Section 7 | Build established: Hacker-Gladiator 24058 | -3/Section 7 | Repaired Centrium Medium Armor Plating 24266 | -3/Section 7 | Identified Integrated Mediator 24266 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 24861 | -3/Section 7 | Spotted B-99 Colossus 24874 | -3/Section 7 | Found Integrated Dissipator 24874 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24887 | -3/Section 7 | Found Alien Artifact 24887 | -3/Section 7 | Identified LRC Matter Compressor 24887 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24933 | -3/Section 7 | First assault squad dispatched 24957 | -3/Section 7 | Incoming assault squad redirected 24977 | -3/Section 7 | Spotted Striker 24978 | -3/Section 7 | Spotted Striker 25022 | -3/Section 7 | Destroyed Striker 25049 | -3/Section 7 | Found Alien Energy Gun 25049 | -3/Section 7 | Identified Sigix Sheargun 25051 | -3/Section 7 | Lost 4 parts (4n) 25059 | -3/Section 7 | Spotted Striker 25059 | -3/Section 7 | Spotted Striker 25173 | -3/Section 7 | Found Transdimensional Reconstructor 25175 | -3/Section 7 | Found Transdimensional Reconstructor 25270 | -3/Section 7 | Warped through subspace 25563 | -3/Section 7 | Entered Research 25563 | -2/Research | Warlord forces began assault on 0b10 25563 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 25566 | -2/Research | Lost 7 parts (4n2u1w) 25588 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 25611 | -2/Research | Identified exit to Testing 25646 | -2/Research | Fabricated Cmb. Linear Gravjet? 25673 | -2/Research | Research machine network offline 25802 | -2/Research | Build established: Scavenger-Scout 25939 | -2/Research | Borebot progress halted 26143 | -2/Research | Found Prototype Device 26166 | -2/Research | Identified Adv. Kinecellerator 26178 | -2/Research | Spotted Striker 26228 | -2/Research | Found Prototype Slashing Weapon 26229 | -2/Research | Identified Particle Cleaver 26249 | -2/Research | Spotted JZ-2PC(H) 26268 | -2/Research | Met up with Warlord 26340 | -2/Research | Discovered new exit (range 7) 26343 | -2/Research | Identified exit to Access 26403 | -2/Research | Build established: Scavenger-Ninja 26531 | -2/Research | Entered Testing 26534 | -2/Testing | Protovariant out of control (PL-XYD28FN21H) 26534 | -2/Testing | Unleashed a protovariant (PL-XYD28FN21H) 26562 | -2/Testing | Incoming investigation squad redirected 26603 | -2/Testing | Repaired Centrium Medium Armor Plating 26611 | -2/Testing | Incoming investigation squad redirected 26615 | -2/Testing | Incoming assault squad redirected 26655 | -2/Testing | Found Prototype Hackware 26687 | -2/Testing | Repaired Antigrav Array 26757 | -2/Testing | Scanned by Researcher 26837 | -2/Testing | Found Exp. Core Analyzer 26849 | -2/Testing | Identified System Mapper 26958 | -2/Testing | Found Prototype Device 26968 | -2/Testing | Identified Exp. Force Field 27036 | -2/Testing | Spotted Striker 27036 | -2/Testing | Spotted Striker 27115 | -2/Testing | Lost 4 parts (1p2u1w) 27134 | -2/Testing | Spotted Alpha 7 27159 | -2/Testing | Destroyed Alpha 7 27165 | -2/Testing | Found Prototype Device 27165 | -2/Testing | Identified Exp. ECM Suite 27169 | -2/Testing | Found Antimissile System 27172 | -2/Testing | Found Prototype Ballistic Gun 27183 | -2/Testing | Identified Multirail 27186 | -2/Testing | Warped through subspace 27189 | -2/Testing | Stole the SGEMP Prototype 27295 | -2/Testing | Discovered exit to Access (range 10) 27331 | -2/Testing | Fabricated Cmb. Linear Gravjet? 27359 | -2/Testing | Found Prototype Ballistic Cannon 27372 | -2/Testing | Identified Perforator 27430 | -2/Testing | Lost 8 parts (3p1n4u) 27443 | -2/Testing | Entered Access 27443 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27444 | -1/Access | Loaded intel: 123 machine locations 27444 | -1/Access | Loaded intel: 82 trap records 27444 | -1/Access | Identified exit to Surface 27444 | -1/Access | Discovered exit to Surface (range 126) 27444 | -1/Access | Identified exit to Command 27444 | -1/Access | Discovered exit to Command (range 74) 27444 | -1/Access | Delivered the SGEMP Prototype to Zhirov 27444 | -1/Access | Zhirov transferred Access data 27546 | -1/Access | Zhirov warped through subspace 27612 | -1/Access | Build established: Hacker-Mutant 27629 | -1/Access | Entered Command 27705 | -1/Command | Incoming investigation squad redirected 27746 | -1/Command | Destroyed 10 combat bots 27817 | -1/Command | Spotted B-99 Colossus 27849 | -1/Command | Disengaged cave seal 27849 | -1/Command | Derelicts emerged from the dark tunnel 27849 | -1/Command | Welcomed Warlord to Command 27904 | -1/Command | Repaired Cmb. Linear Gravjet 27906 | -1/Command | First assault squad dispatched 28157 | -1/Command | Incoming assault squad redirected 28311 | -1/Command | Disengaged cave seal 28421 | -1/Command | P-80 Master assimilated allied YW-X0Q(d) 28621 | -1/Command | Repaired Lyr. Heavy Armor Plating 28638 | -1/Command | Spotted M Guard 28638 | -1/Command | Spotted M Guard 28638 | -1/Command | Spotted Combat Programmer 28641 | -1/Command | Spotted Combat Programmer 28707 | -1/Command | Destroyed M Guard 28707 | -1/Command | All MAIN.C guards destroyed 28726 | -1/Command | Lost 7 parts (3p3u1w) 28732 | -1/Command | Found Prototype Reactor 28732 | -1/Command | Identified Zero-point Reactor 28745 | -1/Command | Warlord commented on Warlord statues 28819 | -1/Command | Met MAIN.C 28839 | -1/Command | 0b10 Conduit disabled 28869 | -1/Command | System corruption reached 10% 28879 | -1/Command | Warlord shut down involuntarily 28916 | -1/Command | Destroyed MAIN.C Shell 28919 | -1/Command | MAIN.C activated Command garrisons 28924 | -1/Command | Zhirov used SGEMP to disable MAIN.C 28945 | -1/Command | Found Prototype Protection 28945 | -1/Command | Identified Centrium Heavy Armor Plating 28948 | -1/Command | Found Centrium Heavy Armor Plating 28950 | -1/Command | Lost 22 parts (2p7n8u5w) 29241 | -1/Command | Build established: Scavenger-Mutant 29422 | -1/Command | Door terminal overloaded 29443 | -1/Command | Found Prototype Device 29443 | -1/Command | Identified Exp. System Purifier 29978 | -1/Command | Used Subatomic Replicator to replicate Transdimensional Reconstructor 29996 | -1/Command | Discovered exit to Surface (range 6) 31360 | -1/Command | Discovered exit to Surface (range 40) 31360 | -1/Command | Discovered exit to Surface (range 91) 31360 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31920 | -1/Command | Build established: Scavenger-Gunner 32319 | -1/Command | Build established: Scavenger-Mutant 33078 | -1/Command | Build established: Scavenger-Gunner 33340 | -1/Command | Found Exp. Core Analyzer 34527 | -1/Command | Attacked by Warlord forces 34724 | -1/Command | Found Exp. Targeting Computer 34729 | -1/Command | Found Exp. Core Analyzer 34736 | -1/Command | Found Multirail 34742 | -1/Command | Found Multirail 34744 | -1/Command | Found Multirail 34754 | -1/Command | Found Exp. Core Analyzer 34762 | -1/Command | Found Multirail 35212 | -1/Command | Warped through subspace to slip node 35212 | -1/Command | Discovered new exit (range 5) 35217 | -1/Command | Entered Access_0 35218 | -1/Access_0 | Met Architect 35240 | -1/Access_0 | Core integrity fell below 50% 35252 | -1/Access_0 | Destroyed A8 35276 | -1/Access_0 | Architect warped through subspace 35306 | -1/Access_0 | Lost 4 parts (1n2u1w) 35371 | -1/Access_0 | Core integrity fell below 20% 35387 | -1/Access_0 | Subspace Access Node disabled 35393 | -1/Access_0 | A6 warped into view 35414 | -1/Access_0 | Destroyed A6 35427 | -1/Access_0 | Warped through subspace to slip node 35427 | -1/Access_0 | Discovered exit to Surface (range 8) 35434 | *** | Escaped! Last Messages --------------- 35415_ Quantum Shear penetrates Earth. 35416_ Acquired Exp. Energy Well. 35418_ Penetrated by Quantum Shear. 35424_ HV Slug penetrates Wall. 35424_ HV Slug penetrates Architect. 35424_ HV Slug penetrates Wall. 35424_ HV Slug penetrates Architect. 35424_ Architect knocked back. 35424_ HV Slug penetrates Wall. 35424_ HV Slug penetrates Earth. 35424_ HV Slug penetrates Wall. 35424_ HV Slug penetrates Earth. 35424_ HV Slug penetrates Wall. 35424_ HV Slug penetrates Earth. 35424_ HV Slug penetrates Wall. 35424_ Quantum Shear penetrates Wall. 35427_ Warped through subspace, drawn to slip node. 35427_ EXIT=FOUND: SURFACE 35428_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 221 Energy Generation 83 Energy Capacity 1200 Matter Stores 870 Matter Capacity 925 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 Corruption Containment 8 Armor Coverage 1600 Resistance: TH 15 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 400 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 12 Melee Accuracy 10 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 20 Salvage Targeting 2 Offensive Hacking 58 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Mak. Cloaking Device | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Exp. Hacking Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Adv. Terrain Scanner | -4/Factory | Scanalyzed Lrn. Terrain Scanner | -4/Factory | Extracted Thermal Shield | -4/Factory | Extracted Scythe | -4/Factory | Extracted Femtoactuators | -3/Research | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Lrn. Phase Cannon | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Exp. Terrain Scan Processor | -2/Testing | Archive Exp. Thermal Defense Suite | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free C-35 Carver | -6/Factory | Hacked R-06 Scavenger | -2/Testing | Archive L-61 Swordsman | -2/Testing | Archive Fabricated ------------ Thunder Hammer | x1 | -7/Factory | Preloaded C-35 Carver | x3 | -6/Factory | Authchip C-35 Carver | x3 | -6/Factory | Authchip C-35 Carver | x3 | -6/Factory | Authchip C-35 Carver | x3 | -6/Factory | Authchip Antigrav Array | x1 | -4/Factory | Preloaded Exp. Propulsion Shielding | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -2/Research Cmb. Linear Gravjet | x2 | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Sigix Broadsword Integrated Dissipator Integrated Mediator LRC Matter Compressor Sigix Sheargun Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsMinesnifferRay Manual? 0 Play Time 05:57:06 Cumulative 1240.3 hours Start 2022.10.16 @ 23:49:14 End 2022.10.18 @ 03:47:56 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 846 Rogue 842 Adventurer 4 Explorer 0 Win Type 0 Total 135 Types 102/9/8/5/2/1/1/4/3 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41294d65-cce1-4d94-9f83-f8f852c52cf1