Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 22:40:24 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1158) 1158 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3553 Bonus ------- None Cogmind --------- Core Integrity 414/550 Matter 152/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Flying (280) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Flight Unit > --- UTILITY (3) ------ Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer Mining Claw > --- INVENTORY (5) ---- Heavy Ion Engine Advanced Treads Improved Terrain Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Light Armor Plating Hacking Suite Hacking Suite Grenade Launcher Grenade Launcher Makeshift Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 62 | 1 10 7 24 8 12 Power 7 | . 1 . 4 . 2 Engine 7 | . 1 . 4 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | . 5 1 8 3 6 Treads 11 | . 4 1 3 3 . Leg 4 | . . . 4 . . Wheel 1 | . 1 . . . . Hover 1 | . . . 1 . . Flight 6 | . . . . . 6 Utility 17 | 1 2 2 7 1 4 Device 11 | 1 1 2 5 1 1 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 15 | . 2 4 5 4 . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 3 . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 2 2 . Special Weapon 1 | . 1 . . . . Impact Weapon 3 | . . . 2 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 21 | . . 3 12 . 6 Power 2 | . . . 2 . . Propulsion 9 | . . 1 4 . 4 Utility 4 | . . . 2 . 2 Weapon 6 | . . 2 4 . . Highest Loss Streak 6 | . . 2 5 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 98 85 100 83 Engine 12 | . 14 14 9 11 9 Treads 21 | . 23 27 7 33 3 Leg 5 | . 2 . 18 . . Device 15 | . 14 14 15 22 8 Storage 12 | . 14 14 11 11 1 Energy Gun 1 | . . . 4 . . Ballistic Gun 12 | . 27 19 5 . . Launcher 7 | . . 6 2 20 . Impact Weapon 1 | . . . 4 . 9 Peak Build Rating 24 | 8 11 12 24 18 21 Average Rating 12 | 7 9 9 16 15 17 On Entrance 11 | 6 8 11 12 12 18 Naked Turns . | . . . . . . Heaviest Build 58 | 14 50 51 58 56 55 Greatest Support 60 | 20 40 40 40 60 60 Greatest Overweight (x) 18 | . 1 2 18 . 3 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 13 20 20 20 8 Most Carried 20 | 8 19 20 20 19 19 Average Carried 17 | 7 11 19 19 17 5 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 8 19 20 20 19 4 Class Distribution -------------------- 68% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1513 | 338 334 161 486 194 . Remotely . | . . . . . . Salvage Created 1611 | 247 589 112 611 4 48 Parts 124 | 23 42 19 38 2 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 5 | . 2 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . 13 9 16 . 1 Melee 2 | . . . 2 . . Guns 27 | . 13 6 8 . . AOE 8 | . . 3 5 . . Classes Destroyed 11 | 3 5 . 3 . . Worker 6 | 2 . . 3 1 . Builder 1 | . 1 . . . . Tunneler 7 | 6 . . 1 . . Hauler 2 | . . . 2 . . Recycler 2 | 1 1 . . . . Operator 2 | . 1 . 1 . . Watcher 4 | . 2 . 2 . . Swarmer 18 | . 3 9 6 . . Grunt 16 | . 10 . 5 . 1 Brawler 1 | . . . 1 . . Sentry 4 | . . . 4 . . Best Kill Streak 6 | 6 5 3 4 1 1 Combat Bots Only 5 | . 5 3 3 . 1 Max Kills in Single Turn 3 | 1 1 3 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 3 3 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 366 | . 79 70 167 . 50 Missed 109 | . 30 14 44 . 21 Damage Taken 3093 | . 586 455 1529 63 460 Core 577 | . 32 89 283 37 136 Absorbed by Shields 53 | . . . 53 . . Regen/Repaired (Parts) 145 | . 128 . . . 17 Core Remaining (%) 57 | 100 . 51 . 20 . Volleys Fired 163 | 32 60 21 50 . . Largest 2 | 2 2 2 2 . . Hottest 100 | 40 100 50 95 . . Shots Fired 294 | 64 117 33 76 4 . Gun 273 | 64 114 32 63 . . Cannon . | . . . . . . Launcher 18 | . . 1 13 4 . Special 3 | . 3 . . . . Kinetic 249 | 64 114 32 39 . . Thermal 27 | . 3 . 24 . . Explosive 18 | . . 1 13 4 . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 9 8 3 7 . . Robot Miss Streak 5 | 3 4 3 5 1 . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 176 | 37 68 14 56 . 1 Core Hits 89 | 13 29 10 36 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 5 | 1 1 . 2 . 1 Critical Strikes 6 | 1 1 . 3 . 1 Burn 1 | . . . 1 . . Destroy 3 | 1 1 . 1 . . Smash 2 | . . . 1 . 1 Melee Attacks 31 | . . . 29 . 2 Impact 30 | . . . 29 . 1 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 5 | . . . 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3751 | 416 887 314 2021 58 55 Guns 1939 | 416 887 206 430 . . Cannons . | . . . . . . Explosions 792 | . . 81 671 40 . Melee 922 | . . . 868 . 54 Ramming 98 | . . 27 52 18 1 Kinetic 1748 | 416 887 206 239 . . Thermal 191 | . . . 191 . . Explosive 792 | . . 81 671 40 . Electromagnetic . | . . . . . . Impact 922 | . . . 868 . 54 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 13 13 . Average Corruption 12 | . . . 12 13 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 101 | . . . 48 53 . Message Errors 27 | . . . 14 13 . Matter Fused 26 | . . . 13 13 . Heat Flow Errors 8 | . . . 3 5 . Energy Discharges 17 | . . . 9 8 . Parts Rejected 1 | . . . 1 . . Parts Fused 2 | . . . 1 1 . Data Loss (minor) 8 | . . . 1 7 . Data Loss (major) 4 | . . . 2 2 . Misfires 4 | . . . . 4 . Alerts 2 | . . . 2 . . Misdirections 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 329 | . . . 275 . 54 Projectiles . | . . . . . . Explosions 10 | . . . 10 . . Melee 319 | . . . 265 . 54 Knockbacks 5 | . . 1 3 1 . Impact 5 | . . 1 3 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . . 64 . Shots 2 | . . . . 2 . Rammed 10 | . . 6 1 2 1 Targets Rammed 17 | . . 6 8 2 1 Kicked 7 | . . . 7 . . Crushed . | . . . . . . Highest Temperature 275 | . 20 . 236 275 9 Average Temperature 81 | . 7 . 76 129 6 Received Heat Transfer 1133 | . 312 . 587 . 234 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 3 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Fried 4 | . . . 2 . 2 Impact Corruptions 13 | . . . 11 . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 518 | . . . 518 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 311 | 45 311 208 266 76 75 Initial 76 | . 29 65 . 76 . Average 63 | 27 155 43 67 25 27 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 89 | 100 73 83 93 100 100 Level 1 10 | . 26 16 6 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . 2 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 29 9 26 . 10 Peak Tracking Total 9 | . 7 3 4 . 9 Tactical Retreats 6 | . 2 . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 12 | . 5 . 3 . 4 Terminals 9 | . 3 . 3 . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 21 . 14 . 11 Successful 23 | . 9 . 6 . 8 Failed 23 | . 12 . 8 . 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 32 | . 14 . 12 . 6 Terminals 37 | . 14 . 14 . 9 Fabricators . | . . . . . . Repair Stations 7 | . 5 . . . 2 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 2 . 1 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Recycling Unit Index 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 4 . 4 . 5 Terminals 12 | . 3 . 4 . 5 Botnet 4 | . 1 . 1 . 2 Skim 8 | . 2 . 3 . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 3 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 52 | . 26 . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 7 | . . . . . 7 Total Damage 50 | . . . . . 50 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6461 | 222 1076 1919 1704 1351 189 Spaces Moved 2761 | 58 420 761 526 835 161 Core 21 | . . . 21 . . Treads 2138 | . 327 761 203 835 12 Legs 382 | 58 22 . 302 . . Wheels 71 | . 71 . . . . Hover . | . . . . . . Flight 149 | . . . . . 149 Fastest Speed 28 | 120 100 240 190 160 28 Average Speed 199 | 120 184 241 261 160 63 Slowest Speed 950 | 120 240 320 950 160 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 56 98 40 98 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 4 | . 3 . 1 . . Terrain Destroyed 117 | . 3 13 71 30 . Melee 1 | . . . 1 . . Projectile 3 | . 3 . . . . AOE 113 | . . 13 70 30 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3392 | 155 597 804 749 847 240 Wait 293 | 61 84 . 90 . 58 Move 2754 | 57 419 760 525 834 159 Hop 1 | . . . . . 1 Pick Up 47 | 3 17 6 14 3 4 Fast Attach 7 | 1 1 2 3 . . Attach 20 | . . 1 11 4 4 Detach 1 | . . . 1 . . Swap 35 | . 9 4 10 4 8 Drop 23 | 1 7 4 8 . 3 Fire 163 | 32 60 21 50 . . Melee 31 | . . . 29 . 2 Ram 1 | . . . . . 1 Kick 7 | . . . 7 . . Crush 9 | . . 6 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 223 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 11) 697 | -10/Materials | Repaired Lgt. Treads 717 | -10/Materials | Discovered new exit (range 16) 1167 | -10/Materials | Discovered new exit (range 13) 1299 | -10/Materials | Entered Mines 2301 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2548 | -10/Mines | Discovered new exit (range 6) 2606 | -10/Mines | Discovered new exit (range 10) 2609 | -10/Mines | Learned location of Storage (-9) 2769 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2775 | -10/Mines | Found Prototype Device 3218 | -10/Mines | Entered Materials 3218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3219 | -9/Materials | Identified exit to Storage 3234 | -9/Materials | Identified Exp. Sensor Array 3665 | -9/Materials | System corruption reached 10% 3720 | -9/Materials | Lost 5 parts (1p1n1u2w) 4021 | -9/Materials | Discovered new exit (range 12) 4732 | -9/Materials | Discovered new exit (range 13) 4866 | -9/Materials | Core integrity fell below 50% 4922 | -9/Materials | Entered Mines 4975 | -9/Mines | Met a Derelict bent on vengeance 5215 | -9/Mines | Build established: Scavenger-Mutant 5462 | -9/Mines | Learned Materials stockpile data 5465 | -9/Mines | Learned location of 1 exit from Proximity Caves 5591 | -9/Mines | Learned location of Zion (-6) 5898 | -9/Mines | Discovered new exit (range 6) 6026 | -9/Mines | Discovered new exit (range 13) 6111 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6239 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6273 | -9/Mines | Entered Materials 6273 | -8/Materials | Accompanied by 3 allies 6273 | -8/Materials | Evolved 2 slots: Propulsion x2 6352 | -8/Materials | Lost 3 allies 6387 | -8/Materials | Repaired Flight Unit 6462 | -8/Materials | Self-destructed Last Messages --------------- 06408_ Acquired Rocket Launcher. 06411_ Flight Unit destroyed. 06415_ Sensor Array destroyed. 06417_ Flight Unit destroyed. 06429_ Slammed into T-07 Excavator. 06433_ Flight Unit destroyed. 06435_ K-01 Serf collects debris. 06448_ Acquired Adv. Treads. 06451_ K-01 Serf collects debris. <x2> 06459_ K-01 Serf cleans the Atomic Centrifuge. 06460_ G-47 Trooper suffers critical hit (Smash). 06460_ Destroyed Particle Gun. 06460_ Destroyed Lgt. Nuclear Core. 06460_ G-47 Trooper system corrupted by crushing effect. <x2> 06461_ G-47 Trooper system terminally corrupted. 06461_ Unknown Device fried. 06461_ Aluminum Leg fried. 06462_ K-01 Serf cleans the Atomic Centrifuge. Map ----- +----------------------------------------------------+ | ????????????????????????# # #??????????? | | ????????????????????????# # / #??????????? | | ????????????????????????# ############ #???????? | | ????????????????????????# #??????? | | ????????????????????????# +??????? | | ????????????????????????# #??????? | | ??????????????????####??# ########### #??????? | | ???????????????# ?# # #??????????? | | ???????????????# ""?# # #??????????? | | ???????????????# """# + #??????????? | | ???????????????# """# # #??????????? | | ???????????????# + ###########??????????? | | ???????????????# # #????????????????????? | | ???????????????# ### #????????????????????? | | ???????????????# ???# #????????????????????? | | ???????????????# ???# #????????????????????? | | ???????????????############ #????????????????????? | | ??????????????????# [ + #????????????????????? | | ??????????????????# """# #????????????????????? | | ??????????????????# [ """# #????????????????????? | | ??????????????????# """# #????????????????????? | | ??????????????????# [ # #????????????????????? | | ??????????????????######### #????????????????????? | | ???????????????????######## #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????#""" @# ##???????????????????? | | ???????????????????#""" %+ +???????????????????? | | ???????????????????#"""k # ##???????????????????? | | ???????????????????# # #?!??????????????????? | | ???????????????????#] # #????????????????????? | | ???????????????????######## #????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentRiotObliterator Manual? 0 Play Time 00:39:52 Cumulative 102.6 hours Start 2024.12.04 @ 22:00:57 End 2024.12.04 @ 22:40:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 280db0a4-7a9a-4bae-b085-9c55082e4d78