Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 14:17:07 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1893) 1893 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 5019 Bonus ------- High Alert Combat Kills 156 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (5) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Cooling System Energy Filter > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Cooling System Particle Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Cooling System Device Cooling System Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 3 | . . 1 . 2 . Parts Attached 33 | 5 2 1 4 9 12 Power 3 | 1 . . 1 . 1 Engine 1 | 1 . . . . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 7 | 2 . . . 1 4 Treads . | . . . . . . Leg 5 | 2 . . . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 8 | . 1 . 2 3 2 Device 8 | . 1 . 2 3 2 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 1 1 1 5 5 Energy Gun 8 | . . . 1 5 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 . . 3 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 1 . 2 . 24 Power 3 | . . . 1 . 2 Propulsion 6 | . 1 . . . 5 Utility 4 | . . . . . 4 Weapon 14 | . . . 1 . 13 Highest Loss Streak 7 | . 1 . 2 . 7 To Critical Strikes . | . . . . . . Average Backups 2 | . . 2 1 4 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . 1 . . . Weapon 1 | . . 1 1 3 1 Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 68 | . 76 60 76 86 63 Engine 2 | . 14 11 1 . . Core 4 | . . . 7 9 4 Leg 12 | . 25 11 11 9 11 Device 17 | . 7 11 26 25 17 Energy Gun 22 | . . . 7 39 25 Ballistic Gun 7 | . 21 16 22 2 4 Ballistic Cannon 1 | . 6 11 . . . Peak Build Rating 30 | 5 6 7 16 30 30 Average Rating 15 | 3 5 5 13 24 16 On Entrance 10 | . 5 5 7 16 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 27 | 8 11 14 16 27 27 Greatest Support 25 | 20 20 10 10 25 25 Greatest Overweight (x) 5 | . 1 1 1 2 5 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 2 3 4 5 5 Average Carried 2 | . . 2 1 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 2 1 5 . Class Distribution -------------------- 40% | Gunner 28% | Mutant 22% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 972 | 227 188 55 120 132 250 Remotely . | . . . . . . Salvage Created 1907 | . 200 127 120 220 1240 Parts 100 | . 13 15 4 13 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 49 | . 6 2 3 4 34 Guns 43 | . 3 1 2 4 33 Cannons 5 | . 3 1 1 . . Classes Destroyed 8 | . 2 2 . 1 3 Worker 3 | . 1 . . 2 . Builder 2 | . . 1 . 1 . Swarmer 8 | . . . . . 8 Grunt 27 | . 6 1 3 . 17 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 10 | . . 1 . 3 6 Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 3 2 3 2 5 Combat Bots Only 5 | . 3 2 3 1 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 251 | . 54 3 18 12 164 Missed 47 | . 13 1 3 4 26 Hits 204 | . 41 2 15 8 138 Melee 2 | . . . . 2 . Projectile 202 | . 41 2 15 6 138 Critical Strikes 11 | . . 1 . . 10 Damage Taken 2887 | . 512 30 211 148 1986 Core 699 | . 89 . 56 29 525 Absorbed by Shields 28 | . . . . . 28 Core Remaining (%) 83 | 100 64 . 86 . . Volleys Fired 156 | 3 34 5 10 10 94 Largest 5 | 2 2 3 3 5 5 Hottest 315 | 40 50 73 108 315 315 Shots Fired 443 | 6 68 12 24 50 283 Gun 416 | 6 48 7 22 50 283 Cannon 27 | . 20 5 2 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 182 | 6 68 12 22 . 74 Thermal 261 | . . . 2 50 209 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 2 8 4 7 22 22 Robot Miss Streak 6 | 2 3 3 6 5 4 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 . 1 . 8 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 269 | 3 44 6 12 29 175 Core Hits 106 | . 13 4 6 11 72 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 1 . 2 7 Burn 9 | . . . . 2 7 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3955 | 26 565 94 172 498 2600 Guns 3640 | 26 308 56 152 498 2600 Cannons 315 | . 257 38 20 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1375 | 26 565 94 158 . 532 Thermal 2580 | . . . 14 498 2068 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 5 . . . . Impact . | . . . . . . Kinetic 4 | . 4 . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 493 | . 18 . 6 163 493 Average Temperature 109 | . 8 . 6 70 125 Received Heat Transfer 1587 | . 282 27 120 18 1140 Effects 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 21 | . . . . 5 16 Heat Transferred 6401 | . . . 37 1221 5143 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 3 | . . . . . 3 Low Security (%) 44 | 100 100 100 100 100 16 Level 1 11 | . . . . . 17 Level 2 43 | . . . . . 65 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 715 | . 61 56 53 61 715 Initial 21 | . . 21 13 . 20 Average 264 | . 28 33 24 19 386 Influence Increases 1357 | . 161 65 70 136 925 Destroy 0b10 Robot/C 980 | . 120 40 60 80 680 Destroy 0b10 Robot/NC 25 | . 5 5 . 15 . Destroy Leader 120 | . 20 20 10 40 30 Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 2 | . 1 . . 1 . Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 652 | . 110 80 106 105 251 Entered New Map 64 | . . 30 23 . 11 Time Decay 318 | . 100 50 63 105 . Lost Part 270 | . 10 . 20 . 240 Squads Dispatched 5 | . 1 1 . 3 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 9 4 3 9 34 Peak Tracking Total 5 | . 4 1 2 5 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 8 | . . . . . 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 4 | . 2 . . 1 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 7 . . 2 1 Successful 5 | . 3 . . 1 1 Failed 5 | . 4 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2727 | 62 264 115 152 327 1807 Spaces Moved 1305 | 43 122 52 64 109 915 Core 296 | 10 . . . . 286 Treads . | . . . . . . Legs 966 | 33 122 52 64 109 586 Wheels . | . . . . . . Hover . | . . . . . . Flight 43 | . . . . . 43 Fastest Speed 37 | 50 120 190 120 190 37 Average Speed 147 | 103 131 190 180 241 135 Slowest Speed 300 | 120 190 190 190 260 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 23 9 15 10 67 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1790 | 55 160 58 80 144 1293 Wait 225 | . . . . 3 222 Move 1301 | 42 121 51 63 109 915 Hop . | . . . . . . Pick Up 30 | 5 3 1 3 8 10 Fast Attach 3 | . . . . 2 1 Attach 32 | 5 1 1 4 5 16 Detach 2 | . . . . 1 1 Swap 4 | . 1 . . 3 . Drop 3 | . . . . 3 . Fire 156 | 3 34 5 10 10 94 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 34 | . . . . . 34 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 410 | -9/Materials | Discovered new exit (range 16) 442 | -9/Materials | Entered Mines 471 | -9/Mines | Met a Derelict bent on vengeance 563 | -9/Mines | Discovered new exit (range 8) 594 | -9/Mines | Entered Materials 594 | -8/Materials | Evolved 2 slots: Weapon x2 720 | -8/Materials | Garrison activated, responded to threat 778 | -8/Materials | Build established: Scavenger-Gunner 921 | -8/Materials | Identified exit to Garrison 921 | -8/Materials | Entered Garrison 944 | -8/Garrison | Triggered checkpoint 977 | -8/Garrison | Discovered new exit (range 5) 1088 | -8/Garrison | Build established: Gunner 1107 | -8/Garrison | Installed Relay Interface Framework 1205 | -8/Garrison | Triggered checkpoint 1333 | -8/Garrison | Triggered checkpoint 1449 | -8/Garrison | Triggered checkpoint 1665 | -8/Garrison | Discovered new exit (range 11) 1711 | -8/Garrison | Triggered checkpoint 1785 | -8/Garrison | Lost 7 parts (1p1n2u3w) 1864 | -8/Garrison | Lost 3 parts (3w) 2182 | -8/Garrison | Discovered new exit (range 8) 2197 | -8/Garrison | Triggered checkpoint 2335 | -8/Garrison | Triggered checkpoint 2379 | -8/Garrison | Triggered checkpoint 2439 | -8/Garrison | Triggered checkpoint 2446 | -8/Garrison | Core integrity fell below 50% 2510 | -8/Garrison | Lost 6 parts (1p2n1u2w) 2566 | -8/Garrison | Discovered new exit (range 12) 2674 | -8/Garrison | Core integrity fell below 20% 2728 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Heat Sink melted. G-47 Trooper destroyed. EXIT=FOUND Triggered Alarm Trap. An alarm sounds. Acquired Lgt. Assault Rifle. Acquired Flight Unit. Acquired 10 matter. Critical hit (Burn: +37). Particle Gun destroyed. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. Acquired 20 matter. Y-45 Defender destroyed. Flight Unit destroyed. Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. G-47 Trooper destroyed. ALERT: Garrison interior compromised. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ???????????????????????????????????## ?????????? | | ???????????????????????????????????# ##????????? | | ?#####?????????????????????????????# #????????? | | ?# #?????????????????????????????# #????????? | | ?# < #?????????????????????????????## ###????????? | | ?# #??????????????????????????????# #??????????? | | ?# #??????????????????????#######?# #??????????? | | ?# #??????????????????????#"""""#?# #??????????? | | ?# #??????????????????###### #### #??????????? | | ?# #??????????????????# #??????????? | | ?# #??????????????????# % = % #??????????? | | ?# #??????????????????# ### % ######??????????? | | ?# #??????????????????# #?# #???????????????? | | ?# #################### #?##+##???????????????? | | ?# #??# #????????????????? | | ?# #?? #????????????????? | | ?# #??###????????????????? | | ?####################### #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????#####??# #?????????????????????? | | ????????????????# #??# #?????????????????##### | | ?????????????#### #### #?????????????????# | | ?????????????# #?????????????????# | | ?????????????# #?????????????????# ## | | ?????????????# ######## *#?????????????????# #? | | ?????????????# #??????# g%#?????????????????# %#? | | ?????????????# #??????# =#?????????????????#* #? | | ?????????????! !#?????# !*#?????????????????#% #? | | ????????????#! !#?????# !%#??????###??#######*%#? | | ????????????#! !#?????# =+????? ???# ##%%#? | | ????????????#! !#?????# ###+##+###### %* ## =## | | ????????????#!!!!#?????# !%[ = %= # | | ????????????##++##?????# ! # | | ?????????????# #??????# # | | ?????????????####??????############ ## ## # | | ??????????????????????????????????# ## ## # | | ??????????????????????????????????" | | ??????????????????????????????????" | | ??????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionArmorBeam Manual? 0 Play Time 00:16:42 Cumulative 228.5 hours Start 2026.01.17 @ 12:59:45 End 2026.01.18 @ 14:17:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 640 Rogue 639 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c8159a2-f00b-4a93-8027-0113caeaebf6