Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 03:04:43 Player: lvl5hm Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (50) 50 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (8031) 8031 TOTAL SCORE: 15561 Bonus ------- Pacifist 7706 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 192/300 Energy 37/100 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Launcher Guidance Computer > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Particle Reactor Improved VTOL Module Advanced Terrain Scanner Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Cooling System Machine Analyzer Triangulator Advanced Signal Interpreter Advanced Terrain Scanner Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Nova Cannon > --- INVENTORY -------- Micro Fission Core Impulse Thruster Advanced Power Amplifier Graphene Brace Great Axe [Rating: 116] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Cooling System Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Great Axe Energy Cannon Heavy Particle Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 . 1 . 1 1 . . Utility 12 | . . . . . 2 2 . 2 1 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 68 | 2 1 . . 1 16 11 6 7 4 1 13 6 Power 13 | . . . . . 3 1 2 1 1 . 4 1 Engine 2 | . . . . . 2 . . . . . . . Core 6 | . . . . . 1 1 2 1 . . 1 . Reactor 5 | . . . . . . . . . 1 . 3 1 Propulsion 19 | 2 1 . . . 6 2 3 1 . . 3 1 Treads 4 | 2 . . . . 2 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 15 | . 1 . . . 4 2 3 1 . . 3 1 Utility 26 | . . . . . 5 5 1 4 3 1 5 2 Device 11 | . . . . . 2 1 . 2 1 . 4 1 Storage . | . . . . . . . . . . . . . Processor 5 | . . . . . 2 1 . . 1 . . 1 Hackware 7 | . . . . . 1 2 1 1 . 1 1 . Protection 3 | . . . . . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | . . . . 1 2 3 . 1 . . 1 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 1 1 . 1 . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 1 . . . 1 Parts Lost 20 | . . . . . 1 3 . . . . 12 4 Power 2 | . . . . . . . . . . . 2 . Propulsion 9 | . . . . . 1 1 . . . . 4 3 Utility 8 | . . . . . . 2 . . . . 5 1 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 11 | . . . . . 1 2 . . . . 11 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . 1 3 4 3 4 4 4 4 4 4 4 4 Power . | . 1 1 1 1 . 1 . 1 1 1 . . Propulsion . | . . 2 2 2 1 . . . . . . . Utility 1 | . . . . . 1 . 1 1 1 1 2 1 Weapon 1 | . . . 1 . 1 2 2 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . . . . . . . 2 2 4 . 2 . Power 2 | . . . . . . . . 1 1 . . . Propulsion 2 | . . . . . . . . . 1 . 1 . Utility 3 | . . . . . . . 2 . 1 . . . Weapon 3 | . . . . . . . . 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 28 28 28 31 71 91 87 93 84 83 89 20 Core 4 | . . . . . . 7 12 11 5 4 . . Reactor 2 | . . . . . . . . . 4 4 6 . Treads 3 | . 26 28 28 28 19 . . . . . . . Flight 21 | . 2 . . . 7 30 28 29 25 23 27 6 Device 8 | . . . . . 7 6 6 10 10 9 14 4 Processor 9 | . . . . . 15 17 13 11 10 9 8 3 Hackware 14 | . . . . . 8 12 18 17 21 21 20 4 Protection 2 | . . . . . . 6 . 4 . 4 3 . Slashing Weapon 3 | . . . . . . 6 6 5 4 4 3 . Peak Build Rating 116 | 2 2 2 2 4 29 45 58 73 85 86 116 59 Average Rating 60 | 1 2 2 2 2 18 42 53 68 78 85 106 33 On Entrance 32 | . 2 2 2 2 2 29 38 58 73 83 86 45 Naked Turns 20 | . . . . . . . . . . . . 20 Heaviest Build 43 | . . . . 4 14 16 18 25 28 28 43 33 Greatest Support 51 | 20 4 3 3 3 24 24 27 39 37 28 51 20 Greatest Overweight (x) 2 | . . . . 1 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 4 4 4 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 3 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 4 4 5 5 5 4 4 5 5 4 Class Distribution -------------------- 51% | Hacker-Sprinter 15% | Hacker-Ninja 13% | Mutant 8% | Sprinter 5% | Hacker-Mutant 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1007 | 203 17 . . 96 147 25 . 148 111 . 115 145 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 325 | . 8 . . . 44 31 . 11 2 . 109 120 Missed 166 | . 3 . . . 25 15 . 7 1 . 62 53 Hits 159 | . 5 . . . 19 16 . 4 1 . 47 67 Melee 1 | . . . . . . 1 . . . . . . Projectile 158 | . 5 . . . 19 15 . 4 1 . 47 67 AOE 1 | . . . . . . 1 . . . . . . Critical Strikes 10 | . . . . . 1 . . . . . 3 6 Actively Blocked 2 | . . . . . . . . . . . 2 . Damage Taken 4154 | . 36 . . 14 315 429 . 87 25 . 1298 1950 Core 2303 | . 9 . . 7 44 131 . 46 . . 437 1629 Absorbed by Shields 23 | . . . . . . 23 . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . 103 . Regen/Repaired (Parts) 21 | . . . . . . . . . 21 . . . Core Remaining (%) 92 | 100 . . . 93 92 81 100 95 100 100 69 . Volleys Fired 47 | . . . . 6 14 2 . 2 14 . 5 4 Largest 1 | . . . . 1 1 1 . 1 1 . 1 1 Hottest 120 | . . . . 33 75 65 . 90 90 . 113 120 Shots Fired 47 | . . . . 6 14 2 . 2 14 . 5 4 Gun . | . . . . . . . . . . . . . Cannon 38 | . . . . . 11 2 . 2 14 . 5 4 Launcher 9 | . . . . 6 3 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . Thermal 32 | . . . . . 5 2 . 2 14 . 5 4 Explosive 9 | . . . . 6 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 111 | . . . . . . 25 . 23 17 4 40 2 Impact . | . . . . . . . . . . . . . Slashing 109 | . . . . . . 25 . 23 17 4 40 . Piercing 2 | . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11 | . . . . 11 . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 11 | . . . . 11 . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 11 | . . . . 11 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 4 . 1 6 Average Corruption 2 | . . . . . . . . . 2 . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . . . . . 11 . . 8 Message Errors 4 | . . . . . . . . . 3 . . 1 Matter Fused 5 | . . . . . . . . . 4 . . 1 Heat Flow Errors 5 | . . . . . . . . . 1 . . 4 Energy Discharges 3 | . . . . . . . . . 1 . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . 15 29 . . . . . . . Shots 3 | . . . . 1 2 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 260 | . . . . . 94 44 211 215 202 . 260 192 Average Temperature 72 | . . . . . 46 22 118 72 79 . 52 61 Received Heat Transfer 186 | . . . . . 117 6 . 18 9 . 18 18 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 1 . . . . . 2 2 Low Security (%) 88 | 100 100 100 . 100 96 100 100 100 100 100 91 21 Level 1 10 | . . . . . 3 . . . . . 5 75 Level 2 . | . . . . . . . . . . . 2 2 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 481 | . 15 1 . 36 312 94 32 37 111 22 481 416 Initial 273 | . . 1 . . . 7 32 14 . 6 . 273 Average 56 | . 3 . . 7 47 10 10 7 9 4 82 259 Influence Increases 2762 | . 15 . . 56 486 291 38 173 177 54 935 537 Destroy 0b10 Robot/C 20 | . . . . 20 . . . . . . . . Allied During Kill 1 | . . . . 1 . . . . . . . . Successful Hack 198 | . . . . . 11 26 8 18 39 16 80 . Disable Machine 75 | . . . . 15 15 15 . . . . 15 15 Destroy Structure 308 | . . . . 20 25 25 . 50 48 8 120 12 Partial Spotted 375 | . . . . . 45 60 30 45 75 30 90 . Lose Combat Pursuer 1785 | . 15 . . . 390 165 . 60 15 . 630 510 Influence Decreases 2538 | . 10 5 . 56 469 242 74 203 164 67 479 769 Entered New Map 254 | . . 4 . . . 10 34 16 . 7 . 183 Time Decay 1286 | . 10 1 . 36 159 212 40 141 57 60 324 246 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 Lost Part 190 | . . . . . 10 20 . . . . 120 40 Lost Ally 30 | . . . . 20 . . . . . . 10 . Purge Threat 628 | . . . . . 300 . . 46 107 . 25 150 Squads Dispatched 40 | . 1 . . . 5 8 . 5 2 1 12 6 Investigation 16 | . 1 . . . 1 5 . 3 1 . 2 3 Extermination 14 | . . . . . . 2 . 2 1 1 6 2 Reinforcement 10 | . . . . . 4 1 . . . . 4 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 1 . . . 5 1 . 1 . . 4 3 Communications Jammed 19 | . . . . . . 3 . 2 . 5 9 . Distress Signals 19 | . . . . . . 3 . 2 . 5 9 . Times Spotted 178 | . 3 . . 1 29 17 1 17 3 3 69 35 Peak Tracking Total 25 | . 3 . . 1 20 8 1 7 2 2 23 25 Tactical Retreats 38 | . 1 . . . 6 5 . 4 1 . 12 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . . . 1 . . 2 . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . 1 1 1 . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 . . . . 1 1 Garrison Access 4 | . . . . . . . 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 56 | . 1 . 1 . 4 13 4 7 10 3 8 5 Terminals 41 | . 1 . . . 4 11 2 4 7 3 5 4 Fabricators 4 | . . . . . . 2 . 2 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . 1 . 1 . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 1 . 1 1 Total Hacks 173 | . 4 . 1 . 18 31 9 22 28 21 28 11 Successful 75 | . . . 1 . 5 12 4 12 16 10 13 2 Failed 98 | . 4 . . . 13 19 5 10 12 11 15 9 Catastrophic 26 | . 1 . . . 2 7 1 1 5 1 5 3 Database Lockouts . | . . . . . . . . . . . . . Manual 84 | . . . 1 . 18 21 3 4 10 14 11 2 Terminals 136 | . 4 . . . 18 27 5 15 20 21 16 10 Fabricators 10 | . . . . . . 4 . 6 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 15 | . . . . . . . 2 . 4 . 9 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 1 2 . 3 1 Terminal Hacks 44 | . . . 1 . 3 5 2 7 9 10 6 1 Record 4 | . . . . . . . . . 3 1 . . Part Schematic 4 | . . . . . . 2 . . 1 1 . . Level Access Points 5 | . . . . . 1 . . 1 1 1 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 5 | . . . . . . 1 1 . 1 1 1 . Fabricator Index 2 | . . . . . . . . . . 1 1 . Unreport Threat 8 | . . . . . 2 . . 2 1 . 2 1 Locate Traps 1 | . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . . 1 . 2 . . . . Recall Extermination 2 | . . . . . . . . 1 1 . . . Registered Components 4 | . . . . . . 1 . 1 . 1 1 . Registered Prototypes 1 | . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . 4 . . . . Load Schematic 4 | . . . . . . 2 . 2 . . . . Build 4 | . . . . . . 2 . 2 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 10 | . . . . . . . 1 . 4 . 5 . Recycle Component 2 | . . . . . . . . . 2 . . . Process 4 | . . . . . . . 1 . 1 . 2 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 3 | . . . . . . . . . 1 . 2 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 . . 1 Seal Access 4 | . . . . . . . 1 1 1 . . 1 Unauthorized Hacks 7 | . . . . . 2 3 . . . . 2 . Terminals 7 | . . . . . 2 3 . . . . 2 . Assimilate 2 | . . . . . . . . . . . 2 . Botnet 5 | . . . . . 2 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 51 | . 1 . . . 4 13 4 6 8 3 8 4 Full Trace Events 16 | . 1 . . . 1 5 . 3 1 . 2 3 Feedback Events 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . . 1 1 . . Parts Built 4 | . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 580 | . . . . . . 242 . 338 . . . . Total Part Build Rating 21 | . . . . . . 9 . 12 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . 44 . . . Parts Recycled 2 | . . . . . . . . . 2 . . . Recycled Matter 125 | . . . . . . . 25 . 32 . 68 . Retrieved Matter 100 | . . . . . . . . . 32 . 68 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 1 . . . . . . 2 . Largest Group 1 | . . . . 1 . . . . . . 1 . Highest-Rated Group 45 | . . . . 31 . . . . . . 45 . Highest-Rated Ally 45 | . . . . 31 . . . . . . 45 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . Total Damage 124 | . . . . 124 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3906 | . . . . . 287 782 154 563 675 225 1026 194 Optics 210 | . . . . . . 210 . . . . . . Terrain 714 | . . . . . . . . . . . 714 . Machine Analysis 3906 | . . . . . 287 782 154 563 675 225 1026 194 Triangulation 1030 | . . . . . . . . . . . 842 188 Jamming 3327 | . . . . . . 738 154 563 675 225 972 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4714 | 30 64 31 140 135 365 782 154 563 675 225 1026 524 Spaces Moved 10824 | 44 118 60 279 174 629 1916 554 1613 1008 719 2664 1046 Core 1163 | 40 116 60 279 174 394 . . . . . . 100 Treads 4 | 4 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9657 | . 2 . . . 235 1916 554 1613 1008 719 2664 946 Fastest Speed 7 | 50 50 50 50 50 27 27 23 14 14 23 7 29 Average Speed 27 | 60 50 50 50 57 42 27 25 22 22 23 19 34 Slowest Speed 160 | 160 60 50 50 100 50 30 27 23 23 23 99 153 Overloaded Moves 305 | . . . . . . . . 56 13 . 236 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 62 | . 1 . . . 6 15 2 4 3 5 22 4 Potential Cave-ins 13 | . . . . 6 . . . . 5 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 34 14 61 29 58 40 14 35 16 16 37 34 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 169 | . . . . 19 32 25 . 24 19 4 42 4 Terrain Destroyed 232 | . . . . 68 32 25 . 25 31 4 43 4 Melee 107 | . . . . . . 24 . 23 17 4 38 1 Projectile 30 | . . . . . 5 1 . 2 14 . 5 3 AOE 95 | . . . . 68 27 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12292 | 46 120 60 278 203 702 2106 563 1766 1403 765 3077 1203 Wait 1142 | . . . . 22 35 128 . 110 343 46 354 104 Move 10692 | 43 115 59 278 173 616 1886 549 1604 1001 709 2621 1038 Hop 58 | . 1 . . . 6 14 2 4 3 4 20 4 Pick Up 43 | 1 2 1 . . 5 8 3 6 7 1 6 3 Fast Attach 37 | 2 . . . . 11 6 3 1 2 1 9 2 Attach 30 | . . . . 1 5 3 2 2 2 . 3 12 Detach 18 | . . . . 1 2 2 . 1 2 . 2 8 Swap 27 | . 2 . . . 2 5 1 5 7 . 5 . Drop 46 | . . . . . 6 12 3 8 5 . 12 . Fire 47 | . . . . 6 14 2 . 2 14 . 5 4 Melee 111 | . . . . . . 25 . 23 17 4 40 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . 15 . . . . . 26 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 95 | -10/Materials | Entered Mines 107 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 124 | -10/Mines | Discovered new exit (range 5) 126 | -10/Mines | Entered Exiles 139 | -10/Exiles | Met 8R-AWN 147 | -10/Exiles | Met EX-HEX 165 | -10/Exiles | Met EX-BIN 172 | -10/Exiles | Aligned with FarCom system 173 | -10/Exiles | Given EX-Vault access code 185 | -10/Exiles | Opened EX-Vault 200 | -10/Exiles | Warned to stay clear of 0b10 Research branches 243 | -10/Exiles | Met EX-DEC 260 | -10/Exiles | Discovered new exit (range 14) 266 | -10/Exiles | Entered Mines 269 | -9/Mines | Received a Mining Laser from a helpful Derelict 306 | -9/Mines | Build established: Mutant 399 | -9/Mines | Discovered new exit (range 5) 401 | -9/Mines | Entered Materials 401 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 682 | -8/Materials | Identified exit to Factory 766 | -8/Materials | Entered Factory 766 | -7/Factory | Evolved 2 slots: Utility x2 808 | -7/Factory | System Shield fried by hacking feedback 877 | -7/Factory | Discovered new exit (range 8) 878 | -7/Factory | Identified exit to Lower Caves 1039 | -7/Factory | Fabricated Hacking Suite? 1319 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 1446 | -7/Factory | Discovered new exit (range 15) 1519 | -7/Factory | Build established: Hacker-Sprinter 1548 | -7/Factory | Identified exit to Factory 1548 | -7/Factory | Entered another Factory area 1548 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1564 | -6/Factory | Discovered new exit (range 12) 1567 | -6/Factory | Identified exit to Lower Caves 1691 | -6/Factory | Discovered new exit (range 15) 1699 | -6/Factory | Identified exit to Factory 1702 | -6/Factory | Entered another Factory area 1702 | -5/Factory | Evolved 2 slots: Utility x2 2026 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 2064 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 2188 | -5/Factory | Spotted B-75 Beast 2204 | -5/Factory | Discovered new exit (range 8) 2206 | -5/Factory | Identified exit to Extension 2252 | -5/Factory | Identified exit to Factory 2265 | -5/Factory | Entered another Factory area 2265 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2336 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 2344 | -4/Factory | Identified exit to Research 2940 | -4/Factory | Entered Research 2940 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2949 | -3/Research | Identified exit to Research 3165 | -3/Research | Entered another Research area 3165 | -2/Research | Evolved 2 slots: Utility x2 3760 | -2/Research | Build established: Hacker-Ninja 3910 | -2/Research | Spotted B-90 Cyclops 4165 | -2/Research | Spotted B-90 Cyclops 4167 | -2/Research | Identified exit to Access 4191 | -2/Research | Entered Access 4191 | -1/Access | Evolved 2 slots: Utility x2 4221 | -1/Access | Lost 11 parts (2p4n4u1w) 4385 | -1/Access | Released all parts (8) 4404 | -1/Access | Core integrity fell below 50% 4441 | -1/Access | Search patrols dispatched 4704 | -1/Access | Spotted B-99 Colossus 4708 | -1/Access | Spotted B-99 Colossus 4712 | -1/Access | Core integrity fell below 20% 4715 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 04674_ Identified Enh. Nova Cannon. 04688_ ALERT: Security rotation in progress. 04692_ System corrupted: Heat flow error (+244). 04708_ Slug penetrates Wall. 04708_ Penetrated by Slug. 04708_ Adv. Power Amplifier destroyed. 04708_ Slug penetrates Wall. 04708_ Penetrated by Slug. 04711_ Sealed Heavy Doors breached. 04711_ Knocked back. 04711_ K-01 Serf destroyed. 04711_ Slug penetrates Wall. 04711_ Penetrated by Slug. 04711_ Slug penetrates Wall. 04712_ Knocked back. 04712_ Slug penetrates Wall. 04712_ P-80 Master resets P-80 Master, system corruption cleaned. 04712_ K-01 Serf collects debris. 04713_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# "" "" #???? | | ?????????????????????????????????# ""R"" #???? | | ?????????????????????????????????# """" #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????###/#########???? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #########???? | | ?????????????????????????"?????????# | | ??????????????????????""" """"???### ##### #???? | | ?????????????????????? #?# #?????????? | | ??????????????????????BB BB #?# #?????????? | | ??????????????????????BB BB #?# #?????????? | | ?????????????????????? #?# #?????????? | | ????????????????????? ??# #?????????? | | ????????????????????? ??# #?????????? | | ????????????????????? ???# #?????????? | | ???????????????????????# ;##### p ###+#####?? | | ???????????????????????# #?? | | ???????????????????????; ! pp #?? | | ???????????????????????+ % p #?? | | ???????????????????????# = !!## #?? | | ???????????????????????# ! #? #?? | | ???????????????????????# @ #? #?? | | ???????????????????????#k % w #?? #?? | | ???????????????????????# #??? #?? | | ???????????????????????# #???? #?? | | ???????????????????????# % % #??????? ??? | | ???????????????????????# ####;######??????????? | | ???????????????????????# #????#???????????????? | | ????????????????????? R #????????????????????? | | ????????????????????#/##;/###????????????????????? | | ??????????????????? ?? ??????????????????????? | | ?????????????????# ??? ??????????????????????? | | ?????????????????# ??? t ??????????????????????? | | ?????????????????#??? ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????????#????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 67 Launcher Accuracy 40 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Cld. Nuclear Pulse Thruster | -7/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Repaired ---------- Cld. Nuclear Pulse Thruster | 70% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed IonicServoBox Manual? 0 Play Time 02:18:43 Cumulative 89.6 hours Start 2025.07.25 @ 00:45:06 End 2025.07.25 @ 03:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a92916-9946-4848-9891-af08d4cfe8d5