Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 13:05:32 Player: Musaab Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2347) 2347 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 4894 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 81/100 System Corruption 22% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Propulsion (3) Utility (4) Large Storage Unit Improved Utility Shielding Weapon (3) Inventory (10) Ion Engine Improved Ion Engine Particle Charger Weapon Shielding Peak State ------------ Power Improved Ion Engine Propulsion Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Utility Large Storage Unit Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Weapon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Inventory Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Particle Charger Propulsion Shielding Weapon Shielding Light Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 62 | 5 7 18 1 31 Power 7 | 1 1 2 . 3 Engine 5 | 1 1 2 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 26 | 1 3 7 . 15 Treads . | . . . . . Leg 26 | 1 3 7 . 15 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 2 . 6 Device 1 | . 1 . . . Storage 5 | 1 . 2 . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 2 7 1 7 Energy Gun 4 | 2 1 1 . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 11 | . 1 5 . 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 32 | . 1 5 1 25 Power 3 | . . . . 3 Propulsion 12 | . . 3 . 9 Utility 4 | . . . . 4 Weapon 13 | . 1 2 1 9 Highest Loss Streak 14 | . 1 2 1 14 Average Slot Usage (%) 93 | . 97 98 100 85 Engine 8 | . 14 11 11 2 Core 1 | . . . . 4 Leg 28 | . 27 31 33 23 Device 8 | . 12 11 11 2 Storage 10 | . 14 11 11 9 Processor 5 | . . . . 15 Protection 1 | . . . . 5 Energy Gun 6 | . 16 7 3 . Energy Cannon 4 | . . 5 7 6 Ballistic Gun 16 | . 12 19 22 14 Naked Turns . | . . . . . Heaviest Build 49 | 13 14 31 33 49 Greatest Support 47 | 10 32 45 42 47 Greatest Overweight (x) 8 | 4 4 . . 8 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 12 | 6 6 10 10 12 Average Capacity 8 | 5 6 7 10 10 Most Carried 10 | 3 6 10 10 10 Average Carried 7 | 1 5 7 9 9 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 3 6 10 10 4 Class Distribution -------------------- 38% | Scavenger-Gunner 31% | Mutant 21% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1306 | 234 186 437 35 414 Remotely . | . . . . . Salvage Created 2537 | . 377 790 16 1354 Parts 159 | . 12 64 1 82 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 54 | . 8 18 1 27 Guns 34 | . 8 15 1 10 Cannons 13 | . . 3 . 10 AOE 7 | . . . . 7 Classes Destroyed 11 | . 2 6 . 3 Worker 4 | . 1 . . 3 Builder 6 | . . 2 . 4 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 4 | . . 2 . 2 Swarmer 8 | . . 4 1 3 Grunt 35 | . 8 8 . 19 Duelist 3 | . . 2 . 1 Sentry 8 | . . 4 . 4 Best Kill Streak 10 | . 4 4 1 10 Combat Bots Only 7 | . 3 4 1 7 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4118 | . 366 681 85 2986 Core 715 | . 22 137 . 556 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 91 . 65 . Volleys Fired 148 | . 25 48 5 70 Largest 3 | . 2 3 3 3 Hottest 141 | . 73 141 86 124 Shots Fired 375 | . 49 139 14 173 Gun 282 | . 49 107 14 112 Cannon 79 | . . 32 . 47 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 230 | . 25 83 10 112 Thermal 117 | . 24 46 . 47 Explosive 14 | . . . . 14 Electromagnetic 14 | . . 10 4 . Robot Hit Streak 13 | . 8 9 4 13 Robot Miss Streak 5 | . 2 3 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 225 | . 36 77 7 105 Core Hits 119 | . 17 31 1 70 Critical Hits 9 | . 3 2 . 4 Critical Kills 4 | . . 1 . 3 Critical Parts Destroyed 5 | . 3 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4847 | . 503 1187 62 3095 Guns 2293 | . 503 768 50 972 Cannons 1140 | . . 419 . 721 Explosions 1400 | . . . . 1400 Melee . | . . . . . Ramming 14 | . . . 12 2 Kinetic 1796 | . 265 544 15 972 Thermal 2207 | . 238 542 . 1427 Explosive 694 | . . . . 694 Electromagnetic 136 | . . 101 35 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . . . . 22 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misdirections 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 171 | . . . . 171 Projectiles 6 | . . . . 6 Explosions 165 | . . . . 165 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 290 | . . . . 290 Shots 8 | . . . . 8 Rammed . | . . . . . Targets Rammed 2 | . . . 1 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 622 | . 160 622 59 280 Average Temperature 98 | . 67 133 32 80 Received Heat Transfer 1269 | . 210 204 9 846 Effects 12 | . . 12 . . Shutdowns 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Damage (minor) 2 | . . 2 . . Damage (major) 4 | . . 4 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 . 1 Heat Transferred 3508 | . 703 1110 . 1695 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 875 | . 129 298 182 875 Average Influence 190 | . 45 168 152 332 Maximum Alert Level 3 | . . 1 . 3 Low Security (%) 69 | . . . . . Level 1 21 | . . . . . Level 2 4 | . . . . . Level 3 4 | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 3 . 8 Investigation 7 | . 1 3 . 3 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 10 30 4 41 Peak Tracking Total 5 | . 4 4 3 5 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . . 1 . 5 Max in Single Turn 4 | . . 1 . 4 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 2 4 . 2 Terminals 7 | . 2 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 5 20 . 9 Successful 18 | . 1 11 . 6 Failed 16 | . 4 9 . 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 5 20 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 1 11 . 2 Record 2 | . . . . 2 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 3 | . . 3 . . Terminal Index 1 | . . 1 . . Alert Level 2 | . . 2 . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Report Inventory 1 | . . . . 1 Retrieve Matter 2 | . . . . 2 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 7 | . 2 3 . 2 Full Trace Events 7 | . 2 3 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 44 | . . . 44 44 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 15 | . . . 10 5 Total Damage 191 | . . . 105 86 Kills 4 | . . . 3 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2749 | 64 563 902 333 887 Spaces Moved 1598 | 35 360 529 260 414 Core 34 | 14 3 . . 17 Treads . | . . . . . Legs 1564 | 21 357 529 260 397 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 155 121 120 120 134 Slowest Speed 450 | 250 250 120 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 38 | 4 50 47 60 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 136 | . . . . 136 Melee . | . . . . . Projectile . | . . . . . AOE 136 | . . . . 136 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2060 | 42 443 701 270 604 Wait 187 | . 42 80 3 62 Move 1593 | 34 359 528 259 413 Hop . | . . . . . Pick Up 36 | 3 6 13 1 13 Fast Attach 19 | 5 3 3 . 8 Attach 19 | . 2 5 1 11 Detach . | . . . . . Swap 24 | . 2 10 . 12 Drop 31 | . 4 14 . 13 Fire 148 | . 25 48 5 70 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 978 | -9/Materials | Build established: Gunner 1019 | -9/Materials | Discovered new exit (range 19) 1070 | -9/Materials | Discovered new exit (range 11) 1530 | -9/Materials | Entered Mines 1551 | -9/Mines | Build established: Scavenger-Gunner 1766 | -9/Mines | Learned location of Storage (-9) 1827 | -9/Mines | Discovered new exit (range 9) 1863 | -9/Mines | Entered Materials 1863 | -8/Materials | Accompanied by 2 allies 1863 | -8/Materials | Evolved 2 slots: Utility x2 1868 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2285 | -8/Materials | Garrison activated, responded to threat 2499 | -8/Materials | Garrison activated, responded to threat 2617 | -8/Materials | Core integrity fell below 50% 2624 | -8/Materials | Destroyed 7 combat bots 2636 | -8/Materials | Crushed by falling debris 2690 | -8/Materials | Core integrity fell below 20% 2708 | -8/Materials | Lost 14 parts (2p5n2u5w) 2722 | -8/Materials | Crushed by falling debris 2723 | -8/Materials | System corruption reached 10% 2750 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02714_ U-05 Engineer lays Concrete. 02717_ U-05 Engineer builds a Wall. 02718_ U-05 Engineer lays Concrete. 02722_ The unstable cave ceiling collapses. 02722_ Crushed by falling debris. 02722_ Aluminum Leg destroyed. 02722_ System corrupted by crushing effect (+3). 02722_ Aluminum Leg destroyed. 02722_ System corrupted by crushing effect (+5). 02722_ Hpw. Shotgun destroyed. 02722_ System corrupted by crushing effect (+5). 02724_ K-01 Serf collects debris. 02726_ System corrupted: Component data lost. 02726_ U-05 Engineer builds a Wall. 02727_ U-05 Engineer lays Concrete. 02729_ K-01 Serf collects debris. 02730_ U-05 Engineer lays Concrete. 02732_ U-05 Engineer builds a Wall. 02734_ Hpw. Shotgun destroyed. 02746_ System corrupted: Energy discharge (-38). 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