Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 15:03:19 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (488) 2440 Value Destroyed (17413) 17413 Prototype IDs (101) 2020 Alien Tech Used (0) 0 Bonus (7520) 7520 TOTAL SCORE: 39093 Bonus ------- High Alert Combat Kills 6087 Follower Combat Kills 1575 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -1842 Cogmind --------- Core Integrity 0/1000 Matter 163/300 Energy 45/2400 System Corruption 0% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (3) -------- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (5) --- Biometal Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Experimental Heat Sink Zionite Biocell Zionite Biocell Experimental Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Transmission Jammer SHELL Armor Advanced Force Field > --- WEAPON (4) ------- Enhanced Gamma Rifle Zionite Laser-H 8R-AWN's Boregun > --- INVENTORY (7) ---- Zionite Biocell (0) Long-range Terrain Scanner Advanced Reaction Control System Cloak of Protection System Purifier CL-ANK's Mallet Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Zionite Biocell Zionite Biocell Experimental Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Transmission Jammer SHELL Armor System Purifier > --- WEAPON ----------- Enhanced Gamma Rifle Zionite Laser-H Zionite Alpha Cannon 8R-AWN's Boregun > --- INVENTORY -------- Zionite Biocell Long-range Terrain Scanner Cloak of Protection Advanced Force Field CL-ANK's Mallet [Rating: 214] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Zionite Glidesys I Treads Light Treads Leg Advanced Myomer Leg Hover Unit Zionite Glidesys I Utility Medium Armor Plating Device Experimental Heat Sink Storage Zionite Biocell Processor Advanced Core Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Storm Laser Energy Cannon Zionite Alpha Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon CL-ANK's Mallet Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Slots Evolved 22 | 3 1 2 4 1 . . 2 . 1 . . . 1 1 . . . . 1 1 . . . 2 1 1 Power 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Utility 13 | 1 . 2 3 1 . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . 1 Weapon 3 | 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 246 | 10 7 3 20 3 20 1 7 15 14 . 2 7 2 13 1 8 . 3 13 7 3 12 23 25 13 14 Power 22 | 2 . . 3 . 2 . 1 . 1 . . . . 1 . 2 . . 1 . . 2 6 1 . . Engine 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . 1 . 1 . 1 . . . . 1 . 2 . . 1 . . 2 6 1 . . Propulsion 38 | 2 2 . 3 2 4 . 2 . 1 . . . . 1 . 2 . . . . . . 8 4 5 2 Treads 12 | 2 2 . 3 1 1 . . . . . . . . . . . . . . . . . . . 1 2 Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . 1 2 . 2 . 1 . . . . 1 . 2 . . . . . . 8 4 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | 4 2 2 6 1 13 . 2 9 10 . 2 3 . 10 1 2 . 3 12 7 3 8 9 15 4 10 Device 99 | 3 . . 2 . 7 . 1 7 7 . 2 3 . 7 1 2 . 2 10 7 3 7 9 10 3 6 Storage 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 4 Processor 11 | . . . 2 . 3 . 1 . 1 . . . . . . . . . 2 . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | 1 2 2 2 1 3 . . 2 2 . . . . 1 . . . 1 . . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 3 1 8 . 1 1 2 6 2 . . 4 2 1 . 2 . . . . . 2 . 5 4 2 Energy Gun 22 | 1 1 . 5 . . . 1 1 1 . . 1 1 1 . 2 . . . . . 1 . 3 1 2 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 16 | 1 2 1 2 . 1 1 1 3 . . . 2 1 . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 3 . 8 . . 4 1 . . 3 . 5 . 2 . 1 2 . . 3 3 5 3 3 Parts Lost 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 Average Slot Usage (%) 93 | . 99 99 99 100 99 100 97 99 99 100 99 100 98 84 85 84 85 85 84 80 81 81 80 77 86 84 Engine 4 | . 13 10 10 13 10 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 6 5 5 5 5 5 5 5 1 . . . . . . . . . . . . Reactor 5 | . . . . . . 6 5 5 5 5 5 5 5 8 10 10 10 10 13 13 13 13 12 11 12 11 Treads 6 | . 26 20 16 13 12 . . . . . . . . . . . . . . . . . . . . 8 Hover 8 | . . . . . . 13 13 17 16 16 16 16 15 15 15 15 15 15 14 13 13 13 12 14 16 3 Device 19 | . 12 . 9 13 19 26 29 28 28 27 26 27 26 25 25 24 25 25 23 21 22 22 21 13 12 14 Storage 1 | . . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 4 4 8 8 7 Processor 16 | . . . 7 6 8 26 23 23 24 27 27 27 26 25 25 25 25 25 23 22 22 22 22 20 20 19 Protection 11 | . 13 39 30 30 23 . . . 1 . . . . . . . . . . . . . . 3 4 3 Energy Gun 5 | . 13 10 8 6 6 6 5 5 5 5 5 5 6 5 5 4 5 5 4 4 4 3 4 3 . 4 Ballistic Gun 9 | . 19 19 16 13 13 13 11 10 11 11 11 10 11 . . . . . . . . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 21 37 58 65 68 44 46 67 55 48 48 48 52 60 61 61 61 61 77 79 76 76 75 104 114 117 Greatest Support 205 | 45 45 45 51 51 51 49 57 57 62 62 62 62 62 71 71 71 71 71 76 76 76 76 76 92 78 205 Greatest Overweight (x) 7 | . . . 1 1 7 . . 1 . . . . . . . . . . 1 1 . . 2 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 4 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Average Capacity 4 | 1 2 2 3 4 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 Most Carried 7 | 2 2 2 4 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Average Carried 4 | 1 1 1 3 3 3 4 3 3 4 5 5 5 6 5 6 5 6 6 5 5 5 6 6 6 6 6 Final Capacity 7 | 2 2 2 4 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Final Carried 7 | 2 2 2 4 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Class Distribution -------------------- 40% | Scavenger-Gunner 24% | Tank 22% | Mutant 6% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Scout | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Matter Collected 7253 | 456 289 42 1067 126 709 138 846 741 708 126 42 94 272 130 10 62 . 48 130 70 40 115 207 303 214 268 Remotely 68 | 68 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24369 | 221 715 . 2902 264 454 210 1788 1811 1656 364 42 . 713 1162 . . . 743 1534 883 2114 2320 1124 2272 464 613 Parts 1325 | 7 51 . 205 25 58 30 102 93 91 20 10 . 37 39 12 5 . 25 104 42 42 82 42 127 35 41 Haulers Intercepted 29 | . 2 . 6 . . . 6 6 3 . . . . 1 . . . . 2 . . 2 . 1 . . Recyclers Shooed 11 | . 3 . . . . . . . . . . . . . . . . . . 3 . 2 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . 15 2 . 31 . 12 . . 35 . . . . . . . . Prevented 12 | . . . . . . . . . . 5 . . 7 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Combat Hostiles Destroyed 378 | 13 16 . 72 11 8 13 28 28 22 7 2 . 18 12 2 . . 9 28 15 6 24 6 26 7 5 Guns 352 | 13 16 . 66 10 8 12 26 26 20 7 2 . 17 10 2 . . 9 26 15 6 23 6 24 5 3 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 AOE 16 | . . . 6 1 . 1 2 2 2 . . . 1 1 . . . . . . . . . . . . Classes Destroyed 27 | 3 6 . 4 1 2 1 . 2 1 . 1 . . . . 1 . . 1 . 1 1 . 1 . 1 Worker 10 | . 1 . 1 2 . . 1 . 2 . . . . . . . . . 1 1 . . . 1 . . Builder 15 | . 2 . 1 . . . 3 2 . . . . . 1 . . . . . 2 . 1 . 3 . . Tunneler 6 | 2 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 Hauler 29 | . 2 . 6 . . . 6 6 3 . . . . 1 . . . . 2 . . 2 . 1 . . Recycler 10 | 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 3 1 . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Operator 8 | . . . 2 . . . 2 1 1 . . . . 1 . . . . . . . . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 3 . . . 4 . 1 . . . . . . . . . 1 . . . 2 1 . 1 Swarmer 79 | . 6 . 18 5 . 11 7 1 2 . . . 10 . . . . 3 4 5 . 1 2 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 157 | . 10 . 40 5 . . 12 17 13 6 . . 7 7 . . . 1 16 4 . 10 . 9 . . Brawler 5 | . . . 2 . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Duelist 7 | . . . . . . . . 1 . 1 . . . . . . . 2 . . . 2 1 . . . Protector 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 54 | . . . 10 . . . 8 10 3 . . . 1 3 . . . 2 4 3 . 3 1 . 3 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . 2 1 . 1 . . . . 2 . . . . 1 2 . 3 . 8 2 . Programmer 19 | . . . . . . . . . 3 . . . . . 2 . . . 2 1 . 2 2 5 2 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Master Thief 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 20 | 13 . . . . 7 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 11 | 3 5 . 8 3 7 4 11 9 4 3 2 . 7 4 1 . . 4 9 7 4 8 7 9 2 2 Combat Bots Only 8 | 3 5 . 8 3 7 4 8 6 3 3 2 . 7 3 1 . . 4 8 5 4 8 5 7 2 1 Max Kills in Single Turn 3 | 2 1 . 3 2 1 2 2 2 2 1 1 . 2 2 1 1 . 3 3 2 1 3 1 2 1 1 Gunslinging 2 | 1 . . 2 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . 1 1 1 1 . . . 1 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Damage Taken 14693 | 508 540 . 1850 252 1320 223 551 650 547 48 . . 214 505 . . . 246 516 1200 . 1165 120 2592 488 1158 Core 10126 | 411 391 . 1109 150 817 175 434 519 423 36 . . 176 396 . . . 197 412 941 . 938 94 1507 324 676 Absorbed by Shields 4878 | . . . 344 100 378 85 183 152 152 9 . . 62 103 . . . 74 460 322 . 31 . 1130 272 1021 Reduced by Siege Mode 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Redirected to Core 9014 | 294 357 . 945 132 735 154 399 440 365 36 . . 134 382 . . . 166 348 884 . 807 94 1376 298 668 Core Remaining (%) 73 | 65 . 82 . . . 36 . 100 . . . . 100 . . . . 86 100 . . 68 . 33 67 . Volleys Fired 971 | 52 54 2 148 16 126 18 73 63 62 14 4 . 28 22 2 2 . 19 48 29 16 53 17 50 22 31 Largest 4 | 2 3 3 3 3 3 3 3 3 3 3 3 . 4 1 1 1 . 1 1 1 1 1 1 1 2 4 Hottest 280 | 70 80 93 121 101 101 103 113 113 105 105 105 . 160 250 250 250 . 250 250 250 250 250 250 250 120 280 Shots Fired 2076 | 97 127 6 428 47 236 53 212 183 171 41 12 . 79 22 2 2 . 19 48 29 16 53 17 50 44 82 Gun 2037 | 97 127 6 428 47 236 53 212 183 171 41 12 . 79 22 2 2 . 19 48 29 16 53 17 50 22 65 Cannon 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 17 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1170 | 52 73 4 289 32 143 36 146 126 124 28 8 . 56 . . . . . . . . . . . 22 31 Thermal 351 | 45 1 . 23 . . . . . . . . . . 22 2 2 . 19 48 29 16 53 17 50 . 24 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 516 | . 53 2 116 15 93 17 66 57 47 13 4 . 23 . . . . . . . . . . . . 10 Phasic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 17 Robot Hit Streak 53 | 5 12 5 28 16 53 12 20 16 32 15 8 . 9 9 4 2 . 8 15 15 8 13 10 13 11 23 Robot Miss Streak 15 | 3 4 1 7 4 3 2 4 2 6 2 2 . 4 10 4 15 . 8 13 4 4 8 11 8 5 1 Penetration Max 2 | . . . . . . . 2 2 1 1 1 . 2 . . . . . . . . . . . 1 . Secondary Targets 47 | 2 4 . 15 4 4 4 2 6 1 . . . 5 . . . . . . . . . . . . . Max Gunslinging Chain 2 | 1 1 . 2 2 1 1 1 2 1 . . . 1 . . . . . . . . . . . . . Capacitor 115 | . . . . . . . . . . . . . . . . . . . . 29 16 53 17 . . . Shots Hit Robots 1548 | 56 81 5 280 27 213 38 123 143 126 35 10 . 53 22 2 2 . 19 48 29 16 53 17 50 33 67 Core Hits 1235 | 27 32 1 140 18 72 18 83 76 68 19 4 . 41 54 4 3 . 33 99 69 37 120 39 137 17 24 Critical Hits 116 | . 1 . 2 . 7 1 15 27 23 5 3 . 10 . . . . . . . . . . 1 13 8 Critical Kills 46 | . 1 . . . 1 . 5 11 12 2 2 . 5 . . . . . . . . . . 1 5 1 Critical Parts Destroyed 59 | . . . 2 . 5 1 7 16 11 2 1 . 5 . . . . . . . . . . . 6 3 Melee Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45705 | 703 1286 45 4585 527 2178 500 2936 3146 2626 614 218 . 1118 1871 148 84 . 1133 3677 2357 1784 4147 1662 4946 1237 2177 Guns 41493 | 703 1088 45 4104 459 2178 392 2483 2840 2301 568 218 . 1006 1696 148 84 . 1133 3677 2357 1784 4106 1662 4743 283 1435 Cannons 1696 | . . . . . . . . . . . . . . . . . . . . . . . . . 954 742 Explosions 2269 | . 198 . 481 68 . 108 453 303 325 46 . . 112 175 . . . . . . . . . . . . Melee 203 | . . . . . . . . . . . . . . . . . . . . . . . . 203 . . Ramming 44 | . . . . . . . . 3 . . . . . . . . . . . . . 41 . . . . Kinetic 12519 | 324 519 30 2465 218 1805 163 1559 1718 1557 368 143 . 711 . . . . . . . . . . 203 283 453 Thermal 24893 | 379 210 . 697 68 . 108 453 303 325 46 . . 112 1696 148 84 . 1133 3677 2357 1784 4106 1662 4743 . 802 Explosive 175 | . . . . . . . . . . . . . . 175 . . . . . . . . . . . . Electromagnetic 6378 | . 557 15 1423 241 373 229 924 1122 744 200 75 . 295 . . . . . . . . . . . . 180 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1696 | . . . . . . . . . . . . . . . . . . . . . . . . . 954 742 Highest Corruption 9 | . 1 1 . . 9 . . 2 2 . . . . . . . . . . 5 5 2 1 6 . 1 Average Corruption 2 | . 1 1 . . 6 . . 1 1 . . . . . . . . . . 3 3 1 1 5 . 1 Corruption Purged 23 | . . . . . 9 . . 2 2 . . . . . . . . . . 1 5 2 1 . . 1 Effects 44 | . 2 2 . . 15 . . 1 . . . . . . . . . . . 1 4 . . 18 . 1 Message Errors 7 | . . 1 . . 2 . . . . . . . . . . . . . . . 2 . . 2 . . Matter Fused 15 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . 10 . . Heat Flow Errors 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 3 . 1 Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 4 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 122 | . 3 . . . . . 12 24 77 . . . . . . . . . . . . . . . 6 . Projectiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Explosions 116 | . 3 . . . . . 12 24 77 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 705 | . 22 . 158 37 . 54 223 80 . . . . . 57 . . . . . . . 20 . . . 54 Shots 17 | . 1 . 5 1 . 2 4 2 . . . . . 1 . . . . . . . . . . . 1 Rammed 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Targets Rammed 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | 39 27 88 265 . 177 . 2 6 8 1 . . 80 140 46 24 . 123 166 312 166 416 343 346 . 371 Average Temperature 66 | 24 9 46 67 . 73 . 1 3 3 1 . . 31 47 24 16 . 30 41 118 79 125 111 38 . 113 Received Heat Transfer 2112 | 60 162 . 600 38 125 . 144 181 98 30 . . 48 101 . . . 19 106 59 . 168 9 109 43 12 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . 1 . . 1 8 3 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 . . Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 . . Parts Melted 197 | . . . . . . . . 1 . . . . 2 16 . . . 6 27 30 14 44 14 43 . . Heat Transferred 34867 | 1110 287 . 955 100 . 200 450 350 300 50 . . 150 2461 175 112 . 1585 5175 3325 2625 5520 2325 6950 . 662 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . 4 . 8 1 . 2 7 3 2 1 . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Peak Influence 1870 | 45 311 73 1411 750 . 383 738 1452 859 . . . . 1201 . . . . 1662 1067 373 1870 1200 1080 1013 980 Initial 981 | . 18 58 . 550 . . 148 235 517 . . . . 273 . . . . 320 779 373 261 981 596 544 607 Average 516 | 6 153 35 585 623 . 256 451 814 652 . . . . 808 . . . . 920 825 373 1256 1044 746 731 825 Maximum Alert Level 5 | . 1 . 4 3 . 1 3 4 3 . . . . 4 . . . . 5 3 1 5 4 3 3 3 Low Security (%) 32 | 100 75 100 17 . . 39 5 . . . . . . . . . . . . . . . . . . . Level 1 9 | . 24 . 8 . . 60 28 17 . . . . . 26 . . . . 5 . 100 12 . . . . Level 2 25 | . . . 47 81 . . 65 11 65 . . . . . . . . . 16 . . 6 . 51 61 24 Level 3 25 | . . . 14 18 . . . 50 34 . . . . 60 . . . . 57 100 . 18 84 48 38 75 Level 4 5 | . . . 12 . . . . 20 . . . . . 12 . . . . 16 . . 27 15 . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . 4 . . 33 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 5 . 14 . . . 5 6 8 . . . 1 9 . . . . 12 8 . 18 3 10 2 3 Investigation 39 | . 3 . 6 . . . 5 2 4 . . . 1 4 . . . . 3 2 . 6 . 1 1 1 Extermination 13 | . . . . . . . . . 2 . . . . 1 . . . . 1 1 . 1 2 3 1 1 Reinforcement 21 | . 2 . 4 . . . . 2 1 . . . . 2 . . . . 3 1 . . . 6 . . Assault 23 | . . . 4 . . . . 2 . . . . . 2 . . . . 5 1 . 8 . . . 1 Garrison 8 | . . . . . . . . . 1 . . . . . . . . . . 3 . 3 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Distress Signals 20 | . 4 . 6 . . . 2 3 . . . . . . . . . . 1 3 . . . 1 . . Communications Jammed 519 | . . . . . . . 20 284 2 . . . . 8 . . . . 1 68 . 38 47 51 . . Distress Signals 508 | . . . . . . . 20 284 . . . . . 8 . . . . 1 63 . 34 47 51 . . Times Spotted 594 | 13 30 2 105 12 55 12 40 44 32 6 2 . 17 17 1 2 . 16 34 26 6 50 14 41 8 9 Peak Tracking Total 10 | 3 5 2 9 3 9 4 3 8 5 2 2 . 2 3 . 2 . 4 10 6 2 7 6 6 2 3 Tactical Retreats 58 | . 3 . 7 1 23 . 1 1 5 . . . 1 . . . . . 2 1 . 8 . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Traps Triggered 27 | . 2 . 3 . . . . 2 2 . . . . 1 . . . . 5 1 . . 9 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Machines Disabled 43 | . . 1 4 . 10 2 5 9 3 . . . . 2 . . . . 1 . . 1 . 3 1 1 Max in Single Turn 2 | . . 1 1 . 1 1 2 2 1 . . . . 1 . . . . 1 . . . . 1 1 1 Garrison Access 12 | . . . . . . . . 1 1 . . . . 1 . . . . 3 . . 3 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Machines Accessed 108 | . 9 . 13 . 2 . 16 15 13 . . . 1 4 . 1 4 . 10 3 . 8 2 3 1 3 Terminals 46 | . 6 . 9 . . . 10 12 8 . . . 1 . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . 1 . . . . 2 . . . . 4 . . 2 1 1 . 2 Repair Stations 9 | . 1 . . . . . 2 1 1 . . . . . . . . . 2 1 . . . 1 . . Recycling Units 9 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . 2 . . . . Scanalyzers 10 | . . . 2 . . . 2 . 1 . . . . 1 . . . . 1 1 . 1 . 1 . . Garrison Access 14 | . . . . . . . . 1 2 . . . . 1 . . . . 3 1 . 3 1 . 1 1 Total Hacks 420 | . 42 . 69 . 2 . 72 74 43 . . . 3 14 . 1 26 . 25 5 . 21 5 9 1 8 Successful 276 | . 32 . 46 . 2 . 49 46 20 . . . 1 10 . 1 26 . 13 1 . 14 4 5 1 5 Failed 142 | . 9 . 23 . . . 23 27 23 . . . 2 4 . . . . 12 4 . 7 1 4 . 3 Catastrophic 22 | . 1 . 1 . . . 3 3 4 . . . . 1 . . . . 1 2 . 3 . 2 . 1 Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 302 | . 28 . 43 . 1 . 43 53 9 . . . 2 14 . . . . 42 5 . 24 4 27 4 3 Terminals 237 | . 36 . 52 . . . 53 70 23 . . . 3 . . . . . . . . . . . . . Fabricators 36 | . . . . . . . . . 6 . . . . 7 . . . . 9 . . 4 3 2 . 5 Repair Stations 23 | . 2 . . . . . 7 1 3 . . . . . . . . . 3 1 . . . 6 . . Recycling Units 24 | . 4 . 9 . . . 5 2 . . . . . . . . . . . . . 4 . . . . Scanalyzers 42 | . . . 8 . . . 7 . 7 . . . . 6 . . . . 5 2 . 6 . 1 . . Garrison Access 29 | . . . . . . . . 1 4 . . . . 1 . . . . 8 2 . 7 2 . 1 3 Terminal Hacks 110 | . 17 . 19 . 2 . 15 23 6 . . . 1 . . 1 26 . . . . . . . . . Record 13 | . . . . . 1 . . . . . . . 1 . . . 11 . . . . . . . . . Part Schematic 14 | . . . . . . . . 4 2 . . . . . . . 8 . . . . . . . . . Robot Schematic 7 | . . . 2 . . . . 1 . . . . . . . . 4 . . . . . . . . . Robot Analysis 10 | . 2 . 4 . . . 2 1 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 4 . . . . 2 . . . . . . . . 3 . . . . . . . . . Open Door 6 | . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 2 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Repair Station Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 2 . 4 . . . 2 2 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . 3 . 4 . . . 2 2 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . 3 . . . . 4 . . . . 6 . . 2 2 . . 3 Load Schematic 9 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . 1 1 . . 1 Build 11 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . 1 1 . . 2 Repair Station Hacks 11 | . 2 . . . . . 6 . . . . . . . . . . . . . . . . 3 . . Scan Component 6 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . 2 . . Repair 5 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 11 | . 2 . 4 . . . 2 1 . . . . . . . . . . . . . 2 . . . . Report Inventory 9 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 31 | . . . 8 . . . 7 . 5 . . . . 5 . . . . 2 . . 4 . . . . Insert Component 15 | . . . 4 . . . 3 . 3 . . . . 2 . . . . 1 . . 2 . . . . Analyze 16 | . . . 4 . . . 4 . 2 . . . . 3 . . . . 1 . . 2 . . . . Garrison Access Hacks 7 | . . . . . . . . 1 1 . . . . 1 . . . . 2 . . 1 1 . . . Seal Access 7 | . . . . . . . . 1 1 . . . . 1 . . . . 2 . . 1 1 . . . Unauthorized Hacks 86 | . 11 . 15 . . . 19 21 5 . . . . . . . . . 3 1 . 5 1 2 1 2 Terminals 61 | . 9 . 12 . . . 17 19 4 . . . . . . . . . . . . . . . . . Track 30 | . 4 . 6 . . . 8 10 2 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 25 | . 4 . 5 . . . 7 8 1 . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . 1 Report 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Download 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Repair Stations 4 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . . Mechanics 4 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . . Recycling Units 10 | . 2 . 3 . . . 2 1 . . . . . . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 1 Jam 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 1 Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 8 . 9 . . . 14 12 12 . . . 1 3 . . . . 6 3 . 4 1 3 . 3 Full Trace Events 25 | . 2 . 3 . . . 5 2 4 . . . 1 3 . . . . 1 2 . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 25 | . . . 2 . . . . 1 . . . . . . . . 4 . 4 . . 4 . 10 . . Robots Built 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Matter 459 | . . . . . . . . . 306 . . . . . . . . . 153 . . . . . . . Time 189 | . . . . . . . . . 162 . . . . . . . . . 27 . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 52 | . . . 4 . . . 2 4 4 . . . . 2 . . 8 . 12 . . 3 . 13 . . Parts Built 9 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 . . 4 Matter 1941 | . . . . . . . . . . . . . . 285 . . . . 669 . . 285 168 . . 534 Time 464 | . . . . . . . . . . . . . . 50 . . . . 144 . . 76 84 . . 110 Total Part Build Rating 61 | . . . . . . . . . . . . . . 5 . . . . 13 . . 5 4 . . 34 Parts Repaired 5 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Time 357 | . 19 . . . . . 238 . . . . . . . . . . . . . . . . 100 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 4 . . . 2 . 3 . . . . 2 . . . . 1 . . 2 . . . . Part Schematics Acquired 13 | . . . 4 . . . 2 . 2 . . . . 2 . . . . 1 . . 2 . . . . Parts Damaged 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Total Allies 63 | . . 4 . . . . 2 12 2 . . 6 . 9 . . . 3 4 . 19 1 . . 1 . Largest Group 19 | . . 3 3 . . . 1 11 5 2 2 8 8 7 7 7 5 6 5 . 19 19 . . 1 . Highest-Rated Group 714 | . . 40 40 . . . 11 199 88 22 22 226 226 490 490 490 344 438 172 . 714 714 . . 29 . Highest-Rated Ally 113 | . . 31 16 . . . 11 31 29 11 11 40 40 70 70 70 70 94 94 . 50 113 . . 29 . Zionite Dispatches 9 | . . . . . . . . . . . . . . 3 . . . . 4 . . 1 . . 1 . Light 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 12 | . . . . . . . . . 1 . . . . 3 . . . . 3 2 . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 7 | . . . . . . . . . . . . . . 3 . . . . 2 2 . . . . . . Ally Attacks 379 | . . 8 4 . . . . 71 13 . . . 9 69 . 15 . 58 39 . . 93 . . . . Total Damage 8100 | . . 96 22 . . . . 1075 151 . . . 155 1320 . 256 . 1072 979 . . 2974 . . . . Kills 63 | . . 2 . . . . . 13 3 . . . 2 13 . 3 . 9 6 . . 12 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Robot Analysis Total 10 | . 2 . 4 . . . 2 1 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 1 1 2 . . 1 . 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . 3 . . . . 2 2 . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . 1 . . . . 7 . . 3 . 7 . . Main Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Turns Passed 28692 | 5011 1305 854 3344 936 3143 217 1440 806 1632 193 180 695 299 1089 159 326 49 293 1273 755 399 1055 706 1295 390 848 Spaces Moved 18360 | 772 636 507 1508 441 1440 200 952 713 1489 240 250 943 291 1093 219 476 90 338 1559 491 237 1307 834 822 195 317 Core 17 | 15 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Treads 5370 | 757 636 507 1508 441 1330 . . . . . . . . . . . . . . . . . . . . 191 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12973 | . . . . . 108 200 952 713 1489 240 250 943 291 1093 219 476 90 338 1559 491 237 1307 834 822 195 126 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 180 76 76 65 65 62 62 62 62 62 62 65 52 52 52 52 52 52 52 52 48 48 128 Average Speed 94 | 157 160 160 165 180 172 76 74 65 63 62 62 62 62 63 65 58 52 52 53 80 52 52 52 80 111 144 Slowest Speed 400 | 160 160 160 180 180 400 76 76 131 65 62 62 62 62 65 65 65 52 52 122 122 52 52 200 122 128 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 77 95 99 97 80 90 58 82 94 43 51 51 89 55 32 53 60 72 58 52 20 92 42 24 71 6 10 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 21 | . 2 . 2 . 1 . 2 1 . . 1 2 . . . . 1 . 8 . . 1 . . . . Known Exits Taken 20 | . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . 1 . . . 4 2 5 2 . 2 2 . . . . . . . . . . Spaces Dug 6 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . 1 . . Terrain Destroyed 387 | . 15 . 68 6 . 16 120 79 8 3 1 . 11 29 . . . . . . . . . 1 6 24 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 131 | . . . 32 2 . 9 37 33 8 1 1 . 1 . . . . . . . . . . . 6 1 AOE 255 | . 15 . 36 4 . 7 83 46 . 2 . . 10 29 . . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Total 28011 | 4463 816 546 2033 549 1873 239 1580 970 2088 269 269 1053 377 1442 230 517 91 416 1898 819 496 1628 1075 1295 324 655 Wait 7455 | 3615 80 30 224 54 233 8 482 93 479 5 10 91 40 258 7 18 2 23 180 270 218 192 181 328 54 280 Move 18334 | 771 635 506 1507 440 1439 199 951 712 1488 239 249 942 290 1092 218 475 89 337 1558 491 236 1305 833 821 194 317 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 92 | 1 6 3 12 4 16 . 4 1 7 1 1 3 . 12 . 2 . . 5 1 1 2 2 2 3 3 Fast Attach 155 | 9 3 1 11 1 14 1 5 11 6 . 1 6 2 8 . 8 . 2 10 2 . 8 19 15 6 6 Attach 22 | . 1 2 3 . 1 . 2 2 2 . . . . 2 . . . . . . . . . 3 2 2 Detach 11 | . . . 2 . . . 1 2 2 . . . . . . . . . . . . 1 . 3 . . Swap 70 | 1 3 . 6 2 5 . . 2 6 . 1 2 . 3 1 . . 1 3 5 3 4 4 7 5 6 Drop 206 | 2 10 2 22 4 31 1 4 12 11 1 1 9 1 18 . 8 . 2 14 3 2 10 8 12 8 10 Fire 971 | 52 54 2 148 16 126 18 73 63 62 14 4 . 28 22 2 2 . 19 48 29 16 53 17 50 22 31 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Ram 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . . . . . 39 . . 1 . . . . Rewire 32 | . . . . . . . 4 . . . . . . . . . . 28 . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 613 | 12 24 . 98 28 6 12 53 71 25 9 2 . 16 27 2 4 . 4 41 18 20 51 11 49 30 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp / *Ext) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 17) 3134 | -11/Scrapyard | Assembled infested the area 5012 | -11/Scrapyard | Entered Materials 5013 | -10/Materials | Build established: Mutant 5153 | -10/Materials | Central database locked down 5250 | -10/Materials | Core integrity fell below 50% 5341 | -10/Materials | Discovered new exit (range 6) 5500 | -10/Materials | Discovered new exit (range 7) 5525 | -10/Materials | Identified exit to Materials 5645 | -10/Materials | Reached level 2 5670 | -10/Materials | Upgraded with Weapon slot (x1) 5883 | -10/Materials | Repaired Imp. Light Armor Plating 5961 | -10/Materials | Build established: Skirmisher 6163 | -10/Materials | Identified exit to Mines 6317 | -10/Materials | Entered Mines 6319 | -10/Mines | Reached level 3 6320 | -10/Mines | Received a Mining Laser from a helpful Derelict 6323 | -10/Mines | Upgraded with Utility slot (x2) 6390 | -10/Mines | Discovered exit to Materials (range 9) 6554 | -10/Mines | Build established: Tank 6711 | -10/Mines | Discovered exit to Materials (range 7) 6755 | -10/Mines | Learned Materials terminal intel 6790 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 6861 | -10/Mines | Found a hidden stash of uninstalled traps 6936 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7171 | -10/Mines | Entered Materials 7171 | -9/Materials | Accompanied by 3 allies 7172 | -9/Materials | Loaded intel: 12 terminal locations 7173 | -9/Materials | Reached level 4 7272 | -9/Materials | Discovered new exit (range 16) 7502 | -9/Materials | Reached level 5 7524 | -9/Materials | Upgraded with Utility slot (x1) 7719 | -9/Materials | Discovered new exit (range 17) 7847 | -9/Materials | Reached level 6 8103 | -9/Materials | Reached level 7 8122 | -9/Materials | Upgraded with Utility slot (x1) 8124 | -9/Materials | Destroyed 8 combat bots 8267 | -9/Materials | Discovered new exit (range 17) 8947 | -9/Materials | Discovered new exit (range 17) 9095 | -9/Materials | Identified exit to Mines 9171 | -9/Materials | First assault squad dispatched 9349 | -9/Materials | Reached level 8 9361 | -9/Materials | Upgraded with Power slot (x1) 9361 | -9/Materials | Upgraded with Utility slot (x1) 9671 | -9/Materials | Destroyed 7 combat bots 9905 | -9/Materials | Reached level 9 10132 | -9/Materials | Discovered new exit (range 17) 10464 | -9/Materials | Destroyed 8 combat bots 10515 | -9/Materials | Entered Mines 10531 | -9/Mines | Met a Derelict bent on vengeance 10564 | -9/Mines | Discovered new exit (range 14) 10577 | -9/Mines | Reached level 10 10988 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 11010 | -9/Mines | Upgraded with Utility slot (x1) 11071 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 11207 | -9/Mines | Assembled infested the area 11349 | -9/Mines | Discovered new exit (range 9) 11442 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 11444 | -9/Mines | Discovered new exit (range 5) 11451 | -9/Mines | Entered Exiles 11475 | -9/Exiles | Discovered new exit (range 16) 11546 | -9/Exiles | Met 8R-AWN 11571 | -9/Exiles | Met EX-HEX 11625 | -9/Exiles | Met EX-BIN 11643 | -9/Exiles | Met EX-DEC 11659 | -9/Exiles | Learned location of Zion (-7) 11732 | -9/Exiles | Visited The Gauntlet 12030 | -9/Exiles | Aligned with FarCom system 12032 | -9/Exiles | Given EX-Vault access code 12078 | -9/Exiles | Opened EX-Vault 12090 | -9/Exiles | Found Cloak of Protection 12131 | -9/Exiles | Warned to stay clear of 0b10 Research branches 13210 | -9/Exiles | Attacked by the Exiles 13269 | -9/Exiles | Destroyed 7 combat bots 13519 | -9/Exiles | Build established: Mutant 13549 | -9/Exiles | Destroyed 8R-AWN 13557 | -9/Exiles | Found Prototype Ballistic Gun 13557 | -9/Exiles | Identified 8R-AWN's Boregun 13902 | -9/Exiles | Destroyed EX-HEX 13946 | -9/Exiles | Core integrity fell below 50% 14011 | -9/Exiles | Destroyed EX-DEC 14044 | -9/Exiles | Found Deploy-a-Sentry 14105 | -9/Exiles | Destroyed EX-BIN 14130 | -9/Exiles | Found Prototype Device 14131 | -9/Exiles | Identified System Purifier 14380 | -9/Exiles | Build established: Scavenger-Mutant 14510 | -9/Exiles | Found Prototype Protection 14512 | -9/Exiles | Found Prototype Processor 14512 | -9/Exiles | Identified Exp. Targeting Computer 14588 | -9/Exiles | Discovered new exit (range 10) 14594 | -9/Exiles | Left Exiles lab with Cloak of Protection 14594 | -9/Exiles | Entered Mines 14622 | -8/Mines | Reached level 11 14759 | -8/Mines | Discovered new exit (range 9) 14802 | -8/Mines | Build established: Scavenger-Gunner 14811 | -8/Mines | Entered Materials 14812 | -8/Materials | Core integrity fell below 50% 14813 | -8/Materials | Reached level 12 14817 | -8/Materials | Upgraded with Utility slot (x1) 15227 | -8/Materials | Discovered new exit (range 8) 15235 | -8/Materials | Destroyed 8 combat bots 15293 | -8/Materials | Repaired Gauss Rifle 15325 | -8/Materials | Identified exit to Storage 15345 | -8/Materials | Reached level 13 15376 | -8/Materials | Upgraded with Propulsion slot (x1) 15424 | -8/Materials | Discovered new exit (range 17) 15522 | -8/Materials | Identified 8R-AWN's Armor/EX 15700 | -8/Materials | Discovered new exit (range 16) 15782 | -8/Materials | Identified exit to Factory 16068 | -8/Materials | Repaired Broken System Purifier 16149 | -8/Materials | Repaired Cold Fusion Reactor 16251 | -8/Materials | Entered Storage 16251 | -8/Storage | Accompanied by 1 ally 16361 | -8/Storage | Met a pair of Derelict thieves 16458 | -8/Storage | Reached level 14 16773 | -8/Storage | Used back door to open Recycling access 16773 | -8/Storage | Discovered new exit (range 5) 16775 | -8/Storage | Identified exit to Recycling 16838 | -8/Storage | Central database locked down 16883 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 16890 | -8/Storage | Discovered exit to Factory (range 17) 17057 | -8/Storage | Entered Factory 17057 | -7/Factory | Accompanied by 5 allies 17059 | -7/Factory | Reached level 15 17061 | -7/Factory | Upgraded with Utility slot (x1) 17195 | -7/Factory | Discovered new exit (range 12) 17251 | -7/Factory | Garrison activated, responded to threat 17269 | -7/Factory | Reached level 16 17291 | -7/Factory | Identified exit to Factory 17706 | -7/Factory | Discovered exit to Factory (range 9) 18313 | -7/Factory | Discovered new exit (range 5) 18321 | -7/Factory | Identified exit to Lower Caves 18440 | -7/Factory | Discovered exit to Lower Caves (range 15) 18533 | -7/Factory | Fabricated M-13 Machinist? 18676 | -7/Factory | Fabricated M-13 Machinist (x1) 18689 | -7/Factory | Entered Lower Caves 18689 | -7/Lower Caves | Accompanied by 2 allies 18697 | -7/Lower Caves | Encountered a Warlord checkpoint 18861 | -7/Lower Caves | Discovered new exit (range 5) 18863 | -7/Lower Caves | Identified exit to Lower Caves 18882 | -7/Lower Caves | Entered another Lower Caves area 18882 | -7/Lower Caves | Accompanied by 2 allies 18884 | -7/Lower Caves | Reached level 17 19023 | -7/Lower Caves | Spotted Z4-Z3N(f) 19023 | -7/Lower Caves | Spotted YB-YBZ(f) 19024 | -7/Lower Caves | Encountered a Master Thief 19024 | -7/Lower Caves | Encountered a Master Thief 19025 | -7/Lower Caves | Destroyed YB-YBZ(f) 19026 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 19031 | -7/Lower Caves | Destroyed Z4-Z3N(f) 19036 | -7/Lower Caves | Discovered new exit (range 11) 19058 | -7/Lower Caves | Identified exit to Zion 19062 | -7/Lower Caves | Entered Zion 19062 | -7/Zion | Accompanied by 2 allies 19096 | -7/Zion | Gained Derelict followers 19113 | -7/Zion | Discovered new exit (range 16) 19122 | -7/Zion | Identified exit to Proximity Caves 19165 | -7/Zion | Given the Hacking Drone Bay 19171 | -7/Zion | Found Prototype Device 19172 | -7/Zion | Identified Hacking Drone Bay 19218 | -7/Zion | Found Prototype Launcher 19218 | -7/Zion | Identified Rocket Array 19223 | -7/Zion | Found Prototype Launcher 19223 | -7/Zion | Identified Gui. Missile Launcher 19276 | -7/Zion | Learned location of Data Miner (-6) 19288 | -7/Zion | Given A8's code to call for help 19354 | -7/Zion | Imprinted 19356 | -7/Zion | Declared Zion's savior 19428 | -7/Zion | Learned location of Extension (-5) 19545 | -7/Zion | Found Prototype Energy Gun 19757 | -7/Zion | Entered Proximity Caves 19757 | -6/Proximity Caves | Accompanied by 8 allies 19777 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19834 | -6/Proximity Caves | Reached level 18 19846 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 19968 | -6/Proximity Caves | Discovered exit to Factory (range 17) 20018 | -6/Proximity Caves | Destroyed 7 combat bots 20056 | -6/Proximity Caves | Entered Factory 20056 | -6/Factory | Accompanied by 2 allies 20057 | -6/Factory | Identified exit to Lower Caves 20058 | -6/Factory | Reached level 19 20063 | -6/Factory | Identified Storm Laser 20341 | -6/Factory | Fabricated Cold Fusion Reactor (x1) 20350 | -6/Factory | Local fabrication network quarantined 20408 | -6/Factory | Zion Light squad teleported in 20466 | -6/Factory | Zion Light squad teleported in 20744 | -6/Factory | Discovered new exit (range 6) 20747 | -6/Factory | Identified exit to Factory 20938 | -6/Factory | Reached level 20 20939 | -6/Factory | Upgraded with Utility slot (x1) 20961 | -6/Factory | Retrieved Zion intel report: Trap Installations 20962 | -6/Factory | Zion Light squad teleported in 20976 | -6/Factory | Discovered exit to Factory (range 14) 21106 | -6/Factory | First assault squad dispatched 21145 | -6/Factory | Entered Lower Caves 21145 | -6/Lower Caves | Accompanied by 7 allies 21284 | -6/Lower Caves | Discovered new exit (range 18) 21300 | -6/Lower Caves | Identified exit to Lower Caves 21304 | -6/Lower Caves | Entered another Lower Caves area 21304 | -6/Lower Caves | Accompanied by 7 allies 21319 | -6/Lower Caves | Discovered exit to Factory (range 5) 21402 | -6/Lower Caves | Learned Factory non-interactive machine intel 21451 | -6/Lower Caves | Build established: Scavenger-Scout 21453 | -6/Lower Caves | Spotted AN-35I(f) 21454 | -6/Lower Caves | Spotted JT-UW8(f) 21455 | -6/Lower Caves | Encountered a Master Thief 21458 | -6/Lower Caves | Encountered a Master Thief 21459 | -6/Lower Caves | Cloak of Protection stolen by Master Thief 21460 | -6/Lower Caves | Allies destroyed AN-35I(f) 21464 | -6/Lower Caves | Cloak of Protection stolen by Master Thief 21465 | -6/Lower Caves | Allies destroyed JT-UW8(f) 21588 | -6/Lower Caves | Discovered new exit (range 10) 21592 | -6/Lower Caves | Identified exit to Data Miner 21630 | -6/Lower Caves | Entered Data Miner 21630 | -6/Data Miner | Accompanied by 5 allies 21630 | -6/Data Miner | Discovered new exit (range 6) 21633 | -6/Data Miner | Identified exit to Proximity Caves 21640 | -6/Data Miner | Met Data Miner 21654 | -6/Data Miner | Learned location of Section 7 (-2) 21654 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21661 | -6/Data Miner | Received God Mode back door access code from Data Miner 21679 | -6/Data Miner | Entered Proximity Caves 21679 | -5/Proximity Caves | Accompanied by 5 allies 21683 | -5/Proximity Caves | Escorted by Enhanced Grunt 21685 | -5/Proximity Caves | Reached level 21 21792 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21824 | -5/Proximity Caves | Learned location of 1 exit from Factory 21869 | -5/Proximity Caves | Discovered exit to Factory (range 22) 21878 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21884 | -5/Proximity Caves | Found Prototype Protection 21884 | -5/Proximity Caves | Identified Zio. Weapon Casing 21972 | -5/Proximity Caves | Entered Factory 21972 | -5/Factory | Accompanied by 3 allies 21973 | -5/Factory | Identified exit to Upper Caves 21974 | -5/Factory | Identified exit to Extension 21974 | -5/Factory | Reached level 22 21975 | -5/Factory | Loaded intel: 212 non-interactive machine locations 22068 | -5/Factory | Incoming investigation squad redirected 22149 | -5/Factory | Spotted B-75 Beast 22153 | -5/Factory | Destroyed B-75 Beast 22186 | -5/Factory | Build established: Scavenger-Gunner 22186 | -5/Factory | Retrieved Zion intel report: Active Garrisons 22198 | -5/Factory | Incoming investigation squad redirected 22246 | -5/Factory | Fabricated Cold Fusion Reactor (x1) 22248 | -5/Factory | Upgraded with Power slot (x1) 22368 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 22413 | -5/Factory | Discovered new exit (range 6) 22417 | -5/Factory | Identified exit to Factory 22442 | -5/Factory | Reached level 23 22530 | -5/Factory | Retrieved Zion intel report: Active Terminals 22539 | -5/Factory | Found Prototype Processor 22539 | -5/Factory | Identified Exp. Terrain Scan Processor 22561 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 22647 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 22652 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 22653 | -5/Factory | Zion Recon squad teleported in 22796 | -5/Factory | Zion Thermal Resupply teleported in 22804 | -5/Factory | Zion Kinetic Resupply teleported in 22827 | -5/Factory | Zion Trap Resupply teleported in 22872 | -5/Factory | First assault squad dispatched 22921 | -5/Factory | Fabricated M-13 Machinist (x1) 22978 | -5/Factory | Incoming assault squad redirected 23006 | -5/Factory | Retrieved Zion intel report: Main Access 23009 | -5/Factory | Destroyed 8 combat bots 23067 | -5/Factory | Local fabrication network quarantined 23068 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 23138 | -5/Factory | Incoming investigation squad redirected 23191 | -5/Factory | Incoming assault squad redirected 23197 | -5/Factory | Incoming assault squad redirected 23198 | -5/Factory | Incoming assault squad redirected 23245 | -5/Factory | Entered another Factory area 23247 | -4/Factory | Reached level 24 23247 | -4/Factory | Upgraded with Utility slot (x1) 23250 | -4/Factory | Found Quantum Capacitor 23536 | -4/Factory | Incoming investigation squad redirected 23975 | -4/Factory | Core integrity fell below 50% 23995 | -4/Factory | First assault squad dispatched 24000 | -4/Factory | Sucked down chute 24000 | -4/Factory | Entered Waste 24002 | -4/Waste | Reached level 25 24016 | -4/Waste | Destroyed C-40 Crusher 24019 | -4/Waste | Spotted C-40 Crusher 24048 | -4/Waste | Spotted C-40 Crusher 24056 | -4/Waste | Destroyed C-40 Crusher 24069 | -4/Waste | Destroyed C-40 Crusher 24081 | -4/Waste | Destroyed C-40 Crusher 24096 | -4/Waste | Destroyed C-40 Crusher 24119 | -4/Waste | Spotted C-40 Crusher 24127 | -4/Waste | Destroyed C-40 Crusher 24130 | -4/Waste | Discovered new exit (range 17) 24284 | -4/Waste | Warlord forces began an assault 24363 | -4/Waste | Identified exit to Factory 24399 | -4/Waste | Entered Factory 24399 | -4/Factory | Accompanied by 19 allies 24630 | -4/Factory | Spotted B-86 Titan 24640 | -4/Factory | Allies destroyed B-86 Titan 24649 | -4/Factory | First assault squad dispatched 24671 | -4/Factory | Incoming assault squad redirected 24690 | -4/Factory | Incoming assault squad redirected 24731 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24732 | -4/Factory | Zion hero teleported in (CL-ANK) 24733 | -4/Factory | Destroyed 8 combat bots 24734 | -4/Factory | Garrison activated, responded to threat 24738 | -4/Factory | Reached level 26 24806 | -4/Factory | Local fabrication network quarantined 24852 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 24914 | -4/Factory | Incoming assault squad redirected 24922 | -4/Factory | Incoming assault squad redirected 24924 | -4/Factory | Incoming investigation squad redirected 24987 | -4/Factory | Incoming investigation squad redirected 25019 | -4/Factory | Found Prototype Impact Weapon 25019 | -4/Factory | Identified CL-ANK's Mallet 25046 | -4/Factory | Incoming investigation squad redirected 25079 | -4/Factory | Found Launcher Loader 25116 | -4/Factory | Incoming investigation squad redirected 25149 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 25162 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 25208 | -4/Factory | Discovered new exit (range 15) 25296 | -4/Factory | Discovered new exit (range 9) 25300 | -4/Factory | Identified exit to Research 25404 | -4/Factory | Spotted B-86 Titan 25454 | -4/Factory | Entered Research 25456 | -3/Research | Reached level 27 25549 | -3/Research | Fabricated Lrn. Terrain Scanner (x1) 25632 | -3/Research | Garrison activated, responded to threat 25816 | -3/Research | Found Prototype Device 25816 | -3/Research | Identified Exp. Thermal Shield 25846 | -3/Research | Discovered new exit (range 19) 25884 | -3/Research | Build established: Scavenger-Scout 25956 | -3/Research | Identified exit to Testing 26160 | -3/Research | Entered Testing 26162 | -3/Testing | Reached level 28 26163 | -3/Testing | Upgraded with Propulsion slot (x1) 26163 | -3/Testing | Upgraded with Utility slot (x1) 26223 | -3/Testing | Retrieved Zion intel report: Main Access 26223 | -3/Testing | Identified exit to Research 26370 | -3/Testing | Repaired Broken Cold Fusion Reactor 26403 | -3/Testing | Retrieved Zion intel report: Component Schematics 26429 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 26435 | -3/Testing | Found Prototype Protection 26435 | -3/Testing | Identified SHELL Armor 26444 | -3/Testing | Found Prototype Protection 26444 | -3/Testing | Identified Hvy. Regenerative Plating 26625 | -3/Testing | Retrieved Zion intel report: Guard Positions 26767 | -3/Testing | Retrieved Zion intel report: Trap Installations 26773 | -3/Testing | Found Prototype Processor 26773 | -3/Testing | Identified Spectral Analyzer 26912 | -3/Testing | Build established: Scavenger-Gunner 27162 | -3/Testing | Scanned by Researcher 27169 | -3/Testing | Reached level 29 27213 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 27251 | -3/Testing | Core integrity fell below 50% 27316 | -3/Testing | Destroyed 7 combat bots 27432 | -3/Testing | Retrieved Zion intel report: Active Terminals 27455 | -3/Testing | Entered Research 27456 | -2/Research | Core integrity fell below 50% 27457 | -2/Research | Reached level 30 27464 | -2/Research | Zion Zionite Resupply teleported in 27477 | -2/Research | Found Prototype Energy Cannon 27477 | -2/Research | Identified Zio. Alpha Cannon 27635 | -2/Research | Discovered new exit (range 24) 27742 | -2/Research | Upgraded with Propulsion slot (x1) 27799 | -2/Research | Identified exit to Access 27845 | -2/Research | Entered Access 27847 | -1/Access | Reached level 31 27847 | -1/Access | Reached level 32 27848 | -1/Access | Upgraded with Utility slot (x1) 27986 | -1/Access | Energy Cycler disabled 28056 | -1/Access | Fabricated Adv. Heavy Siege Treads (x2) 28129 | -1/Access | First assault squad dispatched 28159 | -1/Access | Incoming assault squad redirected 28168 | -1/Access | Found Prototype Energy Gun 28168 | -1/Access | Identified Enh. Gamma Rifle 28315 | -1/Access | Reached level 33 28333 | -1/Access | Incoming investigation squad redirected 28396 | -1/Access | Fabricated Adv. Weapon Cycler (x2) 28444 | -1/Access | Core integrity fell below 50% 28498 | -1/Access | Spotted B-99 Colossus 28678 | -1/Access | Core integrity fell below 20% 28693 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 28675_ HV Slug penetrates B-99 Colossus. 28677_ Penetrated by Slug. 28677_ Slug penetrates Wave Collapse Detector. 28679_ HV Slug penetrates B-99 Colossus. 28681_ Penetrated by Slug. 28681_ Slug penetrates Wave Collapse Detector. 28681_ HV Slug penetrates B-99 Colossus. 28681_ B-99 Colossus suffers critical hit. 28681_ Destroyed Rnf. Quantum Reactor. 28681_ HV Slug penetrates B-99 Colossus. 28682_ B-99 Colossus exits siege mode. 28684_ HV Slug penetrates B-99 Colossus. 28684_ Penetrated by Slug. 28684_ Slug penetrates Wave Collapse Detector. 28686_ HV Slug penetrates B-99 Colossus. 28688_ Penetrated by Slug. 28688_ Slug penetrates Wave Collapse Detector. 28688_ HV Slug penetrates B-99 Colossus. 28689_ B-99 Colossus activates siege mode. 28690_ HV Slug penetrates B-99 Colossus. Map ----- +----------------------------------------------------+ | | | | | ??????????????#?##??##?###?####??#?####?####???### | | ?????????????#?###??#####???##??#?#####????#?##### | | ???????????###??####?##?#?#######?###?############ | | ????????????#?#??####????###?#####??#?############ | | ?????????#?#???#?##?#######?????#########?######## | | ?????????#??#?##?##?#?#?############?############# | | ???????########?????##?###????####?############### | | ?????????###???#???###############?############### | | ??????###??#?###???#####?#?#?#####?############### | | ???????#?##??#########?###?#?#######?############# | | ??????#???##?#?##?#####???#?####??################ | | ???????####?#####?#####?##????#################### | | ???#?????#?#?#?######?###??##?#########?########## | | ???#####??##?#############?####################### | | ???##?#####?##??#?#####?####?##################### | | ????#####???#?###############??################### | | ?????###?##??##?### " ###################### | | ??#??######?#??#### """ #?### ########### | | ????#?##??####???## """ #?### # #### | | ??#?#?#??#??#?#?#?# " #####[ # #### | | ???####?###?####### ##### # #### | | ???###???####??#?##[ + + # [ #### | | ?##???####?###?##?# # # # [ #### | | ?#?##?#?#?######### @ # ###+##+# + | | ???#?##?######?#?####+###;### # #### | | ?? ? ? ?? #?#?#### ###BB## # ] #### | | ??????? ?? #?###?##?###BB## # #### | | ?? ?? ??? ??###?## # # | | ???? ????? ##### ? # # | | ??? ??? ?? ####? ? # + | | ??? ? ??? #?#?# # # | | ? ?? ???? ? ##### ######## | | ???????? ? #####+#? ####### | | ???? ??? ? ? ##? #g ###### | | ???????? ?#? ? +g g *=%!= ] | | ?????? ??? ?## ? ? ###### | | ??????? ? ?????? # ############ | | ??????????##????#####?############# ##### # | | ?????????? ? ? ##??############# ####? # | | ??????????? ?? # ? " #### ?##### # | | ?????????? ? ? # ? ? """ # # ? ? ##### # | | ????????????? ? ??# ? """ ? #### ? ?##### # | | ?????????????? ???# ? " #### ? ##### # | | ??????????????????# #### ? ? ##### # | | ??????????????????? ? ? ? ##?# ###?# # | | ???????????????????? ? ? ####? ? ? ####? # | | ???????????????????????? ?? ? ########+####?#?? # | | ???????????????????? ? ? ? ???#####?? ###?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 46 Energy Capacity 2400 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 1310 Jamming Range 22 Cloak Strength 5 Armor Coverage 1800 Resistance: KI 5 Resistance: TH 20 Resistance: EX 90 Resistance: EM 20 Weapon Cycling 25 Evasion (%) 68 Targeting Accuracy 12 Target Analysis 5 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed System Purifier | -8/Materials | Scanalyzed Power Sword | -8/Storage | Hacked Imp. Heat Shielding | -8/Storage | Hacked Lgt. Deuterium Engine | -8/Storage | Hacked Force Field | -8/Storage | Hacked Gyrokinetic Inverter | -7/Factory | Hacked Cloaking Device | -7/Factory | Hacked Adv. Weapon Cycler | -7/Factory | Scanalyzed Cold Fusion Reactor | -7/Factory | Scanalyzed 0b10 Decoder Chip [Looter] | -6/Factory | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Lrn. Terrain Scanner | -5/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Imp. Gyrokinetic Inverter | -5/Factory | Downloaded Quantum Reactor | -4/Factory | Downloaded Adv. Salvage Targeting Computer | -4/Factory | Scanalyzed Remote Force Field | -4/Factory | Scanalyzed Power Maul | -3/Testing | Z-intel Smartbomb Launcher | -3/Testing | Z-intel Myomer Leg | -3/Testing | Z-intel Imp. Hardlight Generator | -3/Testing | Z-intel Adv. Melee Analysis Suite | -3/Testing | Z-intel Centrium Wheel | -3/Testing | Z-intel Mass Driver | -3/Testing | Z-intel Lrn. Proton Cannon | -3/Testing | Z-intel Adv. Hacking Suite | -3/Testing | Z-intel Adv. Core Analyzer | -3/Testing | Z-intel Antimatter Reactor | -3/Testing | Z-intel Shock Absorption System | -3/Testing | Z-intel Lgt. Antimatter Reactor | -3/Testing | Z-intel Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked A-02 Transporter | -8/Storage | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-60 Warrior | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel E-15 Imp | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel Y-72 Warden | -3/Testing | Z-intel W-44 Eye | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel R-10 Processor | -3/Testing | Z-intel G-67 Veteran | -3/Testing | Z-intel C-55 Analyst | -3/Testing | Z-intel R-06 Scavenger | -3/Testing | Z-intel P-80 Master | -3/Testing | Z-intel Fabricated ------------ M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory Cold Fusion Reactor | x1 | -6/Factory Cold Fusion Reactor | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory M-13 Machinist | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Lrn. Terrain Scanner | x1 | -3/Research Adv. Heavy Siege Treads | x2 | -1/Access | Preloaded Adv. Weapon Cycler | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Res Tes Res Acc Levels Raised 32 | . 1 1 6 1 . 1 2 1 2 . 1 . 1 2 . . . 1 2 1 1 1 1 2 1 3 XP Earned 51140 | 3000 2670 894 9593 752 117 1838 2965 2151 2455 442 170 186 2260 2217 234 120 152 2225 2504 2021 97 2323 1823 2038 2428 3465 XP Spent 50975 | 2950 800 1900 7910 2300 480 . 4575 . 4150 . 1500 . 1100 3200 555 . . 525 1400 3500 . 1750 . 4900 1400 6080 Upgrades 68 | 11 1 2 9 1 8 . 10 . 2 . 1 . 1 1 4 . . 2 2 1 . 1 . 2 1 8 Power Slot 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion Slot 4 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Utility Slot 13 | 1 . 2 3 1 . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . 1 Weapon Slot 3 | 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Core Integrity 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 5 | 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 Energy Generation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Inventory Capacity 7 | 2 . . 2 . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 11 | . . . . . . . 7 . . . . . . . 1 . . 2 . . . . . . . 1 Terrain Scan Density 3 | 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ranged Accuracy 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Hack Attack % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 TH Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protomatter Created 5635 | 68 165 . 875 136 43 88 392 518 303 122 22 . 217 137 76 45 . 111 751 290 81 416 15 471 219 74 Integrity Restored 12106 | 204 495 . 1878 495 129 225 1188 1366 433 159 30 . 248 522 25 67 . 70 705 362 450 1072 246 1080 657 . Core 9122 | 204 495 . 1212 150 129 225 1072 519 333 126 . . 176 387 9 . . 64 545 322 450 795 246 1006 657 . Parts 2984 | . . . 666 345 . . 116 847 100 33 30 . 72 135 16 67 . 6 160 40 . 277 . 74 . . Protomatter Decayed 2295 | 67 . . 216 116 . 9 . 181 318 21 53 . 258 74 31 22 . 101 644 46 . 64 . . . 74 Game ------ Seed AnalysisPowerBiocell Manual? 0 Play Time 04:50:53 Cumulative 270.7 hours Start 2020.09.20 @ 23:55:22 End 2020.09.22 @ 15:03:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 144dcb6f-9566-4a35-b95e-038c71e171da