Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.12 @ 19:57:02 Player: Xax Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (286) 1430 Value Destroyed (11987) 11987 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 20184 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 542 Cogmind --------- Core Integrity 0/1150 Matter 259/550 Energy 311/885 System Corruption 0% Temperature Cool (627) Movement Hovering (211) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Advanced Targeting Computer Experimental Power Shielding Component Analysis Suite Improved Recalibrator Experimental Reclamation Unit > --- WEAPON (4) ------- Railgun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY (18) --- Micro Fission Core Light Antimatter Reactor Heavy Siege Treads Large Storage Unit Compact Battery (300) Advanced Weight Redist. System Long-range Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Focal Shield Improved Remote Shield Improved System Backup Module Experimental Field Recycling Unit (0) Improved KE Penetrator Hardcell Cannon Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Advanced Targeting Computer Experimental Power Shielding Component Analysis Suite Experimental Field Recycling Unit Experimental Reclamation Unit > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Heavy Siege Treads Large Storage Unit Compact Battery Advanced Weight Redist. System Long-range Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Focal Shield Improved Remote Shield Improved System Backup Module Improved Recalibrator Railgun Improved KE Penetrator Improved KE Penetrator Power Sword [Rating: 124] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Component Analysis Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Slots Evolved 13 | . 1 2 . 2 2 . 2 2 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . . 1 1 . . Utility 7 | . . 1 . 2 2 . 1 1 . . . Weapon 2 | . 1 . . . . . . . 1 . . Parts Attached 259 | 4 18 11 15 28 32 26 33 12 58 11 11 Power 41 | 1 3 1 . 4 5 4 5 3 12 3 . Engine 18 | 1 2 . . 1 3 3 4 2 2 . . Core 16 | . 1 1 . 3 2 1 1 1 5 1 . Reactor 7 | . . . . . . . . . 5 2 . Propulsion 54 | 2 4 4 6 6 9 5 8 1 6 2 1 Treads 26 | 2 4 4 5 2 . 4 5 . . . . Leg 13 | . . . . 4 8 1 . . . . . Wheel 1 | . . . 1 . . . . . . . . Hover 14 | . . . . . 1 . 3 1 6 2 1 Flight . | . . . . . . . . . . . . Utility 75 | 1 3 4 3 9 11 7 8 5 18 1 5 Device 35 | . . 2 . 3 3 1 6 2 13 . 5 Storage 19 | 1 1 2 2 2 1 4 1 1 3 1 . Processor 8 | . 2 . 1 2 1 . . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 13 | . . . . 2 6 2 1 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 89 | . 8 2 6 9 7 10 12 3 22 5 5 Energy Gun 11 | . 5 1 1 2 . 1 1 . . . . Energy Cannon 5 | . . . . 1 . . 2 . 2 . . Ballistic Gun 31 | . 3 . . 2 3 4 3 1 9 3 3 Ballistic Cannon 16 | . . . 2 3 1 2 3 1 2 1 1 Launcher 18 | . . 1 3 1 3 3 1 . 6 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 1 Piercing Weapon 3 | . . . . . . . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 2 3 4 1 . 4 . . Parts Lost 57 | . 1 . 10 9 6 3 3 . 19 1 5 Power 10 | . . . . 2 1 . . . 7 . . Propulsion 14 | . . . 3 3 1 . 1 . 1 1 4 Utility 15 | . . . 1 . 4 3 2 . 5 . . Weapon 18 | . 1 . 6 4 . . . . 6 . 1 Highest Loss Streak 7 | . 1 . 7 4 3 1 2 . 6 1 4 Average Slot Usage (%) 97 | . 97 99 92 95 94 97 99 99 95 99 99 Engine 5 | . 8 5 . 2 6 4 10 10 3 . . Core 3 | . 2 4 10 5 . 2 1 . 3 1 5 Reactor 1 | . . . . . . . . . 2 8 5 Treads 11 | . 25 29 29 13 . 16 15 . . . . Leg 4 | . . . . 10 20 4 . . . . . Hover 7 | . . . . . . . 2 22 24 24 24 Device 13 | . . 10 3 9 17 15 22 24 20 15 15 Storage 17 | . 12 20 20 12 13 19 19 16 19 20 20 Processor 4 | . 11 . 5 11 3 . . . 1 5 5 Protection 5 | . . . . 5 10 12 6 8 2 5 5 Energy Gun 3 | . 16 11 3 1 . . . . . . . Ballistic Gun 9 | . 19 10 3 2 10 10 6 . 6 15 12 Ballistic Cannon 5 | . . . 10 13 4 6 1 11 5 4 6 Launcher 2 | . . 8 6 1 6 2 2 . 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 11 26 64 68 46 66 81 91 99 118 117 131 Greatest Support 114 | 40 40 62 62 63 55 68 77 97 114 105 100 Greatest Overweight (x) 5 | 3 1 1 1 2 5 2 2 1 1 1 1 Average Overweight (x) . | . . . . . 1 . 1 . . . 1 Largest Inventory Capacity 18 | 8 10 18 18 10 10 16 16 16 16 18 18 Average Capacity 13 | 7 9 17 15 10 10 11 16 16 16 17 18 Most Carried 18 | 8 10 13 13 10 10 11 16 16 16 18 18 Average Carried 11 | 5 8 10 9 9 9 10 14 15 14 17 17 Final Capacity 18 | 8 10 18 10 10 10 16 16 16 16 18 18 Final Carried 18 | 8 10 13 9 10 10 11 16 16 16 18 17 Class Distribution -------------------- 36% | Hacker-Mutant 29% | Hacker-Gunner 25% | Hacker-Tank 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -7/Storage Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Matter Collected 8669 | 213 393 174 429 1105 931 1362 673 439 2397 359 194 Remotely . | . . . . . . . . . . . . Salvage Created 11574 | . 601 364 183 1169 1611 2050 1154 342 2935 494 671 Parts 564 | . 27 25 5 72 102 101 46 22 124 14 26 Haulers Intercepted 8 | . . . . 1 1 4 . . 2 . . Recyclers Shooed 9 | . . . . . 2 1 . . 6 . . Parts Field Recycled 12 | . . . . . . . . . 9 . 3 Retrieved Matter 277 | . . . . . . . . . 238 . 39 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Combat Hostiles Destroyed 233 | . 13 8 15 29 34 37 22 8 44 7 16 Melee 2 | . . . . 2 . . . . . . . Guns 124 | . 13 7 3 3 19 22 11 . 26 7 13 Cannons 70 | . . . 6 21 4 10 10 8 8 . 3 AOE 37 | . . 1 6 3 11 5 1 . 10 . . Classes Destroyed 16 | . 2 3 3 5 1 1 . . 1 . . Worker 19 | . . . . 4 9 1 . . 5 . . Builder 18 | . . 1 . 6 6 1 1 1 2 . . Hauler 8 | . . . . 1 1 4 . . 2 . . Recycler 7 | . . . 1 . 2 1 . . 3 . . Mechanic 1 | . . . . . . . . . 1 . . Operator 2 | . . . . 1 . . . 1 . . . Watcher 10 | . 3 1 . 2 . 2 . 1 1 . . Swarmer 33 | . . 2 2 3 3 5 3 . 6 . 9 Grunt 113 | . 13 3 . 16 23 18 14 3 16 2 5 Brawler 4 | . . . . 1 1 . . . 2 . . Duelist 7 | . . . . 2 1 . . . 2 . 2 Sentry 30 | . . 3 . 7 3 10 2 1 3 1 . Demolisher 1 | . . . 1 . . . . . . . . Hunter 13 | . . . . . . 2 1 4 6 . . Programmer 16 | . . . . . 3 2 2 . 9 . . Assembled 12 | . . . 12 . . . . . . . . Thug 1 | . . . . . . . . . . 1 . Savage 3 | . . . . . . . . . . 3 . Best Kill Streak 10 | . 3 3 5 7 9 6 7 3 10 3 5 Combat Bots Only 7 | . 3 3 5 5 4 5 7 2 7 3 5 Max Kills in Single Turn 4 | . 1 1 2 4 4 3 1 2 3 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 2 2 2 3 1 . 2 . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Damage Taken 12224 | . 421 131 1286 1953 1053 962 1022 331 2989 176 1900 Core 2418 | . 40 . 321 437 82 82 158 47 262 16 973 Absorbed by Shields 719 | . . . . . 159 286 . . 274 . . Core Remaining (%) 67 | 100 84 . 19 20 . 76 81 95 . . . Volleys Fired 545 | . 53 17 24 71 79 79 46 20 118 13 25 Largest 4 | . 3 3 3 3 3 3 3 2 4 4 4 Hottest 277 | . 150 121 152 145 115 151 129 132 277 170 201 Shots Fired 1350 | . 134 34 49 176 185 213 108 40 275 51 85 Gun 788 | . 134 27 14 34 122 133 61 . 163 45 55 Cannon 465 | . . . 22 132 42 71 42 40 80 6 30 Launcher 97 | . . 7 13 10 21 9 5 . 32 . . Special . | . . . . . . . . . . . . Kinetic 1101 | . 102 17 25 131 164 191 66 40 229 51 85 Thermal 119 | . 32 10 11 7 . 13 32 . 14 . . Explosive 90 | . . . 13 10 21 9 5 . 32 . . Electromagnetic 40 | . . 7 . 28 . . 5 . . . . Robot Hit Streak 53 | . 53 13 17 52 33 27 50 10 31 40 17 Robot Miss Streak 7 | . 1 1 3 4 3 7 2 2 3 1 3 Penetration Max 1 | . . . . 1 1 . 1 . 1 1 1 Secondary Targets 1 | . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 1065 | . 114 24 27 146 157 158 91 28 229 35 56 Core Hits 852 | . 35 16 24 102 146 190 96 16 188 13 26 Critical Hits 79 | . 5 . 4 11 4 4 4 . 30 8 9 Critical Kills 27 | . 1 . 2 3 2 . 1 . 13 3 2 Critical Parts Destroyed 49 | . 4 . 2 8 2 4 3 . 17 2 7 Melee Attacks 1 | . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1 | . . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 31490 | . 1028 481 762 3945 5667 3919 2958 1125 8612 1076 1917 Guns 14199 | . 1028 259 113 516 2254 2682 1552 . 3413 940 1442 Cannons 9028 | . . . 285 2630 461 767 1049 1125 2100 136 475 Explosions 8209 | . . 222 364 771 2952 470 357 . 3073 . . Melee 26 | . . . . . . . . . 26 . . Ramming 28 | . . . . 28 . . . . . . . Kinetic 20359 | . 675 115 294 2400 2715 3227 1716 1125 5099 1076 1917 Thermal 3684 | . 353 169 104 317 733 222 1046 . 740 . . Explosive 6379 | . . . 364 540 2219 470 114 . 2672 . . Electromagnetic 1014 | . . 197 . 660 . . 82 . 75 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 26 | . . . . . . . . . 26 . . Highest Corruption 9 | . . . 8 . 3 6 2 . 9 9 5 Average Corruption 4 | . . . 7 . 1 5 1 . 6 6 3 Corruption Purged 9 | . . . . . . . . . . 4 5 Effects 180 | . . . 17 . 16 50 1 . 57 33 6 Message Errors 40 | . . . 2 . 4 14 . . 11 7 2 Matter Fused 40 | . . . 8 . 3 11 . . 11 7 . Heat Flow Errors 18 | . . . 1 . 3 4 . . 5 5 . Energy Discharges 14 | . . . 1 . 2 4 1 . 3 2 1 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . 1 . 2 3 . . 4 4 3 Data Loss (major) 3 | . . . 1 . . 1 . . . 1 . Misfires 6 | . . . 1 . . 1 . . 2 2 . Targeting Errors 31 | . . . 1 . 1 9 . . 16 4 . Weapon Failures 10 | . . . 1 . 1 3 . . 4 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 892 | . . 10 3 51 406 5 100 28 270 . 19 Projectiles 225 | . . . . 34 . . 24 28 120 . 19 Explosions 667 | . . 10 3 17 406 5 76 . 150 . . Melee . | . . . . . . . . . . . . Knockbacks 87 | . . . . 51 4 4 . 4 16 . 8 Impact . | . . . . . . . . . . . . Kinetic 74 | . . . . 45 4 3 . 3 12 . 7 Secondary 13 | . . . . 6 . 1 . 1 4 . 1 Self-Inflicted Damage 796 | . . 7 108 207 110 49 198 . 117 . . Shots 33 | . . 1 6 7 5 2 4 . 8 . . Rammed 14 | . . . . 14 . . . . . . . Targets Rammed 15 | . . . . 15 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 693 | . 244 36 249 602 486 280 270 360 569 390 693 Average Temperature 126 | . 80 14 68 175 97 80 71 126 134 160 239 Received Heat Transfer 4165 | . 393 69 60 1179 423 467 456 27 671 45 375 Effects 107 | . . . 2 33 4 7 . . 14 6 41 Shutdowns 22 | . . . . 4 . . . . 6 1 11 Energy Bleed 15 | . . . . 5 . 2 . . 3 2 3 Interference 24 | . . . 2 6 3 5 . . 1 2 5 Matter Decay 7 | . . . . 4 . . . . 1 . 2 Short Circuit 7 | . . . . 1 . . . . . . 6 Damage (minor) 9 | . . . . . 1 . . . 2 1 5 Damage (major) 15 | . . . . 10 . . . . 1 . 4 Damage (core) 8 | . . . . 3 . . . . . . 5 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 3 2 . . . 1 1 . . . . Heat Transferred 4920 | . 999 420 259 622 450 190 1273 . 707 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Peak Influence 755 | . 180 271 124 431 533 484 343 154 755 . . Initial 141 | . . . 74 . 135 129 141 . 45 . . Average 176 | . 45 142 52 185 272 227 145 61 324 . . Maximum Alert Level 3 | . . 1 . 2 2 2 1 . 3 . . Low Security (%) 62 | 100 100 66 100 57 20 45 81 100 29 . . Level 1 29 | . . 33 . 27 75 43 18 . 37 . . Level 2 7 | . . . . 14 4 11 . . 31 . . Level 3 . | . . . . . . . . . 2 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 70 | . 2 1 . 7 16 16 7 2 18 . 1 Investigation 25 | . 2 1 . 1 6 5 4 1 5 . . Extermination 11 | . . . . . 3 2 2 . 4 . . Reinforcement 14 | . . . . 3 4 3 1 1 2 . . Assault 1 | . . . . . . . . . . . 1 Garrison 19 | . . . . 3 3 6 . . 7 . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . 2 . . Haulers Reinforced 4 | . . . . . 2 2 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Distress Signals 6 | . 1 1 . 2 . 2 . . . . . Communications Jammed 3 | . . . . . 2 1 . . . . . Distress Signals 3 | . . . . . 2 1 . . . . . Times Spotted 313 | . 21 10 23 49 43 54 29 9 48 7 20 Peak Tracking Total 12 | . 3 3 8 7 4 4 8 2 6 4 12 Tactical Retreats 23 | . 1 . 2 6 4 7 1 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Traps Triggered 12 | . 2 1 . . 3 4 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Machines Disabled 57 | . 1 1 . 2 22 4 7 1 19 . . Max in Single Turn 20 | . 1 1 . 1 20 1 6 1 4 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Machines Accessed 40 | . 8 1 . 3 6 7 7 1 7 . . Terminals 20 | . 7 . . 2 2 5 1 . 3 . . Fabricators 5 | . . . . . 1 . 2 . 2 . . Repair Stations 7 | . 1 . . . 2 2 1 . 1 . . Recycling Units 4 | . . 1 . . . . 2 . 1 . . Scanalyzers 4 | . . . . 1 1 . 1 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 136 | . 19 3 . 11 35 20 15 8 25 . . Successful 94 | . 17 1 . 10 23 11 11 8 13 . . Failed 42 | . 2 2 . 1 12 9 4 . 12 . . Catastrophic 2 | . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 63 | . 16 . . 6 15 14 2 . 10 . . Fabricators 14 | . . . . . 3 . 4 . 7 . . Repair Stations 22 | . 3 . . . 6 6 3 . 4 . . Recycling Units 10 | . . 3 . . . . 3 . 4 . . Scanalyzers 27 | . . . . 5 11 . 3 8 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 43 | . 14 . . 5 8 9 2 . 5 . . Record 11 | . 3 . . 3 3 1 . . 1 . . Part Schematic 7 | . . . . . 4 2 . . 1 . . Robot Schematic 2 | . . . . . 1 1 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 7 | . 2 . . 1 . 3 1 . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . Terminal Index 2 | . 1 . . 1 . . . . . . . Repair Station Index 2 | . 1 . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . Surveillance Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . 1 . 2 . 2 . . Load Schematic 3 | . . . . . 1 . 1 . 1 . . Build 2 | . . . . . . . 1 . 1 . . Repair Station Hacks 14 | . 3 . . . 3 2 3 . 3 . . Scan Component 10 | . 2 . . . 2 2 2 . 2 . . Repair 4 | . 1 . . . 1 . 1 . 1 . . Recycling Unit Hacks 7 | . . 1 . . . . 3 . 3 . . Report Inventory 1 | . . . . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . 1 . 2 . . Retrieve Components 3 | . . 1 . . . . 2 . . . . Scanalyzer 25 | . . . . 5 11 . 1 8 . . . Insert Component 12 | . . . . 2 5 . 1 4 . . . Analyze 13 | . . . . 3 6 . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 7 1 . 1 6 5 4 1 6 . . Full Trace Events 24 | . 3 1 . 1 6 4 3 1 5 . . Feedback Events 3 | . . . . . 1 1 . . 1 . . Corruption 3 | . . . . . 1 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 1 . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 2 9 2 . 3 1 . . Parts Built 4 | . . . . . . . 2 . 2 . . Matter 512 | . . . . . . . 256 . 256 . . Time 192 | . . . . . . . 128 . 64 . . Total Part Build Rating 32 | . . . . . . . 16 . 16 . . Parts Repaired 4 | . 1 . . . 1 . 1 . 1 . . Time 108 | . 26 . . . 19 . 38 . 25 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 115 | . . . . . . . . . 115 . . Retrieved Components 13 | . . 2 . . . . 11 . . . . Parts Scanalyzed 11 | . . . . 2 5 . 1 3 . . . Part Schematics Acquired 10 | . . . . 2 5 . . 3 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Total Allies 13 | . . . . . 3 10 . . . . . Largest Group 10 | . . . . . 3 10 . . . . . Highest-Rated Group 173 | . . . . . 93 173 . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 120 | . . . . . 25 95 . . . . . Total Damage 1601 | . . . . . 399 1202 . . . . . Kills 18 | . . . . . 6 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Turns Passed 14665 | 73 1968 334 987 1535 1984 1987 1675 652 1503 922 1045 Spaces Moved 7626 | 37 989 153 525 720 876 932 693 406 906 672 717 Core 13 | 13 . . . . . . . . . . . Treads 3417 | 24 989 153 525 393 . 700 633 . . . . Legs 1434 | . . . . 327 875 232 . . . . . Wheels . | . . . . . . . . . . . . Hover 2762 | . . . . . 1 . 60 406 906 672 717 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 155 120 123 126 142 68 54 62 114 Average Speed 142 | 157 160 164 170 155 154 168 183 129 78 106 117 Slowest Speed 370 | 200 180 180 180 180 370 210 220 138 138 127 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . 2 . . . . . 1 . . Exploration Rate (%) 49 | 3 91 22 92 60 26 91 19 7 23 79 79 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . 3 3 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 1065 | . . 3 86 168 244 152 99 6 253 17 37 Melee . | . . . . . . . . . . . . Projectile 180 | . . . 11 24 9 35 3 6 38 17 37 AOE 885 | . . 3 75 144 235 117 96 . 215 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Total 10303 | 51 1286 206 572 978 1365 1182 995 494 1474 845 855 Wait 1580 | . 192 16 2 107 338 101 201 37 343 142 101 Move 7613 | 36 988 152 523 719 875 931 692 405 904 671 717 Hop . | . . . . . . . . . . . . Pick Up 163 | 11 19 9 6 22 18 18 13 9 32 5 1 Fast Attach 41 | 1 3 . . 6 6 10 5 2 7 1 . Attach 83 | 3 6 5 10 8 11 3 7 2 25 1 2 Detach 6 | . . . . . 3 . 1 . 2 . . Swap 135 | . 9 6 5 14 15 13 21 8 26 9 9 Drop 119 | . 16 1 1 16 20 27 9 11 15 3 . Fire 545 | . 53 17 24 71 79 79 46 20 118 13 25 Melee 1 | . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 15 | . . . . 15 . . . . . . . Escape Stasis 2 | . . . 1 . . . . . 1 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Weapon x1 217 | -10/Materials | Repaired Lgt. Ion Engine 256 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Discovered exit to Mines (range 15) 312 | -10/Materials | Build established: Hacker-Gunner 710 | -10/Materials | Identified exit to Materials 710 | -10/Materials | Discovered exit to Materials (range 14) 1024 | -10/Materials | Discovered exit to Materials (range 14) 1179 | -10/Materials | Discovered exit to Materials (range 16) 2042 | -10/Materials | Entered another Materials area 2042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2326 | -9/Materials | Identified exit to Mines 2326 | -9/Materials | Discovered exit to Mines (range 15) 2376 | -9/Materials | Entered Mines 2390 | -9/Mines | Identified exit to Materials 2390 | -9/Mines | Discovered exit to Materials (range 8) 2639 | -9/Mines | Build established: Hacker-Mutant 2663 | -9/Mines | Assembled infested the area 2668 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2693 | -9/Mines | Crushed by falling debris 2730 | -9/Mines | Lost 7 parts (3n1u3w) 2771 | -9/Mines | Crushed by falling debris 2771 | -9/Mines | Core integrity fell below 50% 2903 | -9/Mines | Discovered exit to Materials (range 9) 2970 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3017 | -9/Mines | Core integrity fell below 20% 3363 | -9/Mines | Entered Materials 3363 | -8/Materials | Evolved 2 slots: Utility x2 3655 | -8/Materials | Build established: Hacker-Skirmisher 4013 | -8/Materials | Core integrity fell below 50% 4038 | -8/Materials | Lost 3 parts (1p1n1w) 4231 | -8/Materials | Lost 4 parts (2n2w) 4347 | -8/Materials | Garrison activated, responded to threat 4723 | -8/Materials | Garrison activated, responded to threat 4862 | -8/Materials | Identified exit to Factory 4862 | -8/Materials | Discovered exit to Factory (range 16) 4898 | -8/Materials | Entered Factory 4898 | -7/Factory | Evolved 2 slots: Utility x2 4974 | -7/Factory | Lost 3 parts (1n2u) 5203 | -7/Factory | Repaired Carbon-fiber Leg 5211 | -7/Factory | Garrison activated, responded to threat 5388 | -7/Factory | Build established: Hacker-Mutant 6441 | -7/Factory | Build established: Hacker-Tank 6632 | -7/Factory | Allied Derelicts emerged from ambush trap array 6637 | -7/Factory | Identified exit to Factory 6637 | -7/Factory | Discovered exit to Factory (range 9) 6857 | -7/Factory | Identified exit to Storage 6857 | -7/Factory | Discovered exit to Storage (range 14) 6882 | -7/Factory | Entered Storage 6882 | -7/Storage | Accompanied by 3 allies 7196 | -7/Storage | Learned location of Armory (-3) 7218 | -7/Storage | Garrison activated, responded to threat 7461 | -7/Storage | Discovered exit to Factory (range 16) 7789 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8334 | -7/Storage | Garrison activated, responded to threat 8869 | -7/Storage | Entered Factory 8869 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9318 | -6/Factory | Spotted B-75 Beast 9860 | -6/Factory | Destroyed 7 combat bots 10039 | -6/Factory | Repaired Arm. Treads 10355 | -6/Factory | Identified exit to Factory 10355 | -6/Factory | Discovered exit to Factory (range 16) 10410 | -6/Factory | Build established: Hacker-Mutant 10493 | -6/Factory | Fabricated Linear Accelerator (x2) 10544 | -6/Factory | Entered another Factory area 10544 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10831 | -5/Factory | Identified exit to Factory 10831 | -5/Factory | Discovered exit to Factory (range 15) 11196 | -5/Factory | Entered another Factory area 11196 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11398 | -4/Factory | Crushed by falling debris 11474 | -4/Factory | Repaired Cmb. Airjet 11743 | -4/Factory | Fabricated Hyp. Railgun (x2) 11877 | -4/Factory | Build established: Hacker-Tank 11898 | -4/Factory | Garrison activated, responded to threat 11962 | -4/Factory | Identified exit to Upper Caves 12061 | -4/Factory | Lost 6 parts (2p4w) 12081 | -4/Factory | Garrison activated, responded to threat 12121 | -4/Factory | Lost 3 parts (1p1u1w) 12319 | -4/Factory | Destroyed 7 combat bots 12398 | -4/Factory | Garrison activated, responded to threat 12444 | -4/Factory | Lost 3 parts (1p1u1w) 12699 | -4/Factory | Entered Upper Caves 12726 | -4/Upper Caves | Build established: Hacker-Gunner 12807 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12876 | -4/Upper Caves | Learned location of Quarantine (-2) 13063 | -4/Upper Caves | Encountered a Warlord checkpoint 13183 | -4/Upper Caves | Identified exit to Upper Caves 13272 | -4/Upper Caves | Learned location of 1 exit from Research 13507 | -4/Upper Caves | Ambushed by wild Derelicts 13621 | -4/Upper Caves | Entered another Upper Caves area 13647 | -4/Upper Caves | Identified exit to Research 13647 | -4/Upper Caves | Discovered exit to Research (range 10) 14358 | -4/Upper Caves | Encountered a Warlord checkpoint 14610 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14649 | -4/Upper Caves | Core integrity fell below 50% 14661 | -4/Upper Caves | Core integrity fell below 20% 14667 | -4/Upper Caves | Core destroyed Last Messages --------------- 14657_ Slug penetrates Earth. 14657_ Slug penetrates G-67 Veteran. 14657_ G-67 Veteran destroyed. 14659_ Penetrated by Slug. 14660_ Overheating: System interference. 14660_ Railgun temporarily disabled. 14660_ Imp. KE Penetrator temporarily disabled. 14661_ Overheating: Core damaged (-149). 14661_ Slug penetrates G-67 Veteran. 14661_ G-67 Veteran suffers critical hit. 14661_ Destroyed Lgt. Antimatter Reactor. 14661_ Slug penetrates G-67 Veteran. 14662_ Overheating: Matter decay (-32). 14663_ Power failure, Lgt. Antimatter Reactor shutdown. 14663_ Overheating: System interference. 14663_ Exp. Reclamation Unit temporarily disabled. 14664_ Slug penetrates G-67 Veteran. 14664_ Slug penetrates Wall. 14664_ Cmb. Airjet destroyed. 14667_ Overheating: Core damaged (-230). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###???????????????###??????? | | ???????????????????#### ##?????????????## #??????? | | ???????????????????# ###??????????## #??###?? | | ???????????????????## # #??????????# ### #?? | | ????????????????????## #;###?######## #?? | | ?????????????????###### ### ##?? | | ?????????????????# #### ##??? | | ?????????????????# #?## ##### ####? | | ????????????????## #### ##???## #? | | ????????????????#; ;; #?????## ### #? | | ????????????????# * ##??########?# #? | | ?????????????#### g%!% #### ##??### #? | | ?????????? ; *Y==@ %*% #### #? | | ?????????????##### ##; === !%! ## | | ????????????????## #######;; *% | | ???????????????## #?? ###### | | ???????????????# #?# ######## #??### * | | ???????????????# #???# #? "# % | | ???????????????# =##??? # "# ## | | ???????????????# %"#?? / "# ##########? | | ???????????????# %==#?#$ / "# #?????????? | | ???????????????## ## #???# #?????????? | | ????????????????## #??????# #?????????? | | ?????????????????## #??????# #?????????? | | ??????????????????##" ? ?????????? | | ???????????????????#"# ##### ?????????? | | ??????????????????? "# #?????? ## ?????????? | | ??????????????????? ???????#?## ?????????? | | ??????????????????? ?????????? ?????????? | | ??????????????????? #?????????????????????? | | ??????????????????? ####?????????????????????? | | ??????????????????? ##????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????## ##?????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 1050 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 90 Point Defense Rating 80 Thermal Conversion 60 Reclamation Efficiency 25 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Chainsword | -7/Factory | Hacked Fission Core | -7/Factory | Hacked Gyrokinetic Inverter | -7/Factory | Hacked Coil Gun | -7/Factory | Hacked Hvy. Reactive Plating | -7/Storage | Hacked Matter Filter | -7/Storage | Hacked Imp. Recalibrator | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Linear Accelerator | -5/Factory | Scanalyzed Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked M-14 Sweeper | -7/Storage | Hacked Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Hyp. Railgun | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialHelicalWarhead Manual? 0 Play Time 03:24:37 Cumulative 174.5 hours Start 2021.04.30 @ 18:16:54 End 2021.05.12 @ 19:57:02 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 1 Adventurer 0 Explorer 41 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 65 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59ff632f-4d94-4210-932e-54e4a13b7bc8