Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 00:49:43 Player: Slavanich Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (4184) 4184 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 8833 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 85 Cogmind --------- Core Integrity 665/1000 Matter 168/300 Energy 28/100 System Corruption 10% Temperature Cool (0) Movement Core (1600) Ox31 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Target Analyzer Weapon Cycler Weapon Cycler Component Analysis Suite Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Weight Redist. System Weapon Cycler Weapon Cycler Medium Armor Plating Hacking Suite System Restoration Module Improved Field Recycling Unit > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Advanced Medium Treads Improved Heat Sink Large Storage Unit Machine Analyzer Advanced Terrain Scan Processor Target Analyzer Weapon Cycler Component Analysis Suite System Restoration Module Plasma Cannon Heavy Plasma Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Rocket Launcher Mining Laser [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Medium Matter Pod Device Weapon Cycler Storage Medium Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Ion Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 7 | . . 2 1 1 2 1 Weapon 1 | . . . . 1 . . Parts Attached 87 | 6 3 13 17 15 18 15 Power 8 | 1 . 1 2 2 1 1 Engine 3 | 1 . . 1 . . 1 Core 5 | . . 1 1 2 1 . Reactor . | . . . . . . . Propulsion 17 | 2 . 4 1 3 4 3 Treads 17 | 2 . 4 1 3 4 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | 1 3 3 7 8 10 7 Device 15 | . . 2 1 2 5 5 Storage 5 | 1 3 1 . . . . Processor 6 | . . . 2 1 1 2 Hackware 1 | . . . . 1 . . Protection 12 | . . . 4 4 4 . Artifact . | . . . . . . . Weapon 23 | 2 . 5 7 2 3 4 Energy Gun . | . . . . . . . Energy Cannon 5 | . . . 2 2 . 1 Ballistic Gun 5 | 2 . . 1 . . 2 Ballistic Cannon 6 | . . 2 4 . . . Launcher 7 | . . 3 . . 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . . 4 4 3 7 19 Power 6 | . . 1 1 1 1 2 Propulsion 8 | . . 2 . 1 . 5 Utility 14 | . . . 2 . 6 6 Weapon 9 | . . 1 1 1 . 6 Highest Loss Streak 8 | . . 2 3 2 7 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 94 95 98 99 88 85 Engine 4 | . 14 5 3 . . 4 Core 4 | . . 5 4 7 5 4 Treads 23 | . 28 21 27 22 20 15 Device 6 | . . 9 2 1 9 29 Storage 20 | . 22 31 21 15 13 8 Processor 7 | . . . 13 19 1 2 Hackware 1 | . . . . 2 6 2 Protection 4 | . . . 6 5 11 1 Energy Cannon 7 | . . . 4 22 6 2 Ballistic Gun 5 | . 28 6 2 . . 1 Ballistic Cannon 4 | . . 7 11 . . . Launcher 3 | . . 7 . . 13 7 Naked Turns . | . . . . . . . Heaviest Build 143 | 12 89 104 110 119 128 143 Greatest Support 96 | 40 40 40 60 63 96 96 Greatest Overweight (x) 3 | . 2 2 1 1 2 3 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 17 25 25 25 25 25 Most Carried 25 | 5 12 22 25 25 23 22 Average Carried 18 | 2 9 17 24 23 18 12 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 11 22 25 21 23 4 Class Distribution -------------------- 62% | Mutant 26% | Gunner 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2435 | 259 219 288 1157 251 109 152 Remotely . | . . . . . . . Salvage Created 3573 | . 322 436 899 1195 211 510 Parts 204 | . 22 30 78 51 7 16 Haulers Intercepted 3 | . . . 2 . 1 . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled 23 | . . . . . . 23 Retrieved Matter 510 | . . . . . . 510 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 88 | . 8 15 25 21 5 14 Guns 10 | . 8 . 2 . . . Cannons 53 | . . 7 22 21 1 2 AOE 25 | . . 8 1 . 4 12 Classes Destroyed 12 | . 3 5 3 1 . . Worker 4 | . . 1 1 2 . . Builder 10 | . . 1 5 1 . 3 Hauler 3 | . . . 2 . 1 . Recycler 3 | . . 1 . . . 2 Mechanic 1 | . . . 1 . . . Watcher 11 | . 1 3 4 2 1 . Swarmer 19 | . 2 4 8 . . 5 Grunt 49 | . 6 6 9 17 4 7 Brawler 4 | . . 1 1 1 1 . Sentry 9 | . . 4 4 1 . . Hunter 4 | . . . 3 . . 1 Programmer 3 | . . . . 2 . 1 Best Kill Streak 9 | . 2 6 9 4 3 9 Combat Bots Only 5 | . 2 4 4 4 2 5 Max Kills in Single Turn 4 | . 1 3 3 2 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . 2 1 . 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 618 | . 53 67 141 111 49 197 Missed 190 | . 20 18 43 35 13 61 Damage Taken 6967 | . 395 683 1162 1183 828 2716 Core 838 | . 47 62 54 292 48 335 Absorbed by Shields 154 | . . 11 143 . . . Redirected to Shielding 200 | . . . 50 46 104 . Regen/Repaired (Parts) 47 | . . . 47 . . . Core Remaining (%) 84 | 100 81 84 90 58 94 . Volleys Fired 279 | . 53 38 85 47 15 41 Largest 3 | . 2 2 2 3 3 3 Hottest 195 | . 40 78 130 195 195 108 Shots Fired 573 | . 106 71 170 137 32 57 Gun 160 | . 106 11 18 . . 25 Cannon 349 | . . 43 152 137 13 4 Launcher 64 | . . 17 . . 19 28 Special . | . . . . . . . Kinetic 345 | . 106 54 160 . . 25 Thermal 164 | . . . 10 137 13 4 Explosive 64 | . . 17 . . 19 28 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 9 14 22 12 10 9 Robot Miss Streak 8 | . 3 5 8 5 1 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 323 | . 65 41 95 76 14 32 Core Hits 229 | . 26 30 54 43 23 53 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . 2 . . 1 Destroy 1 | . . . . . . 1 Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11012 | . 557 1458 2833 2351 1071 2742 Guns 1056 | . 557 44 195 . . 260 Cannons 5346 | . . 603 2023 2351 242 127 Explosions 4597 | . . 811 615 . 829 2342 Melee . | . . . . . . . Ramming 13 | . . . . . . 13 Kinetic 3547 | . 557 647 2083 . . 260 Thermal 2936 | . . . 135 2351 323 127 Explosive 4516 | . . 811 615 . 748 2342 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . 1 . 1 14 10 Average Corruption 4 | . . 1 . 1 11 10 Corruption Purged 9 | . . . . . 9 . Corruption Blocked . | . . . . . . . Effects 56 | . . 18 . 3 19 16 Message Errors 14 | . . 5 . 2 3 4 Matter Fused 14 | . . 4 . . 8 2 Heat Flow Errors 5 | . . 1 . 1 1 2 Energy Discharges 8 | . . 2 . . 3 3 Data Loss (minor) 4 | . . 1 . . . 3 Data Loss (major) 4 | . . 3 . . 1 . Misfires 3 | . . 1 . . 2 . Misdirections 2 | . . . . . 1 1 Weapon Failures 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 301 | . . 20 144 39 29 69 Projectiles 126 | . . 16 71 39 . . Explosions 175 | . . 4 73 . 29 69 Melee . | . . . . . . . Knockbacks 20 | . . 5 15 . . . Impact . | . . . . . . . Kinetic 19 | . . 4 15 . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 435 | . . 99 20 . 55 261 Shots 12 | . . 2 1 . 1 8 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 537 | . 24 253 330 537 349 245 Average Temperature 98 | . 11 38 57 176 117 59 Received Heat Transfer 1913 | . 207 148 367 534 306 351 Effects 14 | . . . 2 12 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . 1 . . . Interference 8 | . . . . 8 . . Matter Decay 2 | . . . 1 1 . . Damage (minor) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 6 . . Heat Transferred 3913 | . . . 185 3145 383 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 860 | . 175 449 590 450 393 860 Initial 179 | . . 10 154 158 179 119 Average 223 | . 65 118 384 155 242 482 Maximum Alert Level 3 | . . 2 2 2 1 3 Low Security (%) 54 | 100 100 65 4 80 51 19 Level 1 32 | . . 33 69 14 48 16 Level 2 13 | . . 1 26 5 . 61 Level 3 . | . . . . . . 2 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 2 . 4 7 1 3 Investigation 4 | . . . 1 3 . . Extermination 3 | . . . . 3 . . Reinforcement 9 | . 2 . 3 1 . 3 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 2 1 4 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 16 25 39 28 7 18 Peak Tracking Total 6 | . 5 4 5 4 3 6 Tactical Retreats 4 | . 1 . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 30 | . . 5 5 5 8 7 Max in Single Turn 6 | . . 2 4 1 6 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 13 | . 1 1 3 7 1 . Terminals 8 | . 1 . 2 5 . . Fabricators 2 | . . . . 1 1 . Repair Stations 2 | . . 1 1 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 3 1 8 17 1 . Successful 20 | . 2 . 6 11 1 . Failed 10 | . 1 1 2 6 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 3 | . . 2 . 1 . . Terminals 23 | . 3 . 5 15 . . Fabricators 2 | . . . . 1 1 . Repair Stations 4 | . . 1 3 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 2 . 4 10 . . Record 9 | . 1 . 1 7 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 3 | . 1 . 1 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 1 1 . Network Status 2 | . . . . 1 1 . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 1 6 . . Full Trace Events 5 | . 1 . 1 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 93 | . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 21 | . . . . 21 . . Total Damage 459 | . . . . 459 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 7602 | 97 1016 1680 1733 1698 668 710 Spaces Moved 2602 | 54 448 471 550 606 217 256 Core 10 | 10 . . . . . . Treads 2592 | 44 448 471 550 606 217 256 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 250 240 225 225 Average Speed 248 | 139 193 325 250 248 242 230 Slowest Speed 385 | 160 320 330 250 250 323 385 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 28 | 4 66 48 45 21 6 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 29 | . . 25 . 3 . 1 Terrain Destroyed 583 | . . 177 41 14 89 262 Melee . | . . . . . . . Projectile 49 | . . 1 29 14 1 4 AOE 534 | . . 176 12 . 88 258 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3279 | 76 515 553 756 694 338 347 Wait 137 | 7 . 1 38 9 61 21 Move 2596 | 53 447 470 549 605 216 256 Hop . | . . . . . . . Pick Up 114 | 10 10 24 38 10 20 2 Fast Attach . | . . . . . . . Attach 63 | 6 1 8 12 8 14 14 Detach 2 | . . . 1 1 . . Swap 24 | . 2 5 5 7 4 1 Drop 61 | . 2 7 28 7 8 9 Fire 279 | . 53 38 85 47 15 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 224 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 15) 777 | -10/Materials | Discovered new exit (range 4) 1114 | -10/Materials | Entered another Materials area 1114 | -9/Materials | Evolved 2 slots: Utility x2 1980 | -9/Materials | Discovered new exit (range 11) 2602 | -9/Materials | Discovered new exit (range 11) 2707 | -9/Materials | Discovered new exit (range 16) 2794 | -9/Materials | Entered another Materials area 2794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3531 | -8/Materials | Lost 3 parts (2u1w) 3815 | -8/Materials | Discovered new exit (range 11) 4461 | -8/Materials | Repaired Imp. Grenade Launcher 4527 | -8/Materials | Entered Factory 4527 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4745 | -7/Factory | Allied Derelicts emerged from ambush trap array 4816 | -7/Factory | Build established: Gunner 5516 | -7/Factory | Discovered new exit (range 16) 5552 | -7/Factory | Identified exit to Lower Caves 6225 | -7/Factory | Entered another Factory area 6225 | -6/Factory | Evolved 2 slots: Utility x2 6448 | -6/Factory | System corruption reached 10% 6460 | -6/Factory | Garrison activated, responded to threat 6514 | -6/Factory | Lost 7 parts (1p6u) 6872 | -6/Factory | Discovered new exit (range 10) 6893 | -6/Factory | Entered another Factory area 6893 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7095 | -5/Factory | Lost 3 parts (1u2w) 7287 | -5/Factory | Crushed by falling debris 7287 | -5/Factory | System corruption reached 10% 7321 | -5/Factory | Lost 8 parts (1n5u2w) 7603 | -5/Factory | Self-destructed Last Messages --------------- 07575_ Slug penetrates Wall. 07578_ Slug penetrates R-10 Processor. 07578_ Slug penetrates Wall. 07580_ Slug penetrates P-70 Sage. 07581_ System corrupted: Matter fused (-9). 07581_ Slug penetrates Wall. 07588_ Door malfunctions. 07590_ Wall collapses. 07590_ U-05 Engineer builds a Wall. 07591_ Slug penetrates Wall. 07591_ KE Penetrator destroyed. 07591_ Slug penetrates Wall. 07591_ Adv. Treads destroyed. 07591_ Slug penetrates Wall. 07599_ Wall collapses. 07599_ Penetrated by Slug. 07599_ Dropped Weight Redist. System. 07599_ U-05 Engineer builds a Wall. 07600_ KE Penetrator destroyed. 07602_ Slug penetrates Wall. 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