Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 20:10:08 Player: Maelyn Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (2346) 2346 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 6129 Bonus ------- Follower Combat Kills 83 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 152/160 System Corruption 2% Temperature Cool (13) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Utility Shielding Light Armor Plating > --- WEAPON (2) ------- Katana Longsword +1 > --- INVENTORY (15) --- Ion Engine Armored Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit High-capacity Battery (250) ECM Suite Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Particle Gun Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Utility Shielding Light Armor Plating > --- WEAPON ----------- Katana Longsword +1 > --- INVENTORY -------- Ion Engine Armored Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit High-capacity Battery ECM Suite Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Particle Gun Missile Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 56 | 7 7 1 21 2 . 4 14 Power 9 | 1 1 1 4 . . . 2 Engine 8 | 1 1 1 4 . . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 10 . . . 6 Treads 10 | 2 2 . 6 . . . . Leg 9 | . . . 3 . . . 6 Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 2 . 3 1 . 1 3 Device 6 | 1 1 . 1 1 . 1 1 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 2 . . . 2 Artifact . | . . . . . . . . Weapon 15 | 2 2 . 4 1 . 3 3 Energy Gun 4 | . . . 2 . . 1 1 Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 4 | . 2 . 2 . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 17 | . 2 . 7 . . . 8 Power 3 | . 1 . 1 . . . 1 Propulsion 5 | . . . 2 . . . 3 Utility 5 | . 1 . 2 . . . 2 Weapon 4 | . . . 2 . . . 2 Highest Loss Streak 8 | . 2 . 4 . . . 8 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 7 11 12 14 14 14 14 Power 1 | . . 1 2 1 1 1 1 Propulsion 3 | 1 2 2 3 4 4 4 4 Utility 4 | . 2 4 4 6 6 7 7 Weapon 2 | . 2 3 1 3 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 19 | . 1 . 5 1 . . 12 Power 2 | . . . 2 . . . . Propulsion 4 | . . . . 1 . . 3 Utility 10 | . . . 2 . . . 8 Weapon 3 | . 1 . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 93 100 92 100 77 96 79 Engine 11 | . 13 14 10 11 11 11 6 Treads 26 | . 27 28 25 33 33 33 4 Leg 3 | . . . 4 . . . 21 Device 10 | . 7 14 10 11 11 11 8 Storage 11 | . 14 14 11 11 11 11 9 Protection 6 | . . . 7 11 11 11 10 Energy Gun 4 | . . . 9 11 . 3 1 Energy Cannon 2 | . . . . 10 . 9 1 Ballistic Gun 2 | . 11 . . . . . . Ballistic Cannon 8 | . 16 28 10 . . . . Slashing Weapon 1 | . . . . . . . 13 Peak Build Rating 33 | 7 10 11 18 18 14 21 33 Average Rating 14 | 6 8 10 14 17 13 18 25 On Entrance 11 | . 7 10 11 18 13 14 20 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . Naked Turns . | . . . . . . . . Heaviest Build 42 | 12 34 34 40 39 32 42 39 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 11 | 1 . . 3 . . . 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 15 15 Most Carried 15 | 4 10 13 15 15 15 15 15 Average Carried 11 | 3 7 11 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 10 13 15 15 15 15 15 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1566 | 279 357 120 545 20 . 115 130 Remotely . | . . . . . . . . Salvage Created 2893 | 249 430 85 950 152 . 404 623 Parts 176 | 27 47 8 50 6 . 12 26 Haulers Intercepted 6 | . 1 . 5 . . . . Recyclers Shooed 3 | . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 61 | . 15 5 18 4 . 6 13 Melee 10 | . . . . . . . 10 Guns 21 | . 10 . 8 3 . . . Cannons 27 | . 5 5 10 1 . 4 2 AOE 2 | . . . . . . 2 . Classes Destroyed 13 | 3 6 . 3 . . . 1 Worker 3 | 1 . . . . . 1 1 Builder 1 | . 1 . . . . . . Tunneler 9 | 7 1 1 . . . . . Hauler 6 | . 1 . 5 . . . . Recycler 4 | 1 . . 1 . . 2 . Operator 5 | . 2 . 3 . . . . Watcher 7 | . 3 . 4 . . . . Swarmer 17 | . 9 3 3 . . . 2 Grunt 29 | . 6 2 7 2 . 5 7 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . 1 . . 1 . Sentry 11 | . . . 6 2 . . 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 7 | 3 6 3 7 2 . 4 5 Combat Bots Only 6 | . 6 3 6 2 . 3 5 Max Kills in Single Turn 2 | 1 2 1 1 1 . 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 416 | . 81 25 138 18 . 25 129 Missed 105 | . 16 2 41 3 . 11 32 Hits 311 | . 65 23 97 15 . 14 97 Melee 2 | . . . 2 . . . . Projectile 309 | . 65 23 95 15 . 14 97 Critical Strikes 6 | . 1 1 2 . . . 2 Damage Taken 4117 | . 641 267 1327 228 . 210 1444 Core 912 | . 74 54 169 14 . 48 553 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 3 | . . . . . . . 3 Core Remaining (%) 63 | 100 . 48 . . . 42 . Volleys Fired 224 | 27 52 10 87 10 . 32 6 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 133 | 40 66 66 121 133 . 104 133 Shots Fired 388 | 54 103 20 141 20 . 38 12 Gun 219 | 54 69 . 75 15 . . 6 Cannon 164 | . 34 20 66 5 . 33 6 Launcher 5 | . . . . . . 5 . Special . | . . . . . . . . Kinetic 243 | 54 103 20 66 . . . . Thermal 140 | . . . 75 20 . 33 12 Explosive 5 | . . . . . . 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 10 14 9 13 7 . 10 1 Robot Miss Streak 10 | 3 6 3 10 3 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 270 | 33 57 13 96 16 . 27 28 Core Hits 148 | 14 30 6 49 15 . 21 13 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 13 | . 2 1 5 . . . 5 Burn 3 | . . . 3 . . . . Meltdown 1 | . . . . . . . 1 Destroy 1 | . 1 . . . . . . Blast 4 | . 1 1 2 . . . . Sever 4 | . . . . . . . 4 Melee Attacks 26 | . . . . . . . 26 Impact . | . . . . . . . . Slashing 26 | . . . . . . . 26 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 5651 | 365 856 298 1745 262 . 896 1229 Guns 1831 | 365 467 . 788 181 . . 30 Cannons 2298 | . 387 282 935 81 . 511 102 Explosions 370 | . . . . . . 370 . Melee 1097 | . . . . . . . 1097 Ramming 55 | . 2 16 22 . . 15 . Kinetic 2436 | 365 854 282 935 . . . . Thermal 1693 | . . . 788 262 . 511 132 Explosive 370 | . . . . . . 370 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1097 | . . . . . . . 1097 Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 1 1 1 1 2 Average Corruption 1 | . 1 2 1 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . 21 9 7 4 3 8 4 Message Errors 19 | . 8 2 2 2 1 3 1 Matter Fused 5 | . 3 . 1 . . 1 . Heat Flow Errors 12 | . 5 4 . 1 1 1 . Energy Discharges 5 | . 1 2 . 1 . . 1 Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 7 | . . 1 3 . 1 1 1 Data Loss (major) 5 | . 2 . 1 . . 1 1 Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 144 | . 2 . 13 . . 57 72 Projectiles 37 | . 2 . 13 . . 22 . Explosions 35 | . . . . . . 35 . Melee 72 | . . . . . . . 72 Knockbacks 9 | . 4 1 4 . . . . Impact . | . . . . . . . . Kinetic 8 | . 4 . 4 . . . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 1 | . . . 1 . . . . Shots . | . . . . . . . . Rammed 8 | . 1 1 4 . . 2 . Targets Rammed 9 | . 1 2 4 . . 2 . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 253 | . 253 202 138 237 234 137 78 Average Temperature 53 | . 61 64 40 87 121 38 29 Received Heat Transfer 1500 | . 102 129 363 96 . 126 684 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . . . 5 1 . 1 . Heat Transferred 3372 | . . . 1786 402 . 925 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 131 | 10 115 85 131 59 . 94 110 Initial 19 | . . 14 . 19 . . . Average 32 | 1 59 15 46 10 . 17 31 Influence Increases 1939 | 45 461 127 661 90 . 204 351 Destroy 0b10 Robot/C 1280 | . 300 100 420 80 . 120 260 Destroy 0b10 Robot/NC 175 | 45 40 5 65 . . 15 5 Destroy Leader 316 | . 58 20 138 10 . 20 70 Allied During Kill 14 | . . . 14 . . . . Successful Hack 10 | . . . 5 . . 5 . Disable Machine 30 | . 30 . . . . . . Destroy Structure 39 | . 3 2 4 . . 29 1 Lose Combat Pursuer 75 | . 30 . 15 . . 15 15 Influence Decreases 1829 | 45 424 164 610 141 . 204 241 Entered New Map 55 | . . 23 . 32 . . . Time Decay 1599 | 45 404 141 516 109 . 204 180 Lost Part 135 | . 20 . 54 . . . 61 Lost Ally 40 | . . . 40 . . . . Squads Dispatched 6 | . 3 . 2 . . . 1 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 3 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 26 4 33 4 . 7 17 Peak Tracking Total 6 | . 6 2 6 2 . 3 5 Tactical Retreats 5 | . 2 . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 10 | . 5 . 4 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . . . 4 . 1 1 2 Terminals 4 | . . . 2 . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . . . 7 . 1 2 6 Successful 10 | . . . 5 . 1 1 3 Failed 6 | . . . 2 . . 1 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . . . 5 . 1 2 4 Terminals 10 | . . . 5 . . 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 2 . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . Robot Analysis 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . . 2 Report Inventory 3 | . . . 2 . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . 1 1 Terminals 4 | . . . 2 . . 1 1 Botnet 4 | . . . 2 . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . 26 . . . . Total Damage 168 | . . . 168 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 467 | 101 366 . . . . . . Seismic 467 | 101 366 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6644 | 426 1136 641 1812 613 405 957 654 Spaces Moved 3575 | 214 589 376 913 359 252 547 325 Core 17 | 6 . . . . . . 11 Treads 3115 | 208 589 376 723 359 252 547 61 Legs 341 | . . . 88 . . . 253 Wheels 102 | . . . 102 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 120 Average Speed 160 | 157 160 160 163 160 160 160 160 Slowest Speed 600 | 160 160 160 240 160 160 160 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 6 89 89 79 59 61 96 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . 2 2 1 . . 34 . Melee . | . . . . . . . . Projectile 5 | . 2 2 1 . . . . AOE 34 | . . . . . . 34 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4061 | 251 687 394 1085 379 255 589 421 Wait 105 | . 20 3 32 4 . 2 44 Move 3568 | 213 588 375 912 358 251 546 325 Hop . | . . . . . . . . Pick Up 39 | 4 11 2 14 1 2 2 3 Fast Attach 27 | 7 2 . 9 . . . 9 Attach 9 | . 1 . 3 . . 2 3 Detach . | . . . . . . . . Swap 25 | . 5 1 12 2 . 2 3 Drop 32 | . 7 1 12 4 2 1 5 Fire 224 | 27 52 10 87 10 . 32 6 Melee 23 | . . . . . . . 23 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 8 | . 1 2 3 . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 427 | -11/Scrapyard | Entered Materials 428 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 8) 710 | -10/Materials | Discovered new exit (range 9) 1019 | -10/Materials | Discovered new exit (range 16) 1319 | -10/Materials | Discovered new exit (range 10) 1563 | -10/Materials | Entered Mines 1666 | -10/Mines | Discovered new exit (range 14) 1686 | -10/Mines | Learned Materials stockpile data 1767 | -10/Mines | Learned location of 1 exit from Materials 1774 | -10/Mines | Discovered new exit (range 7) 1793 | -10/Mines | Core integrity fell below 50% 2047 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2150 | -10/Mines | Discovered new exit (range 14) 2159 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2164 | -10/Mines | Found Scrap Suit 2204 | -10/Mines | Entered Materials 2204 | -9/Materials | Accompanied by 3 allies 2204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -9/Materials | Identified exit to Materials 2554 | -9/Materials | Lost 4 parts (1p2n1u) 2588 | -9/Materials | Discovered exit to Materials (range 9) 3053 | -9/Materials | Build established: Scavenger-Mutant 3058 | -9/Materials | Discovered exit to Materials (range 8) 3167 | -9/Materials | Discovered new exit (range 14) 3872 | -9/Materials | Discovered new exit (range 16) 4016 | -9/Materials | Entered Mines 4216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4218 | -9/Mines | Discovered new exit (range 5) 4432 | -9/Mines | Learned location of 1 exit from Materials 4452 | -9/Mines | Assembled infested the area 4510 | -9/Mines | Met 8R-AWN 4629 | -9/Mines | Entered Exiles 4673 | -9/Exiles | Welcomed by 8R-AWN 4695 | -9/Exiles | Met EX-HEX 4745 | -9/Exiles | Met EX-BIN 4765 | -9/Exiles | Aligned with FarCom system 4767 | -9/Exiles | Given EX-Vault access code 4815 | -9/Exiles | Opened EX-Vault 4832 | -9/Exiles | Found Longsword +1 4865 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4908 | -9/Exiles | Met EX-DEC 5018 | -9/Exiles | Discovered new exit (range 12) 5034 | -9/Exiles | Left Exiles lab with Longsword +1 5034 | -9/Exiles | Entered Mines 5212 | -8/Mines | Discovered exit to Materials (range 8) 5259 | -8/Mines | Discovered exit to Materials (range 9) 5430 | -8/Mines | Core integrity fell below 50% 5991 | -8/Mines | Entered Materials 5991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5992 | -8/Materials | Identified exit to Storage 6136 | -8/Materials | Core integrity fell below 50% 6146 | -8/Materials | Core integrity fell below 20% 6160 | -8/Materials | Lost 8 parts (1p3n2u2w) 6645 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06599_ Dropped Aluminum Leg. 06601_ K-01 Serf collects debris. 06603_ Dropped Aluminum Leg. 06605_ K-01 Serf collects debris. 06605_ Dropped Imp. Ion Engine. 06609_ K-01 Serf collects debris. 06609_ Sneak attack on K-01 Serf. 06609_ Destroyed Lgt. Ion Engine. 06609_ Destroyed Wheel. 06609_ K-01 Serf destroyed. 06613_ =ZHS,HAG=2W QD#/KR%T 06620_ S-10 Pest destroyed. 06620_ K-01 Serf collects debris. 06622_ S-10 Pest Lgt. Assault Rifle severed. 06622_ Katana follow-up attack on S-10 Pest. 06622_ Destroyed Flight Unit. 06623_ K-01 Serf collects debris. 06624_ S-10 Pest destroyed. 06626_ Acquired 30 matter. 06626_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????###+####???????????????? | | ?????????????Y #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ???????????### ########????????? | | ??????????? t# [! # #????????? | | ???????????# # [! # "" #????????? | | ???????????# # ! #! """#????????? | | ???????????# # # S"#????????? | | ????#??????# # # * #????????? | | ????# ????# # #%=%%= #????????? | | ????# ??# # ###/####????????? | | ????# # ##+######%=*#####+###### | | ????# /@ [ k """ | | ????# # ######### #### "R" | | ????# ??# #???????## ##??# " " " | | ????###????# #????????# #??## " | | ???????????# #????????# #??#" " | | ???????????# #??????###+####T " | | ???????????# ??????# #" " | | ???????????+ ??????# ""%##= | | ???????????# ??????# ""S + !% | | ???????????? ??????# "" [## | | ???????????? ??????# [## ##### | | ???????????? ??????# ## #???? | | ???????????? ??????######### #???? | | ???????????? ??????????????# #???? | | ???????????? ??????????????# ##### | | ???????????? Y??????????????# ## | | ????????????????????????????# ## | | ????????????????????????????# ## | | ???????????????????????????? ## "" | | ???????????????????????????? ## "" | | ???????????????????????????? ## "" | | ??????????????????????????? ## | | ??????????????????????????? ## | | ???????????????????????????"" ##### | | ????????????????????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordMultireflexGutpuncher Manual? 0 Play Time 01:06:36 Cumulative 40.0 hours Start 2026.04.11 @ 19:03:12 End 2026.04.11 @ 20:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48e2afad-214a-4f6f-8c44-25ca7ca59b32