Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 22:58:25 Player: Cinder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1669) 1669 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 9664 Bonus ------- Follower Combat Kills 120 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1450 Matter 115/300 Energy 100/100 System Corruption 6% Temperature Cool (1) Movement Flying (30) Location -2/Testing Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (6) --- Diametric Drive > --- UTILITY (12) ----- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Heavy Dispersion Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Wheel Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Improved Antigrav System Improved Antigrav System Advanced Datajack Advanced Remote Datajack Mining Laser [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Biometal Medium Treads Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Laser Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Slots Evolved 16 | . . 2 . . . 6 2 . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 1 . 1 1 . . Utility 10 | . . 2 . . . 4 1 . 1 1 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 94 | 7 3 9 11 . 4 9 1 2 6 21 11 10 Power 14 | 1 . 2 3 . 1 1 . . 1 2 2 1 Engine 11 | 1 . 2 3 . 1 1 . . 1 . 1 1 Core . | . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 1 . Propulsion 26 | 3 . 2 3 . . 2 1 . 1 9 3 2 Treads 2 | . . . . . . . . . . 1 1 . Leg . | . . . . . . . . . . . . . Wheel 15 | 3 . 2 3 . . 2 1 . . 3 1 . Hover 4 | . . . . . . . . . 1 2 1 . Flight 5 | . . . . . . . . . . 3 . 2 Utility 31 | 1 2 2 3 . 2 4 . 2 2 6 2 5 Device 12 | . 1 1 1 . . 2 . . 2 2 . 3 Storage 3 | 1 1 . . . . . . . . 1 . . Processor 12 | . . 1 1 . 2 2 . . . 3 1 2 Hackware 1 | . . . . . . . . 1 . . . . Protection 3 | . . . 1 . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 3 2 . 1 2 . . 2 4 4 2 Energy Gun 4 | . . . . . . . . . 1 1 1 1 Energy Cannon 3 | . . . . . 1 . . . . . 1 1 Ballistic Gun 8 | 2 . 3 1 . . . . . . 2 . . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 . Launcher 3 | . . . 1 . . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 9 | . . . . . 2 . . . . . 1 6 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . 2 . . Parts Lost 67 | . . 4 11 . . 1 . 6 12 21 11 1 Power 13 | . . 1 3 . . . . 2 2 4 1 . Propulsion 23 | . . 2 2 . . . . 1 4 10 4 . Utility 19 | . . . 3 . . 1 . 3 5 2 4 1 Weapon 12 | . . 1 3 . . . . . 1 5 2 . Highest Loss Streak 11 | . . 4 8 . . 1 . 6 8 11 7 1 To Critical Strikes 2 | . . 1 . . . . . . . 1 . . Average Backups 9 | 4 8 10 11 8 14 10 13 14 8 4 4 3 Power 1 | . 1 1 1 2 2 2 2 2 . . 1 1 Propulsion 1 | 2 3 3 2 1 2 . . 2 . . . . Utility 2 | . 1 1 2 1 3 2 4 3 2 . . . Weapon 3 | 1 2 3 5 4 5 4 6 7 5 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | 2 2 2 . . 4 . . . 4 1 . 1 Power 3 | . . 1 . . 1 . . . . . . 1 Propulsion 5 | 2 2 1 . . . . . . . . . . Utility 2 | . . . . . 1 . . . 1 . . . Weapon 5 | . . . . . 2 . . . 3 . . . Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 73 | . 95 98 94 100 100 84 76 70 33 38 21 7 Engine 7 | . 14 10 10 11 11 8 11 7 2 . . . Wheel 14 | . 28 20 21 22 22 18 17 16 6 1 . . Flight 1 | . . . . . . . . . . 8 . 2 Device 10 | . 9 21 15 11 11 14 11 9 5 6 2 2 Storage 7 | . 14 11 11 11 11 6 5 5 2 . . . Processor 14 | . . 11 11 22 22 23 23 17 8 9 8 2 Ballistic Gun 7 | . 17 19 13 11 8 . . . . 3 . . Special Weapon 4 | . 10 2 6 11 11 1 . . . . . . Peak Build Rating 67 | 6 7 13 16 13 27 51 59 58 34 67 50 38 Average Rating 22 | 5 6 10 11 13 15 45 53 48 20 36 33 12 On Entrance 18 | . 6 7 13 13 13 27 47 54 30 3 27 1 Avg Prop Armor Cover (%) 21 | . . . . . . . . . 16 15 39 . Naked Turns 73 | . . . . . . . . . . . 3 70 Heaviest Build 45 | 13 29 34 35 29 35 44 45 43 35 36 30 8 Greatest Support 56 | 26 20 32 26 24 24 40 56 56 56 35 24 7 Greatest Overweight (x) 6 | . 1 1 2 1 1 1 1 . 3 6 2 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 5 5 Average Capacity 11 | 7 11 15 15 15 15 15 15 15 9 5 5 5 Most Carried 15 | 8 9 15 15 9 15 15 15 15 15 7 5 5 Average Carried 9 | 4 8 10 11 8 14 10 13 14 8 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 9 15 8 9 15 12 15 15 5 5 3 3 Scrap Suit Usage (%) 9 | . . . . . . 96 82 66 . . . . Parts Cannibalized 4 | . . . . . . 4 . . . . . . Class Distribution -------------------- 53% | Mutant 31% | Commander-Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Matter Collected 1673 | 294 . 336 93 . 253 185 . 47 78 352 35 . Remotely . | . . . . . . . . . . . . . Salvage Created 1728 | 112 . 300 418 . . 346 . . . 517 35 . Parts 125 | 5 . 32 34 . . 20 . . . 32 2 . Haulers Intercepted 2 | . . 1 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Combat Hostiles Destroyed 35 | . . 9 12 . . 8 . . . 6 . . Melee 4 | . . . . . . 4 . . . . . . Guns 19 | . . 9 4 . . . . . . 6 . . Cannons 1 | . . . . . . 1 . . . . . . AOE 11 | . . . 8 . . 3 . . . . . . Classes Destroyed 13 | 2 . 5 2 . . 3 . . . 1 . . Worker 7 | . . 1 . . . 2 . . . 2 2 . Builder 4 | . . . 2 . . 1 . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . Recycler 2 | 1 . . . . . . . . . 1 . . Watcher 3 | . . 2 . . . . . . . 1 . . Swarmer 10 | . . 7 . . . . . . . 3 . . Grunt 14 | . . 2 9 . . 3 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 3 | . . . 3 . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 3 | . . . . . . . . . . 3 . . Best Kill Streak 9 | 2 . 7 9 . . 5 . . . 3 2 . Combat Bots Only 7 | . . 7 6 . . 4 . . . 3 . . Max Kills in Single Turn 6 | 1 . 2 6 . . 1 . . . 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . . 4 . . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Hostile Shots Fired 770 | . . 102 101 . . 74 . 21 101 208 143 20 Missed 265 | . . 28 31 . . 28 . 10 33 68 58 9 Hits 505 | . . 74 70 . . 46 . 11 68 140 85 11 Melee 24 | . . . . . . 1 . 5 . . 18 . Projectile 481 | . . 74 70 . . 45 . 6 68 140 67 11 AOE 6 | . . . . . . . . 3 . . 3 . Critical Strikes 28 | . . 1 3 . . . . 2 3 5 13 1 Part Disruptions 2 | . . . . . . 2 . . . . . . Damage Taken 10496 | . . 681 970 . . 992 . 639 1516 2862 2619 217 Core 4090 | . . 151 184 . . 117 . 153 974 1054 1284 173 Absorbed by Shields 73 | . . . . . . . . . 73 . . . Regen/Repaired (Parts) 25 | . . . . . . 25 . . . . . . Core Remaining (%) 59 | 100 100 . . . 16 86 . 84 15 18 . . Volleys Fired 180 | 12 7 41 40 . . 11 . . 6 51 11 1 Largest 2 | 2 2 2 2 . . 2 . . 1 2 1 1 Hottest 120 | 40 100 46 100 . . 98 . . 65 120 120 94 Shots Fired 286 | 24 10 82 62 . . 17 . . 6 73 11 1 Gun 230 | 24 6 82 42 . . . . . 1 68 6 1 Cannon 15 | . . . . . . 6 . . 1 4 4 . Launcher 26 | . . . 10 . . 11 . . 4 . 1 . Special 15 | . 4 . 10 . . . . . . 1 . . Kinetic 201 | 24 6 82 42 . . . . . 1 44 2 . Thermal 43 | . 4 . 10 . . 6 . . . 14 8 1 Explosive 26 | . . . 10 . . 11 . . 4 . 1 . Electromagnetic 16 | . . . . . . . . . 1 15 . . Robot Hit Streak 16 | 5 1 7 16 . . 6 . . 1 13 5 . Robot Miss Streak 6 | 3 1 6 2 . . 2 . . 4 4 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 180 | 16 3 44 43 . . 21 . 2 1 45 5 . Core Hits 108 | 6 1 18 32 . . 21 . . 5 23 2 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Melee Attacks 22 | . . . . . . 17 1 4 . . . . Impact . | . . . . . . . . . . . . . Slashing 22 | . . . . . . 17 1 4 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4941 | 167 21 489 1162 . . 1358 . 89 288 1203 164 . Guns 2252 | 167 21 489 344 . . . . . . 1078 153 . Cannons 200 | . . . . . . 81 . . . 119 . . Explosions 1849 | . . . 805 . . 756 . . 288 . . . Melee 604 | . . . . . . 515 . 89 . . . . Ramming 36 | . . . 13 . . 6 . . . 6 11 . Kinetic 1859 | 167 21 489 344 . . . . . . 838 . . Thermal 544 | . . . . . . 202 . . . 189 153 . Explosive 1728 | . . . 805 . . 635 . . 288 . . . Electromagnetic 170 | . . . . . . . . . . 170 . . Impact . | . . . . . . . . . . . . . Slashing 604 | . . . . . . 515 . 89 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . 1 5 5 . . . . 1 6 . 5 Average Corruption 2 | . . 1 1 5 . . . . 1 2 . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 1 7 . Effects 22 | . . 3 8 2 . . . . . 8 . 1 Message Errors 4 | . . . 1 1 . . . . . 2 . . Matter Fused 12 | . . 3 5 . . . . . . 4 . . Heat Flow Errors 3 | . . . 2 . . . . . . 1 . . Energy Discharges 1 | . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 57 | . . . 27 . . 30 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 28 | . . . 27 . . 1 . . . . . . Melee 29 | . . . . . . 29 . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . 69 . . 158 . . . 3 74 . Shots 7 | . . . 4 . . 2 . . . . 1 . Rammed 9 | . . 1 2 . . 1 . . . 2 3 . Targets Rammed 9 | . . 1 2 . . 1 . . . 2 3 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 236 | . 20 . 168 . . 9 . . . 236 64 2 Average Temperature 27 | . 12 . 28 . . 5 . . . 46 36 1 Received Heat Transfer 1072 | . . 114 435 . . 180 . . 181 36 126 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 803 | . . . . . . 248 . . . 370 185 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . Low Security (%) 95 | 100 100 100 72 100 . 95 100 100 100 100 100 100 Level 1 4 | . . . 27 . . 4 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 296 | 5 47 96 296 115 . 218 106 . 83 65 191 137 Initial 115 | . . 15 22 115 . . 106 . . 43 9 90 Average 50 | . 7 49 108 91 . 98 55 . 19 17 43 73 Influence Increases 2238 | 15 62 274 542 . . 348 2 . 189 309 370 127 Destroy 0b10 Robot/C 780 | . . 180 320 . . 160 . . . 120 . . Destroy 0b10 Robot/NC 110 | 15 . 20 25 . . 15 . . . 25 10 . Destroy Leader 170 | . . 36 72 . . 30 . . . 32 . . Allied During Kill 50 | . . . 50 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . Successful Hack 149 | . . 21 7 . . . . . 16 68 30 7 Disable Machine 165 | . 15 . 15 . . 90 . . . 30 . 15 Destroy Structure 204 | . 2 2 53 . . 43 2 . 38 4 60 . Partial Spotted 45 | . . 15 . . . . . . . . 30 . Lose Combat Pursuer 555 | . 45 . . . . . . . 135 30 240 105 Influence Decreases 2111 | 15 25 256 301 231 65 130 220 . 106 374 227 161 Entered New Map 533 | . . 22 33 181 65 . 112 . . 40 9 71 Time Decay 1041 | 15 25 194 157 50 . 120 10 . 30 233 127 80 Lost Part 419 | . . 40 91 . . 10 . . 76 101 91 10 Lost Ally 20 | . . . 20 . . . . . . . . . Purge Threat 98 | . . . . . . . 98 . . . . . Squads Dispatched 23 | . 1 2 1 . . 1 . 1 3 4 6 4 Investigation 8 | . . . . . . . . . 2 . 3 3 Extermination 3 | . . . . . . . . . . 1 1 1 Reinforcement 9 | . 1 2 1 . . 1 . 1 1 . 2 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Distress Signals 8 | . . 1 3 . . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 3 29 22 . . 15 1 4 22 21 32 13 Peak Tracking Total 17 | . 3 9 9 . . 4 3 4 13 7 16 17 Tactical Retreats 24 | . 1 5 2 . . 2 1 1 4 2 5 1 ECM-based Alert Blocks 20 | . . 10 3 . . 4 2 1 . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Traps Triggered 4 | . . 1 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . 1 1 . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Machines Disabled 11 | . 1 . 1 . . 6 . . . 2 . 1 Max in Single Turn 4 | . 1 . 1 . . 4 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Machines Accessed 37 | . . 3 4 . 6 1 2 . 2 7 5 7 Terminals 19 | . . 3 3 . . . 2 . 1 3 3 4 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 4 | . . . . . . 1 . . . 1 2 . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . 2 Garrison Access 2 | . . . . . . . . . 1 1 . . Total Hacks 77 | . . 4 5 . 23 2 4 . 5 7 12 15 Successful 41 | . . 2 1 . 23 1 3 . 1 4 2 4 Failed 36 | . . 2 4 . . 1 1 . 4 3 10 11 Catastrophic 11 | . . . 1 . . . . . . 3 3 4 Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . 2 5 . . . . . . 2 2 4 Terminals 37 | . . 4 3 . . . 4 . 3 3 10 10 Fabricators 3 | . . . . . . . . . . 1 . 2 Repair Stations 5 | . . . . . . 2 . . . 1 2 . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 1 . 3 Garrison Access 3 | . . . . . . . . . 2 1 . . Terminal Hacks 34 | . . 2 1 . 23 . 3 . 1 2 1 1 Record 23 | . . . . . 21 . . . . 1 1 . Open Door 2 | . . . 1 . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . 1 . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 1 . . . 1 1 . Refit 3 | . . . . . . 1 . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 1 . 1 Insert Component 1 | . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . . 2 3 . . 1 1 . 2 6 4 7 Full Trace Events 7 | . . . . . . . . . 2 . 2 3 Feedback Events 1 | . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Total Allies 11 | . . . 10 . . . . . . . . 1 Largest Group 10 | . . . 10 8 8 8 . . . . . 1 Highest-Rated Group 88 | . . . 88 72 72 72 . . . . . 10 Highest-Rated Ally 16 | . . . 16 16 16 16 . . . . . 10 Initial UFD Resources 36 | . . . . . . 23 27 27 30 34 36 36 Total Orders . | . . . . . . . . . . . . . Ally Attacks 43 | . . . 26 . . 17 . . . . . . Total Damage 406 | . . . 256 . . 150 . . . . . . Kills 4 | . . . 4 . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Active Infowar (turns) 4055 | . 111 461 468 112 1189 316 69 109 168 820 164 68 Optics 3013 | . . . 33 112 1189 316 69 109 168 820 164 33 Sensors 1405 | . 111 461 199 . . . . . . 490 143 1 Terrain 70 | . . . . . . 70 . . . . . . Seismic 124 | . . . . . . . . . 89 . . 35 ECM 2738 | . . 460 468 112 1189 316 69 97 . 27 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Turns Passed 4479 | 134 151 461 499 112 1189 316 69 109 168 820 291 160 Spaces Moved 4057 | 89 134 296 313 85 1093 208 65 98 219 640 446 371 Core 665 | 1 . . . . . . . . 157 183 193 131 Treads 3 | . . . . . . . . . . 3 . . Legs . | . . . . . . . . . . . . . Wheels 2683 | 88 134 296 313 85 1093 208 65 98 58 235 10 . Hover 292 | . . . . . . . . . 4 45 243 . Flight 414 | . . . . . . . . . . 174 . 240 Fastest Speed 30 | 50 80 95 90 105 105 93 93 96 50 34 50 30 Average Speed 86 | 88 88 103 104 105 105 103 95 96 63 84 54 37 Slowest Speed 350 | 90 95 115 110 105 105 108 108 100 200 350 116 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . 8 Potential Cave-ins 1 | . . . 1 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 4 27 28 64 18 81 6 2 89 9 12 22 41 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 4 | . . . . . 4 . . . . . . . Spaces Dug 37 | . 3 . 9 . . 2 1 . 1 . 21 . Terrain Destroyed 165 | . 3 . 72 . . 50 1 . 17 1 21 . Melee 3 | . . . . . . 2 1 . . . . . Projectile 18 | . 3 . 9 . . . . . 1 1 4 . AOE 144 | . . . 63 . . 48 . . 16 . 17 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Total 4696 | 120 149 376 403 107 1143 266 70 106 244 846 484 382 Wait 205 | . . 14 23 22 20 8 1 . 3 110 4 . Move 4031 | 88 133 296 312 84 1092 208 64 97 218 639 445 355 Hop 8 | . . . . . . . . . . . . 8 Pick Up 63 | 10 3 11 3 1 14 4 1 2 2 8 4 . Fast Attach 41 | 6 1 . 1 . 2 1 1 . . 16 4 9 Attach 54 | . . 6 10 . 2 6 . 2 8 10 8 2 Detach 25 | . . . . . 4 3 2 1 2 6 3 4 Swap 21 | 1 2 5 8 . . 4 . . 1 . . . Drop 35 | 3 3 3 1 . 9 3 . . 4 4 2 3 Fire 180 | 12 7 41 40 . . 11 . . 6 51 11 1 Melee 22 | . . . . . . 17 1 4 . . . . Ram 6 | . . . 2 . . . . . . 2 2 . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 4) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 323 | -9/Materials | Identified exit to Mines 323 | -9/Materials | Identified exit to Storage 474 | -9/Materials | Destroyed 7 combat bots 476 | -9/Materials | Lost 4 parts (1p2n1w) 747 | -9/Materials | Entered Storage 960 | -9/Storage | Core integrity fell below 50% 1043 | -9/Storage | Core integrity fell below 20% 1049 | -9/Storage | Lost 8 parts (2p2n2u2w) 1114 | -9/Storage | Lost 3 parts (1p1u1w) 1147 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1157 | -9/Storage | Discovered new exit (range 16) 1210 | -9/Storage | Used back door to open Recycling access 1210 | -9/Storage | Discovered new exit (range 4) 1246 | -9/Storage | Entered Recycling 1246 | -9/Recycling | Accompanied by 8 allies 1308 | -9/Recycling | Scanned before Scraplab entrance 1323 | -9/Recycling | Entered Scraplab 1331 | -9/Recycling | Discovered new exit (range 3) 1358 | -9/Recycling | Entered Scraptown 1358 | -9/Scraptown | Accompanied by 8 allies 1358 | -9/Scraptown | System corruption cleaned by C-Scrubber 1443 | -9/Scraptown | Build established: Commander-Mutant 1693 | -9/Scraptown | Discovered new exit (range 13) 1751 | -9/Scraptown | Visited Cave Peace 1794 | -9/Scraptown | Visited The Evicted 1810 | -9/Scraptown | Visited Fellowship of the Rings 1847 | -9/Scraptown | Visited Assassins FH 1875 | -9/Scraptown | Visited Comm Corps 1915 | -9/Scraptown | Visited Awakened 1953 | -9/Scraptown | Visited UFD Registry 1968 | -9/Scraptown | Visited Cyclists 2006 | -9/Scraptown | Registered with UFD as "Wirechip" 2027 | -9/Scraptown | Entered Cyclist Reading Room 2032 | -9/Scraptown | Learned location of Zion (-7) 2140 | -9/Scraptown | Visited Curators Association 2191 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2201 | -9/Scraptown | Found DCF Scrap (28 items) 2235 | -9/Scraptown | Visited Science Guys 2286 | -9/Scraptown | Visited Scrap Suit Storage 2295 | -9/Scraptown | Found Scrap Suit 2324 | -9/Scraptown | Visited Sword Containment 2335 | -9/Scraptown | Found Prototype Slashing Weapon 2362 | -9/Scraptown | Visited Science Testing Area 2381 | -9/Scraptown | Visited Botcube Research 2400 | -9/Scraptown | Visited A0-MCA Data Center 2406 | -9/Scraptown | Given a B- rating by A0-MCA 2409 | -9/Scraptown | Found A0-MCA's Component Scanner 2410 | -9/Scraptown | Identified Companion Sword 2521 | -9/Scraptown | Discovered new exit (range 5) 2547 | -9/Scraptown | Entered Factory 2547 | -6/Factory | Accompanied by 8 allies 2547 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2649 | -6/Factory | Lost 8 allies 2859 | -6/Factory | Discovered new exit (range 3) 2863 | -6/Factory | Entered another Factory area 2863 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2865 | -5/Factory | Identified exit to DSF 2928 | -5/Factory | Build established: Mutant 2932 | -5/Factory | Entered DSF 3006 | -5/DSF | Additional patrols routed to DSF 3018 | -5/DSF | Discovered new exit (range 14) 3041 | -5/DSF | Entered Factory 3041 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3055 | -4/Factory | Lost 6 parts (2p1n3u) 3152 | -4/Factory | Lost 8 parts (2p3n2u1w) 3162 | -4/Factory | Core integrity fell below 50% 3167 | -4/Factory | Identified exit to Research 3167 | -4/Factory | Hacking Suite fried by hacking feedback 3209 | -4/Factory | Core integrity fell below 20% 3209 | -4/Factory | Entered Research 3209 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3225 | -3/Research | Lost 4 parts (1n3u) 3333 | -3/Research | Garrison activated, responded to threat 3385 | -3/Research | Core integrity fell below 50% 3413 | -3/Research | Lost 10 parts (3p4n3w) 3984 | -3/Research | Lost 11 parts (1p6n2u2w) 4022 | -3/Research | Discovered new exit (range 12) 4023 | -3/Research | Core integrity fell below 20% 4029 | -3/Research | Entered another Research area 4029 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4193 | -2/Research | Crushed by falling debris 4237 | -2/Research | Lost 7 parts (1p3n2u1w) 4241 | -2/Research | Spotted B-90 Cyclops 4246 | -2/Research | Found Prototype Processor 4246 | -2/Research | Identified Exp. Targeting Computer 4275 | -2/Research | Core integrity fell below 50% 4315 | -2/Research | Discovered new exit (range 7) 4318 | -2/Research | Core integrity fell below 20% 4320 | -2/Research | Entered Testing 4447 | -2/Testing | Found Prototype Processor 4447 | -2/Testing | Identified Spectral Analyzer 4480 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Trojan loaded successfully. Testing... System interface override in place. 04447_ O-16 Technician accesses terminal... 04447_ O-16 Technician IFF database reprogrammed. 04447_ Acquired Prototype Processor. 04447_ Identified Spectral Analyzer. 04451_ Technician 9a reveals location of Alarm Trap. 04454_ Technician 9a reveals location of Blade Trap. 04458_ Acquired Prototype Flight Unit. 04458_ Identified Electron Diverter. 04458_ Faulty integration triggers system corruption (+5). 04460_ Connecting with Terminal... 04460_ Dropped Faulty Electron Diverter. 04461_ System corrupted: Component data lost. 04461_ Connecting with Terminal... 04461_ ALERT: Suspicious activity at Terminal T005. Dispatching Investigation squad. 04462_ R-10 Processor collects Faulty Electron Diverter. 04466_ Technician 9a reveals location of hidden door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###############????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ?????????????????????? | | ???????????????? ??????????????????????? | | ??????????????????? p ??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ####?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????## ##??????????????????????? | | #?????????????????# #???????????????????????? | | #?????????????????# #???????????????????????? | | #?????????????????# #???????????????????????? | | #######???????????# #???????????????????????? | | # ???????????# #???????????????????????? | | # ??????????# #???????????????????????? | | # ??????????# #???????????????????????? | | # ########## #???????????????????????? | | + # # #???????????????????????? | | # + """ # #???????????????????????? | | # # """ # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 29 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Corruption Block 20 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeTrackerDatajack Manual? 0 Play Time 01:17:06 Cumulative 98.1 hours Start 2026.05.25 @ 21:43:53 End 2026.05.25 @ 22:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90c60c0f-96fd-47ea-af55-0baa1c774d64