Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 20:37:51 Player: Vectis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2746) 2746 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5891 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (4) ---- Wheel Antigrav System Improved Heat Sink Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Armored Wheel Small Storage Unit Long-range Sensor Array Hacking Suite Hacking Suite Improved Grenade Launcher Great Maul Axe [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . 2 2 1 Weapon . | . . . . . . Parts Attached 114 | 7 3 . 35 42 27 Power 10 | 1 . . 4 2 3 Engine 9 | 1 . . 4 1 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 33 | 2 2 . 7 15 7 Treads 12 | . 2 . . 10 . Leg 3 | 2 . . . . 1 Wheel 12 | . . . 7 2 3 Hover . | . . . . . . Flight 6 | . . . . 3 3 Utility 30 | 2 1 . 7 8 12 Device 11 | . . . 4 2 5 Storage 8 | 2 1 . 3 . 2 Processor 5 | . . . . 3 2 Hackware 4 | . . . . 1 3 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 41 | 2 . . 17 17 5 Energy Gun 19 | 2 . . 9 8 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 12 | . . . 6 5 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 3 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 5 2 . Parts Lost 38 | . . . 11 11 16 Power 5 | . . . 1 1 3 Propulsion 12 | . . . 3 3 6 Utility 10 | . . . 3 2 5 Weapon 11 | . . . 4 5 2 Highest Loss Streak 8 | . . . 3 3 8 Average Slot Usage (%) 95 | . 100 100 97 97 80 Engine 8 | . 14 14 11 7 4 Core 1 | . . . . 1 . Treads 12 | . 26 28 7 16 . Wheel 4 | . . . 14 1 2 Flight 2 | . . . . . 17 Device 8 | . . . 10 8 5 Storage 21 | . 28 28 32 19 7 Processor 8 | . . . . 11 9 Hackware 8 | . . . . 8 23 Protection 1 | . . . . 3 . Energy Gun 11 | . 28 28 13 10 . Energy Cannon 1 | . . . . 2 . Ballistic Gun 4 | . . . 8 4 . Naked Turns . | . . . . . . Heaviest Build 75 | 14 42 42 67 75 18 Greatest Support 42 | 20 40 40 40 42 20 Greatest Overweight (x) 6 | . 1 1 6 3 3 Average Overweight (x) . | . . 1 2 1 . Largest Inventory Capacity 22 | 8 14 14 20 18 22 Average Capacity 16 | 6 12 14 19 18 7 Most Carried 20 | 8 14 14 20 18 17 Average Carried 15 | 4 11 14 16 17 6 Final Capacity 18 | 8 14 14 18 18 4 Final Carried 18 | 8 14 14 18 18 4 Class Distribution -------------------- 38% | Mutant 34% | Scavenger-Mutant 12% | Hauler-Mutant 7% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1760 | 270 25 . 566 638 261 Remotely 27 | . . . . . 27 Salvage Created 3725 | 91 25 . 1345 1776 488 Parts 205 | 6 4 . 97 82 16 Haulers Intercepted 5 | . . . 2 3 . Recyclers Shooed 5 | . 1 . 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 66 | . . . 27 33 6 Melee 4 | . . . . . 4 Guns 45 | . . . 22 21 2 Cannons 5 | . . . . 5 . AOE 10 | . . . 3 7 . Classes Destroyed 13 | 3 1 . 6 1 2 Worker 7 | 1 1 . 2 1 2 Builder 4 | . . . 3 1 . Tunneler 1 | 1 . . . . . Hauler 5 | . . . 2 3 . Recycler 7 | 1 . . 2 2 2 Operator 5 | . 1 . 3 1 . Watcher 6 | . . . 3 3 . Swarmer 17 | . . . 11 6 . Grunt 32 | . . . 12 20 . Duelist 2 | . . . . 2 . Sentry 10 | . . . 4 5 1 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 8 | 1 2 . 8 8 4 Combat Bots Only 6 | . . . 5 6 1 Max Kills in Single Turn 4 | 1 1 . 4 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4934 | . . . 1450 1857 1627 Core 1322 | . . . 242 378 702 Absorbed by Shields 155 | . . . 155 . . Core Remaining (%) 67 | 100 . 100 39 31 . Volleys Fired 256 | 5 7 . 103 129 12 Largest 2 | 2 2 . 2 2 1 Hottest 124 | 90 90 . 90 124 23 Shots Fired 486 | 10 14 . 204 246 12 Gun 419 | 10 14 . 202 181 12 Cannon 53 | . . . . 53 . Launcher 14 | . . . 2 12 . Special . | . . . . . . Kinetic 169 | . . . 107 50 12 Thermal 167 | 10 14 . 28 115 . Explosive 14 | . . . 2 12 . Electromagnetic 136 | . . . 67 69 . Robot Hit Streak 45 | 9 3 . 19 45 17 Robot Miss Streak 5 | . 2 . 5 5 . Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 367 | 9 8 . 131 170 49 Core Hits 166 | 4 4 . 58 89 11 Critical Hits 5 | . . . . 5 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . . 4 . Melee Attacks 50 | . . . . . 50 Impact 33 | . . . . . 33 Slashing 17 | . . . . . 17 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7548 | 108 84 . 2172 3763 1421 Guns 4231 | 108 84 . 1836 2013 190 Cannons 638 | . . . . 638 . Explosions 1448 | . . . 336 1112 . Melee 1231 | . . . . . 1231 Ramming . | . . . . . . Kinetic 1551 | . . . 970 391 190 Thermal 1866 | 108 84 . 283 1391 . Explosive 1258 | . . . 201 1057 . Electromagnetic 1642 | . . . 718 924 . Impact 988 | . . . . . 988 Slashing 243 | . . . . . 243 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 16 | . . . . 14 2 Message Errors 8 | . . . . 8 . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 3 1 Targeting Errors 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 255 | . . . 9 62 184 Projectiles . | . . . . . . Explosions 71 | . . . 9 62 . Melee 184 | . . . . . 184 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . . 26 100 . Shots 3 | . . . 1 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | 80 90 . 264 351 . Average Temperature 84 | 28 37 . 94 90 . Received Heat Transfer 1528 | . . . 487 693 348 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 7 | . . . 2 5 . Impact Corruptions 10 | . . . . . 10 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 1 . 1 7 . Heat Transferred 3769 | 285 235 . 511 2738 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 404 | 15 34 13 404 374 192 Average Influence 159 | 4 31 13 191 186 87 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 63 | 100 100 100 48 54 100 Level 1 36 | . . . 48 45 . Level 2 . | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 2 6 3 Investigation 5 | . . . . 5 . Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 . 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 7 | . . . 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 3 . 59 59 14 Peak Tracking Total 7 | . 1 . 6 7 5 Tactical Retreats 14 | . . . 5 8 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 5 | . . . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 8 | . . . . 7 1 Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 22 | . . . 4 13 5 Terminals 17 | . . . 4 10 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 72 | . . . 11 50 11 Successful 50 | . . . 7 33 10 Failed 22 | . . . 4 17 1 Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 46 | . . . 8 27 11 Terminals 64 | . . . 11 44 9 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . . . 3 . Garrison Access 1 | . . . . . 1 Terminal Hacks 23 | . . . 5 16 2 Record 1 | . . . 1 . . Part Schematic 2 | . . . 1 1 . Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Branch Access Points 2 | . . . 1 1 . Terminal Index 2 | . . . . 1 1 Fabricator Index 1 | . . . . . 1 Alert Level 2 | . . . 1 1 . Unreport Threat 6 | . . . 1 5 . Locate Traps 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . . . 2 11 8 Terminals 19 | . . . 2 11 6 Track 4 | . . . . 3 1 Assimilate 1 | . . . . . 1 Botnet 11 | . . . 1 7 3 Operators 3 | . . . 1 1 1 Fabricators 1 | . . . . . 1 Report 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 21 | . . . 4 12 5 Full Trace Events 4 | . . . . 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 65 | . . . . . 65 Highest-Rated Ally 55 | . . . . . 55 Total Orders 5 | . . . . . 5 STAY 3 | . . . . . 3 FOLLOW 2 | . . . . . 2 Ally Attacks 11 | . . . . . 11 Total Damage 350 | . . . . . 350 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4319 | 109 224 36 1002 2350 598 Spaces Moved 2422 | 66 109 21 454 922 850 Core 8 | 6 . . . . 2 Treads 1028 | . 101 21 101 805 . Legs 71 | 60 8 . . . 3 Wheels 542 | . . . 353 117 72 Hover . | . . . . . . Flight 773 | . . . . . 773 Fastest Speed 32 | 50 120 180 100 110 32 Average Speed 113 | 113 172 180 127 167 37 Slowest Speed 220 | 120 180 180 180 220 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 15 12 32 75 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 122 | . . . 18 97 7 Melee 7 | . . . . . 7 Projectile . | . . . . . . AOE 115 | . . . 18 97 . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3474 | 86 137 20 683 1503 1045 Wait 472 | 1 . . 41 347 83 Move 2407 | 65 108 20 453 921 840 Hop 5 | . . . . . 5 Pick Up 77 | 8 12 . 23 27 7 Fast Attach 47 | 7 . . 16 15 9 Attach 37 | . 2 . 11 11 13 Detach 3 | . . . . 1 2 Swap 30 | . 1 . 8 16 5 Drop 90 | . 7 . 28 36 19 Fire 256 | 5 7 . 103 129 12 Melee 50 | . . . . . 50 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 10) 334 | -10/Materials | Entered Mines 343 | -10/Mines | Discovered new exit (range 13) 370 | -10/Mines | Entered Materials 370 | -9/Materials | Evolved 2 slots: Utility x2 688 | -9/Materials | Build established: Hauler-Mutant 724 | -9/Materials | Lost 3 parts (1p1n1u) 1017 | -9/Materials | Core integrity fell below 50% 1067 | -9/Materials | Lost 3 parts (1n1u1w) 1167 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Lost 3 parts (1n2w) 1305 | -9/Materials | Discovered new exit (range 8) 1342 | -9/Materials | Build established: Scavenger-Mutant 1372 | -9/Materials | Entered another Materials area 1372 | -8/Materials | Evolved 2 slots: Utility x2 1445 | -8/Materials | Lost 3 parts (2n1u) 1471 | -8/Materials | Repaired Grenade Launcher 2270 | -8/Materials | Discovered new exit (range 3) 2401 | -8/Materials | Build established: Mutant 2448 | -8/Materials | Core integrity fell below 50% 2826 | -8/Materials | Discovered new exit (range 18) 3423 | -8/Materials | Build established: Scavenger-Mutant 3722 | -8/Materials | Entered Factory 3722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4137 | -7/Factory | Core integrity fell below 50% 4167 | -7/Factory | Lost 8 parts (1p3n2u2w) 4305 | -7/Factory | Core integrity fell below 20% 4320 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04291_ P-60 Hacker system corrupted by crushing effect. 04293_ P-60 Hacker destroyed. 04295_ K-01 Serf collects debris. 04297_ Acquired Lgt. Angular Momentum Engine. 04300_ Wheel destroyed. 04300_ K-01 Serf collects debris. 04304_ R-06 Scavenger collects Imp. Heat Sink. 04306_ K-01 Serf cleans the Fabricator. 04307_ Lgt. Angular Momentum Engine destroyed. 04307_ Wheel destroyed. 04310_ K-01 Serf cleans the Fabricator. 04310_ Destroyed Imp. Heat Sink. 04310_ Y-54 Guardian system corrupted by crushing effect. 04313_ Hacking Suite destroyed. 04313_ Sml. Storage Unit destroyed. 04314_ R-06 Scavenger collects Powered Hammer. 04315_ K-01 Serf collects debris. 04316_ R-06 Scavenger destroyed. 04316_ Imp. VTOL Module destroyed. 04319_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | "??????????????# #????# "" ! # | | ""?????????????# #????# "Y # ! | | ?? ""#????????????# #????# "" # | | "" ############# #????# ! # | | ?????# # #????# ! !# | | ?????# """""" # #????# !! # | | ?????# """""" # ###### !! # | | ???"" """""" # """ # | | ?? 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""" """ """ [%/ ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmParticleActivator Manual? 0 Play Time 00:54:23 Cumulative 61.5 hours Start 2020.05.31 @ 19:43:25 End 2020.05.31 @ 20:37:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 55 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35256e7b-b6aa-4a37-a8fd-06ddfc1b51ee