Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 22:35:04 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (1262) 1262 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2507) 2507 TOTAL SCORE: 7049 Bonus ------- Follower Combat Kills 2307 Entered Garrisons 200 Cogmind --------- Core Integrity 478/700 Matter 190/450 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Large Matter Pod Layered Light Armor Plating Rainbow Chip > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Treads Light Treads Armored Treads Wheel Improved Heat Sink Advanced Heat Sink Large Storage Unit Structural Scanner Hacking Suite Hacking Suite High-powered Tractor Beam Particle Gun Assault Cannon Gauss Cannon Missile Launcher Remote Datajack Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating Rainbow Chip > --- WEAPON ----------- Slug Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Light Treads Armored Treads Armored Treads Seismic Detector Medium Armor Plating High-powered Shotgun Barrage Gun Flak Cannon Flail [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Rainbow Chip Device Seismic Detector Storage Medium Storage Unit Processor Rainbow Chip Protection Layered Light Armor Plating Weapon 1B-0RG's Assimilator Energy Gun EM Pulse Gun Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Special Weapon Remote Datajack Impact Weapon Flail Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Slots Evolved 6 | . . . 4 . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 1 . . 1 . Weapon 4 | . . . 3 . . 1 . Parts Attached 40 | 8 3 3 11 1 5 6 3 Power 7 | 1 1 . 3 . 2 . . Engine 5 | 1 1 . 2 . 1 . . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 10 | 3 . 1 2 . 1 2 1 Treads 7 | 1 . 1 2 . 1 1 1 Leg 2 | 2 . . . . . . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 . . 4 1 2 1 2 Device 1 | 1 . . . . . . . Storage 5 | 1 . . 1 . 1 1 1 Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 5 | . . . 2 1 1 . 1 Artifact . | . . . . . . . . Weapon 11 | 2 2 2 2 . . 3 . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . 2 1 1 . . 1 . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 12 | . . . 3 . 2 2 5 Power 3 | . . . 1 . 1 . 1 Propulsion 4 | . . . 1 . . 2 1 Utility 2 | . . . 1 . . . 1 Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 2 | . . . 1 . 1 2 2 To Critical Strikes . | . . . . . . . . Average Backups 10 | 5 7 4 8 9 10 17 18 Power . | . 1 1 . . . 1 2 Propulsion 2 | 3 4 . 2 3 3 4 4 Utility 3 | . . . 2 2 4 6 7 Weapon 3 | . 2 1 3 4 3 3 4 Tool/Special . | . . . . . . . . Unused Backups 22 | . 1 5 2 1 1 . 12 Power 1 | . . . . . . . 1 Propulsion 7 | . . 3 1 . . . 3 Utility 5 | . . . 1 . . . 4 Weapon 9 | . 1 2 . 1 1 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 100 100 63 71 67 63 61 Engine 6 | . 14 14 5 7 3 6 6 Core 5 | . . . 4 7 8 6 . Treads 19 | . . 21 18 21 21 16 15 Leg 1 | . 28 6 . . . . . Device 2 | . 14 14 . . . . . Storage 7 | . 14 14 6 7 7 6 12 Processor 5 | . . . 5 7 7 6 6 Protection 5 | . . . 5 7 7 6 4 Ballistic Gun 3 | . 19 16 . . . 3 5 Ballistic Cannon 5 | . . 11 6 7 5 . . Special Melee Weapon 5 | . . . 5 7 7 6 5 Peak Build Rating 106 | 7 10 20 106 105 105 105 105 Average Rating 87 | 4 9 17 97 103 101 103 84 On Entrance 56 | . 7 10 20 102 105 100 105 Avg Prop Armor Cover (%) 14 | 24 . . . . . 9 9 Naked Turns . | . . . . . . . . Heaviest Build 167 | 12 17 21 101 93 103 167 167 Greatest Support 60 | 20 20 40 60 60 60 60 60 Greatest Overweight (x) 8 | . . 1 2 1 1 8 8 Average Overweight (x) . | . . . 1 1 1 2 3 Largest Inventory Capacity 25 | 8 8 8 10 10 15 25 25 Average Capacity 12 | 7 8 8 9 10 13 23 25 Most Carried 20 | 7 8 8 10 10 14 20 19 Average Carried 10 | 5 7 7 8 9 11 17 18 Final Capacity 25 | 8 8 8 10 10 15 25 25 Final Carried 19 | 6 8 8 10 10 14 19 19 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Matter Collected 4318 | 283 61 114 733 729 1927 184 287 Remotely . | . . . . . . . . Salvage Created 527 | 97 68 137 11 30 34 92 58 Parts 38 | 4 4 12 3 1 6 6 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Combat Hostiles Destroyed 12 | . 2 5 3 1 . . 1 Guns 7 | . 2 4 . . . . 1 Cannons 5 | . . 1 3 1 . . . Classes Destroyed 9 | 2 1 3 . . 2 . 1 Builder 2 | . . . . . 1 1 . Tunneler 2 | 2 . . . . . . . Recycler 2 | 1 . . . . . 1 . Operator 1 | . . . . . 1 . . Swarmer 6 | . . 3 3 . . . . Grunt 4 | . 2 . . 1 1 . . Duelist 1 | . . . . . . . 1 Sentry 1 | . . 1 . . . . . Subdweller 1 | . . 1 . . . . . Best Kill Streak 3 | 3 2 3 3 1 1 1 1 Combat Bots Only 3 | . 2 3 3 1 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Hostile Shots Fired 405 | . 1 24 74 23 97 90 96 Missed 129 | . . 8 19 8 34 35 25 Hits 276 | . 1 16 55 15 63 55 71 Melee 13 | . . . . . 5 . 8 Projectile 263 | . 1 16 55 15 58 55 63 AOE 6 | . . . . . 6 . . Critical Strikes 9 | . . . 1 1 2 . 5 Damage Taken 4552 | 28 11 182 734 261 1483 613 1240 Core 496 | . . 12 10 43 209 44 178 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 811 | . . . 170 49 396 110 86 Core Remaining (%) 82 | 100 . 95 . . 52 . . Volleys Fired 106 | 6 4 11 21 26 6 24 8 Largest 2 | 2 2 2 1 1 1 1 1 Hottest 80 | 80 46 68 40 40 40 28 28 Shots Fired 125 | 12 8 20 21 26 6 24 8 Gun 53 | 12 8 16 . . . 9 8 Cannon 57 | . . 4 21 26 6 . . Launcher . | . . . . . . . . Special 15 | . . . . . . 15 . Kinetic 98 | . 8 20 21 26 6 9 8 Thermal 6 | 6 . . . . . . . Explosive . | . . . . . . . . Electromagnetic 6 | 6 . . . . . . . Robot Hit Streak 12 | 5 2 12 2 3 2 3 5 Robot Miss Streak 8 | 1 3 2 8 4 1 3 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 55 | 8 3 13 5 7 4 8 7 Core Hits 25 | 4 2 6 2 2 3 2 4 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 4 | . . 1 2 . . 1 . Destroy 4 | . . 1 2 . . 1 . Melee Attacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1310 | 112 46 210 213 208 191 101 229 Guns 622 | 83 46 175 . . . 101 217 Cannons 647 | . . 35 213 208 191 . . Explosions 29 | 29 . . . . . . . Melee . | . . . . . . . . Ramming 12 | . . . . . . . 12 Kinetic 1186 | . 46 210 213 208 191 101 217 Thermal 74 | 74 . . . . . . . Explosive . | . . . . . . . . Electromagnetic 38 | 38 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . 46 . 18 . . Projectiles 64 | . . . 46 . 18 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . 3 1 . . . Impact . | . . . . . . . . Kinetic 4 | . . . 3 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 29 | 29 . . . . . . . Shots 1 | 1 . . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 69 | 66 . . 37 69 48 12 17 Average Temperature 17 | 31 . . 13 18 15 5 7 Received Heat Transfer 1572 | . 6 27 297 135 387 108 612 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | 150 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Maximum Alert Level 3 | . . . . 3 3 1 . Low Security (%) 40 | 100 100 . 100 16 . 55 100 Level 1 7 | . . . . 9 . 44 . Level 2 43 | . . . . 44 98 . . Level 3 9 | . . . . 29 1 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1006 | 15 40 . 155 1006 707 294 82 Initial 490 | . . . . 31 490 261 . Average 355 | 1 9 . 55 551 539 150 16 Influence Increases 3035 | 15 55 90 554 1015 1050 114 142 Destroy 0b10 Robot/C 1660 | . 40 80 340 420 640 40 100 Destroy 0b10 Robot/NC 80 | 15 . . 15 . 40 10 . Destroy Leader 298 | . 10 10 84 20 134 20 20 Allied During Kill 323 | . . . 87 109 104 16 7 Successful Hack 38 | . 5 . . 14 7 12 . Disable Machine 150 | . . . 15 30 90 15 . Anti-Garrison Action 400 | . . . . 400 . . . Destroy Structure 26 | . . . 13 7 5 1 . Lose Combat Pursuer 60 | . . . . 15 30 . 15 Influence Decreases 2953 | 15 25 120 506 57 1480 690 60 Entered New Map 863 | . . 15 . 17 516 315 . Time Decay 1610 | 15 25 105 486 . 624 315 40 Lost Part 80 | . . . 20 . 20 20 20 Lost Ally 400 | . . . . 40 320 40 . Squads Dispatched 19 | . 1 . 2 . 12 1 3 Investigation 5 | . 1 . . . 3 1 . Extermination . | . . . . . . . . Reinforcement 9 | . . . 2 . 6 . 1 Assault 3 | . . . . . 3 . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 4 5 23 23 51 2 13 Peak Tracking Total 7 | . 2 3 4 5 6 1 7 Tactical Retreats 4 | . . . . 1 2 . 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Traps Triggered 5 | . . . . 5 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Machines Disabled 15 | . . 1 1 6 6 1 . Max in Single Turn 1 | . . 1 1 1 . . . Garrison Relay 4 | . . . . 4 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Machines Accessed 12 | . 1 2 1 2 4 2 . Terminals 8 | . 1 . . 2 4 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 31 | . 4 6 2 3 11 5 . Successful 13 | . 1 6 1 1 1 3 . Failed 18 | . 3 . 1 2 10 2 . Catastrophic 5 | . . . . 1 4 . . Database Lockouts . | . . . . . . . . Manual 17 | . 4 . . 2 11 . . Terminals 19 | . 4 . . 3 11 1 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 10 | . 1 6 . 1 1 1 . Record 5 | . . 5 . . . . . Part Schematic 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 1 . 4 1 . Full Trace Events 4 | . 1 . . . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 25 | . . . . . . 25 . Total Part Build Rating 1 | . . . . . . 1 . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat . | . . . . . . . . Combat 2 | . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 2 | . . . . . . 2 . Relay Couplers Released 15 | . . . . 15 . . . Machine Destruction 15 | . . . . 15 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . 29 Initial Warlord ECA Mod 10 | . . . . . 10 9 9 Total Orders . | . . . . . . . . Ally Attacks 336 | . . . 118 69 127 8 14 Total Damage 7461 | . . . 2149 1559 3181 167 405 Kills 81 | . . . 17 20 38 2 4 Allies Corrupted 4 | . . . . . 2 . 2 Allies Melted 1 | . . . . . 1 . . Borg Created 31 | . . . 5 3 17 1 5 Largest Collective 5 | . . . 4 5 4 1 2 Intel | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Active Infowar (turns) 1150 | 29 150 939 32 . . . . Seismic 1150 | 29 150 939 32 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Turns Passed 7851 | 114 150 939 1568 2011 2124 759 186 Spaces Moved 2972 | 62 79 561 553 752 775 168 22 Core 13 | 13 . . . . . . . Treads 2720 | 2 . 448 553 752 775 168 22 Legs 239 | 47 79 113 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 246 246 246 330 Average Speed 233 | 106 120 153 252 246 246 393 453 Slowest Speed 810 | 160 120 190 325 246 246 810 810 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 16 54 56 58 54 5 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 18 | 2 . 1 10 2 2 1 . Melee 1 | . . . . . . 1 . Projectile 15 | . . 1 10 2 2 . . AOE 2 | 2 . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Total 3711 | 95 127 623 697 884 954 251 80 Wait 447 | 10 33 34 78 85 132 43 32 Move 2965 | 61 78 560 552 751 774 167 22 Hop . | . . . . . . . . Pick Up 57 | 9 5 5 19 2 7 8 2 Fast Attach 6 | 4 . . 2 . . . . Attach 16 | 3 . . 7 . 1 3 2 Detach . | . . . . . . . . Swap 21 | 2 3 4 2 1 4 4 1 Drop 30 | . 4 9 10 3 4 . . Fire 106 | 6 4 11 21 26 6 24 8 Melee 1 | . . . . . . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . . 3 Escape Stasis 10 | . . . . 10 . . . Rewire 18 | . . . 1 3 9 . 5 Trap . | . . . . . . . . Miscellaneous 31 | . . . 5 3 17 1 5 Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 6) 265 | -10/Materials | Entered Subcaves 309 | -10/Subcaves | Build established: Mutant 340 | -10/Subcaves | Learned location of Zion (-6) 340 | -10/Subcaves | Met a Zionite searching for "candidates" 450 | -10/Subcaves | Visited 4L-MR0's lab 474 | -10/Subcaves | Found Prototype Special Melee Weapon 481 | -10/Subcaves | Found Rainbow Chip 770 | -10/Subcaves | Visited Clippyterm 775 | -10/Subcaves | Learned Research security intel 775 | -10/Subcaves | Learned Research machine intel 1139 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1191 | -10/Subcaves | Discovered new exit (range 9) 1199 | -10/Subcaves | Learned 2 Materials zone layouts 1202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1204 | -10/Subcaves | Entered Materials 1204 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1234 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1249 | -8/Materials | Identified 1B-0RG's Assimilator 1386 | -8/Materials | Assimilating Soldier 3a into Collective. 1396 | -8/Materials | Assimilating Trooper 3a into Collective. 1403 | -8/Materials | Assimilating Trooper 3b into Collective. 1521 | -8/Materials | Discovered new exit (range 27) 1731 | -8/Materials | Assimilating Defender 3a into Collective. 2346 | -8/Materials | Assimilating Trooper 3c into Collective. 2564 | -8/Materials | Identified exit to Garrison 2772 | -8/Materials | Entered Garrison 2772 | -8/Garrison | Accompanied by 4 allies 2940 | -8/Garrison | Triggered checkpoint 2950 | -8/Garrison | Assimilating Trooper 3d into Collective. 2991 | -8/Garrison | Garrison Relay disabled 3090 | -8/Garrison | Triggered checkpoint 3112 | -8/Garrison | Triggered checkpoint 3114 | -8/Garrison | Triggered checkpoint 3276 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Garrison Relay disabled 3417 | -8/Garrison | Discovered new exit (range 14) 3713 | -8/Garrison | Assimilating Defender 3b into Collective. 3953 | -8/Garrison | Discovered new exit (range 14) 3997 | -8/Garrison | Garrison Relay disabled 4184 | -8/Garrison | Triggered checkpoint 4298 | -8/Garrison | Triggered checkpoint 4300 | -8/Garrison | Assimilating Trooper 3e into Collective. 4333 | -8/Garrison | Garrison Relay disabled 4468 | -8/Garrison | Discovered new exit (range 11) 4783 | -8/Garrison | Entered Materials 4783 | -8/Materials | Accompanied by 5 allies 4892 | -8/Materials | Assimilating Soldier 3b into Collective. 4897 | -8/Materials | Assimilating Trooper 3f into Collective. 4907 | -8/Materials | Lost 4 allies 5026 | -8/Materials | Assimilating Commando 3a into Collective. 5382 | -8/Materials | Build established: Scavenger-Mutant 5566 | -8/Materials | Assimilating Trooper 3g into Collective. 5583 | -8/Materials | First assault squad dispatched 5642 | -8/Materials | Assimilating Bruiser 3a into Collective. 5658 | -8/Materials | Assimilating Bruiser 3b into Collective. 5668 | -8/Materials | Assimilating Rogue 3a into Collective. 5718 | -8/Materials | Lost 5 allies 5851 | -8/Materials | Build established: Mutant 5952 | -8/Materials | Assimilating Trooper 3h into Collective. 5969 | -8/Materials | Assimilating Trooper 3i into Collective. 6289 | -8/Materials | Assimilating Defender 3c into Collective. 6438 | -8/Materials | Discovered new exit (range 13) 6458 | -8/Materials | Assimilating Shepherd 3a into Collective. 6506 | -8/Materials | Assimilating Bruiser 3c into Collective. 6509 | -8/Materials | Assimilating Soldier 3c into Collective. 6561 | -8/Materials | Assimilating Trooper 3j into Collective. 6564 | -8/Materials | Assimilating Trooper 3k into Collective. 6765 | -8/Materials | Assimilating Trooper 3l into Collective. 6835 | -8/Materials | Assimilating Defender 3d into Collective. 6907 | -8/Materials | Entered Factory 6907 | -7/Factory | Accompanied by 4 allies 6907 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7022 | -7/Factory | Fabricated Huge Storage Unit (x1) 7367 | -7/Factory | Discovered new exit (range 14) 7403 | -7/Factory | Assimilating Guardian 4a into Collective. 7666 | -7/Factory | Entered Storage 7715 | -7/Storage | Assimilating Trooper 4a into Collective. 7729 | -7/Storage | Assimilating Trooper 4b into Collective. 7737 | -7/Storage | Assimilating Trooper 4c into Collective. 7745 | -7/Storage | Garrison activated, responded to threat 7759 | -7/Storage | Assimilating Trooper 4d into Collective. 7780 | -7/Storage | Assimilating Gladiator 4a into Collective. 7802 | -7/Storage | Lost 4 allies 7852 | -7/Storage | Self-destructed Last Messages --------------- 07803_ L-41 Fighter destroyed. 07805_ Acquired 58 matter. 07807_ G-47 Trooper destroyed. 07807_ Critical hit (Burn: +37). 07808_ R-06 Scavenger collects Aluminum Leg. 07808_ 1B-0RG's Assimilator destroyed. 07812_ Acquired 67 matter. 07812_ Gauss Rifle destroyed. 07825_ R-06 Scavenger collects Lgt. Treads. 07826_ Acquired Imp. Heat Sink. 07827_ Critical hit (Burn: +37). 07829_ R-06 Scavenger collects Microactuators. 07833_ G-47 Trooper destroyed. 07834_ Acquired 34 matter. 07834_ R-06 Scavenger collects Imp. Heat Sink. 07839_ R-06 Scavenger collects Imp. Deuterium Engine. 07843_ R-06 Scavenger collects Particle Gun. 07843_ R-06 Scavenger collects Carbon-fiber Leg. 07851_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????#####??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????##????????#?????# r #??? | | ??????# ????# ????# #??? | | ??????# !!! # ##### #??? | | ??????# !! / %% #??? | | ??????# # ##### @#??? | | ??????###" "????#/????# #??? | | ???????????????? ?????# #??? | | ??????????????? ?????# r #??? | | ??????????????""??????# #??? | | ??????????????????????# T??? | | ??????????????????????#b ""?? | | ??????????????????????+%[ ##?? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????? ???? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed GravjetTechShielding Manual? 0 Play Time 00:52:24 Cumulative 319.1 hours Start 2026.05.19 @ 21:44:30 End 2026.05.19 @ 22:35:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 416 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e80acdfd-a304-4392-a185-6c5e52324999