Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 14:43:21 Player: akira Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3373) 3373 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 7926 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 41/300 Energy 146/150 System Corruption 24% Temperature Cool (12) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Medium Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Improved Datajack Great Axe > --- INVENTORY (10) --- Micro Fission Core Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Advanced Terrain Scan Processor Cloak of Protection Improved Trap Extractor (4/6 Proton Bomb) Gauss Rifle Gauss Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Improved Light Armor Plating Medium Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle > --- INVENTORY -------- Armored Huge Wheel Gravmag System Medium Storage Unit Advanced Terrain Scan Processor Cloak of Protection Hacking Suite System Shield Improved Trap Extractor Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Improved Datajack [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Precision Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 123 | 7 5 3 . 4 28 76 Power 8 | 1 . . . . 2 5 Engine 4 | 1 . . . . 2 1 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 26 | 2 1 . . . 7 16 Treads 19 | 2 1 . . . 7 9 Leg . | . . . . . . . Wheel 3 | . . . . . . 3 Hover 3 | . . . . . . 3 Flight 1 | . . . . . . 1 Utility 38 | 2 3 2 . . 8 23 Device 12 | 1 2 2 . . 4 3 Storage 3 | 1 1 . . . . 1 Processor 8 | . . . . . 2 6 Hackware 5 | . . . . . . 5 Protection 10 | . . . . . 2 8 Artifact . | . . . . . . . Weapon 51 | 2 1 1 . 4 11 32 Energy Gun 6 | . . . . . 4 2 Energy Cannon 16 | . 1 . . 1 1 13 Ballistic Gun 11 | 2 . 1 . 1 3 4 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 2 . 4 Special Weapon 3 | . . . . . 3 . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . . . . . . 5 Unidentified Prototypes 8 | . . . . . 3 5 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 30 | . . . . 1 3 26 Power 4 | . . . . . 1 3 Propulsion 13 | . . . . . 2 11 Utility 10 | . . . . . . 10 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 10 | . . . . 1 2 10 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 100 98 98 91 Engine 7 | . 14 14 14 14 9 3 Core 1 | . . . . . . 2 Treads 25 | . 28 28 28 28 26 23 Wheel 1 | . . . . . . 2 Device 10 | . 14 14 14 14 18 5 Storage 9 | . 14 14 14 14 9 7 Processor 6 | . . . . . 8 9 Hackware 5 | . . . . . . 10 Protection 5 | . . . . . 7 8 Energy Gun 1 | . . . . . 5 . Energy Cannon 8 | . 9 14 14 9 1 10 Ballistic Gun 7 | . 18 14 14 12 10 1 Peak Build Rating 52 | 9 10 14 14 14 35 52 Average Rating 31 | 5 9 11 13 13 30 44 On Entrance 13 | . 9 10 14 14 14 32 Naked Turns . | . . . . . . . Heaviest Build 72 | 12 29 31 31 31 46 72 Greatest Support 104 | 40 40 40 40 40 64 104 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 5 9 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 10 Final Carried 15 | 7 15 15 15 14 15 10 Class Distribution -------------------- 35% | Mutant 30% | Skirmisher 27% | Hacker-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2236 | 234 229 85 . 99 476 1113 Remotely . | . . . . . . . Salvage Created 3982 | 126 438 109 . 38 990 2281 Parts 235 | 8 28 7 . . 62 130 Haulers Intercepted 8 | . 2 . . . . 6 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 78 | . 10 . . 5 19 44 Melee 3 | . . . . . . 3 Guns 36 | . 6 . . 2 17 11 Cannons 30 | . 4 . . . 2 24 AOE 9 | . . . . 3 . 6 Classes Destroyed 16 | 2 3 1 . 1 5 4 Worker 2 | . . 1 . . 1 . Builder 5 | . . . . . . 5 Tunneler 4 | 2 . 1 . . . 1 Hauler 8 | . 2 . . . . 6 Recycler 3 | 1 . 1 . . 1 . Mechanic 1 | . . . . . . 1 Operator 2 | . . . . . 2 . Watcher 3 | . . . . . 2 1 Swarmer 17 | . 3 . . . 4 10 Grunt 26 | . 7 . . . 7 12 Brawler 3 | . . . . . . 3 Duelist 2 | . . . . . 1 1 Sentry 13 | . . . . . 6 7 Hunter 3 | . . . . . 1 2 Programmer 9 | . . . . . . 9 Assembled 5 | . . . . 5 . . Best Kill Streak 5 | 3 4 1 . 3 4 5 Combat Bots Only 5 | . 3 . . 3 4 5 Max Kills in Single Turn 3 | 1 1 1 . 2 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 626 | . 49 . . 16 93 468 Missed 189 | . 13 . . 4 31 141 Damage Taken 6096 | . 465 . . 234 905 4492 Core 957 | . 77 . . 32 95 753 Absorbed by Shields . | . . . . . . . Ignored by Resistances 362 | . . . . . . 362 Core Remaining (%) 79 | 100 . . . 56 82 . Volleys Fired 293 | 8 43 8 . 15 65 154 Largest 2 | 2 2 2 . 1 2 2 Hottest 150 | 40 80 80 . 33 110 150 Shots Fired 515 | 16 86 16 . 15 114 268 Gun 278 | 16 61 8 . 13 103 77 Cannon 220 | . 25 8 . . 6 181 Launcher 12 | . . . . 2 . 10 Special 5 | . . . . . 5 . Kinetic 231 | 16 61 8 . 13 76 57 Thermal 244 | . 25 8 . . 30 181 Explosive 12 | . . . . 2 . 10 Electromagnetic 28 | . . . . . 8 20 Robot Hit Streak 20 | 7 9 5 . 4 10 20 Robot Miss Streak 6 | 3 4 1 . 4 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 315 | 10 49 10 . 7 76 163 Core Hits 167 | 5 18 3 . 7 38 96 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 1 . . . 3 4 Burn 3 | . . . . . 3 . Meltdown 1 | . 1 . . . . . Corrupt 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 20 | . . . . . . 20 Impact . | . . . . . . . Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8212 | 102 673 165 . 231 1506 5535 Guns 3189 | 102 375 79 . 130 1436 1067 Cannons 3100 | . 291 86 . . 70 2653 Explosions 1364 | . . . . 101 . 1263 Melee 543 | . . . . . . 543 Ramming 16 | . 7 . . . . 9 Kinetic 2548 | 102 375 79 . 130 1041 821 Thermal 3470 | . 291 86 . . 321 2772 Explosive 1245 | . . . . 101 . 1144 Electromagnetic 390 | . . . . . 144 246 Impact . | . . . . . . . Slashing 543 | . . . . . . 543 Piercing . | . . . . . . . Highest Corruption 24 | . . . . . . 24 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 116 | . . . . . . 116 Message Errors 28 | . . . . . . 28 Matter Fused 27 | . . . . . . 27 Heat Flow Errors 16 | . . . . . . 16 Energy Discharges 13 | . . . . . . 13 Data Loss (minor) 13 | . . . . . . 13 Data Loss (major) 5 | . . . . . . 5 Misfires 5 | . . . . . . 5 Alerts 4 | . . . . . . 4 Misdirections 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 62 | . . . . . . 62 Projectiles 62 | . . . . . . 62 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 256 | . . . . . . 256 Shots 6 | . . . . . . 6 Rammed 2 | . 1 . . . . 1 Targets Rammed 2 | . 1 . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 623 | . 27 . . 24 6 623 Average Temperature 149 | . 9 . . 13 3 161 Received Heat Transfer 1743 | . 255 . . 60 252 1176 Effects 31 | . . . . . . 31 Shutdowns 7 | . . . . . . 7 Energy Bleed 9 | . . . . . . 9 Interference 1 | . . . . . . 1 Matter Decay 4 | . . . . . . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 5 | . . . . . . 5 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 . . . . 6 Heat Transferred 5205 | . 592 185 . . 888 3540 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1201 | 15 285 57 . 25 226 1201 Initial 72 | . 9 52 . . . 72 Average 217 | 3 94 21 . 2 82 366 Maximum Alert Level 4 | . 1 . . . 1 4 Low Security (%) 73 | 100 88 100 . 100 97 51 Level 1 9 | . 11 . . . 2 15 Level 2 4 | . . . . . . 9 Level 3 7 | . . . . . . 14 Level 4 4 | . . . . . . 8 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 . . . 2 16 Investigation 4 | . 1 . . . . 3 Extermination 8 | . . . . . . 8 Reinforcement 5 | . . . . . 2 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . . . 6 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 20 . . 8 36 72 Peak Tracking Total 11 | . 3 . . 3 6 11 Tactical Retreats 14 | . 2 . . . 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 . . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts 46 | . . . . . . 46 Triggered 1 | . . . . . . 1 Disarmed . | . . . . . . . Reprogrammed 8 | . . . . . . 8 Reused 1 | . . . . . . 1 Traps Extracted 1 | . . . . . . 1 Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Most Traps Carried 4 | . . 3 3 3 3 4 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . 2 5 Max in Single Turn 3 | . . . . . 1 3 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 25 | . 6 1 1 . 4 13 Terminals 17 | . 6 . . . 4 7 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . . 2 Total Hacks 55 | . 13 1 1 . 12 28 Successful 35 | . 9 1 1 . 9 15 Failed 20 | . 4 . . . 3 13 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 32 | . 11 . 1 . 8 12 Terminals 38 | . 13 . . . 12 13 Fabricators 7 | . . . . . . 7 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access 4 | . . . . . . 4 Terminal Hacks 16 | . 5 1 1 . 6 3 Robot Analysis 4 | . 2 . . . 2 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 3 | . 1 . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 Network Status 1 | . . . . . . 1 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 11 | . 4 . . . 3 4 Terminals 11 | . 4 . . . 3 4 Botnet 11 | . 4 . . . 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . . . 4 6 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 44 | . . . . . . 44 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . 3 . 2 . . Largest Group 4 | . . 3 3 4 4 . Highest-Rated Group 78 | . . 40 40 78 78 . Highest-Rated Ally 31 | . . 16 16 31 31 . Total Orders . | . . . . . . . Ally Attacks 46 | . . . . 32 14 . Total Damage 421 | . . . . 214 207 . Kills 6 | . . . . 3 3 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 2 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 11346 | 136 922 1065 349 1006 2147 5721 Spaces Moved 5926 | 64 459 635 218 578 1058 2914 Core 6 | 6 . . . . . . Treads 5017 | 58 459 635 218 578 1058 2011 Legs . | . . . . . . . Wheels 903 | . . . . . . 903 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 153 100 Average Speed 150 | 149 160 160 160 160 157 142 Slowest Speed 330 | 160 160 160 160 160 240 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 5 76 98 62 93 83 60 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 14 | . . . . . 4 10 Terrain Destroyed 173 | . . . . 14 7 152 Melee 4 | . . . . . . 4 Projectile 25 | . . . . 2 7 16 AOE 144 | . . . . 12 . 132 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 7781 | 88 564 669 219 643 1417 4181 Wait 1240 | . 46 19 . 45 233 897 Move 5920 | 63 458 634 217 577 1057 2914 Hop . | . . . . . . . Pick Up 71 | 10 7 2 1 1 17 33 Fast Attach 31 | 4 2 . . . 6 19 Attach 36 | 3 . . . 1 8 24 Detach 4 | . . . . . 1 3 Swap 58 | . 3 3 . 3 14 35 Drop 60 | . 4 3 1 1 16 35 Fire 293 | 8 43 8 . 15 65 154 Melee 20 | . . . . . . 20 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 46 | . . . . . . 46 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 6) 442 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Identified exit to Mines 788 | -10/Materials | Discovered new exit (range 14) 1059 | -10/Materials | Entered Mines 1069 | -10/Mines | Learned Materials terminal intel 1151 | -10/Mines | Discovered new exit (range 16) 1258 | -10/Mines | Found a hidden stash of uninstalled traps 1689 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1732 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1878 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1885 | -10/Mines | Learned location of Storage (-9) 1892 | -10/Mines | Discovered new exit (range 6) 2113 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2113 | -10/Mines | Discovered new exit (range 5) 2124 | -10/Mines | Entered Exiles 2124 | -10/Exiles | Accompanied by 3 allies 2166 | -10/Exiles | Met 8R-AWN 2192 | -10/Exiles | Met EX-HEX 2241 | -10/Exiles | Met EX-BIN 2260 | -10/Exiles | Aligned with FarCom system 2262 | -10/Exiles | Given EX-Vault access code 2300 | -10/Exiles | Opened EX-Vault 2317 | -10/Exiles | Found Cloak of Protection 2350 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2367 | -10/Exiles | Exiles lab attacked by MAIN.C 2460 | -10/Exiles | Discovered new exit (range 10) 2473 | -10/Exiles | Left Exiles lab with Cloak of Protection 2473 | -10/Exiles | Entered Mines 2473 | -9/Mines | Accompanied by 3 allies 2512 | -9/Mines | Learned 4 Materials zone layouts 2562 | -9/Mines | Assembled infested the area 2567 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2774 | -9/Mines | Build established: Skirmisher 3447 | -9/Mines | Discovered new exit (range 10) 3479 | -9/Mines | Entered Materials 3479 | -8/Materials | Accompanied by 4 allies 3479 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3480 | -8/Materials | Identified exit to Factory 3481 | -8/Materials | Loaded intel: 12 terminal locations 3484 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4035 | -8/Materials | Build established: Scavenger-Skirmisher 4103 | -8/Materials | Discovered exit to Factory (range 16) 4627 | -8/Materials | Build established: Skirmisher 4996 | -8/Materials | Discovered exit to Factory (range 16) 5626 | -8/Materials | Entered Factory 5626 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6160 | -7/Factory | Discovered new exit (range 13) 7098 | -7/Factory | Build established: Hacker-Mutant 8018 | -7/Factory | Build established: Mutant 8761 | -7/Factory | Build established: Hacker-Mutant 8876 | -7/Factory | Discovered new exit (range 16) 9595 | -7/Factory | Lost 3 parts (2n1u) 9748 | -7/Factory | Discovered new exit (range 7) 9912 | -7/Factory | Lost 3 parts (2n1u) 10142 | -7/Factory | Core integrity fell below 50% 10426 | -7/Factory | First assault squad dispatched 10680 | -7/Factory | System corruption reached 10% 10715 | -7/Factory | Lost 10 parts (1p2n5u2w) 10788 | -7/Factory | Found Prototype Launcher 10788 | -7/Factory | Identified Rocket Array 10959 | -7/Factory | Build established: Mutant 11152 | -7/Factory | Core integrity fell below 20% 11270 | -7/Factory | Fabricated Cld. VTOL Module (x1) 11347 | -7/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 11272_ Acquired Cld. VTOL Module. 11285_ Dropped Plasma Cannon. 11286_ Dropped Rocket Array. 11286_ Acquired Gauss Rifle. 11288_ System corrupted: Energy discharge (-48). 11288_ Acquired Gauss Rifle. 11306_ U-05 Engineer works on Assembly Bed. 11312_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11313_ U-05 Engineer works on Assembly Bed. 11327_ System corrupted: Matter fused (-8). 11334_ Attempting to reprogram Heavy Explosive Trap. 11337_ Heavy Explosive Trap reprogrammed. 11339_ Attempting to reprogram Heavy Explosive Trap. 11344_ Heavy Explosive Trap reprogrammed. 11347_ Triggered Heavy Explosive Trap. 11347_ An explosion rips through the floor. 11347_ Power Conduit explodes. 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"""""" #????????? | | ???# #?????????????????# #????????? | | "??# ]#?????????????????# ?????? = #????????? | | ??#! #?????????????????###??????#####????????? | | ##?#######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 30 Evasion (%) 40 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed InsulatedSystemBlaster Manual? 0 Play Time 01:21:33 Cumulative 75.6 hours Start 2024.12.01 @ 13:22:43 End 2024.12.01 @ 14:43:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9c6a890-30ce-452f-8dab-3917a10dafed