Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 07:08:01 Player: kaj Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (695) 695 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4450 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Assault Cannon AWS/Autocannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Graphene Brace > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Medium Treads High-capacity Matter Pod Targeting Computer Heavy Assault Rifle Gauss Rifle Makeshift Shrapnel Gun AWS/Autocannon Rocket Launcher Powered Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Utility Targeting Computer Device Graphene Brace Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 4 | . . . . . 4 . . Utility 2 | . . . . . . 2 . Weapon . | . . . . . . . . Parts Attached 45 | 2 5 4 . . 29 4 1 Power 2 | . . . . . 2 . . Engine . | . . . . . . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 18 | . 2 . . . 16 . . Treads 6 | . 1 . . . 5 . . Leg 6 | . . . . . 6 . . Wheel 6 | . 1 . . . 5 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | . 2 1 . . 2 2 . Device 1 | . . . . . . 1 . Storage 3 | . . 1 . . 2 . . Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 1 3 . . 9 2 1 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon 2 | . 1 1 . . . . . Ballistic Gun 6 | 1 . 2 . . 3 . . Ballistic Cannon 3 | . . . . . 2 1 . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 3 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . . . . 3 . 6 Power . | . . . . . . . . Propulsion 5 | . . . . . 2 . 3 Utility 2 | . . . . . . . 2 Weapon 2 | . . . . . 1 . 1 Highest Loss Streak 6 | . . . . . 1 . 6 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 94 | . 96 100 100 100 97 92 57 Engine 5 | . 14 14 14 14 2 . . Core 4 | . . . . . 6 7 4 Treads 17 | . 7 14 14 14 24 . . Leg 15 | . 13 . . . 17 38 22 Wheel 10 | . 7 14 14 14 10 7 4 Storage 10 | . 14 14 14 14 9 7 4 Processor 10 | . 7 14 14 14 9 15 10 Energy Gun 2 | . 14 5 . . 2 . . Energy Cannon 4 | . 12 14 14 14 1 . . Ballistic Gun 6 | . 1 8 14 14 6 . . Ballistic Cannon 2 | . . . . . 2 6 4 Impact Weapon 2 | . . . . . 4 . . Naked Turns 40 | . . . . . . . 40 Heaviest Build 40 | 14 16 20 20 20 39 40 40 Greatest Support 92 | 20 20 10 10 10 38 92 92 Greatest Overweight (x) 6 | . 1 1 1 1 6 . 3 Average Overweight (x) 1 | . . 1 1 1 1 . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 Average Capacity 11 | 8 8 9 10 10 11 15 11 Most Carried 15 | 6 8 10 10 10 15 15 14 Average Carried 10 | 6 7 9 9 10 11 13 10 Final Capacity 15 | 8 8 10 10 10 15 15 5 Final Carried 15 | 6 8 10 10 10 15 14 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 951 | 194 46 25 . . 686 . . Remotely . | . . . . . . . . Salvage Created 683 | . 88 . . . 595 . . Parts 51 | . 3 . . . 48 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 14 | . 2 . . . 12 . . Melee 1 | . . . . . 1 . . Guns 6 | . . . . . 6 . . Cannons 6 | . 2 . . . 4 . . Classes Destroyed 7 | . 1 . . . 6 . . Worker 3 | . . . . . 3 . . Builder 2 | . . . . . 2 . . Grunt 5 | . 2 . . . 3 . . Duelist 1 | . . . . . 1 . . Sentry 4 | . . . . . 4 . . Hunter 3 | . . . . . 3 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 5 | . 2 . . . 5 . . Combat Bots Only 2 | . 2 . . . 2 . . Max Kills in Single Turn 1 | . 1 . . . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 168 | . 10 . . . 138 . 20 Missed 36 | . . . . . 33 . 3 Damage Taken 2895 | . 98 . . . 1926 . 871 Core 1144 | . 21 . . . 381 . 742 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . . . 91 30 . . Volleys Fired 67 | . 9 . . . 54 3 1 Largest 2 | . 1 . . . 2 1 1 Hottest 107 | . 60 . . . 107 30 33 Shots Fired 84 | . 9 . . . 71 3 1 Gun 40 | . . . . . 40 . . Cannon 40 | . 9 . . . 31 . . Launcher 4 | . . . . . . 3 1 Special . | . . . . . . . . Kinetic 63 | . . . . . 63 . . Thermal 17 | . 9 . . . 8 . . Explosive 4 | . . . . . . 3 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . 4 . . . 6 . 2 Robot Miss Streak 2 | . 2 . . . 2 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 65 | . 5 . . . 59 . 1 Core Hits 29 | . 2 . . . 26 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 4 | . . . . . 4 . . Blast 2 | . . . . . 2 . . Smash 2 | . . . . . 2 . . Melee Attacks 12 | . . . . . 12 . . Impact 12 | . . . . . 12 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1930 | . 86 . . . 1611 . 233 Guns 551 | . . . . . 551 . . Cannons 639 | . 86 . . . 553 . . Explosions 182 | . . . . . . . 182 Melee 507 | . . . . . 507 . . Ramming 51 | . . . . . . . 51 Kinetic 1005 | . . . . . 1005 . . Thermal 185 | . 86 . . . 99 . . Explosive 182 | . . . . . . . 182 Electromagnetic . | . . . . . . . . Impact 507 | . . . . . 507 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 141 | . . . . . 141 . . Projectiles 29 | . . . . . 29 . . Explosions . | . . . . . . . . Melee 112 | . . . . . 112 . . Knockbacks 15 | . . . . . 15 . . Impact 1 | . . . . . 1 . . Kinetic 12 | . . . . . 12 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 71 | . . . . . . . 71 Shots 1 | . . . . . . . 1 Rammed 12 | . . . . . . . 12 Targets Rammed 12 | . . . . . . . 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 363 | . 194 . . . 363 . . Average Temperature 134 | . 88 . . . 145 . . Received Heat Transfer 585 | . 54 . . . 531 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 5 | . . . . . 5 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 407 | . 185 . . . 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 303 | . 115 44 . . 303 115 50 Initial 105 | . . 44 . . . 105 40 Average 93 | . 43 44 . . 116 110 24 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 89 | 100 100 100 . 100 83 100 100 Level 1 10 | . . . . . 16 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 5 | . 2 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 29 | . 4 . . . 19 . 6 Peak Tracking Total 7 | . 3 . . . 7 . 6 Tactical Retreats 2 | . 1 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . 2 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 4 | . 2 . 1 . 1 . . Terminals 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 4 . 1 . 2 . . Successful 2 | . 1 . 1 . . . . Failed 5 | . 3 . . . 2 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 5 | . 2 . 1 . 2 . . Terminals 6 | . 4 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 2 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 1923 | 6 197 103 230 34 1100 137 116 Spaces Moved 1296 | 3 151 94 240 36 562 97 113 Core 61 | . . . . . 1 . 60 Treads . | . . . . . . . . Legs 222 | 3 70 . . . . 97 52 Wheels 1013 | . 81 94 240 36 561 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 95 95 95 95 85 128 50 Average Speed 103 | 120 106 95 95 95 108 128 87 Slowest Speed 350 | 120 120 95 95 95 350 128 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 33 29 61 9 32 4 61 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 21 | . . . . . 2 9 10 Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 19 | . . . . . . 9 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 1775 | 4 178 110 243 35 967 109 129 Wait 268 | . . 2 . . 266 . . Move 1290 | 2 150 93 239 35 561 97 113 Hop . | . . . . . . . . Pick Up 31 | . 7 5 1 . 16 2 . Fast Attach 25 | . 2 2 . . 21 . . Attach 8 | . . 1 . . 2 4 1 Detach 5 | . 1 . . . 1 2 1 Swap 12 | 2 3 1 . . 6 . . Drop 45 | . 6 6 3 . 28 1 1 Fire 67 | . 9 . . . 54 3 1 Melee 12 | . . . . . 12 . . Ram 12 | . . . . . . . 12 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 7) 204 | -10/Materials | Entered Mines 249 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 264 | -10/Mines | Learned Materials stockpile data 298 | -10/Mines | Assembled infested the area 304 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 304 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Entered Exiles 311 | -10/Exiles | Build established: Mutant 331 | -10/Exiles | Met 8R-AWN 347 | -10/Exiles | Met EX-HEX 378 | -10/Exiles | Met EX-BIN 391 | -10/Exiles | Aligned with FarCom system 392 | -10/Exiles | Given EX-Vault access code 414 | -10/Exiles | Opened EX-Vault 424 | -10/Exiles | Found AWS/Autocannon 445 | -10/Exiles | Warned to stay clear of 0b10 Research branches 471 | -10/Exiles | Met EX-DEC 510 | -10/Exiles | Discovered new exit (range 10) 537 | -10/Exiles | Left Exiles lab with AWS/Autocannon 537 | -10/Exiles | Entered Mines 546 | -9/Mines | Discovered new exit (range 3) 571 | -9/Mines | Entered Materials 571 | -8/Materials | Evolved 4 slots: Propulsion x4 1576 | -8/Materials | Core integrity fell below 50% 1618 | -8/Materials | Discovered new exit (range 8) 1671 | -8/Materials | Entered Factory 1671 | -7/Factory | Evolved 2 slots: Utility x2 1808 | -7/Factory | Sucked down chute 1808 | -7/Factory | Entered Waste 1819 | -7/Waste | Spotted C-40 Crusher 1834 | -7/Waste | Spotted C-40 Crusher 1836 | -7/Waste | Spotted C-40 Crusher 1850 | -7/Waste | Spotted C-40 Crusher 1851 | -7/Waste | Spotted C-40 Crusher 1851 | -7/Waste | Spotted C-40 Crusher 1875 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1878 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1881 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1883 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1884 | -7/Waste | Crushed by Compactor (1 part destroyed) 1891 | -7/Waste | Core integrity fell below 50% 1901 | -7/Waste | Core integrity fell below 20% 1915 | -7/Waste | Lost 6 parts (3n2u1w) 1924 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01881_ Lrg. Storage Unit crushed. 01882_ Slammed into C-40 Crusher. 01883_ Targeting Computer crushed. 01883_ Mak. Shrapnel Gun crushed. 01883_ Gauss Rifle crushed. 01883_ Hcp. Matter Pod crushed. 01883_ Graphene Brace crushed. 01883_ Targeting Computer crushed. 01884_ Slammed into C-40 Crusher. 01884_ Med. Treads crushed. 01884_ Hvy. Assault Rifle crushed. 01884_ Arm. Treads crushed. 01884_ Targeting Computer crushed. 01885_ Slammed into C-40 Crusher. 01885_ Destabilizing: Core damaged (-14). 01885_ Arm. Treads crushed. 01886_ Slammed into C-40 Crusher. 01886_ Arm. Treads crushed. 01887_ Slammed into C-40 Crusher. 01899_ Broken Imp. Kinecellerator crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######??????######??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ?# #?????## #??????? ???????????????????? | | ?# #?????# ##?????? #??????????????????? | | ?# #?????# #?????? #??????????????????? | | ## #?????# ##?????# ####???????????????? | | #?????#= #?????# ???????????????? | | #?????#! #?????# ????????????????? | | #?????#* ##?????# ?????????????????? | | #?????## #?????# ??????????????????? | | ## #??????# ##?????# #??????????????????? | | ?# #??????# #??????# #??????????????????? | | ?# #??????# #??????# #??????????????????? | | ?# #??????# #??????# #??????????????????? | | ## ######## ######## ###????????????????? | | ! CC CC #????????????????? | | CC CC CC #????????????????? | | CC CC #????????????????? | | @CCCC #????????????????? | | ## ######## ######## CC###????????????????? | | ?# #??????# #??????#CC #??????????????????? | | ?# #??????# #??????# C #??????????????????? | | ?# #??????# #??????# #??????????????????? | | ?# #??????# #??????# ###????????????????? | | ?# ?????? #??????# #????????????????? | | ?# ????? #??????# #????????????????? | | ?# ???? #??????# #????????????????? | | ?# ???? #??????# #????????????????? | | ?# #???#### #??????# ###????????????????? | | ?? ???????# #??????# #??????????????????? | | ???? ????????# #??????# #??????????????????? | | ?????????????? #??????# #??????????????????? | | ?????????????? #??????# #??????????????????? | | ??????????????#####????? ?????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# ] ! #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantShockImmobilizer Manual? 0 Play Time 00:27:53 Cumulative 165.8 hours Start 2024.07.14 @ 06:41:16 End 2024.07.14 @ 07:08:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: c2898a29-358d-4ca8-9e5b-7efb11ea20ae