Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.03 @ 10:20:44 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1762) 1762 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4247 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 35/300 Energy 160/160 System Corruption 9% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Light Angular Momentum Engine Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Beam Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 61 | 7 2 11 2 22 17 Power 11 | 1 1 2 . 5 2 Engine 6 | 1 1 2 . 2 . Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 16 | 2 . 2 . 6 6 Treads 8 | . . . . 5 3 Leg 8 | 2 . 2 . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 4 . 4 2 Device 8 | 1 . 4 . 2 1 Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 1 3 2 7 7 Energy Gun 4 | 1 . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 1 2 . 7 2 Ballistic Cannon . | . . . . . . Launcher 5 | . . . 2 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 24 | . . 2 . 4 18 Power 2 | . . . . . 2 Propulsion 11 | . . 1 . 1 9 Utility 7 | . . 1 . 2 4 Weapon 4 | . . . . 1 3 Highest Loss Streak 9 | . . 2 . 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 96 100 94 92 Engine 5 | . 14 11 11 3 . Core 4 | . . . . 4 8 Treads 14 | . . . . 29 18 Leg 15 | . 28 22 22 4 14 Device 20 | . 14 30 33 24 12 Storage 10 | . 14 11 11 8 9 Processor 3 | . . . . . 9 Protection 1 | . . . . . 4 Energy Gun 7 | . 14 11 2 . 9 Ballistic Gun 7 | . 14 11 2 11 . Launcher 3 | . . . 17 5 6 Naked Turns . | . . . . . . Heaviest Build 55 | 12 12 21 21 51 55 Greatest Support 86 | 20 20 20 20 86 86 Greatest Overweight (x) 15 | . . 1 1 . 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 12 | 7 8 8 8 9 20 Most Carried 19 | . 4 8 8 18 19 Average Carried 8 | . 1 7 7 7 14 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 18 | . 4 8 8 18 11 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 1183 | 285 53 264 . 437 144 Remotely 293 | . . . . 293 . Salvage Created 1551 | 81 161 582 5 539 183 Parts 101 | 7 11 30 . 44 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 40 | . 5 12 4 12 7 Melee 3 | . . . . . 3 Guns 27 | . 5 12 . 10 . AOE 10 | . . . 4 2 4 Classes Destroyed 10 | 2 3 2 1 1 1 Worker 3 | . 1 . . 2 . Tunneler 3 | 1 . 1 . 1 . Recycler 1 | 1 . . . . . Watcher 2 | . . 1 . 1 . Swarmer 5 | . 3 . . 2 . Grunt 18 | . 2 8 . 5 3 Sentry 7 | . . 4 . 2 1 Hunter 3 | . . . . 3 . Programmer 3 | . . . . . 3 Assembled 4 | . . . 4 . . Best Kill Streak 6 | 2 6 5 4 4 2 Combat Bots Only 5 | . 5 5 4 4 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 2 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 3954 | . 151 669 71 1070 1993 Core 752 | . 42 153 6 233 318 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 83 . 60 . . Volleys Fired 144 | 5 13 42 3 46 35 Largest 2 | 2 2 2 2 2 2 Hottest 121 | 60 60 79 63 63 121 Shots Fired 265 | 10 26 83 6 82 58 Gun 235 | 10 26 83 . 78 38 Cannon . | . . . . . . Launcher 30 | . . . 6 4 20 Special . | . . . . . . Kinetic 153 | 5 13 41 . 78 16 Thermal 82 | 5 13 42 . . 22 Explosive 30 | . . . 6 4 20 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 19 9 3 7 12 Robot Miss Streak 9 | 1 1 9 1 2 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 189 | 6 21 57 3 65 37 Core Hits 106 | 3 10 32 6 37 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . . 1 Burn 3 | . . 2 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3290 | 76 247 914 224 944 885 Guns 2329 | 76 247 914 . 732 360 Cannons . | . . . . . . Explosions 914 | . . . 224 204 486 Melee . | . . . . . . Ramming 47 | . . . . 8 39 Kinetic 1643 | 53 126 557 . 732 175 Thermal 686 | 23 121 357 . . 185 Explosive 914 | . . . 224 204 486 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 6 | . . . . . 6 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 10 | . . . 1 . 9 Projectiles . | . . . . . . Explosions 10 | . . . 1 . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 191 | . . . 60 . 131 Shots 10 | . . . 3 . 7 Rammed 8 | . . . . 2 6 Targets Rammed 14 | . . . . 3 11 Kicked 3 | . . . . . 3 Crushed 3 | . . . . 1 2 Highest Temperature 358 | . 66 192 . 9 358 Average Temperature 94 | . 37 69 . 9 138 Received Heat Transfer 1524 | . 66 315 . 369 774 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1916 | 50 275 1073 . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 404 | 10 161 404 167 270 357 Initial 144 | . 6 67 116 65 144 Average 219 | 4 104 258 129 155 307 Maximum Alert Level 2 | . . 2 . 1 1 Low Security (%) 43 | 100 100 26 100 66 11 Level 1 56 | . . 72 . 33 88 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 . 4 . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 6 | . . 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 5 20 2 18 13 Peak Tracking Total 6 | . 4 6 1 5 6 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 5 | . 1 3 . 1 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 12 | . 1 10 . 1 . Successful 8 | . 1 6 . 1 . Failed 4 | . . 4 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 4 | . 1 3 . . . Terminals 10 | . . 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . 5 . . . Record 4 | . . 4 . . . Prototype ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 1 1 . . . Terminals 1 | . . 1 . . . Track 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 2656 | 120 260 657 48 681 890 Spaces Moved 1329 | 85 181 273 29 348 413 Core 10 | 9 . . . . 1 Treads 461 | . . . . 267 194 Legs 858 | 76 181 273 29 81 218 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 148 Average Speed 152 | 112 120 165 122 141 178 Slowest Speed 800 | 120 120 190 190 148 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 18 | 4 21 23 9 25 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 186 | . . . 56 10 120 Melee . | . . . . . . Projectile . | . . . . . . AOE 186 | . . . 56 10 120 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 1682 | 96 197 399 35 458 497 Wait 66 | . . 54 . 8 4 Move 1325 | 84 180 272 28 348 413 Hop . | . . . . . . Pick Up 43 | . 2 12 1 22 6 Fast Attach 18 | 7 . 1 . 9 1 Attach 24 | . . 5 . 7 12 Detach . | . . . . . . Swap 19 | . 2 5 2 6 4 Drop 20 | . . 8 1 10 1 Fire 144 | 5 13 42 3 46 35 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush 10 | . . . . 2 8 Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 121 | -11/Junkyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Build established: Scavenger-Mutant 1001 | -9/Materials | Discovered new exit (range 13) 1038 | -9/Materials | Entered Mines 1038 | -9/Mines | Discovered new exit (range 15) 1039 | -9/Mines | Assembled infested the area 1045 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1065 | -9/Mines | Learned Materials terminal intel 1086 | -9/Mines | Entered Materials 1086 | -8/Materials | Evolved 2 slots: Propulsion x2 1087 | -8/Materials | Loaded intel: 11 terminal locations 1623 | -8/Materials | Garrison activated, responded to threat 1661 | -8/Materials | Identified exit to Garrison 1767 | -8/Materials | Entered Garrison 1854 | -8/Garrison | Triggered checkpoint 1869 | -8/Garrison | Garrison Relay disabled 2063 | -8/Garrison | Core integrity fell below 50% 2110 | -8/Garrison | Crushed by falling debris 2144 | -8/Garrison | Lost 7 parts (1p4n1u1w) 2594 | -8/Garrison | Triggered checkpoint 2605 | -8/Garrison | Core integrity fell below 20% 2612 | -8/Garrison | Triggered checkpoint 2643 | -8/Garrison | Triggered checkpoint 2657 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02618_ Beam Rifle destroyed. 02624_ Kicked G-47 Trooper out of the way. 02624_ Imp. Terrain Scanner destroyed. 02626_ Kicked G-47 Trooper out of the way. 02626_ Lgt. Treads destroyed. 02628_ Lgt. Armor Plating destroyed. 02633_ System corrupted: Substantial component data lost. 02636_ G-47 Trooper heat spikes uncontrollably. 02636_ Kicked G-47 Trooper out of the way. 02636_ G-47 Trooper overheating. 02638_ Carbon-fiber Leg destroyed. 02639_ G-47 Trooper overheating. 02640_ Carbon-fiber Leg destroyed. 02643_ G-47 Trooper heat spikes uncontrollably. 02643_ Beams of light sweep through the air. An alarm sounds. 02643_ G-47 Trooper overheating. 02645_ Critical hit (Burn: +37). 02645_ Aluminum Leg destroyed. 02646_ Adv. Heat Sink destroyed. 02648_ G-47 Trooper heat damages Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###????????????????????????????????? | | ??????????????# ??????????????? #??????????????? | | ?????????###### ############ #??????????????? | | ?????????# g #??????????????? | | ????????? g g #??????????????? | | ????????? gg@ #??????????????? | | ?????????# ??# ## g ##########???????????????? | | ?????????# ##^ ^ ## ###??????????????????????? | | ?????????" #??????????????????????? | | ?????????" #??????????????????????? | | ?????????" #????????????????????##? | | ?????????" #?????????????????###### | | ?????????# ## ## ###?????????????????# ## | | ????????## ## ## ##########????????### ## | | ?????? ^ ########## # # | | ?????? ^ # | | ?????????# ####### ########## ## # | | ?????????###### ## ##?????# #????????# # # | | ??????????????# ?# #??????# #????###### ## # | | ??????????????####??# #??????# #???## # ## ## ## | | ????????????????????# #??????# #???## ### ## # | | ????????????????????# #??????# ##### ## # # | | ????????????????????# #??????# += [ | | ????????????????????# #??????# #### # # # # | | ????????????????????# ######## #??## ## ##### # | | ????????????????????# ##### # | | ????????????????????# ### ## # | | ????????????????????########### #######?#### # | | ??????????????????????????????# #??????????#### # | | ??????????????????????????????# #?????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperNullAxe Manual? 0 Play Time 00:36:58 Cumulative 184.1 hours Start 2024.02.03 @ 09:43:45 End 2024.02.03 @ 10:20:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 875b7a39-b608-459f-8232-a470e0770bcc