Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.25 @ 06:27:17 Player: Jefffff Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1482) 1482 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3027 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 264/280 System Corruption 7% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Sensor Array Seismic Detector Utility Shielding > --- WEAPON (2) ------- Improved Assault Rifle Minigun > --- INVENTORY (20) --- Heavy Ion Engine Cooled Ion Engine Cooling System Huge Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Salvage Targeting Computer Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Rocket Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Seismic Detector Utility Shielding > --- WEAPON ----------- Improved EM Shotgun Katana > --- INVENTORY -------- Heavy Ion Engine Cooling System Huge Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Salvage Targeting Computer Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Beam Rifle Minigun Minigun Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 75 | 8 12 41 14 Power 18 | 1 5 9 3 Engine 18 | 1 5 9 3 Core . | . . . . Reactor . | . . . . Propulsion 24 | 2 3 13 6 Treads 5 | . . 2 3 Leg 13 | 2 3 8 . Wheel 6 | . . 3 3 Hover . | . . . . Flight . | . . . . Utility 13 | 2 3 7 1 Device 5 | 1 . 4 . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 2 1 1 Artifact . | . . . . Weapon 20 | 3 1 12 4 Energy Gun 13 | 2 . 10 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Parts Lost 6 | . 1 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . 1 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 97 96 Engine 11 | . 14 10 11 Treads 2 | . . 3 12 Leg 19 | . 28 16 . Device 10 | . 7 11 22 Storage 12 | . 14 11 11 Processor 6 | . . 10 . Protection 9 | . 5 10 10 Energy Gun 16 | . 14 19 1 Ballistic Gun 6 | . 14 1 16 Naked Turns . | . . . . Heaviest Build 57 | 13 50 56 57 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 18 | . 2 5 18 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 5 20 20 20 Average Carried 17 | 1 12 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 20 19 20 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1266 | 272 260 499 235 Remotely . | . . . . Salvage Created 2344 | 13 463 1590 278 Parts 140 | 3 31 85 21 Haulers Intercepted 7 | . 2 4 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 45 | . 10 27 8 Melee 4 | . . . 4 Guns 37 | . 9 24 4 AOE 1 | . 1 . . Classes Destroyed 11 | 1 7 3 . Worker 3 | . 2 1 . Builder 3 | . 1 2 . Tunneler 2 | 1 . 1 . Hauler 7 | . 2 4 1 Recycler 3 | . 1 2 . Operator 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 18 | . 6 8 4 Grunt 17 | . 4 10 3 Duelist 1 | . . 1 . Sentry 9 | . . 8 1 Best Kill Streak 5 | 1 4 5 4 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 313 | . 73 211 29 Missed 90 | . 26 54 10 Damage Taken 2340 | . 366 1812 162 Core 468 | . 65 382 21 Absorbed by Shields . | . . . . Redirected to Shielding 75 | . 5 65 5 Ignored by Resistances 608 | . 116 442 50 Regen/Repaired (Parts) 102 | . 5 55 42 Core Remaining (%) 87 | 100 74 . . Volleys Fired 168 | 1 48 108 11 Largest 2 | 2 2 2 2 Hottest 112 | 70 70 112 48 Shots Fired 325 | 2 96 205 22 Gun 325 | 2 96 205 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 101 | 1 48 30 22 Thermal 224 | 1 48 175 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 27 | 2 15 27 13 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 8 | . 2 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 254 | 2 71 159 22 Core Hits 93 | 1 24 57 11 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 20 | . 4 14 2 Burn 18 | . 4 14 . Destroy 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 35 | . . 26 9 Impact . | . . . . Slashing 35 | . . 26 9 Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4233 | 23 1163 2625 422 Guns 3666 | 23 985 2418 240 Cannons . | . . . . Explosions 178 | . 178 . . Melee 387 | . . 205 182 Ramming 2 | . . 2 . Kinetic 994 | 11 467 276 240 Thermal 2850 | 12 696 2142 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 387 | . . 205 182 Piercing . | . . . . Highest Corruption 7 | . 2 7 7 Average Corruption 3 | . 1 1 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 10 10 16 Message Errors 7 | . 1 4 2 Matter Fused 9 | . 4 1 4 Heat Flow Errors 4 | . . 1 3 Energy Discharges 4 | . 1 1 2 Parts Fused 1 | . 1 . . Data Loss (minor) 3 | . 1 . 2 Data Loss (major) 4 | . 1 2 1 Misfires 2 | . . 1 1 Alerts 1 | . 1 . . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 117 | . 47 62 8 Projectiles . | . . . . Explosions 47 | . 47 . . Melee 70 | . . 62 8 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 421 | 11 222 421 263 Average Temperature 93 | 6 53 106 114 Received Heat Transfer 1029 | . 207 741 81 Effects 10 | . . 10 . Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 2 . Interference 2 | . . 2 . Short Circuit 3 | . . 3 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Melted 8 | . . 8 . Heat Transferred 8142 | 37 1963 6142 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 259 | 5 133 232 259 Initial 3 | . 2 . 3 Average 50 | . 23 58 122 Maximum Alert Level 1 | . . 1 1 Low Security (%) 95 | 100 100 95 75 Level 1 4 | . . 4 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 16 39 8 Peak Tracking Total 6 | . 6 6 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 7 | . 2 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . 5 . 1 Max in Single Turn 5 | . 5 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 25 | . 8 12 5 Terminals 18 | . 7 7 4 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 78 | . 22 32 24 Successful 49 | . 13 24 12 Failed 29 | . 9 8 12 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 64 | . 19 22 23 Terminals 63 | . 19 22 22 Fabricators . | . . . . Repair Stations 9 | . 3 4 2 Recycling Units 2 | . . 2 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 11 | . 4 3 4 Part Schematic 3 | . 2 . 1 Level Access Points 1 | . . . 1 Branch Access Points 2 | . . 1 1 Terminal Index 5 | . 2 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 3 4 2 Scan Component 5 | . 2 2 1 Repair 4 | . 1 2 1 Recycling Unit Hacks 2 | . . 2 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 24 | . 6 12 6 Terminals 24 | . 6 12 6 Track 1 | . . 1 . Assimilate 4 | . . 3 1 Botnet 17 | . 6 7 4 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 5 11 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 2 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 2 1 Time 104 | . 26 52 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 62 | . . 62 . Retrieved Components 10 | . . 10 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 6153 | 67 2075 3556 455 Spaces Moved 2004 | 39 687 1097 181 Core 10 | 9 . . 1 Treads 297 | . . 211 86 Legs 1590 | 30 687 873 . Wheels 107 | . . 13 94 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 110 110 Average Speed 251 | 103 255 265 182 Slowest Speed 950 | 120 260 470 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 47 | 3 80 77 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 23 | . . 23 . Terrain Destroyed 40 | . 17 23 . Melee 23 | . . 23 . Projectile . | . . . . AOE 17 | . 17 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2765 | 63 914 1514 274 Wait 346 | 5 133 167 41 Move 2001 | 38 686 1096 181 Hop . | . . . . Pick Up 71 | 10 22 31 8 Fast Attach 21 | . 1 15 5 Attach 20 | 7 1 9 3 Detach . | . . . . Swap 34 | 1 10 17 6 Drop 68 | 1 13 44 10 Fire 168 | 1 48 108 11 Melee 35 | . . 26 9 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 15) 985 | -10/Materials | Discovered new exit (range 15) 1206 | -10/Materials | Discovered new exit (range 5) 1689 | -10/Materials | Discovered new exit (range 11) 1833 | -10/Materials | Repaired Utility Shielding 2143 | -10/Materials | Entered another Materials area 2143 | -9/Materials | Evolved 2 slots: Utility x2 2236 | -9/Materials | Discovered new exit (range 12) 2265 | -9/Materials | Identified exit to Mines 2364 | -9/Materials | Repaired Aluminum Leg 3146 | -9/Materials | Identified exit to Storage 3224 | -9/Materials | Core integrity fell below 50% 3526 | -9/Materials | Discovered new exit (range 14) 4848 | -9/Materials | Repaired Utility Shielding 5610 | -9/Materials | Crushed by falling debris 5610 | -9/Materials | Core integrity fell below 20% 5699 | -9/Materials | Entered Storage 5850 | -9/Storage | Identified exit to Recycling 5850 | -9/Storage | Identified exit to Materials 6028 | -9/Storage | Repaired Utility Shielding 6154 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06121_ R-06 Scavenger collects Imp. Ion Engine. 06122_ K-01 Serf collects debris. 06123_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. >>Schematic(Imp. Treads) Downloading schematic... Imp. Treads Rating: 2 Schematic downloaded. 06124_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 06124_ System corrupted: Imp. Assault Rifle misfires. 06127_ K-01 Serf cleans the Compression Vault. 06150_ System corrupted: Energy discharge (-58). 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Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticKineticSword Manual? 0 Play Time 00:37:08 Cumulative 77.9 hours Start 2024.07.25 @ 05:52:05 End 2024.07.25 @ 06:27:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 112 Rogue 0 Adventurer 112 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6660915-e176-4437-bbcc-2d4b99fe9f6c