Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.21 @ 21:57:21 Player: Zable Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (6018) 6018 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1925) 1925 TOTAL SCORE: 14778 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Myomer Leg Advanced Myomer Leg Skeleton Box Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Quantum Capacitor Improved Transmission Jammer Jamming Amplifier Improved Heavy Armor Plating > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Micro Fission Core Advanced Myomer Leg Advanced Myomer Leg Compact Battery Matter Compressor Skeleton Box Phase Cannon Advanced Plasma Cannon Guided Plasma Cannon Improved Remote Datajack [Rating: 123] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Propulsion Shielding Weapon EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Slots Evolved 12 | . . 2 . . . 2 . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . Utility 8 | . . 1 . . . . . . 2 . 1 2 2 . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 101 | 7 1 4 . . 2 5 . 4 13 12 22 5 26 . Power 12 | 1 . . . . . 3 . . 2 2 1 1 2 . Engine 5 | 1 . . . . . 1 . . 1 1 1 . . . Core 5 | . . . . . . 2 . . 1 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 21 | 2 . . . . . 1 . . 2 4 6 1 5 . Treads 9 | 2 . . . . . . . . 1 4 2 . . . Leg 7 | . . . . . . . . . . . 2 . 5 . Wheel 5 | . . . . . . 1 . . 1 . 2 1 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 40 | 2 1 1 . . 1 . . 2 7 3 7 2 14 . Device 17 | 1 . . . . . . . 1 4 . 3 1 7 . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . 1 . 2 . Hackware 2 | . . . . . . . . . . 1 1 . . . Protection 16 | . . 1 . . 1 . . 1 3 2 2 1 5 . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 . 3 . . 1 1 . 2 2 3 8 1 5 . Energy Gun 2 | . . . . . . . . 1 . 1 . . . . Energy Cannon 13 | . . 3 . . 1 . . . . . 3 1 5 . Ballistic Gun 11 | 2 . . . . . 1 . 1 1 2 4 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . 1 . Parts Lost 30 | . . . . . 1 . . 1 . 6 5 1 16 . Power 3 | . . . . . . . . . . 1 1 . 1 . Propulsion 8 | . . . . . . . . . . 2 3 1 2 . Utility 14 | . . . . . . . . 1 . 3 . . 10 . Weapon 5 | . . . . . 1 . . . . . 1 . 3 . Highest Loss Streak 3 | . . . . . 1 . . 1 . 2 2 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 4 6 9 10 10 9 9 10 9 9 9 9 9 9 5 Power . | . 1 1 1 1 1 . 1 1 1 . . . . 1 Propulsion 1 | 3 4 3 1 1 1 1 . . . 1 . . . 2 Utility 4 | . . 2 3 3 3 3 5 6 6 5 4 2 1 . Weapon 2 | . 1 2 3 4 3 3 2 1 . 1 2 4 3 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . . 1 2 . . 2 1 . 2 3 4 . 5 4 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 2 . . . 1 . . . . . . 1 Utility 9 | . . . . . . . . . 1 3 3 . 2 . Weapon 7 | . . . . . . 2 . . 1 . 1 . 3 . Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 100 96 100 100 99 95 100 99 98 97 93 92 79 . Engine 8 | . 14 11 11 11 11 5 . . 6 10 11 10 . . Core 3 | . . . . . . 12 18 18 7 3 . . 1 . Treads 15 | . 28 22 22 22 22 18 18 18 15 19 13 2 . . Leg 1 | . . . . . . . . . . . 1 . 7 . Wheel 4 | . . . . . . 5 9 9 7 3 5 13 5 . Device 12 | . 14 11 11 11 2 . . 1 14 17 17 17 17 . Storage 7 | . 14 11 11 11 11 9 9 9 7 7 6 5 4 . Processor 1 | . . . . . . . . . . . 3 5 6 . Hackware 1 | . . . . . . . . . . 3 4 5 1 . Protection 10 | . . 9 11 11 19 18 18 16 14 6 6 9 10 . Energy Cannon 14 | . . 23 33 33 32 19 18 13 5 1 4 17 14 . Ballistic Gun 8 | . 28 7 . . . 7 9 11 15 17 15 . . . Peak Build Rating 123 | 7 7 18 18 19 26 33 33 33 42 41 59 70 123 3 Average Rating 39 | 5 7 16 18 18 21 30 33 31 38 37 48 67 90 3 On Entrance 26 | . 7 7 18 18 19 26 33 33 30 37 41 59 68 3 Avg Prop Armor Cover (%) 8 | . . . . . . 11 11 10 10 8 9 4 1 . Naked Turns 80 | . . . . . . . . . . . . . 44 36 Heaviest Build 98 | 14 19 36 36 36 47 50 49 52 76 74 74 82 98 . Greatest Support 120 | 40 40 40 40 40 40 40 40 12 12 60 80 50 120 3 Greatest Overweight (x) 7 | 1 . . . . 1 4 4 4 7 7 7 2 3 . Average Overweight (x) 1 | . . . . . . 3 3 3 5 1 3 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 7 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | 4 6 9 9 9 9 9 9 9 9 9 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 7 10 10 10 9 10 10 9 10 10 10 10 5 5 Class Distribution -------------------- 44% | Tank 25% | Scavenger-Gunner 21% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Matter Collected 3674 | 251 96 . 248 . 10 60 36 124 224 1092 776 271 486 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5236 | 84 92 . 94 . 323 217 190 241 264 926 1116 219 1470 . Parts 218 | 3 5 . 5 . 11 9 7 14 16 49 37 3 59 . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Combat Hostiles Destroyed 90 | . 2 . 2 . 6 4 4 7 7 22 13 2 21 . Guns 50 | . 2 . . . . . 2 5 7 22 12 . . . Cannons 31 | . . . 2 . 2 4 2 2 . . 1 1 17 . AOE 2 | . . . . . 2 . . . . . . . . . Classes Destroyed 16 | 2 1 . 1 . . 1 . 2 1 1 1 2 4 . Worker 2 | . . . . . . . . . . . . 1 1 . Builder 2 | . . . . . . . . . . . . . 2 . Tunneler 3 | 1 . . . . . . . . 1 . . . 1 . Hauler 1 | . . . . . . . . . . . . . 1 . Recycler 5 | 1 . . . . . . . . . . 4 . . . Carrier 1 | . . . . . . . . . . . . 1 . . Watcher 3 | . . . . . . . . . . . 2 . 1 . Swarmer 9 | . . . . . . . . 2 3 4 . . . . Grunt 39 | . 2 . 1 . 4 2 2 3 2 9 7 1 6 . Brawler 3 | . . . . . . . . 1 1 . . . 1 . Duelist 5 | . . . 1 . 2 . . . . 2 . . . . Sentry 12 | . . . . . . 2 2 1 . 6 . . 1 . Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 8 | . . . . . . . . . . 1 4 . 3 . Programmer 10 | . . . . . . . . . 1 . 2 1 6 . Heavy 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 1 2 . 2 . 3 3 3 2 3 5 9 4 3 . Combat Bots Only 5 | . 2 . 2 . 3 3 3 2 3 5 5 1 3 . Max Kills in Single Turn 2 | 1 1 . 1 . 1 1 1 1 1 1 2 1 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Hostile Shots Fired 939 | . 9 . 12 . 43 3 26 20 45 234 106 11 413 17 Missed 294 | . 2 . 4 . 13 1 9 4 6 82 20 4 140 9 Hits 645 | . 7 . 8 . 30 2 17 16 39 152 86 7 273 8 Melee 8 | . . . . . 3 . . . 2 3 . . . . Projectile 637 | . 7 . 8 . 27 2 17 16 37 149 86 7 273 8 AOE 8 | . . . 6 . . . . . . . . . 2 . Critical Strikes 16 | . . . . . . . 2 . 1 3 2 . 8 . Actively Blocked 1 | . . . . . . . 1 . . . . . . . Damage Taken 7821 | . 100 . 161 . 430 23 211 181 356 1124 1028 55 4033 119 Core 1515 | . . . 56 . 88 . 22 . . 63 109 17 1041 119 Absorbed by Shields 639 | . . . . . . . . . . . 165 57 417 . Redirected to Shielding 126 | . . . 10 . 53 . 34 . 29 . . . . . Ignored by Resistances 2444 | . 30 . 44 . 122 7 60 54 222 449 330 31 1061 34 Core Remaining (%) 90 | 100 100 . . . 64 . . 96 . 91 87 98 . . Volleys Fired 315 | 7 10 . 3 . 22 14 16 21 20 74 51 11 66 . Largest 3 | 2 2 . 3 . 3 1 2 2 2 3 3 3 3 . Hottest 315 | 40 40 . 189 . 189 120 120 120 50 120 120 268 315 . Shots Fired 654 | 14 20 . 8 . 30 14 24 32 40 152 127 29 164 . Gun 365 | 14 20 . . . . . 9 23 40 140 119 . . . Cannon 286 | . . . 8 . 30 14 15 9 . 10 7 29 164 . Launcher . | . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . 2 1 . . . Kinetic 364 | 14 20 . . . . . 9 22 40 140 119 . . . Thermal 230 | . . . . . . 14 6 7 . 10 7 29 157 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 57 | . . . 8 . 30 . 9 3 . . . . 7 . Robot Hit Streak 32 | 10 15 . 3 . 10 . 30 31 9 24 32 12 16 . Robot Miss Streak 4 | 1 2 . 1 . 1 . . 4 3 3 4 1 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 6 | . . . . . . . . . . 4 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . Capacitor 7 | . . . . . . . . . . . . . 7 . Shots Hit Robots 429 | 11 17 . 5 . 24 . 17 20 27 101 93 12 102 . Core Hits 284 | 3 7 . 3 . 9 4 9 13 16 87 89 2 42 . Critical Kills 13 | . . . . . . . . . 1 2 4 2 4 . Critical Parts Destroyed 5 | . . . . . . . . . . 2 3 . . . Critical Strikes 19 | . . . . . 1 . . . 1 4 7 2 4 . Meltdown 6 | . . . . . . . . . . . . 2 4 . Destroy 12 | . . . . . . . . . 1 4 7 . . . Corrupt 1 | . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11774 | 120 170 . 121 . 787 288 692 492 534 2200 2045 394 3931 . Guns 5140 | 120 170 . . . . . 186 309 534 2200 1621 . . . Cannons 6107 | . . . 121 . 621 288 403 149 . . 251 394 3880 . Explosions 476 | . . . . . 166 . 103 34 . . 173 . . . Melee . | . . . . . . . . . . . . . . . Ramming 51 | . . . . . . . . . . . . . 51 . Kinetic 5140 | 120 170 . . . . . 186 309 534 2200 1621 . . . Thermal 5488 | . . . . . 166 288 315 107 . . 424 394 3794 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1095 | . . . 121 . 621 . 191 76 . . . . 86 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 . . . . . . . 1 1 . . 8 8 Average Corruption 2 | . 2 . . . . . . . 1 1 . . 6 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 42 | . 1 . . . . . . . . 12 . . 28 1 Message Errors 9 | . . . . . . . . . . 2 . . 7 . Matter Fused 11 | . 1 . . . . . . . . 3 . . 6 1 Heat Flow Errors 6 | . . . . . . . . . . 2 . . 4 . Energy Discharges 5 | . . . . . . . . . . 1 . . 4 . Data Loss (minor) 7 | . . . . . . . . . . 4 . . 3 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 310 | . . . . . 5 1 23 . . . 84 68 129 . Projectiles 207 | . . . . . 5 1 . . . . 18 68 115 . Explosions 89 | . . . . . . . 23 . . . 66 . . . Melee 14 | . . . . . . . . . . . . . 14 . Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . 24 . 20 24 . . . . 8 . Shots 3 | . . . . . 1 . 1 1 . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 . Targets Rammed 4 | . . . . . . . . . . . . . 4 . Kicked 1 | . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 709 | . 18 . 160 . 282 449 459 378 36 330 490 507 709 . Average Temperature 166 | . 10 . 82 . 144 140 197 209 13 64 168 166 196 . Received Heat Transfer 1904 | . 54 . 18 . 243 18 126 72 117 528 167 8 553 . Effects 68 | . . . . . 1 3 5 5 . . 7 4 43 . Shutdowns 28 | . . . . . . 1 3 2 . . 2 1 19 . Energy Bleed 8 | . . . . . . 1 . . . . . 1 6 . Interference 14 | . . . . . 1 1 1 2 . . 4 . 5 . Matter Decay 4 | . . . . . . . . . . . . . 4 . Short Circuit 3 | . . . . . . . . . . . . . 3 . Damage (minor) 6 | . . . . . . . 1 1 . . 1 1 2 . Damage (major) 2 | . . . . . . . . . . . . 1 1 . Damage (core) 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . . . 1 . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Parts Fried 6 | . . . . . 5 . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 6 | . . . . . . . . . . . . 2 4 . Combat Hostiles 5 | . . . . . . . . . . . . 1 4 . Parts Melted 15 | . . . . . . 2 1 . . . 2 1 9 . Heat Transferred 6599 | . . . . . 150 640 580 210 . . 660 470 3889 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . 1 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Maximum Alert Level 3 | . . . . . . . . . . 3 2 . . . Low Security (%) 70 | 100 100 100 100 . 100 100 100 100 100 29 12 100 100 . Level 1 6 | . . . . . . . . . . 8 33 . . . Level 2 18 | . . . . . . . . . . 45 54 . . . Level 3 3 | . . . . . . . . . . 16 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1098 | 5 45 14 40 . 84 71 178 87 70 1098 583 67 154 . Initial 499 | . . 9 . . . . 2 74 22 . 499 53 24 . Average 180 | 1 5 3 2 . 16 19 109 35 15 458 380 14 52 . Influence Increases 3724 | 10 65 14 50 . 214 109 176 209 176 1228 519 119 835 . Destroy 0b10 Robot/C 1840 | . 40 . 40 . 120 80 80 140 140 460 260 60 420 . Destroy 0b10 Robot/NC 80 | 10 . . . . . . . . 5 . 30 5 30 . Destroy Leader 356 | . 10 . 10 . 20 20 . 30 30 30 74 20 112 . Allied During Kill 1 | . . . . . . . . . . 1 . . . . Successful Hack 54 | . . 14 . . . 3 . 5 . 14 8 10 . . Disable Machine 99 | . . . . . . . . 9 . . 63 . 27 . Anti-Garrison Action 750 | . . . . . . . 50 . . 700 . . . . Destroy Structure 184 | . . . . . 14 6 1 10 1 8 24 24 96 . Lose Combat Pursuer 360 | . 15 . . . 60 . 45 15 . 15 60 . 150 . Influence Decreases 3655 | 10 40 39 50 . 214 104 3 330 233 130 1489 190 748 75 Entered New Map 930 | . . 16 . . . . 3 104 35 . 599 75 33 65 Time Decay 2207 | 10 40 23 50 . 204 104 . 216 198 . 690 105 557 10 Lost Part 298 | . . . . . 10 . . 10 . 60 50 10 158 . Lost Ally 70 | . . . . . . . . . . 70 . . . . Purge Threat 150 | . . . . . . . . . . . 150 . . . Squads Dispatched 19 | . 1 . . . . 1 . . 1 . 7 2 7 . Investigation 3 | . 1 . . . . . . . . . 1 . 1 . Extermination 7 | . . . . . . . . . 1 . 3 1 2 . Reinforcement 8 | . . . . . . 1 . . . . 2 1 4 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Distress Signals 7 | . 1 . . . . . . 1 1 . 3 . 1 . Communications Jammed 3 | . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . 3 . Times Spotted 143 | . 7 . 3 . 7 4 4 12 8 31 16 4 45 2 Peak Tracking Total 7 | . 4 . 2 . 3 4 3 5 3 6 4 3 7 2 Tactical Retreats 18 | . 1 . . . 3 . 2 1 1 4 2 . 4 . ECM-based Alert Blocks 9 | . . . . . . . . . 1 8 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Traps Triggered 11 | . 3 . . . . . 2 . . 3 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Machines Disabled 16 | . . . . . . . 1 1 . 4 7 . 3 . Max in Single Turn 4 | . . . . . . . 1 1 . 1 4 . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . Garrison Relay 5 | . . . . . . . 1 . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Machines Accessed 22 | . 1 1 . 1 . 1 1 1 2 3 4 3 4 . Terminals 16 | . 1 1 . . . . 1 1 1 3 3 3 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . 1 . Total Hacks 38 | . 2 2 . 1 . 1 3 2 2 6 7 7 5 . Successful 14 | . 1 1 . 1 . 1 . 1 1 2 2 3 1 . Failed 24 | . 1 1 . . . . 3 1 1 4 5 4 4 . Catastrophic 5 | . . . . . . . . . 1 . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . 2 1 . 1 . . . 2 1 . 4 5 3 . Terminals 32 | . 2 2 . . . . 3 2 1 6 6 7 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . 1 . Terminal Hacks 7 | . 1 1 . 1 . . . . . 2 1 1 . . Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . 1 . 1 . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 3 | . . . . . . . . 1 . . . 2 . . Terminals 3 | . . . . . . . . 1 . . . 2 . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 2 | . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 1 . . . 1 1 1 1 2 3 3 3 . Full Trace Events 2 | . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Used RIF Installer 2 | . . . . . . . 1 . . 1 . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . Robots Hacked 2 | . . . . . . . . . . 1 1 . . . Non-combat 1 | . . . . . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 1 . . . purge_threat 1 | . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released 24 | . . . . . . . 5 . . 19 . . . . Machine Destruction 24 | . . . . . . . 5 . . 19 . . . . Attached 2 | . . . . . . . . . . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Total Allies 7 | . . . 3 . . . . 1 . 3 . . . . Largest Group 3 | . . . 3 . . . . 1 1 2 . . . . Highest-Rated Group 56 | . . . 40 . . . . 10 10 56 . . . . Highest-Rated Ally 31 | . . . 16 . . . . 10 10 31 . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . Ally Attacks 31 | . . . 17 . . . . . . 14 . . . . Total Damage 365 | . . . 210 . . . . . . 155 . . . . Kills 1 | . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Active Infowar (turns) 5772 | 16 325 88 1036 631 223 . . . 273 745 891 486 1058 . Optics 321 | . . . . . . . . . . . . . 321 . Sensors 1911 | . . . . . . . . . . . 891 486 534 . Seismic 2319 | 16 325 88 1036 631 223 . . . . . . . . . Jamming 524 | . . . . . . . . . . . . . 524 . ECM 1018 | . . . . . . . . . 273 745 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Turns Passed 10915 | 124 325 88 1036 631 1057 311 432 515 694 2501 1389 486 1290 36 Spaces Moved 5886 | 57 182 49 627 393 468 132 223 227 331 1269 690 383 784 71 Core 155 | 3 . . . . . . . . . . . . 81 71 Treads 2861 | 54 182 49 627 393 468 37 3 . . 918 130 . . . Legs 254 | . . . . . . . . . . . . . 254 . Wheels 2616 | . . . . . . 95 220 227 331 351 560 383 449 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 150 135 135 155 105 105 50 50 Average Speed 155 | 155 160 160 160 160 212 175 151 148 166 171 155 109 116 50 Slowest Speed 330 | 160 160 160 160 160 240 240 240 150 185 240 240 125 330 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 5 44 5 99 78 71 13 35 20 7 66 17 10 16 15 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 . . 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . 1 . . . . 1 . Scrap Searched 5 | . . . 3 . 2 . . . . . . . . . Spaces Dug 35 | . . . . . . 3 . 4 . 6 . 8 14 . Terrain Destroyed 144 | . . . . . 15 6 1 8 . 7 43 15 49 . Melee . | . . . . . . . . . . . . . . . Projectile 81 | . . . . . . 6 . 4 . 7 . 15 49 . AOE 63 | . . . . . 15 . 1 4 . . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Total 7115 | 76 197 59 654 396 505 200 295 374 439 1467 914 428 1040 71 Wait 599 | . 5 . 21 . 13 42 49 118 58 39 100 23 131 . Move 5870 | 56 181 48 626 392 467 131 221 226 330 1267 689 382 783 71 Hop . | . . . . . . . . . . . . . . . Pick Up 51 | 6 . 5 2 2 . 3 1 1 6 11 9 1 4 . Fast Attach 57 | 7 . 2 . . 1 2 . 3 4 5 12 1 20 . Attach 23 | . . . . . 1 1 . 1 2 4 7 2 5 . Detach 7 | . . . . . . 1 . . . . 4 . 2 . Swap 41 | . 1 2 . . . 2 . . 8 11 7 4 6 . Drop 86 | . . 2 2 2 1 4 1 4 11 16 20 4 19 . Fire 315 | 7 10 . 3 . 22 14 16 21 20 74 51 11 66 . Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 3 . Kick 1 | . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 7 . . 8 15 . . . Rewire 32 | . . . . . . . . . . 32 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Met a group of wandering Federalists 245 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 6) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 450 | -9/Materials | Discovered new exit (range 15) 506 | -9/Materials | Identified exit to Mines 506 | -9/Materials | Identified exit to Storage 538 | -9/Materials | Entered Mines 639 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 665 | -9/Mines | Discovered new exit (range 5) 759 | -9/Mines | Build established: Tank 835 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1054 | -9/Mines | Learned Materials non-interactive machine intel 1152 | -9/Mines | Lost 3 allies 1230 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1340 | -9/Mines | Discovered new exit (range 7) 1359 | -9/Mines | Learned location of Storage (-9) 1567 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -9/Mines | Discovered new exit (range 5) 1574 | -9/Mines | Entered Exiles 1602 | -9/Exiles | Discovered new exit (range 15) 1637 | -9/Exiles | Met 8R-AWN 1661 | -9/Exiles | Met EX-HEX 1707 | -9/Exiles | Met EX-BIN 1726 | -9/Exiles | Aligned with FarCom system 1728 | -9/Exiles | Given EX-Vault access code 1765 | -9/Exiles | Opened EX-Vault 1775 | -9/Exiles | Found Gui. Plasma Cannon 1778 | -9/Exiles | Found Skeleton Box 1808 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1856 | -9/Exiles | Met EX-DEC 1922 | -9/Exiles | Visited The Gauntlet 2205 | -9/Exiles | Stole two prototypes: Skeleton Box, Gui. Plasma Cannon 2205 | -9/Exiles | Entered Mines 3254 | -8/Mines | Discovered new exit (range 3) 3262 | -8/Mines | Entered Materials 3262 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3263 | -8/Materials | Loaded intel: 37 non-interactive machine locations 3572 | -8/Materials | Identified exit to Garrison 3573 | -8/Materials | Entered Garrison 3603 | -8/Garrison | Installed Relay Interface Framework 3677 | -8/Garrison | Triggered checkpoint 3708 | -8/Garrison | Garrison Relay disabled 3854 | -8/Garrison | Triggered checkpoint 3993 | -8/Garrison | Discovered new exit (range 8) 4005 | -8/Garrison | Entered Materials 4372 | -8/Materials | Discovered new exit (range 5) 4520 | -8/Materials | Entered Factory 4520 | -7/Factory | Accompanied by 1 ally 4520 | -7/Factory | Evolved 2 slots: Utility x2 4522 | -7/Factory | FarCom data flow suspended 5166 | -7/Factory | Build established: Scavenger-Tank 5201 | -7/Factory | Identified exit to Garrison 5214 | -7/Factory | Entered Garrison 5214 | -7/Garrison | Accompanied by 1 ally 5474 | -7/Garrison | Build established: Scavenger-Gunner 5492 | -7/Garrison | Triggered checkpoint 5492 | -7/Garrison | Triggered checkpoint 5528 | -7/Garrison | Triggered checkpoint 5600 | -7/Garrison | Garrison Relay disabled 6131 | -7/Garrison | Triggered checkpoint 6181 | -7/Garrison | Discovered new exit (range 13) 6384 | -7/Garrison | Triggered checkpoint 6425 | -7/Garrison | Garrison Relay disabled 6546 | -7/Garrison | Triggered checkpoint 6696 | -7/Garrison | Discovered new exit (range 3) 6722 | -7/Garrison | Triggered checkpoint 7503 | -7/Garrison | Expanded RIF knowledge: Command Fork 7524 | -7/Garrison | Garrison Relay disabled 7588 | -7/Garrison | Learned Factory security intel 7672 | -7/Garrison | Garrison Relay disabled 7715 | -7/Garrison | Entered Factory 7715 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7929 | -6/Factory | Garrison activated, responded to threat 8061 | -6/Factory | Build established: Scavenger-Tank 8964 | -6/Factory | Discovered new exit (range 8) 9101 | -6/Factory | Identified exit to Factory 9104 | -6/Factory | Entered another Factory area 9104 | -5/Factory | Evolved 2 slots: Utility x2 9285 | -5/Factory | Discovered new exit (range 10) 9297 | -5/Factory | Identified exit to Factory 9590 | -5/Factory | Entered another Factory area 9590 | -4/Factory | Evolved 2 slots: Utility x2 9849 | -4/Factory | Build established: Tank 10058 | -4/Factory | Crushed by falling debris 10252 | -4/Factory | Lost 3 parts (1n1u1w) 10514 | -4/Factory | Found Quantum Capacitor 10813 | -4/Factory | Build established: Scavenger-Gunner 10828 | -4/Factory | Core integrity fell below 50% 10836 | -4/Factory | Released all parts (13) 10839 | -4/Factory | Core integrity fell below 20% 10856 | -4/Factory | Discovered new exit (range 12) 10863 | -4/Factory | Lost 3 parts (1u2w) 10880 | -4/Factory | Entered Upper Caves 10906 | -4/Upper Caves | Encountered a Warlord checkpoint 10916 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10836_ Released Adv. Myomer Leg. 10837_ Overheating: Matter decay (-27). 10838_ U-05 Engineer suffers critical hit (Burn). 10839_ Acquired 59 matter. 10856_ EXIT=FOUND 10862_ Connecting with Terminal... 10876_ Slammed into G-67 Veteran. 10876_ G-67 Veteran knocked back. 10877_ Slammed into G-67 Veteran. 10879_ 3XR1AMQGE1EG XCYKKX:BEFIUGOFZ LOCATION=UNKNOWN GOAL=ESCAPE 10881_ Penetrated by Slug. 10881_ Slug penetrates Wall. 10884_ Penetrated by Slug. 10899_ Slug penetrates Abandoned Machinery. 10906_ KW-6UY(M): "If you spot any more Unaware lurking around the area, let us know." 10911_ D1-V7A(k) breaks down the debris. 10915_ System corrupted: Matter fused (-8). 10916_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ???????????????????????????## #?????????????????? | | ??????????????????????????## #?????????????????? | | ????????????? ????????????# #??###?????????????? | | ????????????? #######????# ##?# #####????###### | | ????????????# $ ????# ### ##??## | | ????????????# ???## #??# # | | ????????????# ##?## #??## #### | | ????????????# M ## #### ##??? | | ?????????????# # ## ### #???? | | ?????????????# # ######## #???? | | ?????????????# k #### ### ##??? | | ??????????????????##### @ #?# ### ##?? | | ????????????????????## k ### #?# #?? | | ??????????????? ## ### #### | | ???????????????####### | | ?????????????????????# ## h | | ?????????????????????# #### ##### " " | | ?????????????????????# ???# ##???# """ "" | | ????????????????????# ???## ## #????# """ "" | | ????????????????????## ????#### #????# " " | | ?????????????????????## ???????####????# | | ??????????????????????# ???????????????# | | ?????????????????????? ???????????????## | | ?????????????????????? #???????????????## | | ??????????????????????#????????????????# | | ????????????????????????????????? ## | | ?????????????????????????????? ### | | ???????????????????????????????# ##### #?#### | | ??????????????????????????????????????## ????? | | ???????????????????????????????????????## ????? | | ????????????????????????????????????????## ????# | | ?????????????????????????????????????????# #???# | | ????????????????????????????????????????? ##???# | | ????????????????????????????????????????? ##????# | | ?????????????????????????????????????????##??????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 46 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 830 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Hyp. Gauss Rifle | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Preemptive Strike That Tickles Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed LinearPitchforkBlade Manual? 0 Play Time 01:34:03 Cumulative 38.7 hours Start 2026.02.21 @ 20:07:10 End 2026.02.21 @ 21:57:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 27 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8f064f-2ad6-4e19-8f9d-3397409b0a08