Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.02 @ 17:14:08 // Winter2019/RPGLIKE Player: Reika Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (501) 501 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1666 Bonus ------- None Cogmind --------- Core Integrity 865/900 Matter 293/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Targeting Computer Propulsion Shielding > --- WEAPON (3) ------- Improved Medium Laser Assault Rifle Light Cannon (fused) > --- INVENTORY (3) ---- Protomatter-41 Light Armor Plating Recalibrator Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Targeting Computer Power Shielding > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Assault Rifle > --- INVENTORY -------- Protomatter Protomatter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Sensor Array Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 7 | 5 . 2 Power 1 | 1 . . Propulsion 1 | 1 . . Utility 3 | 1 . 2 Weapon 2 | 2 . . Parts Attached 33 | 9 24 . Power 4 | 2 2 . Engine 4 | 2 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 8 | 2 6 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection 2 | 1 1 . Artifact . | . . . Weapon 17 | 3 14 . Energy Gun 9 | 2 7 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon 4 | . 4 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 . Engine 21 | . 21 . Treads 21 | . 21 . Device 1 | . 1 . Processor 11 | . 11 . Protection 9 | . 9 . Energy Gun 12 | . 12 . Ballistic Gun 10 | . 10 . Ballistic Cannon 9 | . 9 . Naked Turns . | . . . Heaviest Build 19 | 15 19 19 Greatest Support 45 | 45 45 45 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 3 | 3 3 3 Average Capacity 3 | 3 3 3 Most Carried 3 | 3 3 3 Average Carried 2 | . 2 3 Final Capacity 3 | 3 3 3 Final Carried 3 | . 3 3 Class Distribution -------------------- 97% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 836 | 290 546 . Remotely . | . . . Salvage Created 821 | . 821 . Parts 54 | . 54 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 9 . Guns 5 | . 5 . Cannons 4 | . 4 . Classes Destroyed 8 | . 8 . Worker 7 | . 7 . Builder 4 | . 4 . Tunneler 2 | . 2 . Hauler 1 | . 1 . Recycler 2 | . 2 . Mechanic 1 | . 1 . Watcher 3 | . 3 . Grunt 9 | . 9 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 39 | . 39 . Missed 9 | . 9 . Damage Taken 275 | . 275 . Core 188 | . 188 . Absorbed by Shields . | . . . Redirected to Core 174 | . 174 . Redirected to Shielding 25 | . 25 . Ignored by Resistances 172 | . 172 . Regen/Repaired (Parts) 18 | . 18 . Core Remaining (%) 97 | 100 95 . Volleys Fired 50 | . 50 . Largest 3 | . 3 . Hottest 132 | . 132 . Shots Fired 150 | . 150 . Gun 111 | . 111 . Cannon 39 | . 39 . Launcher . | . . . Special . | . . . Kinetic 89 | . 89 . Thermal 51 | . 51 . Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 22 | . 22 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | . 85 . Core Hits 40 | . 40 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1582 | . 1582 . Guns 1066 | . 1066 . Cannons 248 | . 248 . Explosions 268 | . 268 . Melee . | . . . Ramming . | . . . Kinetic 574 | . 574 . Thermal 719 | . 719 . Explosive 153 | . 153 . Electromagnetic 136 | . 136 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 2 | . 2 . Matter Fused 3 | . 3 . Parts Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles 7 | . 7 . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 56 | . 56 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 273 | . 273 . Average Temperature 76 | . 76 . Received Heat Transfer 210 | . 210 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1704 | . 1704 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 127 | . 127 21 Initial 21 | . . 21 Average 43 | . 45 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 16 . Peak Tracking Total 2 | . 2 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 12 | . 12 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 51 | . 51 . Successful 41 | . 41 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 38 | . 38 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 29 | . 29 . Record 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Level Access Points 1 | . 1 . Emergency Access Points 2 | . 2 . Terminal Index 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 3 | . 3 . Dispatch Records 1 | . 1 . Surveillance Status 2 | . 2 . Patrol Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 2 | . 2 . Refit 1 | . 1 . Recycling Unit Hacks 6 | . 6 . Process 2 | . 2 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter 115 | . 115 . Retrieved Matter 115 | . 115 . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2025 | 91 1932 2 Spaces Moved 1065 | 50 1014 1 Core 6 | 5 1 . Treads 1059 | 45 1013 1 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 160 Average Speed 159 | 149 159 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 99 2 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . 42 . Melee . | . . . Projectile . | . . . AOE 42 | . 42 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1280 | 66 1213 1 Wait 81 | . 81 . Move 1063 | 49 1013 1 Hop . | . . . Pick Up 22 | 8 14 . Fast Attach 16 | 1 15 . Attach 11 | 8 3 . Detach . | . . . Swap 6 | . 6 . Drop 18 | . 18 . Fire 50 | . 50 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 13 | . 13 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 92 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Hacker-Gunner 343 | -10/Materials | Identified exit to Mines 343 | -10/Materials | Discovered exit to Mines (range 16) 672 | -10/Materials | Identified exit to Materials 794 | -10/Materials | Discovered exit to Mines (range 13) 1599 | -10/Materials | Repaired Assault Rifle 1625 | -10/Materials | Repaired Lgt. Cannon 1682 | -10/Materials | Identified exit to Subcaves 1682 | -10/Materials | Discovered exit to Subcaves (range 10) 2024 | -10/Materials | Entered another Materials area 2026 | -9/Materials | Reached level 2 2026 | -9/Materials | Reached level 3 2026 | -9/Materials | Reached level 4 2026 | -9/Materials | Upgraded with Utility slot (x1) 2026 | -9/Materials | Upgraded with Utility slot (x1) 2026 | -9/Materials | Self-destructed Last Messages --------------- Heat Sink (10) Ion Engine (21) Aluminum Leg (30) Sml. Laser (23) 01980_ K-01 Serf cleans the Neutrino Reactor. 01984_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... >>Retrieve(Matter) Matter ejected: 115 01989_ K-01 Serf destroyed. LOCATION=MATERIALS GOAL=ESCAPE 02026_ Reached level 2. 02026_ Reached level 3. 02026_ Reached level 4. 02026_ Upgraded: Utility Slot (+1) 02026_ Upgraded: Core Integrity (+50) 02026_ Upgraded: Sensor Range (+2) 02026_ Upgraded: Terrain Scan Density (+100) Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????? ???????????????????????? | | ????????? ???????????????????????? | | ????????? "??????????????????????? | | ????????? "??????????????????????? | | ?????????# ??????????????????????? | | ?????????# ??????????????????????? | | ?????????+ ""?????? ??????????????? | | ?????????# ""??? ? ?????????????? | | ?????????# """ ? ??????????????? | | ?????????# ???????????????? | | ?????????# ????????????????? | | ?????????# """ ###???????????????? | | ?????????# """ ""#???????????????? | | ?????????# """ T"#???????????????? | | ?????????# ""#???????????????? | | ?????????# #?????????????????? | | ?????????+ @ #?????????????????? | | ?????????# ##+###?????????????????? | | ?????????# m #??????????????????????? | | ?????????#####??????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 20 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 16 Terrain Scan Density 110 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Yrd Mat Mat Levels Raised 3 | . . 3 XP Earned 10662 | 6000 1370 3292 XP Spent 28115 | 5975 . 22140 Upgrades 27 | 22 . 5 Power Slot 1 | 1 . . Propulsion Slot 1 | 1 . . Utility Slot 3 | 1 . 2 Weapon Slot 2 | 2 . . Core Integrity 6 | 5 . 1 Heat Dissipation 1 | 1 . . Energy Generation 1 | 1 . . Mass Support 1 | 1 . . Inventory Capacity 3 | 3 . . Sight Range 1 | 1 . . Sensor Range 2 | 1 . 1 Terrain Scan Density 2 | 1 . 1 Hack Attack % 2 | 2 . . Hack Defense % 1 | 1 . . Protomatter Created 137 | . 137 . Integrity Restored 256 | . 256 . Core 153 | . 153 . Parts 103 | . 103 . Protomatter Decayed 9 | . 9 . Game ------ Seed ParticleLinearSlayer Manual? 0 Play Time 00:41:45 Cumulative 3.7 hours Start 2024.04.02 @ 16:26:59 End 2024.04.02 @ 17:14:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 40% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9548b653-757b-4604-84f3-b64f484f9265