Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 23:12:20 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (223) 223 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1433 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Small Storage Unit Small Matter Pod (50) Weight Redist. System Improved Terrain Scanner Seismic Detector Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Small Matter Pod Weight Redist. System Improved Terrain Scanner Seismic Detector Improved Targeting Computer [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 10 | 7 1 2 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 2 | 1 . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 100 100 76 Engine 12 | . 14 14 11 Treads 25 | . 28 28 22 Device 12 | . 14 13 10 Storage 13 | . 14 14 11 Ballistic Gun 25 | . 28 28 22 Peak Build Rating 8 | 7 8 8 8 Average Rating 7 | 6 7 7 7 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 27 | 12 27 27 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 14 15 15 Most Carried 12 | 5 7 10 12 Average Carried 6 | 2 6 7 9 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 7 9 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 564 | 438 . 52 74 Remotely . | . . . . Salvage Created 548 | 347 . 48 153 Parts 51 | 33 . 2 16 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . . 3 5 Guns 8 | . . 3 5 Classes Destroyed 5 | 3 . 1 1 Worker 4 | 4 . . . Tunneler 9 | 9 . . . Recycler 1 | 1 . . . Swarmer 6 | . . 3 3 Sentry 2 | . . . 2 Best Kill Streak 5 | 2 . 3 5 Combat Bots Only 5 | . . 3 5 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 58 | . 3 12 43 Missed 20 | . 2 3 15 Damage Taken 380 | . 12 73 295 Core 49 | . . . 49 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 71 | 42 . 8 21 Largest 2 | 2 . 2 2 Hottest 40 | 40 . 40 40 Shots Fired 142 | 84 . 16 42 Gun 142 | 84 . 16 42 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 142 | 84 . 16 42 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 6 . 5 13 Robot Miss Streak 4 | 3 . 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 86 | 49 . 10 27 Core Hits 32 | 19 . 4 9 Critical Kills 1 | 1 . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | 1 . . 2 Destroy 3 | 1 . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 895 | 506 . 105 284 Guns 895 | 506 . 105 284 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 895 | 506 . 105 284 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . . . 9 Average Temperature 5 | . . . 5 Received Heat Transfer 63 | . 6 . 57 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 243 | 65 52 119 243 Initial 46 | . 3 19 46 Average 49 | 26 6 37 122 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 65 Level 1 8 | . . . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 2 5 10 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 . 2 Successful 5 | . 3 . 2 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1212 | 438 151 338 285 Spaces Moved 593 | 198 92 193 110 Core 12 | 12 . . . Treads 581 | 186 92 193 110 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 153 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 11 15 45 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 741 | 257 95 208 181 Wait 50 | . . 3 47 Move 590 | 197 91 192 110 Hop . | . . . . Pick Up 19 | 11 3 2 3 Fast Attach . | . . . . Attach 8 | 7 . 1 . Detach 1 | . . 1 . Swap 2 | . 1 1 . Drop . | . . . . Fire 71 | 42 . 8 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 439 | -11/Scrapyard | Entered Materials 440 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Entered Mines 606 | -10/Mines | Found a hidden stash of uninstalled traps 843 | -10/Mines | Discovered new exit (range 6) 928 | -10/Mines | Entered Materials 928 | -9/Materials | Evolved 2 slots: Utility x2 1213 | -9/Materials | Self-destructed Last Messages --------------- 01110_ Destroyed Flight Unit. 01110_ S-10 Pest destroyed. 01117_ R-06 Scavenger collects Lgt. Assault Rifle. 01124_ Y-45 Defender suffers critical hit (Destroy). 01124_ Destroyed Lgt. Treads. 01127_ Y-45 Defender destroyed. 01128_ Acquired 57 matter. 01135_ Acquired Lgt. Treads. 01137_ Acquired 9 matter. 01144_ Acquired Flight Unit. 01146_ R-06 Scavenger collects Flight Unit. 01146_ Acquired Lgt. Ion Engine. 01153_ R-06 Scavenger collects Lgt. Ion Engine. 01153_ Acquired 8 matter. 01165_ R-06 Scavenger collects Imp. Ion Engine. 01188_ W-16 Scout sends out distress signal. 01207_ Seismic Detector destroyed. 01212_ Matter Filter disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????##########?????????????????????? | | ????????????????? #?????????????????????? | | ?????????????????""""" ########+#????????????? | | ????????????????#""""" # ?????????????? | | ?????????????????""""% # ??????????????? | | ????????????????#""""" @ # ????????????????? | | ????????????????#""""" # #?????????????????? | | ????????????????#""""" g# #?????????????????? | | ?????????????????""""" gg #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????########## ##????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????+ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????## ##????????????????? | | ?????????????#+??????????# #?????????????????? | | ????????????? ??????????# #?????????????????? | | ?????????????# ??????????# ! ##### ?????? | | ?????????????# ??????????# ?????? | | ?????????????# ???######?##%###### ?????? | | ?????????????# #??# ####+###????????##??????? | | ?????????????# #??# #!! % #????????????????? | | ?????????????# #??# # %""" #????????????????? | | ?????????????# #??# *+% """ #????????????????? | | ?????????????# #### # """ #????????????????? | | ???########### + # #????????????????? | | ???# # ## # #????????????????? | | ???# """ # ##########+####### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 349 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotArchitectBasin Manual? 0 Play Time 00:10:53 Cumulative 26.1 hours Start 2025.02.13 @ 23:00:46 End 2025.02.13 @ 23:12:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b0b3c33c-665c-458b-927a-3b3cedfae32a