Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 23:09:32 Player: Baxter Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (113) 565 Value Destroyed (4423) 4423 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1185) 1185 TOTAL SCORE: 13233 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Centrium Heavy Armor Plating Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Improved Transmission Jammer Centrium Heavy Armor Plating System Restoration Module > --- WEAPON ----------- Precision Phase Gun Heavy Flail Plasma Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Reinforced Antimatter Reactor Improved Fusion Compressor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor VSS Leg VSS Leg VSS Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Medium Storage Unit Advanced Targeting Computer Microactuators Microactuators Microactuators Advanced Actuator Array Backup Plating VII Layered Light Armor Plating Centrium Heavy Armor Plating Advanced Focal Shield Advanced Component Analysis Suite High-powered Tractor Beam Flak Cannon Ripper Ripper Makeshift Axe Enhanced Force Lance [Rating: 163] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Microactuators Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Protection Centrium Heavy Armor Plating Weapon Makeshift Axe Energy Gun Precision Phase Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . . 1 . . Utility 9 | . . . . . . . 2 1 . . 2 . 1 2 1 Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 161 | 8 14 8 5 4 . 9 15 10 5 5 2 11 3 3 59 Power 12 | 1 1 . 1 . . 1 1 . 1 . . . . . 6 Engine 7 | 1 1 . 1 . . 1 1 . 1 . . . . . 1 Core 1 | . . . . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . 4 Propulsion 50 | 3 3 4 3 2 . 3 4 2 3 1 . 9 1 . 12 Treads 2 | . . 2 . . . . . . . . . . . . . Leg 41 | 2 3 . 3 . . 1 4 2 3 1 . 9 1 . 12 Wheel 7 | 1 . 2 . 2 . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 54 | 2 3 1 . . . 1 4 2 . . 2 2 2 3 32 Device 34 | . . 1 . . . 1 1 1 . . 1 . 2 2 25 Storage 6 | 2 3 . . . . . 1 . . . . . . . . Processor 6 | . . . . . . . 2 1 . . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . . . . . . . . . . 2 . . 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 7 3 1 2 . 4 6 6 1 4 . . . . 9 Energy Gun 8 | 1 3 . . . . . 1 1 . . . . . . 2 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . Ballistic Gun 4 | 1 2 1 . . . . . . . . . . . . . Ballistic Cannon 8 | . 1 1 1 1 . . 1 2 1 . . . . . . Launcher 4 | . 1 . . 1 . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 8 | . . 1 . . . 2 1 2 . 1 . . . . 1 Slashing Weapon 11 | . . . . . . . 2 1 . 3 . . . . 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 Parts Lost 45 | . 2 . . . . 1 3 . 6 1 . 1 . . 31 Power 6 | . 1 . . . . . . . 1 . . . . . 4 Propulsion 17 | . . . . . . 1 2 . 4 . . . . . 10 Utility 13 | . . . . . . . . . . . . 1 . . 12 Weapon 9 | . 1 . . . . . 1 . 1 1 . . . . 5 Highest Loss Streak 15 | . 2 . . . . 1 2 . 4 1 . 1 . . 15 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 86 100 100 100 100 99 83 76 70 80 85 86 88 86 84 Engine 7 | . 12 14 11 11 11 11 9 7 6 7 6 6 5 5 2 Treads 3 | . . 6 11 11 11 11 4 . . . . . . . . Leg 24 | . 28 12 32 30 11 20 27 30 25 29 26 26 29 26 22 Wheel 2 | . . 8 . 2 22 11 4 . . . . . . . . Device 5 | . . 7 11 11 11 11 2 4 . . 6 . 9 15 12 Storage 8 | . 17 20 11 11 11 11 9 7 7 7 6 6 5 5 3 Processor 9 | . . . . . . . 9 8 15 15 19 20 17 18 17 Energy Gun 1 | . 12 . . . . . 1 1 . . . . . . 3 Ballistic Gun 1 | . 10 14 11 2 . . . . . . . . . . . Ballistic Cannon 3 | . 4 7 11 11 11 3 4 . . 3 . . . . . Launcher 1 | . 1 . . 8 11 3 3 5 . . . . . . . Impact Weapon 3 | . . 6 . . . 5 3 1 6 6 6 6 5 5 2 Slashing Weapon 4 | . . . . . . . 4 7 6 8 13 13 11 10 4 Naked Turns 15 | . . . . . . . . . . . . . . . 15 Heaviest Build 69 | 16 47 47 37 43 43 45 41 24 24 29 25 31 29 27 69 Greatest Support 126 | 20 20 20 30 30 20 20 55 68 68 60 60 64 80 80 126 Greatest Overweight (x) 5 | 5 2 4 1 2 2 4 4 . . . . . . . 1 Average Overweight (x) . | . 1 2 . 1 2 3 . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 40 40 40 Average Capacity 31 | 7 14 15 15 15 15 15 35 40 40 40 40 40 40 40 39 Most Carried 40 | 8 15 15 15 15 15 15 28 31 34 33 31 40 39 38 40 Average Carried 25 | 5 11 14 14 15 14 14 19 28 33 30 30 38 38 37 36 Final Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 40 40 5 Final Carried 40 | 7 15 15 15 15 15 15 28 31 31 32 31 40 39 37 4 Class Distribution -------------------- 39% | Hauler-Gladiator 27% | Mutant 22% | Hauler-Mutant 5% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Gladiator | -7/Lower Caves Hauler-Gladiator | -7/Lower Caves Hauler-Gladiator | -6/Factory Hauler-Gladiator | -6/DSF Hauler-Gladiator | -5/Factory Hauler-Gladiator | -4/Factory Hauler-Gladiator | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Matter Collected 2894 | 300 285 200 19 103 . 243 695 104 149 50 . 134 . . 612 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5029 | 141 436 4 19 17 . 214 670 144 212 52 . 226 . . 2894 Parts 285 | 5 27 . 2 4 . 27 38 10 9 2 . 20 . . 141 Haulers Intercepted 4 | . 1 . . . . . 2 1 . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 . . . . . . Prevented 6 | . . . . . . . . . 4 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Combat Hostiles Destroyed 84 | . 8 1 . 4 . 10 11 2 4 1 . 4 . . 39 Melee 52 | . . . . . . . 5 1 4 1 . 4 . . 37 Guns 5 | . 5 . . . . . . . . . . . . . . Cannons 9 | . 1 1 . . . 3 4 . . . . . . . . AOE 15 | . 2 . . 4 . 7 2 . . . . . . . . Classes Destroyed 17 | 2 6 1 1 . . 1 2 1 . . . 1 . . 2 Worker 7 | . 1 . . . . . 4 . . . . . . . 2 Builder 2 | . 1 . . . . 1 . . . . . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . Hauler 4 | . 1 . . . . . 2 1 . . . . . . . Recycler 6 | 1 2 . . . . . 1 . . . . . . . 2 Operator 4 | . 1 . . . . . 2 . . . . . . . 1 Watcher 4 | . . . 1 . . . 2 . . . . . . . 1 Swarmer 28 | . 3 . . 4 . 7 6 . 3 . . . . . 5 Cutter 1 | . . . . . . . . . . . . . . . 1 Grunt 17 | . 5 . . . . 2 3 . . . . . . . 7 Brawler 2 | . . . . . . . . . . . . . . . 2 Duelist 2 | . . . . . . 1 . . . . . . . . 1 Sentry 3 | . . . . . . . 1 1 . . . . . . 1 Specialist 4 | . . . . . . . . . . . . 4 . . . Hunter 7 | . . . . . . . 1 . 1 1 . . . . 4 Programmer 19 | . . . . . . . . 1 . . . . . . 18 Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 1 4 1 1 4 . 4 3 1 3 1 . 2 . . 5 Combat Bots Only 5 | . 3 1 . 4 . 4 3 1 3 1 . 2 . . 5 Max Kills in Single Turn 4 | 1 2 1 1 3 . 4 2 1 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 . 4 2 . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Hostile Shots Fired 833 | . 64 3 . 21 . 38 82 35 57 16 . 47 . . 470 Missed 249 | . 21 . . 6 . 7 32 15 17 3 . 7 . . 141 Damage Taken 10745 | . 519 49 . 215 . 468 656 162 710 184 43 566 . . 7173 Core 1851 | . 110 37 . 26 . 46 71 17 94 73 . 73 . . 1304 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 41 . . . 82 87 . . 73 . 91 100 100 . Volleys Fired 183 | 20 55 4 1 5 . 39 32 13 5 . . . . . 9 Largest 2 | 2 2 2 2 2 . 1 1 1 1 . . . . . 1 Hottest 94 | 60 80 55 64 77 . 75 57 57 57 . . . . . 94 Shots Fired 242 | 40 88 8 2 6 . 39 32 13 5 . . . . . 9 Gun 125 | 40 71 4 1 . . . . . . . . . . . 9 Cannon 97 | . 11 4 1 1 . 31 31 13 5 . . . . . . Launcher 20 | . 6 . . 5 . 8 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 162 | 20 60 8 2 1 . 22 31 13 5 . . . . . . Thermal 18 | . . . . . . 9 . . . . . . . . 9 Explosive 20 | . 6 . . 5 . 8 1 . . . . . . . . Electromagnetic 42 | 20 22 . . . . . . . . . . . . . . Robot Hit Streak 8 | 5 8 1 2 2 . 3 3 . 1 . . . . . . Robot Miss Streak 9 | 2 4 1 1 4 . 9 5 . 6 . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 344 | 25 47 4 2 3 . 10 34 7 10 4 . 25 . . 173 Core Hits 154 | 7 25 1 2 4 . 13 17 2 4 1 . 6 . . 72 Critical Kills 7 | . . . . . . 3 4 . . . . . . . . Critical Parts Destroyed 15 | . . . . . . 4 4 1 1 . . . . . 5 Critical Strikes 51 | 1 2 . . . . 7 9 2 2 . . 1 . . 27 Destroy 16 | . . . . . . 6 8 . 2 . . . . . . Corrupt 3 | 1 2 . . . . . . . . . . . . . . Smash 8 | . . . . . . 1 . 2 . . . . . . 5 Sever 14 | . . . . . . . 1 . . . . 1 . . 12 Impale 10 | . . . . . . . . . . . . . . . 10 Melee Attacks 472 | . . 5 . . . 4 64 29 22 7 1 39 4 . 297 Impact 73 | . . 5 . . . 4 20 5 1 5 . 6 1 . 26 Slashing 273 | . . . . . . . 44 24 21 2 1 33 3 . 145 Piercing 126 | . . . . . . . . . . . . . . . 126 Sneak Attacks 22 | . . . . . . 1 11 2 . . . 1 . . 7 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Follow-up Attacks 48 | . . . . . . . . . . 2 . 8 . . 38 Damage Inflicted 13171 | 262 733 71 23 229 . 617 1385 302 588 186 . 1095 . . 7680 Guns 688 | 262 417 . 9 . . . . . . . . . . . . Cannons 762 | . 99 71 14 14 . 217 285 . 62 . . . . . . Explosions 889 | . 217 . . 215 . 340 117 . . . . . . . . Melee 10790 | . . . . . . 60 983 302 526 186 . 1095 . . 7638 Ramming 42 | . . . . . . . . . . . . . . . 42 Kinetic 1109 | 119 318 71 23 14 . 217 285 . 62 . . . . . . Thermal 47 | . 47 . . . . . . . . . . . . . . Explosive 842 | . 170 . . 215 . 340 117 . . . . . . . . Electromagnetic 341 | 143 198 . . . . . . . . . . . . . . Impact 1686 | . . . . . . 60 342 102 . 151 . 202 . . 829 Slashing 5346 | . . . . . . . 641 200 526 35 . 893 . . 3051 Piercing 3758 | . . . . . . . . . . . . . . . 3758 Highest Corruption 22 | . . . . . . . . . . . . 2 . . 22 Average Corruption 5 | . . . . . . . . . . . . 1 . . 6 Corruption Purged 10 | . . . . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . . . . 3 . . 31 Message Errors 8 | . . . . . . . . . . . . . . . 8 Matter Fused 7 | . . . . . . . . . . . . 1 . . 6 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 4 Energy Discharges 7 | . . . . . . . . . . . . 2 . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 4 Misdirections 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1344 | . 4 . . 2 . 60 153 68 124 7 . 30 . . 896 Projectiles 8 | . . . . . . . 8 . . . . . . . . Explosions 6 | . 4 . . 2 . . . . . . . . . . . Melee 1330 | . . . . . . 60 145 68 124 7 . 30 . . 896 Knockbacks 20 | . 4 1 . 2 . 3 5 . . . . 1 . . 4 Impact 7 | . . . . . . 1 1 . . . . 1 . . 4 Kinetic 13 | . 4 1 . 2 . 2 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . 39 . . 79 . . 12 . . . . . . . 42 Shots 6 | . 2 . . 3 . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 474 | 40 78 28 20 9 . 474 173 . 3 . . . . . 256 Average Temperature 77 | 21 19 13 15 5 . 207 61 . 3 . . . . . 67 Received Heat Transfer 1467 | . 186 9 . 24 . 252 261 48 99 . . 18 . . 570 Effects 12 | . . . . . . 12 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Damage (major) 6 | . . . . . . 6 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . 2 7 . . 1 . . . . 11 Impact Corruptions 19 | . . . . . . 2 5 1 . 1 . . . . 10 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Peak Influence 720 | 15 223 58 23 182 . 230 399 196 . . 33 205 113 55 720 Initial 181 | . 9 . . . . . 89 181 . . 18 23 107 55 28 Average 134 | 5 73 10 11 127 . 73 123 91 . . 20 82 110 55 317 Maximum Alert Level 3 | . 1 . . . . 1 1 . . . . 1 . . 3 Low Security (%) 77 | 100 99 100 100 100 . 92 65 100 . . 100 99 100 100 43 Level 1 13 | . . . . . . 7 34 . . . . . . . 13 Level 2 8 | . . . . . . . . . . . . . . . 39 Level 3 . | . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . . 1 4 1 . . . 2 . . 18 Investigation 3 | . . . . . . . 2 . . . . . . . 1 Extermination 7 | . . . . . . . . 1 . . . . . . 6 Reinforcement 13 | . 2 . . . . 1 2 . . . . 2 . . 6 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Distress Signals 7 | . 1 . . . . . 1 . . . . . . . 5 Communications Jammed 10 | . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . 10 Times Spotted 185 | . 21 3 1 10 . 7 39 6 13 1 . 10 . . 74 Peak Tracking Total 11 | . 4 1 1 7 . 3 5 2 5 1 . 3 . . 11 Tactical Retreats 29 | . 3 . . 1 . 1 7 . 5 . . 3 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Traps Triggered 4 | . . . . . . . 1 . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Machines Disabled 5 | . 2 . . . . 1 . 1 . . 1 . . . . Max in Single Turn 1 | . 1 . . . . 1 . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Machines Accessed 14 | . . . . . 1 . 8 1 2 1 1 . . . . Terminals 9 | . . . . . . . 7 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 29 | . . . . . 1 . 20 2 4 1 1 . . . . Successful 14 | . . . . . 1 . 7 . 4 1 1 . . . . Failed 15 | . . . . . . . 13 2 . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . . . . . 1 . 18 2 . . . . . . . Terminals 21 | . . . . . . . 18 2 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . . . 1 . 4 . 4 1 1 . . . . Record 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . 6 1 . . . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Total Allies 7 | . . 4 . . . . 1 . 2 . . . . . . Largest Group 4 | . . 4 4 . . . 1 . 2 . . . . . . Highest-Rated Group 71 | . . 71 71 . . . 10 . 56 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 10 . 31 . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . Ally Attacks 14 | . . 9 . . . . . . 5 . . . . . . Total Damage 198 | . . 113 . . . . . . 85 . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Turns Passed 14064 | 150 831 916 434 216 243 1080 3392 1212 1970 184 173 281 346 172 2464 Spaces Moved 8609 | 63 322 477 221 112 219 702 1953 810 1510 114 141 161 210 140 1454 Core 105 | 30 . . . . . . . . . . . . . . 75 Treads 203 | . . 1 . . . . 202 . . . . . . . . Legs 6283 | 26 322 52 221 95 . . 1102 810 1510 114 141 161 210 140 1379 Wheels 2018 | 7 . 424 . 17 219 702 649 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 120 110 110 110 95 122 120 120 120 90 120 120 50 Average Speed 129 | 120 200 127 183 177 110 128 133 122 122 120 120 113 120 120 115 Slowest Speed 300 | 300 260 260 190 190 110 140 240 122 123 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 43 86 16 25 63 94 70 11 87 15 3 52 5 3 28 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 . 1 1 1 . . 1 1 . Scrap Searched 9 | . . 1 . . . 2 . . 3 3 . . . . . Spaces Dug 175 | . . 1 . . . 42 32 22 10 . . 3 3 . 62 Terrain Destroyed 374 | . 37 1 . 60 . 109 62 22 15 . . 3 3 . 62 Melee 131 | . . 1 . . . 3 32 17 10 . . 3 3 . 62 Projectile 45 | . . . . . . 20 15 5 5 . . . . . . AOE 198 | . 37 . . 60 . 86 15 . . . . . . . . Terrain Rammed 3 | . . . . . . . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Total 10955 | 98 432 774 250 121 222 835 2598 977 1585 152 144 229 301 143 2094 Wait 1381 | . 14 266 16 . . 76 495 104 32 19 . 17 78 . 264 Move 8594 | 62 321 476 220 111 218 701 1952 809 1509 113 140 160 209 139 1454 Hop . | . . . . . . . . . . . . . . . . Pick Up 161 | 8 17 7 4 . 1 2 33 9 11 9 1 9 5 1 44 Fast Attach 11 | 6 . . 1 . . 1 2 . 1 . . . . . . Attach 64 | 1 5 1 2 . . . 4 3 3 4 2 1 2 2 34 Detach 4 | . 1 . . . . . . 2 . . . . . . 1 Swap 86 | 1 9 7 2 4 . 8 9 7 1 1 . 10 1 1 25 Drop 68 | . 10 8 4 1 3 4 7 3 1 . . 5 3 . 19 Fire 183 | 20 55 4 1 5 . 39 32 13 5 . . . . . 9 Melee 397 | . . 5 . . . 4 64 27 21 5 1 27 3 . 240 Ram 3 | . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 888 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Entered Mines 1036 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1052 | -10/Mines | Assembled infested the area 1518 | -10/Mines | Core integrity fell below 50% 1523 | -10/Mines | Learned Materials terminal intel 1573 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1625 | -10/Mines | Discovered new exit (range 8) 1690 | -10/Mines | Received a Mining Laser from a helpful Derelict 1707 | -10/Mines | Found a hidden stash of uninstalled traps 1898 | -10/Mines | Entered Materials 1898 | -9/Materials | Accompanied by 4 allies 1898 | -9/Materials | Evolved 2 slots: Propulsion x2 1899 | -9/Materials | Loaded intel: 12 terminal locations 2299 | -9/Materials | Discovered new exit (range 5) 2332 | -9/Materials | Entered Mines 2384 | -9/Mines | Identified exit to Exiles 2384 | -9/Mines | Discovered new exit (range 16) 2410 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2548 | -9/Mines | Entered Exiles 2576 | -9/Exiles | Met 8R-AWN 2594 | -9/Exiles | Met EX-HEX 2623 | -9/Exiles | Met EX-BIN 2638 | -9/Exiles | Aligned with FarCom system 2639 | -9/Exiles | Given EX-Vault access code 2665 | -9/Exiles | Opened EX-Vault 2675 | -9/Exiles | Found Lightpack 2.0 2698 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2731 | -9/Exiles | Met EX-DEC 2779 | -9/Exiles | Discovered new exit (range 14) 2791 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2791 | -9/Exiles | Entered Mines 3850 | -8/Mines | Discovered new exit (range 13) 3871 | -8/Mines | Entered Materials 3871 | -8/Materials | Evolved 2 slots: Utility x2 4411 | -8/Materials | Build established: Scavenger-Assassin 4760 | -8/Materials | Build established: Hauler-Mutant 7036 | -8/Materials | Identified exit to Factory 7263 | -8/Materials | Entered Factory 7263 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7666 | -7/Factory | Build established: Hauler-Assassin 8231 | -7/Factory | Discovered new exit (range 19) 8475 | -7/Factory | Entered Lower Caves 8477 | -7/Lower Caves | Build established: Hauler-Gladiator 8594 | -7/Lower Caves | Learned location of 1 exit from Factory 9287 | -7/Lower Caves | A Commander dispatched an escort 9314 | -7/Lower Caves | Learned Research terminal intel 9314 | -7/Lower Caves | Learned Extension terminal intel 9466 | -7/Lower Caves | Encountered a Warlord checkpoint 9580 | -7/Lower Caves | Discovered new exit (range 10) 9903 | -7/Lower Caves | Attacked by a faux Warlord 10286 | -7/Lower Caves | Lost 4 parts (1p2n1w) 10445 | -7/Lower Caves | Entered another Lower Caves area 10460 | -7/Lower Caves | Discovered new exit (range 14) 10629 | -7/Lower Caves | Entered Factory 10629 | -6/Factory | Evolved 2 slots: Utility x2 10630 | -6/Factory | Identified exit to Factory 10802 | -6/Factory | Identified exit to DSF 10802 | -6/Factory | Entered DSF 10839 | -6/DSF | Additional patrols routed to DSF 10850 | -6/DSF | Discovered exit to Factory (range 19) 11083 | -6/DSF | Entered Factory 11083 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11413 | -5/Factory | Discovered new exit (range 11) 11429 | -5/Factory | Entered another Factory area 11429 | -4/Factory | Evolved 2 slots: Utility x2 11592 | -4/Factory | Discovered new exit (range 7) 11601 | -4/Factory | Entered Research 11601 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11602 | -3/Research | Loaded intel: 22 terminal locations 11797 | -3/Research | Spotted B-86 Titan 12154 | -3/Research | Spotted B-86 Titan 12273 | -3/Research | Found Prototype Protection 12303 | -3/Research | Identified Centrium Heavy Armor Plating 12873 | -3/Research | Garrison activated, responded to threat 13396 | -3/Research | First assault squad dispatched 13811 | -3/Research | Found Enh. Force Lance 13815 | -3/Research | Found Centrium Heavy Armor Plating 13862 | -3/Research | System corruption reached 10% 13913 | -3/Research | Lost 7 parts (1p6u) 13999 | -3/Research | Core integrity fell below 50% 14014 | -3/Research | Released all parts (9) 14045 | -3/Research | Lost 15 parts (1p7n4u3w) 14058 | -3/Research | Core integrity fell below 20% 14065 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 14014_ Dropped Flexi-carbon Leg. 14014_ Flexi-carbon Leg crushed and broken. 14014_ Acquired Mak. Axe. 14025_ System corrupted: Matter fused (-8). 14035_ Acquired 18 matter. 14042_ System corrupted: Heat flow error (+259). 14045_ Slug penetrates Wall. 14051_ U-05 Engineer destroyed. 14051_ Mak. Axe destroyed. 14051_ Knocked back. 14051_ Slug penetrates Wall. 14055_ Fabricator disabled. 14061_ Slammed into Wall. 14061_ Destabilizing: System corrupted (+2). 14062_ System corrupted: Matter fused (-10). 14062_ Slammed into Wall. 14062_ Destabilizing: Core damaged (-39). 14062_ Destabilizing: Core damaged (-65). 14065_ Slug penetrates Wall. 14065_ Penetrated by Slug. 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