Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 23:53:03 Player: Drone Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1577) 1577 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 3838 Bonus ------- High Alert Combat Kills 6 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 73/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Makeshift ECM Suite > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (8) ---- Ion Engine Heat Sink Medium Matter Pod (18) Terrain Scanner Mobile Refinery Mk. CCLXVII Bore Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Weight Redist. System Terrain Scanner > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Heat Sink Improved Heat Sink Huge Storage Unit Terrain Scanner Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 65 | 8 18 28 2 6 3 Power 9 | 3 1 3 . 1 1 Engine 8 | 3 1 2 . 1 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 15 | 2 6 5 1 . 1 Treads 9 | 2 4 3 . . . Leg 2 | . 2 . . . . Wheel 1 | . . . 1 . . Hover 1 | . . . . . 1 Flight 2 | . . 2 . . . Utility 24 | 1 6 11 1 5 . Device 11 | . 4 3 1 3 . Storage 10 | 1 2 5 . 2 . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 5 9 . . 1 Energy Gun 2 | 2 . . . . . Energy Cannon 5 | . 4 1 . . . Ballistic Gun 7 | . . 7 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 12 | . . 4 . . 8 Power 3 | . . 1 . . 2 Propulsion 4 | . . 2 . . 2 Utility 3 | . . 1 . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 95 99 88 88 81 Engine 11 | . 13 8 11 11 10 Treads 15 | . 28 20 . . . Wheel 2 | . . . 2 11 1 Device 15 | . 10 13 22 22 21 Storage 19 | . 14 21 22 22 21 Processor 3 | . . 8 . . . Energy Cannon 10 | . 24 10 . . . Ballistic Gun 11 | . . 11 22 22 21 Naked Turns . | . . . . . . Heaviest Build 96 | 14 92 96 19 33 33 Greatest Support 46 | 40 46 46 16 16 10 Greatest Overweight (x) 9 | 2 2 5 1 3 9 Average Overweight (x) 2 | . . 1 1 2 5 Largest Inventory Capacity 25 | 8 25 25 8 8 8 Average Capacity 16 | 7 18 24 8 8 8 Most Carried 17 | 3 12 17 8 8 8 Average Carried 8 | 1 8 11 7 7 7 Final Capacity 25 | 8 25 8 8 8 8 Final Carried 11 | 2 11 6 7 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1595 | 234 199 688 76 144 254 Remotely . | . . . . . . Salvage Created 2333 | 23 825 1140 108 . 237 Parts 142 | 2 52 74 4 . 10 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 47 | . 14 28 2 . 3 Guns 22 | . 3 14 2 . 3 Cannons 17 | . 10 7 . . . AOE 7 | . . 7 . . . Classes Destroyed 12 | 1 7 2 1 . 1 Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Tunneler 3 | 1 1 1 . . . Hauler 2 | . 1 1 . . . Recycler 4 | . 3 . 1 . . Operator 2 | . 2 . . . . Drone 2 | . . . . . 2 Watcher 7 | . 3 4 . . . Swarmer 14 | . 6 7 . . 1 Grunt 23 | . 8 14 1 . . Sentry 7 | . . 7 . . . Demolisher 1 | . . . 1 . . Best Kill Streak 9 | 1 9 8 2 . 1 Combat Bots Only 7 | . 7 7 1 . 1 Max Kills in Single Turn 3 | 1 2 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 253 | . 36 146 4 . 67 Missed 67 | . 11 36 1 . 19 Damage Taken 2627 | . 276 1420 112 . 819 Core 450 | . 44 253 47 . 106 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 163 | 1 42 88 7 . 25 Largest 2 | 2 2 2 2 . 2 Hottest 128 | 90 120 128 46 . 46 Shots Fired 316 | 2 84 168 14 . 48 Gun 198 | 2 8 126 14 . 48 Cannon 110 | . 76 34 . . . Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 188 | . . 126 14 . 48 Thermal 116 | 1 81 34 . . . Explosive 8 | . . 8 . . . Electromagnetic 4 | 1 3 . . . . Robot Hit Streak 19 | 2 7 19 4 . 16 Robot Miss Streak 7 | . 7 5 3 . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 197 | 2 40 120 7 . 28 Core Hits 97 | 1 25 55 4 . 12 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . . 2 . . 1 Critical Strikes 5 | . 2 2 . . 1 Burn 1 | . 1 . . . . Meltdown 1 | . 1 . . . . Destroy 3 | . . 2 . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3546 | 24 726 2204 106 . 486 Guns 1963 | 24 48 1368 106 . 417 Cannons 1195 | . 678 517 . . . Explosions 306 | . . 306 . . . Melee 69 | . . . . . 69 Ramming 13 | . . 13 . . . Kinetic 1891 | . . 1368 106 . 417 Thermal 1233 | 12 704 517 . . . Explosive 306 | . . 306 . . . Electromagnetic 34 | 12 22 . . . . Impact . | . . . . . . Slashing 69 | . . . . . 69 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . 12 22 . . . Projectiles 12 | . 12 . . . . Explosions 22 | . . 22 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 62 | . . 62 . . . Shots 1 | . . 1 . . . Rammed 3 | . . 3 . . . Targets Rammed 3 | . . 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 388 | 30 388 258 . . 14 Average Temperature 85 | 18 98 58 . . 5 Received Heat Transfer 921 | . 78 633 6 . 204 Effects 5 | . 1 4 . . . Energy Bleed 2 | . 1 1 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 11 | . 2 9 . . . Heat Transferred 2701 | 37 1591 1073 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 458 | 5 253 458 243 . . Initial 178 | . 3 1 178 . . Average 100 | 2 88 108 199 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 80 | 100 89 74 55 . . Level 1 17 | . 10 22 44 . . Level 2 1 | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 4 1 . . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 7 | . 4 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 20 38 2 . 21 Peak Tracking Total 6 | . 5 6 1 . 5 Tactical Retreats 10 | . . 2 . . 8 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 7 5 . . . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 26 14 . . . Successful 21 | . 14 7 . . . Failed 19 | . 12 7 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 36 | . 22 14 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 13 7 . . . Record 11 | . 8 3 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . Alert Level 3 | . 3 . . . . Locate Traps 1 | . . 1 . . . Security Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 7 3 . . . Full Trace Events 6 | . 5 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6740 | 113 1956 2344 171 1178 978 Spaces Moved 2913 | 62 748 680 118 1024 281 Core 116 | 12 . . . . 104 Treads 1372 | 50 748 574 . . . Legs . | . . . . . . Wheels 1148 | . . . 37 1024 87 Hover 90 | . . . . . 90 Flight 187 | . . 106 81 . . Fastest Speed 50 | 50 160 107 95 95 125 Average Speed 206 | 150 235 290 105 113 317 Slowest Speed 500 | 160 320 387 110 125 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 99 63 31 86 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . 57 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . 57 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3322 | 80 859 879 150 1037 317 Wait 59 | . 10 26 19 . 4 Move 2908 | 61 747 679 117 1023 281 Hop . | . . . . . . Pick Up 71 | 9 25 28 3 4 2 Fast Attach 3 | . 3 . . . . Attach 25 | 6 6 10 . . 3 Detach 4 | . 2 2 . . . Swap 37 | 2 9 18 2 6 . Drop 47 | 1 15 25 2 4 . Fire 163 | 1 42 88 7 . 25 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 11) 593 | -10/Materials | Discovered new exit (range 13) 692 | -10/Materials | Destroyed 7 combat bots 1043 | -10/Materials | Discovered new exit (range 9) 1269 | -10/Materials | Discovered new exit (range 16) 2070 | -10/Materials | Entered another Materials area 2070 | -9/Materials | Evolved 2 slots: Utility x2 2620 | -9/Materials | Discovered new exit (range 11) 3108 | -9/Materials | Discovered new exit (range 15) 3403 | -9/Materials | Discovered new exit (range 14) 3901 | -9/Materials | Core integrity fell below 50% 4346 | -9/Materials | Discovered new exit (range 12) 4392 | -9/Materials | Destroyed 7 combat bots 4409 | -9/Materials | Discovered new exit (range 6) 4414 | -9/Materials | Entered Mines 4419 | -9/Mines | Discovered new exit (range 9) 4426 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4444 | -9/Mines | Assembled infested the area 4578 | -9/Mines | Learned Materials emergency access door positions 4579 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4585 | -9/Mines | Entered Zion 4690 | -7/Zion | Learned 4 Factory zone layouts 5253 | -7/Zion | Found Prototype Device 5254 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5744 | -7/Zion | Discovered new exit (range 16) 5763 | -7/Zion | Entered Proximity Caves 5864 | -6/Proximity Caves | Spotter reported a threat 5941 | -6/Proximity Caves | Spotter reported a threat 6043 | -6/Proximity Caves | Spotter reported a threat 6127 | -6/Proximity Caves | Spotter reported a threat 6138 | -6/Proximity Caves | Spotter reported a threat 6406 | -6/Proximity Caves | Spotter reported a threat 6720 | -6/Proximity Caves | Core integrity fell below 20% 6741 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. 06457_ Destroyed Carbon-fiber Leg. 06460_ MO-PQB(g) destroyed. 06466_ Acquired 61 matter. 06472_ Acquired 57 matter. 06481_ Acquired 26 matter. 06550_ Searching scrap... 06550_ Found Mak. Shrapnel Gun. 06550_ Found Mace. 06550_ Found Xenon Bombardment Thruster. 06550_ Found Mak. Shrapnel Gun. 06550_ Found 20 Matter. 06551_ Acquired 20 matter. 06726_ Imp. Assault Rifle destroyed. 06731_ Hover Unit destroyed. 06731_ Imp. Assault Rifle destroyed. 06734_ Ion Engine destroyed. 06735_ Imp. Terrain Scanner destroyed. 06736_ Lrg. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ?#????#??????????????????#???????????????????????? | | ?##??????????#?????????????????????#?????????????? | | #####????#???????????????#??????????#????????????? | | #???##?????#????#??????????????????????????????? | | #?????#???#?#??????????????????????????????????? | | #??#??????????????????????#???????#????????????? | | ##??##???????###???#????######?????????????????? | | #??????###?### ##?####### ##????????????????? | | #?#?#### ### ### #????????????????? | | #??## ## #????????????????? | | ##### ### #????????????????? | | #?## ###????????????????? | | ###### #?#### #?????#????????????? | | ##### #?#??# ####????# #??????????????????? | | #??# ##???# #####???# #??????##??????????? | | ?## ##?? ### #??# ##?????????????????? | | ??# ? ### ### #?????????#????????? | | ??# #??# ## #??????????????????? | | ?# #???# ?# #???#??????????????? | | ### #???# ### #?##???????????????? | | #####?# ##??# ## #??????????????????? | | ##??????# ## ???# ##??#???#???????????? | | #????????#### ???# #??#?????#??????????? | | ?????????????# ??## ##?#?????#???????????? | | ?????????#?##? ????## ##???????????????????? | | ????????????#???? ????###@ ###?????????????????? | | ???????????????????#????# gg #??????????????????? | | ????????????????????????gg ##??????????????????? | | ??????????????????????? ####???????????????????? | | ???????????????????? ?#####??????????????????????? | | ????????????????????? ???????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 400 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Evasion (%) 41 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Shopping List Challenges ------------ None Game ------ Seed FusionNodeSuperbattery Manual? 0 Play Time 00:58:56 Cumulative 2.9 hours Start 2024.07.15 @ 22:54:21 End 2024.07.15 @ 23:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ee5009-34d4-4718-960e-717e05f308cf