Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 20:10:18 Player: Byrd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1146) 1146 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2976 Bonus ------- None Cogmind --------- Core Integrity 228/550 Matter 289/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery Weapon Shielding System Shield > --- WEAPON (3) ------- Medium Laser > --- INVENTORY (15) --- Medium Storage Unit Large Storage Unit High-capacity Battery (250) Seismic Detector Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Battery Visual Processing Unit System Shield > --- WEAPON ----------- Beam Cannon Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Medium Storage Unit High-capacity Battery Seismic Detector Weapon Shielding Tractor Beam Medium Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 34 | 7 5 13 9 Power 6 | 2 1 2 1 Engine 2 | 2 . . . Core 4 | . 1 2 1 Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 4 | . . 2 2 Leg 2 | 2 . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 6 3 Device 2 | 1 . 1 . Storage 6 | . 1 4 1 Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . . 1 Ballistic Cannon 3 | . 2 . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 2 4 14 Power 5 | . 1 1 3 Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 7 | . 1 1 5 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Backups 7 | 3 6 9 7 Power 1 | . . 2 . Propulsion 1 | 1 1 . . Utility 3 | . 3 3 4 Weapon 1 | . . 2 1 Tool/Special . | . . . . Unused Backups 11 | 3 3 3 2 Power . | . . . . Propulsion 6 | 3 1 2 . Utility 2 | . . . 2 Weapon 3 | . 2 1 . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 80 78 84 Engine 4 | . 4 6 . Core 7 | . 9 4 12 Treads 4 | . . 3 17 Leg 7 | . 14 5 . Device 2 | . 5 . . Storage 17 | . 8 24 18 Processor 10 | . 12 11 7 Energy Gun 3 | . 10 . . Energy Cannon 1 | . . 1 5 Ballistic Cannon 15 | . 14 20 6 Peak Build Rating 20 | 7 11 13 20 Average Rating 10 | 4 8 9 15 On Entrance 7 | . 7 10 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 8 21 31 43 Greatest Support 40 | 20 10 40 40 Greatest Overweight (x) 7 | . 2 7 1 Average Overweight (x) 1 | . . 2 . Largest Inventory Capacity 15 | 5 10 10 15 Average Capacity 9 | 5 8 10 12 Most Carried 10 | 5 10 10 10 Average Carried 7 | 3 6 9 7 Final Capacity 15 | 5 10 10 15 Final Carried 10 | 5 10 9 5 Class Distribution -------------------- 81% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1066 | 99 343 379 245 Remotely 72 | . . 72 . Salvage Created 1375 | 95 320 431 529 Parts 87 | 11 26 28 22 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | 1 11 4 14 Guns 8 | 1 6 . 1 Cannons 17 | . 5 4 8 AOE 5 | . . . 5 Classes Destroyed 9 | 3 2 3 1 Worker 3 | 1 . 1 1 Tunneler 2 | 2 . . . Hauler 1 | . . 1 . Recycler 4 | . . 3 1 Watcher 6 | . 2 3 1 Swarmer 9 | . 6 . 3 Grunt 16 | 1 5 2 8 Sentry 4 | . . 2 2 Specialist 1 | . . . 1 Best Kill Streak 4 | 3 3 2 4 Combat Bots Only 3 | 1 3 1 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 302 | 4 68 38 192 Missed 96 | 1 13 7 75 Hits 206 | 3 55 31 117 Projectile 206 | 3 55 31 117 Critical Strikes 5 | . . 3 2 Damage Taken 2683 | 34 549 463 1637 Core 633 | 11 101 199 322 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . . 7 Core Remaining (%) 66 | 95 55 50 . Volleys Fired 140 | 11 46 37 46 Largest 3 | 2 2 2 3 Hottest 110 | 80 80 90 110 Shots Fired 259 | 22 80 70 87 Gun 116 | 22 62 . 32 Cannon 137 | . 18 70 49 Launcher 6 | . . . 6 Special . | . . . . Kinetic 130 | . 18 62 50 Thermal 123 | 22 62 8 31 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 13 | 13 10 6 8 Robot Miss Streak 6 | 1 4 6 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 148 | 17 47 34 50 Core Hits 75 | 5 21 15 34 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . 2 2 Destroy 1 | . . . 1 Blast 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2597 | 203 601 625 1168 Guns 824 | 203 449 . 172 Cannons 1362 | . 152 625 585 Explosions 411 | . . . 411 Melee . | . . . . Ramming . | . . . . Kinetic 1162 | . 152 572 438 Thermal 1024 | 203 449 53 319 Explosive 411 | . . . 411 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 4 10 Projectiles 10 | . . 4 6 Explosions 4 | . . . 4 Melee . | . . . . Knockbacks 13 | . 2 7 4 Impact . | . . . . Kinetic 13 | . 2 7 4 Secondary . | . . . . Self-Inflicted Damage 126 | . . . 126 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | 218 120 153 360 Average Temperature 72 | 115 33 43 107 Received Heat Transfer 771 | 18 180 213 360 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 2326 | 450 1025 111 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | 30 88 63 126 Initial 19 | . . . 19 Average 22 | 4 22 8 65 Influence Increases 944 | 35 304 183 422 Destroy 0b10 Robot/C 600 | 20 220 80 280 Destroy 0b10 Robot/NC 80 | 15 10 40 15 Destroy Leader 144 | . 54 28 62 Successful Hack 25 | . 5 18 2 Disable Machine 15 | . . . 15 Destroy Structure 50 | . . 2 48 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 913 | 35 304 136 438 Entered New Map 28 | . . . 28 Time Decay 725 | 35 294 126 270 Lost Part 160 | . 10 10 140 Squads Dispatched 7 | . 2 1 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | 1 19 16 19 Peak Tracking Total 4 | 1 4 4 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . . 5 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 4 3 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . 7 11 7 Successful 21 | . 5 9 7 Failed 4 | . 2 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 7 11 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 16 | . 5 9 2 Record 9 | . 3 6 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . . 2 Disarm Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Recycle Component 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3165 | 36 1128 1515 486 Optics 2985 | . 984 1515 486 Terrain 437 | 36 401 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3434 | 207 1128 1515 584 Spaces Moved 1410 | 139 512 505 254 Core 145 | 40 . 105 . Treads 365 | . . 111 254 Legs 875 | 99 512 264 . Wheels 25 | . . 25 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 115 160 Average Speed 202 | 99 188 260 170 Slowest Speed 400 | 120 260 400 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 64 37 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . . 48 Melee . | . . . . Projectile 3 | . . . 3 AOE 45 | . . . 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1757 | 186 599 638 334 Wait 106 | 12 19 60 15 Move 1407 | 138 511 504 254 Hop . | . . . . Pick Up 46 | 14 12 13 7 Fast Attach . | . . . . Attach 32 | 6 5 10 11 Detach 4 | . 1 2 1 Swap 7 | 1 1 5 . Drop 15 | 4 4 7 . Fire 140 | 11 46 37 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 208 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 9) 866 | -10/Materials | Discovered new exit (range 17) 1336 | -10/Materials | Entered another Materials area 1336 | -9/Materials | Evolved 2 slots: Utility x2 2706 | -9/Materials | Discovered new exit (range 7) 2817 | -9/Materials | Discovered new exit (range 17) 2851 | -9/Materials | Entered another Materials area 2851 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2929 | -8/Materials | Build established: Scavenger-Mutant 3074 | -8/Materials | Garrison activated, responded to threat 3253 | -8/Materials | Lost 5 parts (2p2n1w) 3419 | -8/Materials | Core integrity fell below 50% 3435 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 27 matter. U-05 Engineer lays Concrete. Mni. Grenade Launcher destroyed. X-57 Shotgunner knocked back. Acquired 10 matter. X-57 Shotgunner destroyed. Acquired 5 matter. X-57 Shotgunner VSS Leg blasted off. Acquired 5 matter. Acquired 3 matter. Assault Cannon destroyed. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects VSS Leg. U-05 Engineer builds a Wall. R-06 Scavenger collects Shotgun. U-05 Engineer lays Concrete. Acquired 1 matter. Lgt. Treads destroyed. 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" """???????????? | | ?????# ### ## @ #?? ? ????????????? | | ????? ## ## #?????? ????????????? | | ????? ### ###########???????????????????? | | ????? #?# #?????????????????????????????? | | ????? #?# ! #?????????????????????????????? | | ????? #?#+#########?????????????????????????????? | | ????? # ??????????????????????????????????????? | | ???? # ???????????????????????????????????????? | | ???? # ????????????????????????????????????????? | | ???? +?????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 740 Matter Stores 330 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Med. Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot Heavy Suspicion I Have A Map? Item+ Let's See Who's Tougher Loot Pinata One Hack Too Far Organ Harvest Shopping List Spot Them First Storm Trooper There's More Where That Came From Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed FlightDiametricAirjet Manual? 0 Play Time 01:01:50 Cumulative 1.0 hours Start 2025.11.10 @ 17:32:46 End 2025.11.10 @ 20:10:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 945e5d56-ff4f-4561-9c0c-237efcdb8a4c