Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 16:04:33 Player: mumblerit Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (520) 520 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2995 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Visual Processing Unit Improved Melee Analysis Suite Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Aluminum Leg [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility High-capacity Matter Pod Device Microactuators Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 42 | 5 3 2 18 14 Power 7 | . 1 . 4 2 Engine 5 | . 1 . 2 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 16 | 3 . . 8 5 Treads 3 | . . . 1 2 Leg 9 | 2 . . 4 3 Wheel 1 | 1 . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 8 | . 2 1 1 4 Device 1 | . . . . 1 Storage 2 | . 1 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 11 | 2 . 1 5 3 Energy Gun 6 | 1 . . 3 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 21 | . . . 13 8 Power 6 | . . . 4 2 Propulsion 4 | . . . 3 1 Utility 3 | . . . 1 2 Weapon 8 | . . . 5 3 Highest Loss Streak 8 | . . . 8 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 71 95 79 63 Engine 8 | . 3 11 9 4 Core 3 | . . . 3 10 Treads 1 | . . . 2 3 Leg 16 | . 28 22 16 3 Flight 1 | . . . 3 . Storage 16 | . 5 19 18 12 Processor 4 | . . . 6 7 Protection 4 | . 5 11 2 3 Energy Gun 10 | . 14 11 8 14 Ballistic Gun 7 | . 14 11 8 . Special Melee Weapon 2 | . . 8 1 . Naked Turns . | . . . . . Heaviest Build 40 | 3 13 19 27 40 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 10 | . . . 4 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 5 5 8 8 8 Average Capacity 7 | 5 5 7 8 7 Most Carried 7 | 3 2 3 7 4 Average Carried 2 | . 1 1 2 2 Final Capacity 8 | 5 5 8 8 5 Final Carried 3 | 1 2 3 1 . Class Distribution -------------------- 61% | Mutant 19% | Scavenger-Mutant 9% | Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 766 | 245 17 185 257 62 Remotely . | . . . . . Salvage Created 647 | . 107 85 393 62 Parts 46 | . 12 8 24 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 6 1 8 1 Guns 15 | . 6 1 7 1 Classes Destroyed 7 | . 1 3 2 1 Worker 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 7 | . 6 . 1 . Grunt 5 | . . 1 4 . Duelist 1 | . . . . 1 Sentry 3 | . . . 3 . Best Kill Streak 6 | . 6 1 4 1 Combat Bots Only 6 | . 6 1 4 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 239 | . 29 5 147 58 Missed 52 | . 6 2 37 7 Damage Taken 2640 | . 139 25 1042 1434 Core 1004 | . 45 8 241 710 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 50 . Ignored by Resistances 745 | . 46 7 306 386 Regen/Repaired (Parts) 4 | . . . 4 . Core Remaining (%) 84 | 100 82 98 56 . Volleys Fired 94 | . 14 8 62 10 Largest 3 | . 2 2 3 3 Hottest 182 | . 60 60 182 182 Shots Fired 149 | . 28 16 89 16 Gun 149 | . 28 16 89 16 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 77 | . 14 8 55 . Thermal 38 | . . . 22 16 Explosive . | . . . . . Electromagnetic 34 | . 14 8 12 . Robot Hit Streak 36 | . 8 7 36 9 Robot Miss Streak 2 | . 2 1 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 127 | . 19 13 78 17 Core Hits 45 | . 9 5 24 7 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks 3 | . . 1 . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1461 | . 169 150 812 330 Guns 1407 | . 169 150 812 276 Cannons . | . . . . . Explosions . | . . . . . Melee 54 | . . . . 54 Ramming . | . . . . . Kinetic 505 | . 80 53 372 . Thermal 584 | . . . 308 276 Explosive . | . . . . . Electromagnetic 318 | . 89 97 132 . Impact . | . . . . . Slashing 54 | . . . . 54 Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 3 | . . . 3 . Matter Fused 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 515 | . 20 34 344 515 Average Temperature 107 | . 8 15 78 319 Received Heat Transfer 558 | . . 18 540 . Effects 9 | . . . 1 8 Shutdowns 5 | . . . 1 4 Matter Decay 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . . 2 2 Heat Transferred 1480 | . . . 888 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 140 | . 140 98 121 59 Initial 50 | . . 50 10 39 Average 57 | . 110 63 60 31 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 4 . Investigation 4 | . . 1 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 9 2 17 3 Peak Tracking Total 5 | . 5 1 5 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 3 4 1 Terminals 8 | . 2 3 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 5 8 12 2 Successful 16 | . 3 3 8 2 Failed 11 | . 2 5 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 22 | . 5 8 9 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 3 5 . Record 4 | . 2 1 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 2 | . . . . 2 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 2 4 . Full Trace Events 4 | . . 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 36 | . . . 36 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1655 | 88 151 369 759 288 Spaces Moved 928 | 52 83 260 414 119 Core 51 | 1 . . 5 45 Treads 115 | . . . 61 54 Legs 708 | 41 83 260 304 20 Wheels 10 | 10 . . . . Hover . | . . . . . Flight 44 | . . . 44 . Fastest Speed 29 | 50 120 120 29 50 Average Speed 134 | 114 120 120 135 182 Slowest Speed 550 | 120 120 120 315 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 27 20 25 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1204 | 80 109 302 540 173 Wait 83 | 18 6 29 14 16 Move 924 | 51 82 259 413 119 Hop . | . . . . . Pick Up 44 | 5 4 3 22 10 Fast Attach 1 | 1 . . . . Attach 37 | 3 3 2 16 13 Detach 4 | . . . 2 2 Swap 4 | 1 . . 2 1 Drop 10 | 1 . . 9 . Fire 94 | . 14 8 62 10 Melee 3 | . . 1 . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 10) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 288 | -9/Materials | Discovered new exit (range 15) 304 | -9/Materials | Build established: Mutant 517 | -9/Materials | Discovered new exit (range 4) 609 | -9/Materials | Entered another Materials area 609 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 681 | -8/Materials | Repaired Corrupted Sensor Array? 863 | -8/Materials | Lost 8 parts (2p3n1u2w) 970 | -8/Materials | Discovered new exit (range 5) 1111 | -8/Materials | Lost 4 parts (2p2w) 1368 | -8/Materials | Entered Factory 1368 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1579 | -7/Factory | Core integrity fell below 50% 1616 | -7/Factory | Core integrity fell below 20% 1646 | -7/Factory | Lost 7 parts (2p2u3w) 1656 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01571_ Acquired Imp. Light Armor Plating. 01575_ Acquired Axe. 01576_ Imp. Light Armor Plating severed. 01580_ Axe destroyed. 01583_ Acquired 62 matter. 01600_ Sml. Storage Unit destroyed. 01609_ Acquired Particle Gun. 01612_ Particle Gun destroyed. 01615_ Hcp. Matter Pod destroyed. 01616_ Acquired Beam Rifle. 01618_ Beam Rifle severed. 01628_ Acquired Imp. Melee Analysis Suite. 01634_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... Microactuators System Restoration Module 01636_ Acquired Microactuators. 01645_ Aluminum Leg severed. 01651_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ??????#??????????????????? | | ?????? ??????????????????? | | ?????? ??????????????????? | | ?????? ??????????????????? | | ?????? ??????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????+ +?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????+ #?????????????????? | | ?????# #?????????????????? | | ###### #?????????????????? | | # + #?????????????????? | | #"" # #?????????????????? | | #"Y !# #?????????????????? | | #"" # #?????????????????? | | #@ll # #?????????????????? | | ###### #?????????????????? | | ######+###???????????????? | | # #???????????????? | | # """ #???????????????? | | # """ #???????????????? | | # """ #???????????????? | | # [=! #########+##### | | # * """ # | | # !""" # | | # """ # | | # + | | # # | | # # ########### | | # "" # # | | # """ # # | | # "" # # | | # ""F" # # | | # """" # + """" """ | | # """ # # """" """ | | # # # """" """ | | ########## # """" """ | | ?????????####### """" """ | | ???????????????# """" """ | | ???????????????# """" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 34 Energy Capacity 410 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed BottomlessLobotomyLaser Manual? 0 Play Time 00:34:21 Cumulative 3.8 hours Start 2024.03.31 @ 15:32:51 End 2024.03.31 @ 16:04:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 1 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/X11 Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 451095eb-5e34-4a61-9b47-166f85247c61