Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 18:48:26 Player: Lazz Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (1949) 1949 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8189 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Makeshift Hacking Suite Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Precision Energy Filter EM Shield Improved Force Field Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Flexi-carbon Leg Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Hardlight Generator Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Tesla Rifle Gatling Laser Plasma Rifle > --- INVENTORY -------- Energy Well Matter Compressor EM Shield Thermic Laser Disruptor Cannon Advanced Plasma Cannon Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Missile Launcher Long-range Missile Launcher Plasma Cutter Katana Botcube [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Improved Targeting Computer Device Improved Hardlight Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 6 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . Utility 5 | . . . . . . . 3 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 79 | 7 . 1 3 12 1 1 33 5 9 1 4 2 Power 8 | 1 . . 1 . . . 4 . 1 . . 1 Engine 6 | 1 . . 1 . . . 3 . . . . 1 Core 2 | . . . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . . 1 3 . 1 10 1 . 1 . 1 Treads 3 | . . . 1 . . . 2 . . . . . Leg 11 | 2 . . . 3 . 1 4 . . . . 1 Wheel 5 | . . . . . . . 4 1 . . . . Hover 1 | . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . Utility 26 | 2 . 1 1 3 . . 9 2 4 . 4 . Device 12 | 1 . . . 1 . . 5 . 2 . 3 . Storage 4 | 1 . . . 1 . . . . 2 . . . Processor 2 | . . . . 1 . . 1 . . . . . Hackware 3 | . . . . . . . . 2 . . 1 . Protection 5 | . . 1 1 . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . . . 6 1 . 10 2 4 . . . Energy Gun 7 | . . . . 1 . . 5 . 1 . . . Energy Cannon 5 | . . . . 2 1 . . . 2 . . . Ballistic Gun 6 | 2 . . . . . . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . Special Weapon 4 | . . . . 2 . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 . . 1 . 2 . . . Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . . . 8 Parts Lost 49 | . . . . 2 . . 26 3 10 3 2 3 Power 6 | . . . . . . . 2 1 2 . . 1 Propulsion 17 | . . . . . . . 11 1 3 1 . 1 Utility 13 | . . . . 1 . . 6 1 2 . 2 1 Weapon 13 | . . . . 1 . . 7 . 3 2 . . Highest Loss Streak 10 | . . . . 2 . . 8 2 10 2 1 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | . 2 5 7 8 10 13 11 12 10 4 4 4 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . 3 5 5 6 6 2 3 3 4 4 4 Weapon 5 | . 2 2 2 2 3 4 7 8 6 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . . . 3 1 . 3 6 . 7 1 . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . 3 . . 2 1 . 1 1 . . Weapon 13 | . . . . 1 . 1 5 . 6 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 80 98 100 100 80 70 62 29 21 19 Engine 8 | . 14 14 11 11 11 11 8 11 3 . . . Treads 3 | . . . 3 4 . . 3 10 3 . . . Leg 16 | . 28 28 22 28 33 33 11 6 3 . . . Wheel 1 | . . . . . . . 5 . 3 . . . Device 5 | . 14 2 . . . . 9 11 5 4 9 . Storage 7 | . 14 14 11 11 11 11 6 6 4 . . . Processor 6 | . . . . 5 11 11 7 6 6 5 5 5 Hackware 1 | . . . . . . . . 1 10 5 5 11 Protection 1 | . . 11 11 5 . . 4 . . . . . Energy Gun 5 | . . . . . . . 6 13 10 . . . Energy Cannon 9 | . . . . 13 33 33 2 . 1 . . . Ballistic Gun 4 | . 28 28 22 10 . . 8 . . . . . Peak Build Rating 54 | 9 9 9 12 19 20 22 52 48 54 40 21 21 Average Rating 29 | 5 9 7 9 16 19 21 41 41 40 35 16 14 On Entrance 18 | . 9 9 7 12 18 20 22 44 42 37 9 13 Avg Prop Armor Cover (%) 10 | . . . 7 6 . . 13 8 15 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 13 13 15 24 38 40 40 66 67 58 13 3 9 Greatest Support 45 | 20 20 20 20 30 30 30 45 40 20 8 3 15 Greatest Overweight (x) 14 | . . . 1 1 1 1 14 4 7 4 . 2 Average Overweight (x) 1 | . . . . . 1 1 2 1 4 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 8 8 9 15 15 15 15 11 5 5 5 Most Carried 15 | 2 2 6 8 11 11 15 15 15 15 5 5 5 Average Carried 11 | . 2 5 7 8 10 14 13 13 11 5 4 5 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 2 6 8 10 11 15 15 14 5 5 5 5 Class Distribution -------------------- 29% | Gunner 28% | Mutant 23% | Scavenger-Mutant 9% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Matter Collected 2342 | 306 . 70 102 192 20 . 875 463 200 . 78 36 Remotely . | . . . . . . . . . . . . . Salvage Created 2394 | 102 . 114 164 525 59 . 940 217 273 . . . Parts 112 | 7 . 2 6 33 4 . 47 8 5 . . . Haulers Intercepted 3 | . . . . 2 . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 22 1 . . . Prevented 11 | . . . . . . . . 7 1 . . 3 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 37 | . . 2 1 8 1 . 12 8 5 . . . Melee 1 | . . . . 1 . . . . . . . . Guns 20 | . . 2 1 4 . . 11 2 . . . . Cannons 5 | . . . . 2 1 . . . 2 . . . AOE 9 | . . . . . . . . 6 3 . . . Classes Destroyed 13 | 2 . 1 1 5 . . 3 1 . . . . Worker 4 | . . . 1 1 . . 2 . . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . 1 . . . . . Hauler 3 | . . . . 2 . . . . 1 . . . Recycler 4 | 1 . . 1 . . . 2 . . . . . Operator 3 | . . . . 1 . . 2 . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 4 | . . . . . . . . 4 . . . . Grunt 18 | . . . . 4 . . 5 4 5 . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 10 | . . 2 1 3 1 . 3 . . . . . Hunter 2 | . . . . . . . 2 . . . . . Programmer 2 | . . . . . . . 2 . . . . . Decomposer 3 | . . . . . . . . 1 2 . . . Best Kill Streak 6 | 3 . 2 2 4 1 . 6 4 6 . . . Combat Bots Only 5 | . . 2 1 4 1 . 4 4 5 . . . Max Kills in Single Turn 3 | 1 . 1 1 2 1 . 1 3 2 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 2 . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Hostile Shots Fired 568 | . . 22 16 35 2 . 281 39 40 45 48 40 Missed 167 | . . 3 5 12 . . 77 8 8 15 23 16 Hits 401 | . . 19 11 23 2 . 204 31 32 30 25 24 Melee 1 | . . . . 1 . . . . . . . . Projectile 400 | . . 19 11 22 2 . 204 31 32 30 25 24 AOE 2 | . . . . . . . 2 . . . . . Critical Strikes 11 | . . 1 . . . . 1 1 4 1 2 1 Damage Taken 6487 | . . 277 157 297 27 . 3308 398 506 713 425 379 Core 1781 | . . 60 12 52 . . 454 73 120 422 369 219 Absorbed by Shields 633 | . . . . . . . 255 186 192 . . . Ignored by Resistances 24 | . . . . . . . 24 . . . . . Core Remaining (%) 70 | 100 . 76 . . . 84 . . 23 . . . Volleys Fired 152 | 6 3 8 11 35 2 . 59 14 9 5 . . Largest 3 | 2 2 2 2 3 3 . 3 2 2 1 . . Hottest 204 | 40 40 40 40 136 204 . 183 155 179 . . . Shots Fired 333 | 12 6 16 22 65 6 . 156 25 20 5 . . Gun 265 | 12 6 16 22 29 . . 155 17 8 . . . Cannon 40 | . . . . 26 6 . . . 8 . . . Launcher 12 | . . . . . . . . 8 4 . . . Special 16 | . . . . 10 . . 1 . . 5 . . Kinetic 212 | 12 6 16 22 29 . . 127 . . . . . Thermal 99 | . . . . 36 6 . 28 17 12 . . . Explosive 12 | . . . . . . . . 8 4 . . . Electromagnetic 4 | . . . . . . . . . 4 . . . Robot Hit Streak 26 | 2 3 5 8 26 16 . 16 8 7 4 . . Robot Miss Streak 5 | 2 2 2 2 1 . . 5 4 2 . . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 4 | . . 1 . . . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . Shots Hit Robots 229 | 6 3 12 16 41 6 . 115 15 13 2 . . Core Hits 130 | 4 1 5 5 15 1 . 66 18 15 . . . Critical Kills 3 | . . . . 2 . . 1 . . . . . Critical Parts Destroyed 6 | . . . . . . . 6 . . . . . Critical Strikes 11 | . . . . 2 . . 9 . . . . . Burn 2 | . . . . . . . 2 . . . . . Meltdown 2 | . . . . 2 . . . . . . . . Destroy 7 | . . . . . . . 7 . . . . . Melee Attacks 27 | . . . . 1 . . 25 . 1 . . . Impact . | . . . . . . . . . . . . . Slashing 27 | . . . . 1 . . 25 . 1 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6034 | 68 33 214 187 665 123 . 2537 1119 1061 19 . 8 Guns 3647 | 68 33 214 187 305 . . 2531 243 66 . . . Cannons 611 | . . . . 325 123 . . . 163 . . . Explosions 1708 | . . . . . . . . 876 832 . . . Melee 35 | . . . . 35 . . . . . . . . Ramming 33 | . . . . . . . 6 . . 19 . 8 Kinetic 2830 | 68 33 214 187 305 . . 2023 . . . . . Thermal 1368 | . . . . 325 123 . 508 243 169 . . . Explosive 1708 | . . . . . . . . 876 832 . . . Electromagnetic 60 | . . . . . . . . . 60 . . . Impact . | . . . . . . . . . . . . . Slashing 35 | . . . . 35 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 24 24 24 2 3 11 Average Corruption 18 | . . . . . . . 15 24 24 1 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 146 | . . . . . . . 30 73 33 . 4 6 Message Errors 26 | . . . . . . . 2 15 7 . . 2 Matter Fused 38 | . . . . . . . 8 15 11 . 3 1 Heat Flow Errors 23 | . . . . . . . 6 12 4 . . 1 Energy Discharges 14 | . . . . . . . 4 4 5 . . 1 Parts Rejected 2 | . . . . . . . 1 . 1 . . . Data Loss (minor) 26 | . . . . . . . 4 18 2 . 1 1 Data Loss (major) 2 | . . . . . . . . 2 . . . . Misfires 12 | . . . . . . . 4 6 2 . . . Misdirections 2 | . . . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 11 | . . . . . . . . . 11 . . . Projectiles . | . . . . . . . . . . . . . Explosions 11 | . . . . . . . . . 11 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . . . . 13 82 9 . 4 Shots 3 | . . . . . . . . 1 2 . . . Rammed 5 | . . . . . . . 1 . . 2 . 2 Targets Rammed 5 | . . . . . . . 1 . . 2 . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 380 | . . 20 2 277 285 . 351 226 380 . . 194 Average Temperature 88 | . . 11 2 65 151 . 103 77 127 . . 97 Received Heat Transfer 1189 | . . 99 45 120 9 . 540 123 202 . . 51 Effects 3 | . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . Parts Melted 13 | . . . . 5 1 . 7 . . . . . Heat Transferred 2976 | . . . . 592 222 . 1337 525 300 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 . . 100 . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 151 | 10 . 40 30 151 66 . 112 . . 15 . . Initial 46 | . . . . . 46 . . . . . . . Average 32 | 1 . 6 3 70 46 . 37 . . . . . Influence Increases 1368 | 15 . 40 40 319 20 . 514 195 105 15 45 60 Destroy 0b10 Robot/C 740 | . . 40 20 160 20 . 240 160 100 . . . Destroy 0b10 Robot/NC 95 | 15 . . 10 25 . . 40 . 5 . . . Destroy Leader 176 | . . . 10 56 . . 90 20 . . . . Successful Hack 6 | . . . . 6 . . . . . . . . Disable Machine 75 | . . . . 30 . . 45 . . . . . Destroy Structure 21 | . . . . 12 . . 9 . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 240 | . . . . 30 . . 75 15 . 15 45 60 Influence Decreases 1368 | 15 . 40 40 199 114 26 514 149 151 15 30 75 Entered New Map 114 | . . . . . 74 26 . . 10 . . 4 Time Decay 981 | 15 . 40 40 179 40 . 376 119 91 15 20 46 Lost Part 273 | . . . . 20 . . 138 30 50 . 10 25 Squads Dispatched 12 | . 1 . . 1 . . 7 . . 3 . . Investigation 3 | . . . . . . . 3 . . . . . Extermination 3 | . . . . . . . 2 . . 1 . . Reinforcement 6 | . 1 . . 1 . . 2 . . 2 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Distress Signals 3 | . . . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 3 17 4 10 1 . 21 13 5 5 9 7 Peak Tracking Total 19 | . 2 19 3 6 . . 4 4 5 4 6 4 Tactical Retreats 15 | . . . . 2 . . 5 1 . 1 2 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Traps Triggered 2 | . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Machines Disabled 6 | . . . . 2 . . 3 . 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Machines Accessed 19 | . . . 1 3 . 2 7 2 1 3 . . Terminals 9 | . . . . 3 . . 3 1 . 2 . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 39 | . . . 1 7 . 6 18 3 1 3 . . Successful 19 | . . . 1 2 . 6 4 3 1 2 . . Failed 20 | . . . . 5 . . 14 . . 1 . . Catastrophic 4 | . . . . 1 . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . . . . 3 . . 11 . 1 1 . . Terminals 18 | . . . . 7 . . 7 2 . 2 . . Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . . 2 . 6 . 3 1 1 . . Record 2 | . . . . . . . . 2 . . . . Robot Analysis 6 | . . . . 1 . 5 . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . 1 . . Retrieve Study 2 | . . . 1 . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . Terminals 1 | . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Fedlink 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . . 2 . . 7 1 . 2 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 127 | . . . . . . . . . 127 . . . Highest-Rated Ally 127 | . . . . . . . . . 127 . . . Initial UFD Resources 40 | . . . . . . . 23 37 37 40 40 40 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Active Infowar (turns) 361 | 18 80 34 . . . . . . . . 229 . Terrain 235 | 18 80 34 . . . . . . . . 103 . Seismic 229 | . . . . . . . . . . . 229 . Robot Analysis Total 6 | . . . . 1 . 5 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Turns Passed 7226 | 97 80 263 245 558 93 1624 1222 1625 595 312 303 209 Spaces Moved 3863 | 58 58 174 138 213 45 845 536 687 343 173 281 312 Core 784 | 3 . . . . . . 5 . 109 105 281 281 Treads 468 | . . . . . . . 18 450 . . . . Legs 1775 | 55 58 174 138 213 45 845 117 98 1 . . 31 Wheels 768 | . . . . . . . 396 139 233 . . . Hover 68 | . . . . . . . . . . 68 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 105 140 100 50 50 50 Average Speed 157 | 116 120 120 148 157 190 190 153 224 158 151 50 57 Slowest Speed 750 | 120 120 120 190 190 190 190 750 330 400 250 50 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . 19 . . . . . Cave-ins Triggered 3 | . . . . . . . 3 . . . . . Exploration Rate (%) 33 | 5 21 38 14 41 10 71 16 83 41 7 43 46 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 . 1 . 1 . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . . 1 1 . 2 . Spaces Dug 32 | . . . . 9 . . 23 . . . . . Terrain Destroyed 162 | . . . . 9 . . 25 61 67 . . . Melee 23 | . . . . . . . 23 . . . . . Projectile 11 | . . . . 9 . . 1 . 1 . . . AOE 127 | . . . . . . . . 61 66 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Total 4642 | 72 62 212 159 337 48 865 768 747 378 212 441 341 Wait 408 | . 2 25 . 52 . 11 70 38 . 29 156 25 Move 3849 | 57 57 173 137 212 44 844 533 686 342 172 280 312 Hop . | . . . . . . . . . . . . . Pick Up 51 | 2 . 4 4 6 1 6 23 . 4 1 . . Fast Attach 51 | 7 . 1 2 5 . . 21 3 6 1 3 2 Attach 23 | . . . . 1 . . 15 2 4 . 1 . Detach 7 | . . . . 1 . . 2 2 1 . 1 . Swap 13 | . . . 1 6 1 1 2 . 2 . . . Drop 44 | . . 1 4 9 . 3 15 1 9 2 . . Fire 152 | 6 3 8 11 35 2 . 59 14 9 5 . . Melee 27 | . . . . 1 . . 25 . 1 . . . Ram 4 | . . . . . . . . . . 2 . 2 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 10 | . . . . 9 . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 6) 178 | -10/Materials | Entered Mines 201 | -10/Mines | Met a Derelict bent on vengeance 258 | -10/Mines | Found a hidden stash of uninstalled traps 285 | -10/Mines | Learned Materials trap positions 310 | -10/Mines | Build established: Mutant 413 | -10/Mines | Discovered new exit (range 12) 431 | -10/Mines | Assembled infested the area 436 | -10/Mines | Assisted by a Guerilla fighting off Assembled 441 | -10/Mines | Entered Materials 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 442 | -9/Materials | Loaded intel: 26 trap records 493 | -9/Materials | Discovered new exit (range 8) 686 | -9/Materials | Entered Storage 1189 | -9/Storage | Discovered new exit (range 13) 1244 | -9/Storage | Entered Recycling 1291 | -9/Recycling | Scanned before Scraplab entrance 1318 | -9/Recycling | Entered Scraplab 1333 | -9/Recycling | Discovered new exit (range 3) 1337 | -9/Recycling | Entered Scraptown 1528 | -9/Scraptown | Build established: Gunner 1565 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1726 | -9/Scraptown | Visited Spacefarers 1835 | -9/Scraptown | Visited Cyclists 1861 | -9/Scraptown | Visited Symbiants 1912 | -9/Scraptown | Visited UFD Registry 1935 | -9/Scraptown | Visited CPS Storage 1970 | -9/Scraptown | Registered with UFD as "Thunderdisc" 2045 | -9/Scraptown | Visited Curators Association 2115 | -9/Scraptown | Visited LU-1G1's Boring Crew 2163 | -9/Scraptown | Visited Botcube Research 2189 | -9/Scraptown | Visited Scrap Suit Storage 2239 | -9/Scraptown | Visited Analyses Database 2283 | -9/Scraptown | Visited Chapter 10 2514 | -9/Scraptown | Visited Derelict Rescue Squad 2534 | -9/Scraptown | Found DRS Beacon 2569 | -9/Scraptown | Visited Science Testing Area 2599 | -9/Scraptown | Visited Science Guys 2744 | -9/Scraptown | Found Botcube 2852 | -9/Scraptown | Met Optimus 2852 | -9/Scraptown | Accepted into 0bPrime 2951 | -9/Scraptown | Discovered new exit (range 5) 2961 | -9/Scraptown | Entered Factory 2961 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3155 | -6/Factory | Loaded intel: 8 recycling unit locations 3280 | -6/Factory | Lost 6 parts (4n2u) 3400 | -6/Factory | Lost 3 parts (1p2w) 3580 | -6/Factory | Spotted B-75 Beast 3687 | -6/Factory | Crushed by falling debris 3688 | -6/Factory | System corruption reached 10% 3694 | -6/Factory | Crushed by falling debris 3698 | -6/Factory | Crushed by falling debris 3729 | -6/Factory | Lost 8 parts (1p4n2u1w) 3732 | -6/Factory | Attached CPS modules to Y-54 Guardian 3817 | -6/Factory | Learned location of Protoforge (-3) 3830 | -6/Factory | Core integrity fell below 50% 3846 | -6/Factory | Cargo convoy interrupted 4032 | -6/Factory | Build established: Scavenger-Tank 4162 | -6/Factory | Discovered new exit (range 10) 4183 | -6/Factory | Entered Lower Caves 4198 | -6/Lower Caves | Learned 8 Factory zone layouts 4251 | -6/Lower Caves | Activated DRS Beacon 4342 | -6/Lower Caves | Spotted B-75 Beast 4440 | -6/Lower Caves | Build established: Scavenger-Mutant 5800 | -6/Lower Caves | Discovered new exit (range 5) 5808 | -6/Lower Caves | Entered another Lower Caves area 6235 | -6/Lower Caves | Lost 10 parts (2p3n2u3w) 6351 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6361 | -6/Lower Caves | Found Prototype Special Weapon 6361 | -6/Lower Caves | Identified Molecular Deconstructor 6369 | -6/Lower Caves | CL-ANK showed up to help 6371 | -6/Lower Caves | CL-ANK revealed a hidden path 6403 | -6/Lower Caves | Entered Factory 6403 | -5/Factory | Evolved 2 slots: Utility x2 6404 | -5/Factory | Identified exit to Factory 6404 | -5/Factory | Identified exit to Upper Caves 6477 | -5/Factory | Build established: Mutant 6715 | -5/Factory | Entered Upper Caves 6969 | -5/Upper Caves | Core integrity fell below 50% 7010 | -5/Upper Caves | Discovered new exit (range 10) 7018 | -5/Upper Caves | Entered another Upper Caves area 7034 | -5/Upper Caves | Core integrity fell below 20% 7049 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7051 | -5/Upper Caves | Learned location of 1 exit from Factory 7133 | -5/Upper Caves | Spotted B-75 Beast 7185 | -5/Upper Caves | System corruption reached 10% 7227 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07142_ System corrupted: Component data lost. 07180_ Acquired 16 matter. 07181_ Acquired Corrupted Carbon-fiber Leg. 07181_ Integrated Corrupted Carbon-fiber Leg (+2). 07181_ Complication: Energy sink damages Corrupted Carbon-fiber Leg (-39). 07184_ Acquired Corrupted Lgt. Angular Momentum Engine. 07184_ Integrated Corrupted Lgt. Angular Momentum Engine (+6). 07185_ System corrupted: Heat flow error (+226). 07185_ Acquired 20 matter. 07204_ C>YM W% GQ|&WPE|FI1TVUUK2L8S TZDSOBO1 07219_ Slug penetrates Wall. 07222_ System corrupted: Matter fused (-5). 07222_ Imp. Targeting Computer destroyed. 07224_ Carbon-fiber Leg destroyed. 07226_ Penetrated by Slug. 07226_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????? ??????????????## | | ?????????????????????? ?### ##??????????????# | | ?????????????????????? ???? #??????????????## ## | | ?????????????????????? ????? ?????????????## ## | | ???????????????????????????? ??????????????# # | | ???????????????????????????????????????????## | | ???????????????????????????????? ????????# | | ???????????????????????????????? ???????## | | ????????????????????????????????? ??##### | | ?????????????????????????????????? #?# | | ?????????????????????????????????#" #?# | | ???????????????????????????????##"" ### " | | ???????????????????????????????# " | | ?????????????????????????##????# "" | | ????????????????????????## ##### ### " "" | | ?????????????????????# ## ### | | ?????????????????????# "### " | | ?????????????????????## %"### " " | | ??????????????????????#####"% ;#?# """""" | | ?????????????????????????# "[ ;### " | | ?????????????????????????# " ;## """ " | | ?????????????????????????### # " "" " | | ??????????????????????????#; BB " " " | | ????????????????????????### BB " " " | | ????????????????????#####; " | | ????????????????????# @ % " | | ???????????????????## ###### | | ????????????????#### ;; #????# | | ????????????????# ###; #???# | | ????????????????# h##?### #???# #### | | ????????????????# ##???## ##??? #??? | | ????????????????## ###??# #???? #??? | | ?????????????????## ##?# ##????? #??? | | ??????????????????## #?# ##?????? ## ##??? | | ???????????????????## ##?# ###???????#??# ##???? | | ????????????????????#####??###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Katana | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityDiametricJoltstriker Manual? 0 Play Time 00:51:16 Cumulative 227.2 hours Start 2026.07.21 @ 17:36:44 End 2026.07.21 @ 18:48:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2d0c88f-9de7-4a8a-832e-96e86b6916e0