Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 21:47:36 Player: chebyrekser Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (402) 2010 Value Destroyed (19232) 19232 Prototype IDs (102) 2040 Alien Tech Used (10) 2000 Bonus (15473) 15473 TOTAL SCORE: 51055 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3142 Follower Combat Kills 884 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1246 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -199 Cogmind --------- Core Integrity 0/1600 Matter 117/300 Energy 98/100 System Corruption 22% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Multireflex Exoskeleton Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Assembled Biocell Array Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Improved Matter Neutralizer Helical Railgun Sigix Broadsword > --- INVENTORY -------- Enhanced Multireflex Exoskeleton Centrium Leg High-density Centrium Leg Experimental Power Amplifier Zionite Biocell Layered Heavy Armor Plating Terrabomb High-powered Disruptor Cannon Helical Railgun Enhanced Hardcell Cannon Rocket Array Z-bomb Delivery System Sigix Terminator SGEMP Prototype Sigix Containment Pod [Rating: 229] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Multirail Ballistic Cannon Heavy Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . . 1 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 2 . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | 7 4 15 19 23 2 2 7 23 5 6 . . . 1 1 3 2 7 2 3 2 . 2 1 2 24 18 19 20 Power 15 | 1 . 2 1 1 . . . 4 1 . . . . . . . . . . . . . . . . . 1 1 3 Engine 7 | 1 . 2 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 3 Propulsion 42 | 3 . 4 5 4 . 1 . 2 3 1 . . . . . 1 1 2 1 . . . 1 . . 2 4 3 4 Treads 15 | 2 . 3 4 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . . . . . . 2 1 . . . . . 1 1 2 1 . . . 1 . . 2 4 3 4 Wheel 5 | 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 1 3 3 9 9 1 1 3 11 . 5 . . . . 1 2 1 4 1 2 2 . 1 1 2 15 7 10 9 Device 52 | . . 1 6 6 1 . 1 3 . 3 . . . . . 1 1 3 . 1 2 . . . 1 8 5 7 2 Storage 12 | 1 2 1 . . . 1 1 1 . . . . . . . . . . . . . . 1 . . 2 . 1 1 Processor 12 | . 1 . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 1 1 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 28 | . . 1 3 2 . . 1 7 . . . . . . 1 1 . 1 1 . . . . 1 . 4 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 6 4 9 1 . 4 6 1 . . . . 1 . . . 1 . 1 . . . . . 7 6 5 4 Energy Gun 17 | 1 . 4 2 2 1 . . 2 . . . . . . . . . . . 1 . . . . . 2 . . 2 Energy Cannon 15 | . . . 1 5 . . . 3 . . . . . . . . . . . . . . . . . 2 3 1 . Ballistic Gun 8 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 2 . Ballistic Cannon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Launcher 9 | . . 1 1 . . . 3 . . . . . . 1 . . . . . . . . . . . 1 1 . 1 Special Weapon 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 1 2 1 . 2 8 . . . . . . . . . 4 . 1 . . 2 . 1 14 8 7 1 Parts Lost 69 | . . 4 1 1 . 1 . 6 1 1 . 1 . . 2 1 . . . . 1 . . . . 10 2 10 27 Power 8 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 3 Propulsion 11 | . . 2 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . . 1 . . 4 Utility 31 | . . 1 . 1 . . . 3 1 . . . . . 1 1 . . . . 1 . . . . 5 1 4 12 Weapon 19 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 4 . 5 8 Highest Loss Streak 14 | . . 4 1 1 . 1 . 2 1 1 . 1 . . 1 1 . . . . 1 . . . . 2 1 4 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Average Backups 20 | 5 8 21 24 24 24 24 24 10 20 20 21 20 21 20 20 20 21 20 21 20 20 21 21 21 21 20 20 18 13 Power 1 | . 1 1 2 2 2 2 2 . 1 . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 . 1 1 Propulsion 1 | 3 3 4 4 4 4 3 3 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 2 2 2 3 3 2 Utility 11 | . 2 6 8 9 9 9 9 5 14 14 15 14 15 15 14 14 15 15 14 14 14 15 15 14 14 12 6 5 4 Weapon 4 | . 1 8 9 8 8 9 9 2 3 3 3 3 3 2 3 2 2 2 2 3 2 3 2 1 1 4 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 1 7 9 12 . . 1 6 . 5 . . . . 1 . 2 1 . 2 . . 2 . . 7 5 2 1 Power 7 | . . . 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Propulsion 9 | . 1 4 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . Utility 30 | . . 2 2 5 . . 1 3 . 3 . . . . 1 . 2 1 . 1 . . 2 . . 4 2 . 1 Weapon 18 | . . 1 6 5 . . . 2 . . . . . . . . . . . . . . . . . 3 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 88 91 99 94 88 84 89 84 85 86 81 77 62 73 77 83 83 88 88 89 90 90 70 84 88 87 85 83 70 Engine 2 | . 14 10 9 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 1 . 5 6 6 6 6 5 5 4 5 5 5 5 5 4 4 4 4 4 4 3 Treads 4 | . 28 22 32 18 14 13 14 13 1 . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . 5 20 25 25 20 18 18 18 21 21 22 22 20 20 20 18 19 18 17 15 12 13 Wheel 1 | . . 10 2 7 7 7 7 4 2 . . . . . . . . . . . . . . . . . . . . Device 16 | . . 1 13 16 14 14 14 13 17 12 12 12 12 12 16 16 16 17 20 20 20 20 17 18 24 23 26 22 15 Storage 9 | . 14 11 9 7 7 7 7 2 10 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 8 8 6 Processor 7 | . 3 11 9 12 7 7 7 5 . 5 6 6 6 6 5 5 5 5 5 9 10 10 10 10 9 9 11 12 15 Protection 4 | . . 2 4 1 6 6 6 7 . . . . . . 3 4 4 4 1 4 5 5 2 4 4 8 6 8 5 Energy Gun 2 | . 14 14 17 14 11 14 12 . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 11 | . . . . 4 7 7 5 20 18 18 18 18 6 16 16 15 15 16 16 15 15 15 2 11 13 8 3 3 3 Special Weapon 1 | . . 2 . . . . 3 . . . . . . . . . . . 1 5 4 5 5 3 . . . . . Peak Build Rating 229 | 6 8 18 33 51 54 51 56 94 110 126 120 118 96 118 132 139 140 151 151 167 164 163 169 168 190 199 212 224 229 Average Rating 122 | 4 6 13 25 43 51 50 52 59 95 120 118 115 95 112 129 133 133 142 148 162 161 162 131 154 176 181 199 212 181 On Entrance 110 | . 6 8 18 33 51 51 51 53 93 104 120 118 96 96 114 126 134 138 151 149 162 162 163 164 164 178 192 212 207 Naked Turns 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Heaviest Build 202 | 14 29 95 99 107 113 107 118 150 145 178 171 168 138 176 176 184 185 194 194 186 189 185 189 189 194 198 202 199 197 Greatest Support 142 | 40 40 23 92 28 28 28 28 60 100 100 95 95 80 80 100 100 100 115 115 115 115 115 120 120 140 120 113 110 142 Greatest Overweight (x) 9 | 1 . 9 5 6 4 3 4 4 5 1 1 2 1 2 2 2 2 1 1 1 1 1 1 2 1 2 1 2 1 Average Overweight (x) 1 | . . 5 2 4 3 3 3 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 24 25 25 25 25 25 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 8 21 24 24 24 24 24 11 24 24 25 24 25 24 24 23 24 23 24 24 24 25 24 24 24 24 24 24 19 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 12 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 22 25 25 25 25 25 25 25 23 25 25 23 2 Class Distribution -------------------- 32% | Golem 16% | Scavenger-Golem 13% | Skirmisher 11% | Mutant 5% | Tank 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Tank | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Mutant | -4/Zhirov Golem | -3/Proximity Caves Derelict-Golem | -3/Research Gunner | -3/Testing Skirmisher | -2/Research Scavenger-Skirmisher | -2/Quarantine Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 12619 | 273 113 424 221 390 299 70 240 640 193 114 84 33 . 94 36 100 122 197 115 50 274 67 . 382 94 1018 1946 3958 1072 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16478 | 118 245 991 1388 903 229 74 . 905 323 938 68 426 . 286 352 398 213 419 141 66 822 78 . 399 367 2044 846 2140 1299 Parts 777 | 9 14 62 69 53 12 2 . 26 21 45 4 14 . 12 18 9 7 16 6 6 35 2 . 22 32 110 32 92 47 Haulers Intercepted 10 | . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Recyclers Shooed 12 | . 1 1 3 2 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . 15 2 . . 17 . 4 16 . 11 . 13 7 . 5 . 18 2 . 21 . . . . . Prevented 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 315 | . 2 25 25 11 9 1 . 17 9 14 1 8 . 7 5 7 4 10 2 1 14 1 . 8 7 25 21 49 32 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Guns 66 | . 2 18 20 3 4 . . 1 . . . . . . . . . . . . . . . . . 5 . 11 2 Cannons 128 | . . . . 7 . . . 2 6 9 1 7 . 5 5 4 3 6 2 1 10 1 . 6 2 19 10 18 4 AOE 107 | . . 7 4 . 4 . . 11 3 5 . . . 2 . 3 1 4 . . 4 . . 2 5 . 11 19 22 Classes Destroyed 26 | 2 3 5 2 1 . . . 3 1 . . . . 1 . . . 3 . . 1 . . 1 . 2 . 1 . Worker 21 | . 1 1 1 . . . . . . 3 . . . . . . . . . . . . . . 1 3 4 3 4 Builder 14 | . . . 1 1 . . . . . 3 . . . . . . . . . 1 . . . . 2 2 . 3 1 Tunneler 8 | 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Hauler 10 | . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Recycler 20 | 1 1 3 2 2 . . . . . 1 . . . . . . . . . . . . . . 1 1 1 4 3 Operator 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Drone 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Watcher 14 | . . 3 2 1 . . . . . 4 . . . . 1 . . . . . . . . . 1 1 . 1 . Swarmer 83 | . . 11 7 . 6 . . . 5 6 . 4 . . . 4 . 1 . . 4 . . . 5 . 14 4 12 Grunt 76 | . 2 8 11 4 2 . . . . 6 1 2 . 4 . 3 3 3 . . 4 . . 3 . 6 . 11 3 Brawler 3 | . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 28 | . . 5 6 3 1 1 . . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 3 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 27 | . . . . . . . . . 3 . . . . . 2 . . 1 2 . . . . 2 . 4 2 7 4 Programmer 55 | . . . . 4 . . . . . 1 . . . 1 2 . . 2 . 1 . . . . 2 12 . 21 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Executioner 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Z-Technician 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | 4 3 11 6 3 4 1 . 6 3 8 1 4 . 3 4 4 4 4 2 1 4 1 . 3 11 3 5 10 15 Combat Bots Only 8 | . 1 6 5 2 4 1 . 6 3 6 1 4 . 3 4 4 4 4 2 1 4 1 . 3 7 3 5 7 8 Max Kills in Single Turn 13 | 1 1 3 5 1 2 1 . 3 3 3 1 1 . 1 2 3 2 3 1 1 2 1 . 2 5 1 4 4 13 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 4 . 2 . . 3 3 2 . . . 1 . 3 1 3 . . 2 . . 2 3 . 4 4 7 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 2126 | . 14 104 81 113 89 27 . 80 73 42 . 44 . 12 58 36 5 10 7 1 36 8 . 58 30 284 80 358 476 Missed 746 | . 3 25 29 43 48 11 . 22 17 14 . 12 . 5 18 15 1 5 4 . 10 1 . 23 16 103 31 117 173 Hits 1380 | . 11 79 52 70 41 16 . 58 56 28 . 32 . 7 40 21 4 5 3 1 26 7 . 35 14 181 49 241 303 Melee 12 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 3 5 . . Projectile 1368 | . 11 79 49 70 41 16 . 58 56 28 . 32 . 7 40 21 4 5 3 1 25 7 . 35 14 178 44 241 303 AOE 4 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 1 Critical Strikes 66 | . 1 2 6 1 . . . . . . . 1 . 3 1 1 . 1 . . 2 1 . 2 2 15 1 13 13 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 3 Damage Taken 25463 | . 184 949 816 653 480 114 . 2058 724 450 . 392 . 164 864 368 75 116 24 44 207 64 . 430 162 2912 759 3949 8505 Core 2990 | . 21 157 83 63 87 15 . 162 115 42 . 50 . . 91 28 . . . . 16 7 . 7 31 177 72 314 1452 Absorbed by Shields 4269 | . . . . . . . . 99 . 112 . . . . . . . 112 25 46 224 71 . 398 146 534 591 1911 . Redirected to Shielding 493 | . . 50 . . . . . 406 . . . . . . . . . . . . . . . 37 . . . . . Ignored by Resistances 1041 | . . . . . . . . . . . . . . . . . . . . 18 93 27 . 165 62 549 . 64 63 Regen/Repaired (Parts) 1028 | . . . . 29 . . . . . . . . . . . . . 87 . . . . . . . . 46 628 238 Core Remaining (%) 78 | 100 91 60 84 . . . . . 36 . . . . 89 . . . . 88 . . . . 97 . 76 . 67 . Volleys Fired 953 | 11 27 79 82 45 24 4 15 43 20 41 1 14 . 10 36 13 4 19 5 3 20 4 6 16 34 123 45 155 54 Largest 4 | 2 2 2 2 3 3 3 1 3 1 3 3 3 . 4 3 3 4 4 3 3 3 3 1 4 3 3 3 4 4 Hottest 320 | 70 100 150 135 202 152 152 90 207 39 75 75 75 . 118 75 75 118 118 75 75 75 75 7 118 75 320 226 247 261 Shots Fired 1972 | 22 50 151 161 122 43 15 15 76 20 84 3 43 . 26 64 35 16 47 9 9 56 11 6 44 56 249 94 338 107 Gun 746 | 22 46 142 156 88 21 9 . 14 . . . . . . . . . . . . . . . . . 71 24 111 42 Cannon 1112 | . . . 4 34 15 6 3 47 18 80 3 43 . 23 64 34 15 40 8 9 54 11 . 39 53 178 65 213 53 Launcher 85 | . . 5 1 . 7 . . 15 2 4 . . . 3 . 1 1 5 . . 2 . . 5 3 . 5 14 12 Special 29 | . 4 4 . . . . 12 . . . . . . . . . . 2 1 . . . 6 . . . . . . Kinetic 424 | 11 23 52 . . . . . . . . . . . . . . . . . . . . . . . 61 50 187 40 Thermal 1343 | 11 27 94 160 122 36 15 3 29 18 80 3 43 . 23 64 34 15 40 8 9 54 11 . 39 53 139 39 132 42 Explosive 84 | . . 5 1 . 7 . . 15 2 4 . . . 3 . 1 1 5 . . 2 . . 5 3 . 5 14 11 Electromagnetic 100 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . 49 . 5 14 Robot Hit Streak 23 | 4 5 17 19 8 13 7 5 15 10 20 2 21 . 23 10 8 8 13 10 6 15 5 7 19 12 18 10 10 8 Robot Miss Streak 9 | 2 3 6 3 4 6 1 2 3 1 3 1 1 . 3 3 2 1 2 1 . 2 1 1 2 1 5 9 5 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1142 | 13 25 100 118 79 21 11 7 43 15 48 2 30 . 16 26 20 9 31 5 6 36 5 5 26 22 141 51 167 64 Core Hits 739 | 5 12 49 57 32 10 2 . 38 9 26 2 8 . 10 8 11 8 29 4 2 24 2 . 17 17 71 67 112 107 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Critical Parts Destroyed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Critical Strikes 38 | . 2 4 9 2 2 . . 4 . . . . . . . . . . . . . . . . . 3 2 5 5 Burn 19 | . 2 3 9 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Destroy 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 1 Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Corrupt 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 32 | . . . . 7 1 . . 6 . 2 . . . . . . . . . . . . . . . . . 8 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . 7 1 . . 6 . 2 . . . . . . . . . . . . . . . . . 8 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70366 | 171 324 2257 2358 1845 932 242 . 2827 866 2857 76 1339 . 959 1313 1135 493 2363 239 319 1868 212 . 1470 2060 6596 3918 12706 18621 Guns 10300 | 171 324 1435 2016 1133 300 160 . 120 . . . . . . . . . . . . . . . . . 1474 599 1869 699 Cannons 27736 | . . . 49 702 133 82 . 732 626 2243 76 1339 . 732 1313 822 376 1387 239 319 1558 212 . 1214 956 4626 2131 4706 1163 Explosions 30949 | . . 743 292 . 499 . . 1503 240 538 . . . 227 . 313 117 976 . . 310 . . 256 1104 496 1188 5902 16245 Melee 1279 | . . . . . . . . 472 . 76 . . . . . . . . . . . . . . . . . 217 514 Ramming 28 | . . 5 1 10 . . . . . . . . . . . . . . . . . . . . . . . 12 . Kinetic 9104 | 72 174 475 . . . . . . . . . . . . . . . . . . . . . . . 1284 2009 4301 789 Thermal 41222 | 99 150 1148 2065 1835 433 242 . 420 626 2243 76 1339 . 732 1313 822 376 1387 239 319 1558 212 . 1214 956 4333 721 2257 14107 Explosive 16983 | . . 629 292 . 499 . . 1392 240 538 . . . 227 . 313 117 976 . . 310 . . 256 1104 . 1188 5902 3000 Electromagnetic 1750 | . . . . . . . . 543 . . . . . . . . . . . . . . . . . 979 . 17 211 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1279 | . . . . . . . . 472 . 76 . . . . . . . . . . . . . . . . . 217 514 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 . . 6 6 6 6 . . 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 . 19 4 25 22 Average Corruption 3 | . 1 . . 2 6 6 6 . . 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 . 13 3 9 6 Corruption Purged 16 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 421 | . 4 . . 23 33 25 1 . . 4 7 22 . 8 10 27 21 3 16 . 24 15 8 10 . 47 17 71 25 Message Errors 108 | . 1 . . 6 5 3 1 . . 1 3 8 . 1 2 8 2 1 4 . 9 5 3 2 . 12 5 20 6 Matter Fused 100 | . . . . 3 10 4 . . . 3 1 5 . 3 1 7 6 1 4 . 7 5 3 6 . 11 4 12 4 Heat Flow Errors 46 | . . . . 3 4 5 . . . . 1 . . . . 4 2 . 2 . 2 1 1 . . 9 2 8 2 Energy Discharges 44 | . . . . 2 7 4 . . . . 1 1 . 2 2 4 2 . 3 . 2 . . . . 2 2 7 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . Data Loss (minor) 47 | . 1 . . 3 2 3 . . . . 1 4 . 1 3 1 4 . 2 . 1 2 . . . 2 1 12 4 Data Loss (major) 26 | . 1 . . 3 2 1 . . . . . 2 . . 1 . 1 . . . 1 1 1 2 . 2 1 4 3 Misfires 20 | . 1 . . 1 . 3 . . . . . 1 . . . 1 3 1 . . . 1 . . . 3 . 3 2 Alerts 12 | . . . . 1 1 . . . . . . . . . 1 1 1 . 1 . 2 . . . . 2 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 4 1 4 . Overload Shots 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5138 | . . 179 75 . 3 . . 163 104 324 . 91 . . 33 96 23 181 . 9 36 . . 16 131 647 180 1218 1629 Projectiles 1838 | . . . . . . . . 39 16 263 . 91 . . 33 96 23 181 . 9 10 . . . 16 505 180 324 52 Explosions 3127 | . . 179 75 . 3 . . 24 88 25 . . . . . . . . . . 26 . . 16 115 142 . 877 1557 Melee 173 | . . . . . . . . 100 . 36 . . . . . . . . . . . . . . . . . 17 20 Knockbacks 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 14 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 14 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 2155 | . . 25 . 4 58 . . 206 . 58 . . . 24 . 45 . . . . . . . 91 39 148 24 535 898 Shots 28 | . . 1 . . 2 . . 4 . 2 . . . 1 . 1 . . . . . . . 2 1 2 1 4 7 Rammed 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | 90 93 285 294 254 224 249 18 209 . 39 220 39 . 47 . 146 188 . 246 . 180 145 192 . . 446 123 254 281 Average Temperature 70 | 48 32 68 78 63 63 80 13 71 . 22 114 16 . 15 . 65 61 . 134 . 84 96 117 . . 130 74 60 83 Received Heat Transfer 2616 | . 99 342 396 159 72 30 . 425 24 119 . 135 . 66 60 54 36 . . . 84 12 . 55 8 108 8 108 216 Effects 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 13 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . 6 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 2 Combat Hostiles 6 | . . . 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Melted 42 | . 2 2 12 8 4 1 . . . 1 . 1 . . 2 . . . . . 3 . . . . 1 . 1 4 Heat Transferred 27350 | 296 592 2840 5021 3225 888 407 . 655 350 1200 50 750 . 400 700 475 225 737 125 150 925 125 . 700 525 2245 555 1998 1191 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . 1 2 2 4 5 Low Security (%) 56 | 100 100 47 55 97 . . . . . 100 . . . . 100 . . . . 100 . . . . 87 69 11 10 . Level 1 19 | . . 22 41 2 . . . . . . . . . . . . . . . . . . . . 12 16 73 25 . Level 2 9 | . . 30 3 . . . . . . . . . . . . . . . . . . . . . . 13 15 20 . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 73 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2283 | 10 35 573 487 217 . . . . . 196 . . . . 150 . . . . 108 . . . . 247 516 487 1497 2283 Initial 895 | . . 2 231 217 . . . . . . . . . . 150 . . . . . . . . . . 9 283 263 895 Average 307 | 2 5 248 213 60 . . . . . 66 . . . . 34 . . . . 47 . . . . 41 148 295 692 1264 Influence Increases 12049 | 20 130 932 752 408 215 20 . . 225 513 20 230 . 130 388 165 90 604 57 269 190 20 . 160 329 1190 786 2035 2171 Destroy 0b10 Robot/C 6160 | . 40 500 500 220 180 20 . . 180 280 20 160 . 100 100 140 80 420 40 120 160 20 . 120 140 500 420 960 740 Destroy 0b10 Robot/NC 510 | 20 20 50 45 35 . . . . . 55 . 5 . 10 5 . . 10 . 10 . . . 10 30 45 30 70 60 Destroy Leader 1098 | . 22 120 130 84 20 . . . 30 48 . 20 . 20 32 10 10 . 10 20 20 . . 30 22 82 72 154 142 Allied During Kill 249 | . . . . . . . . . . . . . . . . . . 159 7 26 10 . . . . . . . 47 Successful Hack 193 | . 18 10 15 30 . . . . . 22 . . . . . . . . . 14 . . . . . 28 . 56 . Disable Machine 870 | . 15 75 15 30 . . . . . 60 . . . . . . . . . 15 . . . . 15 195 45 225 180 Destroy Structure 2324 | . . 72 17 9 . . . . . 48 . . . . 56 . . . . 64 . . . . 92 340 219 540 867 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 450 | . 15 105 30 . 15 . . . 15 . . 45 . . 45 15 . 15 . . . . . . 30 . . 15 105 Influence Decreases 9861 | 20 123 390 822 830 206 86 . . 225 333 200 230 . 130 343 210 90 124 537 242 217 20 . 160 313 702 821 1012 1475 Entered New Map 2227 | . . 5 318 262 22 13 . . . . 67 . . . . 18 . . 480 . 11 . . . . 7 221 206 597 Time Decay 6394 | 20 100 345 494 568 184 63 . . 225 323 133 220 . 130 333 182 90 64 57 222 196 20 . 160 163 448 580 706 368 Lost Part 596 | . . 40 10 . . 10 . . . 10 . 10 . . 10 10 . . . . 10 . . . . 96 20 100 270 Lost Ally 321 | . . . . . . . . . . . . . . . . . . 60 . 20 . . . . . 1 . . 240 Purge Threat 323 | . 23 . . . . . . . . . . . . . . . . . . . . . . . 150 150 . . . Squads Dispatched 59 | . 2 1 2 7 . . . . . 6 . . . . 2 . . . . 1 . . . . 2 7 . 16 13 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 23 | . . . . 3 . . . . . 2 . . . . 2 . . . . 1 . . . . 2 4 . 8 1 Reinforcement 17 | . 2 1 2 4 . . . . . 1 . . . . . . . . . . . . . . . 3 . 3 1 Assault 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Garrison 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 22 | . . 4 3 1 . . . . . 1 . . . . 2 . . . . . . . . . 2 1 3 1 4 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 11 . 14 5 Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 . 14 5 Times Spotted 449 | . 5 40 38 19 11 1 . 15 10 20 1 9 . 6 11 7 4 33 2 5 13 2 . 6 15 39 19 54 64 Peak Tracking Total 13 | . 2 6 6 3 4 1 . 5 3 6 1 4 . 4 5 4 4 10 1 3 4 1 . 3 9 4 4 5 13 Tactical Retreats 20 | . 1 2 2 . 1 . . . 1 . . 2 . . 1 1 . 1 . . . . . . 2 . . 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 14 | . 2 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 1 3 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 68 | . 1 5 1 2 . . 3 2 . 4 . . . . . 2 . . 1 1 . . . . 1 14 3 16 12 Max in Single Turn 7 | . 1 1 1 1 . . 1 1 . 1 . . . . . 1 . . 1 . . . . . 1 5 1 1 7 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 67 | . 5 4 3 6 . . . . . 3 . 3 4 . 3 . 1 . 1 2 . 2 5 . 3 8 . 13 1 Terminals 42 | . 5 4 3 3 . . . . . 3 . . . . 2 . . . . 2 . 1 . . 3 4 . 11 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Total Hacks 167 | . 20 9 10 11 . . . . . 7 . 5 28 . 7 . 1 . 1 4 . 2 18 . 5 17 . 21 1 Successful 100 | . 8 3 3 4 . . . . . 2 . 5 28 . 2 . 1 . 1 2 . 2 18 . 4 7 . 10 . Failed 67 | . 12 6 7 7 . . . . . 5 . . . . 5 . . . . 2 . . . . 1 10 . 11 1 Catastrophic 23 | . 1 . 3 4 . . . . . 2 . . . . 3 . . . . . . . . . . 3 . 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 16 1 4 . . . . . . 2 . . . . 1 . . 1 . . . . . . . 1 . 1 . Terminals 95 | . 20 9 10 4 . . . . . 7 . . . . 5 . . . . 4 . 1 . . 5 11 . 18 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 . 1 . Terminal Hacks 90 | . 6 3 3 1 . . . . . 2 . 5 28 . 1 . 1 . 1 2 . 2 18 . 4 5 . 8 . Record 29 | . . . . 1 . . . . . . . 3 11 . . . . . 1 . . 1 6 . . . . 6 . Part Schematic 14 | . . . . . . . . . . 1 . . 9 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . 2 1 2 . . . . . . . . . 3 . 1 . . . . 1 . . 4 . . . . 1 . Open Door 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 9 | . 1 2 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 4 3 6 . . . . . 3 . . . . 3 . . . . 2 . 1 . . 2 7 . 11 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 1 . . 9 . . . . . . . . . 4 . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 114 | . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . 7 . . . . . . . . . . 1 1 . . . 3 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . 6 . . . . . . . . . . 1 . . . . 3 . . . . . . Robot Hacks Applied 11 | . . . . . . . 7 . . . . . . . . . . 1 . . . . 3 . . . . . . parse_system 11 | . . . . . . . 7 . . . . . . . . . . 1 . . . . 3 . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 26 | . . . . . . . . . . . . . . . . . . 5 1 . . . . . . 1 . . 19 Largest Group 8 | . . . . . . . . . . . . . . . . . . 5 3 3 2 . . . . 1 . . 8 Highest-Rated Group 282 | . . . . . . . . . . . . . . . . . . 282 248 248 180 . . . . 10 . . 115 Highest-Rated Ally 116 | . . . . . . . . . . . . . . . . . . 68 116 116 116 . . . . 10 . . 15 Total Orders 18 | . . . . . . . . . . . . . . . . . . 10 2 . 6 . . . . . . . . STAY 9 | . . . . . . . . . . . . . . . . . . 5 1 . 3 . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . . . . . . GUARD 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Ally Attacks 102 | . . . . . . . . . . . . . . . . . . 38 . 8 . . . . . . . . 56 Total Damage 3569 | . . . . . . . . . . . . . . . . . . 1938 . 738 . . . . . . . . 893 Kills 25 | . . . . . . . . . . . . . . . . . . 14 . 6 . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 39940 | . . . 315 1542 1265 834 2353 736 1621 1122 845 2305 145 1410 1197 1638 2155 983 1262 537 3284 1920 933 2143 824 2651 1799 3111 1010 Sensors 34710 | . . . . 1542 1265 834 2353 736 1621 1122 845 2305 145 1410 1197 1638 2155 983 1262 537 2106 1873 . 2132 733 2053 1370 2113 380 Terrain 6000 | . . . . . . . . . . . . . . . . . . . . . 1055 . . . 26 33 1658 2416 812 Seismic 315 | . . . 315 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 9727 | . . . . . . . . . . . . . . . . . . . . . 123 47 933 11 199 2536 1799 3084 995 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . . . . 2 1 1 . 2 . 1 1 . . . 1 1 . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 48665 | 112 617 1188 1301 1877 1338 865 2353 3944 1785 1266 1135 2305 145 1410 1197 1638 2155 1578 1721 546 3475 1920 937 2287 848 2651 1799 3111 1161 Spaces Moved 22326 | 40 298 459 437 891 858 580 1470 2270 729 599 622 1093 79 464 446 852 881 689 790 249 1376 1058 169 871 338 893 861 1287 677 Core 227 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 Treads 735 | 34 298 4 307 10 . . . 82 . . . . . . . . . . . . . . . . . . . . . Legs 15025 | . . . . . . . . 654 300 599 622 1093 79 464 446 852 881 689 790 249 1376 1058 169 871 338 893 861 1287 454 Wheels 6339 | 2 . 455 130 881 858 580 1470 1534 429 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 175 145 145 145 145 115 160 182 182 182 183 183 185 183 185 180 180 180 180 180 180 180 180 180 179 175 50 Average Speed 174 | 145 160 179 220 166 145 145 153 142 172 182 182 205 183 223 210 186 185 184 180 180 180 180 180 180 180 181 182 186 131 Slowest Speed 570 | 160 160 400 320 570 160 145 160 240 210 185 182 226 183 226 226 226 242 185 180 180 180 180 180 226 180 242 185 255 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . 12 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 59 | 4 51 59 41 27 72 69 84 86 76 19 59 98 69 44 12 89 90 80 79 5 95 95 60 90 16 82 31 77 24 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 6 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 24 | . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . . . 6 4 3 . 2 . 1 3 . 3 . 2 3 . 2 . 1 1 . 3 . . . . . Spaces Dug 298 | . . 14 . 5 16 . . 1 . 38 . . . . 25 . . 17 1 . 17 2 . 20 30 28 34 46 4 Terrain Destroyed 1702 | . . 64 13 6 49 1 . 141 40 58 1 13 . 67 35 23 20 54 2 2 46 6 . 105 46 232 101 218 359 Melee 10 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 Projectile 372 | . . . 1 1 6 1 . 2 4 26 1 13 . 7 35 11 5 3 2 2 17 6 . 11 29 61 24 95 9 AOE 1318 | . . 64 12 . 42 . . 139 36 32 . . . 60 . 12 15 51 . . 29 . . 94 17 169 77 121 348 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 30347 | 71 382 669 622 1193 906 595 1552 2910 1239 699 623 1120 82 820 656 880 1402 960 1081 341 2326 1064 807 1556 531 1703 1004 1712 841 Wait 5697 | . 44 60 37 158 4 . 28 408 443 29 . 3 . 340 161 1 494 129 276 75 895 . 607 643 136 549 27 130 20 Move 22296 | 39 297 458 436 890 857 579 1469 2269 728 598 621 1092 78 463 445 851 880 688 789 248 1375 1057 168 870 337 892 860 1286 676 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 331 | 13 7 32 17 19 2 3 6 67 9 8 . 4 . 2 5 2 6 3 1 5 8 . 4 4 3 37 16 31 17 Fast Attach 78 | . 1 3 4 5 3 2 8 14 4 1 . . . . . . . 4 . . . . 4 1 3 6 9 2 4 Attach 138 | 6 1 7 3 4 2 1 1 12 1 . . . . 2 3 3 4 . 1 1 . . . 1 3 19 5 24 34 Detach 31 | . . . . . 1 . 2 3 1 1 . 1 . 1 . 2 3 . . . . . . 3 2 2 . 4 5 Swap 284 | 2 2 10 18 24 8 1 9 20 13 9 1 . . . . 1 1 6 7 4 20 3 3 9 4 36 20 44 9 Drop 376 | . 3 19 24 31 4 4 14 68 20 10 . 6 4 2 6 3 10 10 2 5 8 . 15 9 9 33 22 22 13 Fire 953 | 11 27 79 82 45 24 4 15 43 20 41 1 14 . 10 36 13 4 19 5 3 20 4 6 16 34 123 45 155 54 Melee 32 | . . . . 7 1 . . 6 . 2 . . . . . . . . . . . . . . . . . 8 8 Ram 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . 6 . 5 1 Rewire 106 | . . . . . . 1 . . . . . . . . . 4 . 101 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 13) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -9/Materials | Lost 4 parts (1p2n1u) 1479 | -9/Materials | Discovered new exit (range 19) 1752 | -9/Materials | Discovered new exit (range 7) 1918 | -9/Materials | Entered another Materials area 1918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3129 | -8/Materials | Discovered new exit (range 16) 3219 | -8/Materials | Entered Factory 3219 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4424 | -7/Factory | Repaired Adv. Beam Rifle 4719 | -7/Factory | Build established: Skirmisher 5054 | -7/Factory | Discovered new exit (range 15) 5090 | -7/Factory | Identified exit to Lower Caves 5096 | -7/Factory | Entered Lower Caves 5344 | -7/Lower Caves | Found Alien Artifact 5345 | -7/Lower Caves | Identified Core Expander 5345 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 5384 | -7/Lower Caves | Learned Factory interactive machine intel 5429 | -7/Lower Caves | Identified exit to Lower Caves 5472 | -7/Lower Caves | Spotted B-75 Beast 5615 | -7/Lower Caves | Build established: Mutant 6180 | -7/Lower Caves | Build established: Skirmisher 6367 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6434 | -7/Lower Caves | Entered another Lower Caves area 6436 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6504 | -7/Lower Caves | Discovered new exit (range 15) 6525 | -7/Lower Caves | Identified exit to Factory 7088 | -7/Lower Caves | Encountered a Warlord checkpoint 7196 | -7/Lower Caves | Discovered new exit (range 8) 7277 | -7/Lower Caves | Identified exit to Zion 7299 | -7/Lower Caves | Entered Zion 7379 | -7/Zion | System corruption cleaned by Quarantine Array 7439 | -7/Zion | Discovered new exit (range 11) 7813 | -7/Zion | Learned location of 1 exit from Factory 8170 | -7/Zion | Found Prototype Launcher 8170 | -7/Zion | Identified Rocket Array 8180 | -7/Zion | Found Rocket Array 8465 | -7/Zion | Met Imprinter 8851 | -7/Zion | Discovered new exit (range 5) 8853 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8854 | -7/Zion | Identified exit to Deep Caves 9387 | -7/Zion | Found Prototype Device 9388 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9652 | -7/Zion | Entered Deep Caves 9805 | -7/Deep Caves | Attacked by Z-Imprinter 9814 | -7/Deep Caves | Destroyed Z-Imprinter 9855 | -7/Deep Caves | Found Prototype Protection 9858 | -7/Deep Caves | Identified Zio. Weapon Casing 9899 | -7/Deep Caves | Z-Facility disabled 10180 | -7/Deep Caves | Found Zio. Weapon Casing 10184 | -7/Deep Caves | Found Zio. Weapon Casing 10658 | -7/Deep Caves | Discovered new exit (range 6) 10890 | -7/Deep Caves | Found Zio. Weapon Casing 10899 | -7/Deep Caves | Found Zio. Weapon Casing 11094 | -7/Deep Caves | Build established: Tank 11124 | -7/Deep Caves | Found Prototype Protection 11128 | -7/Deep Caves | Found Prototype Protection 11129 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 11363 | -7/Deep Caves | Found Zio. Heavy Carapace 12036 | -7/Deep Caves | Spotted AG-23684 12065 | -7/Deep Caves | Destroyed AG-23684 12072 | -7/Deep Caves | Found Unknown Device 12074 | -7/Deep Caves | Identified GOLEM Unit 12391 | -7/Deep Caves | Build established: Gunner 13015 | -7/Deep Caves | Spotted AG-40121 13037 | -7/Deep Caves | Build established: Tank 13054 | -7/Deep Caves | Destroyed AG-40121 13059 | -7/Deep Caves | Found GOLEM Unit 13081 | -7/Deep Caves | Found Prototype Ballistic Gun 13190 | -7/Deep Caves | Identified AWS/Gauss 13517 | -7/Deep Caves | Build established: Golem 13596 | -7/Deep Caves | Entered Proximity Caves 13630 | -6/Proximity Caves | Core integrity fell below 50% 14115 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14197 | -6/Proximity Caves | Learned location of 1 exit from Factory 14303 | -6/Proximity Caves | Discovered exit to Factory (range 16) 14409 | -6/Proximity Caves | Learned 4 Factory zone layouts 14767 | -6/Proximity Caves | Build established: Scavenger-Golem 15242 | -6/Proximity Caves | Build established: Scavenger-Mutant 15381 | -6/Proximity Caves | Entered Factory 15381 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15382 | -6/Factory | Identified exit to Factory 15382 | -6/Factory | Identified exit to Lower Caves 15384 | -6/Factory | Loaded intel: 53 interactive machine locations 15676 | -6/Factory | Build established: Golem 16285 | -6/Factory | Garrison activated, responded to threat 16349 | -6/Factory | Found Hvy. Insulated Plating 16647 | -6/Factory | Entered Lower Caves 17337 | -6/Lower Caves | Identified exit to Lower Caves 17782 | -6/Lower Caves | Entered another Lower Caves area 17797 | -6/Lower Caves | Found DCF Scrap (12 items) 17855 | -6/Lower Caves | Discovered exit to Factory (range 14) 17862 | -6/Lower Caves | Encountered a Warlord checkpoint 18297 | -6/Lower Caves | Entered an active Warlord outpost 18333 | -6/Lower Caves | Learned location of Extension (-5) 18372 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18696 | -6/Lower Caves | Discovered new exit (range 11) 18714 | -6/Lower Caves | Learned Factory emergency access door positions 18750 | -6/Lower Caves | Identified exit to Data Miner 20087 | -6/Lower Caves | Entered Data Miner 20087 | -6/Data Miner | Discovered new exit (range 6) 20123 | -6/Data Miner | Met Data Miner 20158 | -6/Data Miner | Learned location of Section 7 (-2) 20158 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20187 | -6/Data Miner | Received God Mode back door access code from Data Miner 20230 | -6/Data Miner | Identified exit to Proximity Caves 20232 | -6/Data Miner | Entered Proximity Caves 20234 | -5/Proximity Caves | Spotter reported a threat 21209 | -5/Proximity Caves | Discovered exit to Factory (range 10) 21642 | -5/Proximity Caves | Entered Factory 21642 | -5/Factory | Evolved 2 slots: Utility x2 22414 | -5/Factory | Cargo convoy interrupted 22443 | -5/Factory | Incoming assault squad redirected 22721 | -5/Factory | Build established: Scavenger-Golem 22808 | -5/Factory | Discovered new exit (range 4) 22813 | -5/Factory | Identified exit to Upper Caves 22839 | -5/Factory | Entered Upper Caves 23153 | -5/Upper Caves | Identified exit to Upper Caves 23176 | -5/Upper Caves | Entered a destroyed Warlord outpost 23729 | -5/Upper Caves | Build established: Golem 24477 | -5/Upper Caves | Entered another Upper Caves area 24591 | -5/Upper Caves | Encountered a Warlord checkpoint 24611 | -5/Upper Caves | Discovered new exit (range 5) 24618 | -5/Upper Caves | Identified exit to Factory 25343 | -5/Upper Caves | Learned 4 Factory zone layouts 25558 | -5/Upper Caves | Discovered new exit (range 8) 25569 | -5/Upper Caves | Identified exit to Warlord 26632 | -5/Upper Caves | Entered Warlord 26797 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27298 | -5/Warlord | Opened Warlord's prototype stash 27303 | -5/Warlord | Found Prototype Reactor 27316 | -5/Warlord | Found Prototype Device 27316 | -5/Warlord | Identified Exp. Focal Shield 27720 | -5/Warlord | Warlord's base attacked by MAIN.C 27758 | -5/Warlord | Met Warlord 27808 | -5/Warlord | Build established: Commander-Golem 27999 | -5/Warlord | Lost 4 allies 28070 | -5/Warlord | Warlord forces counterattacked 28086 | -5/Warlord | Spotted Executioner 28088 | -5/Warlord | Destroyed Executioner 28122 | -5/Warlord | Lost 3 allies 28130 | -5/Warlord | Spotted Striker 28187 | -5/Warlord | Lost 8 allies 28188 | -5/Warlord | Discovered new exit (range 14) 28208 | -5/Warlord | Identified exit to Proximity Caves 28210 | -5/Warlord | Entered Proximity Caves 28210 | -4/Proximity Caves | Accompanied by 2 allies 28498 | -4/Proximity Caves | Found Alien Artifact 28518 | -4/Proximity Caves | Build established: Golem 28915 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29400 | -4/Proximity Caves | Spotted B-86 Titan 29402 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 29688 | -4/Proximity Caves | Build established: Scavenger-Golem 29725 | -4/Proximity Caves | Discovered exit to Factory (range 14) 29931 | -4/Proximity Caves | Entered Factory 29931 | -4/Factory | Accompanied by 3 allies 29931 | -4/Factory | Evolved 2 slots: Utility x2 29971 | -4/Factory | Discovered new exit (range 13) 30037 | -4/Factory | Identified exit to Upper Caves 30089 | -4/Factory | Found Prototype Processor 30477 | -4/Factory | Entered Upper Caves 30477 | -4/Upper Caves | Accompanied by 2 allies 32701 | -4/Upper Caves | Learned 4 Research zone layouts 33541 | -4/Upper Caves | Attacked by a faux Warlord 33753 | -4/Upper Caves | Discovered new exit (range 14) 33780 | -4/Upper Caves | Identified exit to Upper Caves 33952 | -4/Upper Caves | Entered another Upper Caves area 34877 | -4/Upper Caves | Discovered new exit (range 7) 35402 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35467 | -4/Upper Caves | Learned 4 Research zone layouts 35849 | -4/Upper Caves | Discovered new exit (range 13) 35868 | -4/Upper Caves | Identified exit to Zhirov 35870 | -4/Upper Caves | Ambushed by wild Derelicts 35872 | -4/Upper Caves | Entered Zhirov 35874 | -4/Zhirov | Discovered new exit (range 3) 35906 | -4/Zhirov | Met Zhirov 35946 | -4/Zhirov | Learned location of Quarantine (-2) 35946 | -4/Zhirov | Learned location of Testing (-3) 35946 | -4/Zhirov | Learned location of Command (-1) 35962 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35998 | -4/Zhirov | Found Alien Artifact 35998 | -4/Zhirov | Identified Integrated Reactor 35998 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36118 | -4/Zhirov | Found Alien Artifact 36182 | -4/Zhirov | Identified exit to Proximity Caves 36362 | -4/Zhirov | Build established: Mutant 36809 | -4/Zhirov | Entered Proximity Caves 36879 | -3/Proximity Caves | Build established: Golem 38073 | -3/Proximity Caves | Spotted B-86 Titan 38131 | -3/Proximity Caves | Destroyed B-86 Titan 38183 | -3/Proximity Caves | Found DCF Scrap (13 items) 38368 | -3/Proximity Caves | Discovered new exit (range 6) 38430 | -3/Proximity Caves | Identified exit to Research 38785 | -3/Proximity Caves | Build established: Mutant 39096 | -3/Proximity Caves | Entered Research 39096 | -3/Research | Evolved 2 slots: Utility x2 39097 | -3/Research | Identified exit to Testing 39445 | -3/Research | Build established: Derelict-Golem 39678 | -3/Research | Destroyed 7 combat bots 39698 | -3/Research | Identified Transdimensional Reconstructor 39698 | -3/Research | Warped through subspace 39917 | -3/Research | Discovered exit to Testing (range 8) 39944 | -3/Research | Entered Testing 40175 | -3/Testing | Crushed by falling debris 40259 | -3/Testing | Found Prototype Launcher 40260 | -3/Testing | Identified Z-bomb Delivery System 40372 | -3/Testing | Found Prototype Energy Cannon 40449 | -3/Testing | Spotted Striker 40451 | -3/Testing | Spotted Striker 40455 | -3/Testing | Spotted PH-2MR7U51NZ3 40482 | -3/Testing | Build established: Gunner 40971 | -3/Testing | Found Prototype Energy Cannon 41214 | -3/Testing | Destroyed Striker 41282 | -3/Testing | Destroyed Striker 41326 | -3/Testing | Spotted Alpha 7 41377 | -3/Testing | Identified Imp. Potential Cannon 41380 | -3/Testing | System corruption reached 10% 41389 | -3/Testing | Identified Hpw. Disruptor Cannon 41407 | -3/Testing | Destroyed Alpha 7 41411 | -3/Testing | Found Prototype Ballistic Gun 41416 | -3/Testing | Identified Multirail 41434 | -3/Testing | Found Prototype Device 41435 | -3/Testing | Identified Exp. ECM Suite 41496 | -3/Testing | Stole the SGEMP Prototype 41766 | -3/Testing | Identified Exp. Signal Interpreter 42176 | -3/Testing | Build established: Scavenger-Gunner 42281 | -3/Testing | Found Prototype Device 42281 | -3/Testing | Identified Exp. Thermal Shield 42526 | -3/Testing | Discovered new exit (range 8) 42537 | -3/Testing | Identified exit to Research 42595 | -3/Testing | Entered Research 42595 | -2/Research | Warlord forces began assault on 0b10 42595 | -2/Research | Evolved 2 slots: Utility x2 42705 | -2/Research | Research machine network offline 42980 | -2/Research | Build established: Skirmisher 43328 | -2/Research | Spotted Striker 43334 | -2/Research | Spotted Executioner 43337 | -2/Research | Destroyed Striker 43348 | -2/Research | Destroyed Executioner 43400 | -2/Research | Borebot progress halted 43464 | -2/Research | Borebot progress halted 43962 | -2/Research | Identified Vortex Chain Reactor 44037 | -2/Research | Build established: Scavenger-Skirmisher 44107 | -2/Research | Given Cave Seal Controls access code 44218 | -2/Research | Discovered new exit (range 16) 44226 | -2/Research | Spotted Striker 44232 | -2/Research | Spotted Striker 44232 | -2/Research | Destroyed Striker 44248 | -2/Research | Destroyed Striker 44303 | -2/Research | Identified exit to Quarantine 44329 | -2/Research | Discovered new exit (range 16) 44354 | -2/Research | Identified exit to Access 44394 | -2/Research | Entered Quarantine 44412 | -2/Quarantine | Identified Dimensional Node Initializer 44412 | -2/Quarantine | Initialized slip node 44505 | -2/Quarantine | Found Alien Artifact 44721 | -2/Quarantine | Found Alien Slashing Weapon 44735 | -2/Quarantine | Garrison activated, responded to threat 44738 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 44738 | -2/Quarantine | Warped through subspace to slip node 44894 | -2/Quarantine | Found Alien Artifact 44972 | -2/Quarantine | Destroyed 7 combat bots 44985 | -2/Quarantine | Identified Sigix Broadsword 45190 | -2/Quarantine | Found Alien Artifact 45216 | -2/Quarantine | Met incapacitated Sigix Warrior 45216 | -2/Quarantine | Lockdown squad dispatched 45222 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 45225 | -2/Quarantine | Identified Core Reset Matrix 45225 | -2/Quarantine | Identified Subatomic Replicator 45225 | -2/Quarantine | Used Core Reset Matrix 45229 | -2/Quarantine | Sensed 12 artifacts in vicinity 45242 | -2/Quarantine | Used Subatomic Replicator to replicate Vortex Chain Reactor 45253 | -2/Quarantine | Found Sigix Containment Pod 45313 | -2/Quarantine | Spotted Lightning 45529 | -2/Quarantine | Build established: Alien-Skirmisher 45541 | -2/Quarantine | Found Dimensional Node Initializer 45549 | -2/Quarantine | Initialized slip node 45566 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 45684 | -2/Quarantine | Discovered exit to Access (range 14) 46095 | -2/Quarantine | Build established: Scavenger-Skirmisher 46144 | -2/Quarantine | First assault squad dispatched 46170 | -2/Quarantine | Incoming assault squad redirected 46303 | -2/Quarantine | Repaired Centrium Medium Armor Plating 46341 | -2/Quarantine | Found Terrabomb 46401 | -2/Quarantine | Build established: Scavenger-Tank 46599 | -2/Quarantine | Found Prototype Device 46600 | -2/Quarantine | Identified Exp. Thermal Shield 46748 | -2/Quarantine | Build established: Scavenger-Skirmisher 46847 | -2/Quarantine | System corruption reached 10% 46919 | -2/Quarantine | Spotted Alpha 7 46963 | -2/Quarantine | Destroyed Alpha 7 46992 | -2/Quarantine | Lost 4 parts (1p3u) 47025 | -2/Quarantine | Found Sigix Terminator 47105 | -2/Quarantine | Build established: Scavenger-Tank 47280 | -2/Quarantine | Lost 3 parts (1u2w) 47505 | -2/Quarantine | Entered Access 47505 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 47506 | -1/Access | Attacked by Zhirov 47506 | -1/Access | Warped through subspace 47877 | -1/Access | Found Unknown Device 47877 | -1/Access | Identified Quantum Capacitor 48000 | -1/Access | Allied Derelicts emerged from ambush trap array 48255 | -1/Access | First assault squad dispatched 48272 | -1/Access | System corruption reached 10% 48273 | -1/Access | Incoming assault squad redirected 48328 | -1/Access | Lost 7 parts (1p3u3w) 48353 | -1/Access | Fired Sigix Terminator 48353 | -1/Access | Energy Cycler disabled 48353 | -1/Access | High security lockdown imminent 48382 | -1/Access | Destroyed 8 combat bots 48386 | -1/Access | Lost 4 parts (1n2u1w) 48433 | -1/Access | High security lockdown engaged 48487 | -1/Access | Spotted B-99 Colossus 48495 | -1/Access | Used Terrabomb 48513 | -1/Access | Crushed by falling debris 48517 | -1/Access | Core integrity fell below 50% 48523 | -1/Access | Released all parts (8) 48527 | -1/Access | Emitted hypermatrix ping 48532 | -1/Access | Assembled emerged from beneath the floor 48534 | -1/Access | Garrison activated, responded to threat 48553 | -1/Access | Lost 14 parts (2p3n6u3w) 48580 | -1/Access | Released all parts (5) 48585 | -1/Access | Core integrity fell below 20% 48627 | -1/Access | Spotted B-99 Colossus 48636 | -1/Access | Assembled emerged from beneath the floor 48666 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates A-15 Conveyor. Penetrated by Slug. Detected hypermatrix ping. System corrupted: Matter fused (-9). Assembled emerge from beneath the floor. System corrupted: Matter fused (-9). Slug penetrates Wall. Penetrated by Slug. Slug penetrates as-81069. Slug penetrates as-15396. as-15396 destroyed. as-15211 suffers critical hit (Destroy). K-01 Serf collects debris. as-15211 destroyed. Slug penetrates as-40063. [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ???????##############???##???????????????????# | | ???????# #####a###### #????????# * | | ???????# + %%% "%" #????????## # | | ???????# """"" # a ###### ########??# # | | ???????# """"" #?? = ?# ??# # | | ???????# """"" #??# #?? ?# # | | ???????# """"" #??# #?? " ?# # | | ???????# """"" #??# #?? """ # # | | ???????# """"" #??# #?# """ # # | | ???????# #??# #?# " / | | ???????# #??# #?# # | | ???????# ! #??# #?# # ## | | ???????# k #??# #?# ?# #? | | ???????#####+#+#####; @#####?# #?########?# #? | | ???????????# ### ############ #? | | ???????????# a ## | | ???????????# BB = | | ???????????# BB ####? | | ???????????############### #???? | | ?????????????????????????# #???? | | ?????????????????????????# ##### | | ?????????????????????? | | ?????????????????????? ################## | | ????????????????????? #????????????????? | | ???????????????????? g #????????????????? | | ???????????????????? ;????????????????? | | ???????????????????? g ; ???????????????? | | ????????????????????? !! # ???????????????? | | ?????????????????????? ! ????????????????? | | ????????????????????????? ????????????????? | | ??????????????????????????? ?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 85 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1425 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Item Schematics ----------------- Gravity Neutralizer | -2/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Beam Rifle | 73% | -7/Factory Centrium Medium Armor Plating | 3% | -2/Quarantine Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Subatomic Replicator Sigix Terminator Terrabomb Achievements -------------- 40k Club 50k Club Alien Roots False Reunion Hard Hitter Max Potential More Power To You Origins Short-term Sacrifices Ultimate Loadout Woof! Challenges ------------ None Game ------ Seed ShrapnelFlightBroadsword Manual? 0 Play Time 07:38:44 Cumulative 58.2 hours Start 2025.08.07 @ 03:09:04 End 2025.08.09 @ 21:47:36 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 44 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a5037e7e-b08f-4597-9afb-3ed691f8494e