Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 14:51:27 Player: laeb2 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (201) 1005 Value Destroyed (9832) 9832 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (5937) 5937 TOTAL SCORE: 25074 Bonus ------- High Alert Combat Kills 2006 Follower Combat Kills 1325 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/1300 Matter 159/300 Energy 27/100 System Corruption 31% Temperature Cool (3) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer System Restoration Module > --- WEAPON (4) ------- Quantum Rifle > --- INVENTORY (5) ---- Antimatter Reactor Light Antimatter Reactor Heavy Armor Plating Relay Coupler [Swarmer] (54) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Precision Matter Filter Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Thermal Defense Suite Improved System Guard > --- WEAPON ----------- Autogun XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Treads Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads Advanced Heat Sink Precision Matter Filter Layered Light Armor Plating Layered Light Armor Plating Improved System Shield Authchip [R/Combat] Enhanced Nova Cannon Heavy Assault Rifle Advanced Datajack Katana [Rating: 128] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Signal Interpreter Hackware Improved System Shield Protection Layered Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun XL Autogun Subcomponent Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Slashing Weapon Plasma Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . 2 . . . 2 1 . . . . 2 . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 157 | 7 5 4 5 3 1 5 2 3 3 3 . 10 7 2 18 10 2 1 1 34 31 Power 16 | 1 . 1 . . . 1 . . . 1 . . . 1 4 . . . . 3 4 Engine 4 | 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Reactor 10 | . . . . . . . . . . 1 . . . . 3 . . . . 3 3 Propulsion 48 | 2 2 2 3 2 1 3 2 2 1 1 . 6 . . 3 2 . . . 12 4 Treads 46 | . 2 2 3 2 1 3 2 2 1 1 . 6 . . 3 2 . . . 12 4 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 63 | 2 . 1 . 1 . . . 1 2 1 . . 7 1 8 7 2 1 1 12 16 Device 26 | 1 . . . . . . . . 2 1 . . 1 . 3 5 1 . . 5 7 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . 1 . . . . . . . . . . . . . 1 . . 3 Hackware 5 | . . . . . . . . . . . . . . . . 1 . . . 1 3 Protection 25 | . . . . . . . . 1 . . . . 6 1 5 1 1 . 1 6 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 . 2 . . 1 . . . . . 4 . . 3 1 . . . 7 7 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . 4 1 Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Ballistic Gun 18 | 2 3 . 2 . . 1 . . . . . 4 . . 2 1 . . . 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 7 | . . . . . . . . . . . . 1 1 . . 2 . . . . 3 Parts Lost 68 | . . 1 3 . . . . . . . . . . . 7 4 1 . . 25 27 Power 6 | . . 1 . . . . . . . . . . . . . . . . . 3 2 Propulsion 19 | . . . 2 . . . . . . . . . . . 1 1 . . . 8 7 Utility 29 | . . . . . . . . . . . . . . . 6 2 1 . . 9 11 Weapon 14 | . . . 1 . . . . . . . . . . . . 1 . . . 5 7 Highest Loss Streak 22 | . . 1 2 . . . . . . . . . . . 2 2 1 . . 7 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 97 98 99 99 100 71 76 75 79 77 73 76 94 93 90 90 93 94 90 90 83 Engine 4 | . 14 9 11 11 11 9 7 7 6 3 . . . 5 2 . . . . . . Reactor 3 | . . . . . . . . . . 2 6 6 5 5 5 10 10 10 9 8 6 Treads 31 | . . 44 43 44 44 35 46 46 40 37 33 33 29 26 22 22 26 26 23 25 21 Device 11 | . 14 11 11 5 . . . . 12 13 13 13 11 15 13 15 22 23 19 19 19 Storage 6 | . 14 11 11 11 11 9 7 7 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 1 | . . . . 4 11 9 7 . . . . . . . . . . 2 4 2 2 Protection 6 | . . . . . . . . 6 6 6 6 6 16 14 17 12 7 5 9 8 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 5 8 Ballistic Gun 14 | . 26 22 21 22 22 9 7 7 6 6 6 9 23 21 20 21 21 21 19 7 1 Peak Build Rating 128 | 9 14 21 21 20 20 51 53 58 66 86 86 94 94 100 114 117 117 120 123 128 126 Average Rating 74 | 5 9 18 20 19 20 50 52 56 62 72 86 87 90 99 103 113 115 118 123 112 108 On Entrance 67 | . 9 14 21 19 20 20 51 53 57 66 86 86 85 94 100 111 116 117 120 123 108 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 15 17 94 94 94 93 102 100 104 109 119 119 119 133 144 155 149 149 146 152 166 157 Greatest Support 200 | 20 46 92 92 86 86 86 126 126 133 163 163 188 188 188 200 193 183 183 183 183 183 Greatest Overweight (x) 2 | . . 1 1 1 1 1 . . . . . . . . . . . . . 1 2 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 8 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 23 | 2 4 14 24 24 25 24 23 24 23 24 25 24 24 24 24 24 23 24 24 22 23 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 8 25 25 25 25 25 23 25 25 25 25 25 25 25 25 24 24 25 24 25 5 Class Distribution -------------------- 22% | Scavenger-Skirmisher 22% | Tank 18% | Scavenger-Tank 12% | Mutant 9% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Tank | -5/Factory Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -3/Research Scavenger-Tank | -3/Garrison Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Matter Collected 6158 | 318 250 499 365 . 72 591 . 389 268 62 . 571 333 79 715 540 107 5 . 655 339 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11580 | 162 485 673 240 . 13 902 . 786 398 . . 777 672 324 2028 766 378 . . 2169 807 Parts 500 | 11 28 44 13 . 1 48 . 37 22 . . 32 27 11 81 38 10 . . 72 25 Haulers Intercepted 12 | . 1 1 . . . 5 . 1 1 . . . 2 . . 1 . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . . . . 23 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Combat Hostiles Destroyed 171 | . 10 10 11 . 1 16 . 7 4 . . 11 6 4 27 17 4 . . 33 10 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Guns 151 | . 10 10 11 . 1 16 . 7 4 . . 11 6 4 27 17 4 . . 15 8 Cannons 12 | . . . . . . . . . . . . . . . . . . . . 12 . Classes Destroyed 19 | 2 4 2 2 . . 2 . 2 1 . . 1 1 . 1 . . . . 1 . Worker 7 | . . 1 . . . 1 . . 1 . . . . . . 1 . . . . 3 Builder 1 | . . . . . . . . . . . . . 1 . . . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 1 . . . 5 . 1 1 . . . 2 . . 1 . . . . . Recycler 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 10 | . 1 3 . . . 1 . . 2 . . . 2 . . 1 . . . . . Swarmer 36 | . 3 . . . 1 6 . . . . . . . . 1 12 3 . . 10 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . Grunt 59 | . 7 4 2 . . 6 . 3 . . . 3 3 4 12 . . . . 11 4 Brawler 6 | . . . . . . . . . . . . 1 . . 1 . . . . 2 2 Duelist 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . Sentry 28 | . . 6 . . . 3 . . 2 . . . . . 10 1 1 . . 4 1 Specialist 4 | . . . . . . . . 1 . . . 2 . . . . . . . 1 . Hunter 10 | . . . . . . 1 . 2 1 . . 4 . . . . . . . 2 . Programmer 13 | . . . . . . . . . 1 . . . 2 . 1 4 . . . 2 3 Heavy 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Assembled 8 | . . . 8 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 3 3 4 . 1 4 . 3 2 . . 3 3 4 5 4 3 . . 10 2 Combat Bots Only 10 | . 3 3 4 . 1 3 . 3 1 . . 3 3 4 5 4 3 . . 10 2 Max Kills in Single Turn 3 | 1 1 1 1 . 1 1 . 1 1 . . 1 1 2 1 2 3 . . 1 1 Gunslinging 2 | . . . . . . . . . . . . . . 1 . 1 2 . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Hostile Shots Fired 1125 | . 60 55 49 . 5 34 . 12 41 . . 41 11 32 117 44 29 1 . 319 275 Missed 322 | . 19 15 13 . . 13 . 6 17 . . 13 1 12 31 10 9 . . 99 64 Damage Taken 14691 | . 475 555 528 . 54 293 . 102 235 . . 560 252 402 1942 593 314 18 . 4036 4332 Core 2009 | . 126 86 119 . 8 . . 18 6 . . 91 61 . 125 36 28 . . 276 1029 Absorbed by Shields 7 | . . . . . . . . . . . . . . . 7 . . . . . . Reduced by Siege Mode 241 | . . . . . . . . . . . . . . . 29 11 . . . . 201 Redirected to Shielding 262 | . . . . . . . . . . . . . 22 26 85 27 . . . 26 76 Ignored by Resistances 627 | . . . . . . . . . . . . . . . . 14 53 5 . 555 . Regen/Repaired (Parts) 205 | . 57 . . . . 148 . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 49 . . . 46 100 . 97 . . . 88 93 . . . . 83 . . . Volleys Fired 612 | 8 40 53 42 . 4 38 . 21 18 . . 35 20 13 92 37 14 . . 125 52 Largest 4 | 2 2 2 2 . 2 1 . 1 1 . . 4 4 4 4 4 4 . . 4 3 Hottest 345 | 40 40 46 46 . 46 60 . 60 60 . . 80 80 80 120 83 83 . . 345 270 Shots Fired 1640 | 16 80 106 80 . 8 38 . 21 18 . . 44 80 52 365 146 56 . . 421 109 Gun 1549 | 16 80 106 80 . 8 38 . 21 18 . . 44 80 52 364 146 56 . . 345 95 Cannon 78 | . . . . . . . . . . . . . . . 1 . . . . 76 1 Launcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 Special 9 | . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 1374 | 16 80 106 80 . 8 38 . 21 18 . . 44 80 52 364 146 56 . . 242 23 Thermal 253 | . . . . . . . . . . . . . . . 1 . . . . 179 73 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 31 | 7 10 20 13 . 3 12 . 10 31 . . 12 16 15 13 16 9 . . 20 22 Robot Miss Streak 6 | 4 5 4 3 . 6 6 . 2 3 . . 4 3 3 6 5 5 . . 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 28 | . 1 3 4 . 1 . . . . . . . 2 2 7 3 2 . . 1 2 Max Gunslinging Chain 2 | . 1 1 1 . 1 . . . . . . . 1 2 1 2 2 . . 1 1 Shots Hit Robots 1044 | 9 54 69 49 . 2 38 . 21 18 . . 36 48 30 228 90 29 . . 236 87 Core Hits 483 | 4 20 27 22 . 1 32 . 21 13 . . 29 20 13 85 38 14 . . 88 56 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 19 | . . . . . . . . . . . . . . . . . . . . 9 10 Burn 17 | . . . . . . . . . . . . . . . . . . . . 9 8 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . . . . . . . . . . . . . 7 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26626 | 120 704 1028 741 . 37 1956 . 929 1190 . . 2049 1235 759 5274 1958 588 . . 5527 2531 Guns 23922 | 120 704 1028 741 . 37 1946 . 929 1190 . . 2049 1235 759 5274 1958 588 . . 3531 1833 Cannons 2037 | . . . . . . . . . . . . . . . . . . . . 1992 45 Explosions 605 | . . . . . . . . . . . . . . . . . . . . . 605 Melee 48 | . . . . . . . . . . . . . . . . . . . . . 48 Ramming 14 | . . . . . . 10 . . . . . . . . . . . . . 4 . Kinetic 21146 | 120 704 1028 741 . 37 1946 . 929 1190 . . 2049 1235 759 5274 1958 588 . . 2121 467 Thermal 4813 | . . . . . . . . . . . . . . . . . . . . 3402 1411 Explosive 125 | . . . . . . . . . . . . . . . . . . . . . 125 Electromagnetic 480 | . . . . . . . . . . . . . . . . . . . . . 480 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . . . . . . 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . . . . 3 . 2 7 7 7 . 7 31 Average Corruption 5 | . . . . . . . . . . . . . 2 . 1 4 7 7 . 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . . . . . . . 6 . 14 30 20 2 . 28 36 Message Errors 37 | . . . . . . . . . . . . . . . 4 7 6 . . 7 13 Matter Fused 31 | . . . . . . . . . . . . . 2 . 3 7 4 1 . 7 7 Heat Flow Errors 15 | . . . . . . . . . . . . . 1 . 1 3 2 . . 5 3 Energy Discharges 16 | . . . . . . . . . . . . . 1 . 2 4 3 1 . 4 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 11 | . . . . . . . . . . . . . 1 . 2 2 1 . . 1 4 Data Loss (major) 8 | . . . . . . . . . . . . . 1 . . 3 . . . 3 1 Misfires 5 | . . . . . . . . . . . . . . . 1 1 1 . . 1 1 Alerts 4 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . 3 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 89 | . . . . . . . . . . . . . . . . . . . . 72 17 Projectiles 72 | . . . . . . . . . . . . . . . . . . . . 72 . Explosions 17 | . . . . . . . . . . . . . . . . . . . . . 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . . . . . . . . . . . . . . . . 96 Shots 8 | . . . . . . . . . . . . . . . . . . . . . 8 Rammed 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . Targets Rammed 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . 20 54 64 . 10 188 . 145 130 . . 88 166 343 477 137 120 . . 395 167 Average Temperature 67 | . 5 12 17 . 3 63 . 47 43 . . 29 55 146 119 36 37 . . 70 36 Received Heat Transfer 2772 | . 267 297 389 . 6 99 . 18 30 . . 99 27 126 402 27 27 9 . 687 262 Effects 10 | . . . . . . . . . . . . . . 1 7 . . . . 2 . Shutdowns 4 | . . . . . . . . . . . . . . 1 2 . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . 2 3 . . . . 1 Total Turns 181 | . . . . . . . . . . . . . . . 32 55 . . . . 94 Longest Duration 94 | . . . . . . . . . . . . . . . 23 25 . . . . 94 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . 6 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 5 2 Parts Melted 40 | . . . . . . . . . . . . 1 . . . . . . . 23 16 Heat Transferred 9358 | . . . . . . . . . . . . . . . . . . . . 5839 3519 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . 7 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Peak Influence 1622 | 20 333 279 193 . 95 327 109 296 204 33 . 298 259 192 1349 861 . . 305 1622 1237 Initial 912 | . 13 55 108 . . . 109 76 155 33 . 3 156 78 134 707 . . 305 228 912 Average 385 | 8 162 148 53 . 77 133 109 237 90 9 . 158 155 123 672 707 . . 305 920 1035 Maximum Alert Level 5 | . 1 1 . . . 1 . 1 1 . . 1 1 . 4 3 . . 1 5 4 Low Security (%) 51 | 100 58 78 100 . 100 79 100 23 86 100 100 66 82 100 10 . . . . . . Level 1 15 | . 41 21 . . . 20 . 76 13 . . 33 17 . 21 . . . 100 15 . Level 2 7 | . . . . . . . . . . . . . . . 14 40 . . . 18 . Level 3 17 | . . . . . . . . . . . . . . . 38 59 . . . 30 63 Level 4 7 | . . . . . . . . . . . . . . . 15 . . . . 25 36 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 25 | . 3 2 . . . 1 . . 5 . . 2 1 . . 3 . . . . 8 Investigation 5 | . 2 1 . . . . . . 1 . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . 1 . . . 1 . . 2 . . . . 2 Reinforcement 10 | . 1 1 . . . 1 . . 2 . . 2 . . . 1 . . . . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Distress Signals 13 | . 2 2 2 . . 2 . . . . . . . . 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 13 16 17 . 3 25 . 8 7 . . 12 8 4 29 25 9 2 4 45 45 Peak Tracking Total 13 | . 3 4 3 . 3 6 . 3 2 . . 4 3 4 6 5 5 4 5 13 8 Tactical Retreats 22 | . . 2 3 . . 4 . 1 . . . 2 . . 3 1 . . . 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Traps Triggered 12 | . 1 1 . . . . . . 1 . . 1 1 . 2 . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Machines Disabled 13 | . 1 . 2 . . 1 . 1 . . . . 1 . 2 . . . . 4 1 Max in Single Turn 1 | . 1 . 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 1 Garrison Relay 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Machines Accessed 33 | . 3 2 . 1 . 4 2 . 7 . 1 . . 2 4 2 . . 2 2 1 Terminals 23 | . 2 2 . . . 3 1 . 6 . 1 . . 1 4 . . . . 2 1 Fabricators 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 60 | . 7 5 . 1 . 8 2 . 12 . 1 . . 3 10 2 . . 2 6 1 Successful 21 | . 3 2 . 1 . 2 2 . 4 . 1 . . 1 . 2 . . 2 1 . Failed 39 | . 4 3 . . . 6 . . 8 . . . . 2 10 . . . . 5 1 Catastrophic 15 | . 2 . . . . 2 . . 3 . . . . . 4 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 3 2 1 1 . 6 . . 2 . . . . . 2 2 . . . . 1 Terminals 47 | . 5 5 . . . 6 1 . 10 . 1 . . 2 10 . . . . 6 1 Fabricators 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . Repair Stations 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . Terminal Hacks 11 | . 1 2 . 1 . . 1 . 4 . 1 . . . . . . . . 1 . Robot Analysis 4 | . 1 2 . . . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 1 . . . 4 . . 5 . . . . 1 4 2 . . 2 2 1 Full Trace Events 9 | . 2 . . . . . . . 1 . . . . . 4 . . . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . 2 . . . . . . Corruption 2 | . . . . . . . . . . . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . Time 187 | . . . . . . . . . . . . . . . . 187 . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Time 58 | . 26 . . . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Used RIF Installer 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . 5 Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . . . 6 overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 5 | . . . . . . . . . . . . . . . . . . . . . 5 Relay Couplers Released 17 | . . . . . . . . . . . . . . . 7 . . . . 10 . Machine Destruction 14 | . . . . . . . . . . . . . . . 4 . . . . 10 . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . Attached 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Total Allies 17 | . . . 3 . . . . . . . . . . . 1 2 . . . 6 5 Largest Group 5 | . . . 3 3 2 2 . . . . . . . . 1 2 2 2 1 4 5 Highest-Rated Group 288 | . . . 40 40 24 24 . . . . . . . . 179 112 112 112 56 241 288 Highest-Rated Ally 179 | . . . 16 16 16 16 . . . . . . . . 179 56 56 56 56 95 95 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 169 | . . . 19 . 9 3 . . . . . . . . 1 5 11 2 1 32 86 Total Damage 4887 | . . . 193 . 66 22 . . . . . . . . 29 128 329 78 25 919 3098 Kills 37 | . . . 3 . 3 . . . . . . . . . 1 1 5 . . 9 15 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Robot Analysis Total 4 | . 1 2 . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Turns Passed 17363 | 118 428 641 1530 504 484 1691 279 673 1119 1405 12 359 689 239 2127 1153 596 194 91 1976 1055 Spaces Moved 6833 | 66 138 273 490 208 195 530 174 334 494 401 8 151 303 130 850 395 348 120 56 762 407 Core 49 | 13 . . . . . . . . . . . . . . . . . . . . 36 Treads 6605 | . 12 273 490 208 195 530 174 334 494 401 8 151 303 130 850 395 348 120 56 762 371 Legs 179 | 53 126 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 240 240 240 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 180 | 106 123 168 240 240 240 240 160 160 160 160 160 160 160 160 160 160 160 160 160 188 191 Slowest Speed 245 | 120 160 240 240 240 240 240 160 160 160 160 160 160 160 160 160 160 160 160 160 245 242 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 5 23 22 94 60 53 58 6 94 16 95 1 84 11 6 72 10 58 20 3 68 13 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 . . . 1 . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . 1 . . 1 1 1 . . . Scrap Searched 5 | . . . 1 . 1 . . . . . . . . . . . 2 1 . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terrain Destroyed 56 | . . . . . . 30 . . 5 . . . . . . . . . . 20 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . 30 . . 5 . . . . . . . . . . 20 1 AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Fac Gar Fac Upp Upp Res Gar Res Total 11243 | 96 318 370 781 215 206 952 175 479 824 1167 7 273 500 155 1577 893 376 122 57 1086 614 Wait 3382 | 9 120 20 239 . 6 359 . 96 306 738 . 64 158 9 591 442 11 1 . 115 98 Move 6814 | 65 137 272 489 207 194 529 173 333 494 400 7 150 302 129 849 394 347 119 56 761 407 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 7 10 20 4 1 . 9 . 13 2 2 . 4 6 2 13 6 2 1 . 34 8 Fast Attach 31 | 3 2 . 1 . . 1 . 1 . 1 . 4 1 . 1 3 . . . . 13 Attach 88 | 4 3 3 3 1 . 1 2 1 2 . . . 3 2 9 6 2 . 1 32 13 Detach 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 Swap 38 | . . 1 1 2 1 3 . 1 1 2 . 6 3 . 8 1 . 1 . 2 5 Drop 93 | . 6 1 2 4 1 10 . 13 1 6 . 10 7 . 13 4 . . . 2 13 Fire 612 | 8 40 53 42 . 4 38 . 21 18 . . 35 20 13 92 37 14 . . 125 52 Melee 8 | . . . . . . . . . . . . . . . . . . . . 7 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . 6 . Rewire 19 | . . . . . . . . . . 18 . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 411 | -10/Materials | Repaired Assault Rifle 424 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Core integrity fell below 50% 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x2 1131 | -9/Materials | Discovered new exit (range 8) 1188 | -9/Materials | Entered Mines 1257 | -9/Mines | Assembled infested the area 1868 | -9/Mines | Discovered new exit (range 12) 1935 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2032 | -9/Mines | Learned location of Zion (-6) 2046 | -9/Mines | Discovered new exit (range 4) 2181 | -9/Mines | Core integrity fell below 50% 2475 | -9/Mines | Build established: Scavenger-Mutant 2708 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2708 | -9/Mines | Discovered new exit (range 5) 2718 | -9/Mines | Entered Exiles 2718 | -9/Exiles | Accompanied by 3 allies 2776 | -9/Exiles | Met 8R-AWN 2817 | -9/Exiles | Met EX-HEX 2889 | -9/Exiles | Met EX-BIN 2915 | -9/Exiles | Aligned with FarCom system 2918 | -9/Exiles | Given EX-Vault access code 2973 | -9/Exiles | Opened EX-Vault 2991 | -9/Exiles | Found XL Autogun Array 3037 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3107 | -9/Exiles | Met EX-DEC 3193 | -9/Exiles | Discovered new exit (range 11) 3217 | -9/Exiles | Identified exit to Mines 3222 | -9/Exiles | Left Exiles lab with XL Autogun Array 3222 | -9/Exiles | Entered Mines 3222 | -8/Mines | Accompanied by 3 allies 3615 | -8/Mines | Discovered new exit (range 15) 3701 | -8/Mines | Identified exit to Materials 3706 | -8/Mines | Entered Materials 3706 | -8/Materials | Accompanied by 2 allies 3706 | -8/Materials | Evolved 2 slots: Weapon x2 4068 | -8/Materials | Repaired Imp. Treads 4165 | -8/Materials | Build established: Skirmisher 5289 | -8/Materials | Discovered new exit (range 12) 5394 | -8/Materials | Identified exit to Factory 5397 | -8/Materials | Entered Factory 5397 | -7/Factory | Evolved 2 slots: Propulsion x2 5675 | -7/Factory | Identified exit to DSF 5676 | -7/Factory | Entered DSF 5685 | -7/DSF | Build established: Scavenger-Skirmisher 5736 | -7/DSF | Additional patrols routed to DSF 5842 | -7/DSF | Discovered new exit (range 15) 6349 | -7/DSF | Entered Factory 6349 | -6/Factory | Evolved 2 slots: Utility x2 7192 | -6/Factory | Garrison activated, responded to threat 7468 | -6/Factory | Sucked down chute 7468 | -6/Factory | Entered Waste 7468 | -6/Waste | The area was eerily silent 8409 | -6/Waste | Discovered new exit (range 14) 8873 | -6/Waste | Entered Factory 8885 | -6/Factory | Identified exit to DSF 8885 | -6/Factory | Entered DSF 8921 | -6/DSF | Additional patrols routed to DSF 9082 | -6/DSF | Discovered new exit (range 15) 9140 | -6/DSF | Sterilization system engaged 9160 | -6/DSF | Ambient heat levels rising (+10) 9175 | -6/DSF | Ambient heat levels rising (+10) 9190 | -6/DSF | Ambient heat levels rising (+10) 9205 | -6/DSF | Ambient heat levels rising (+10) 9220 | -6/DSF | Ambient heat levels rising (+10) 9235 | -6/DSF | Ambient heat levels rising (+10) 9244 | -6/DSF | Entered Factory 9244 | -5/Factory | Evolved 2 slots: Utility x2 9504 | -5/Factory | Build established: Tank 9828 | -5/Factory | Discovered new exit (range 14) 9933 | -5/Factory | Entered another Factory area 9933 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10163 | -4/Factory | Identified exit to Garrison 10172 | -4/Factory | Entered Garrison 10366 | -4/Garrison | Triggered checkpoint 10460 | -4/Garrison | Installed Relay Interface Framework 10680 | -4/Garrison | Spotted B-86 Titan 10697 | -4/Garrison | Destroyed B-86 Titan 10845 | -4/Garrison | Triggered checkpoint 10919 | -4/Garrison | Discovered new exit (range 12) 10972 | -4/Garrison | Triggered checkpoint 11077 | -4/Garrison | Build established: Scavenger-Tank 11086 | -4/Garrison | Garrison Relay disabled 11173 | -4/Garrison | Phase Generator disabled 11264 | -4/Garrison | Triggered checkpoint 12088 | -4/Garrison | Triggered checkpoint 12137 | -4/Garrison | Rescued AZ-K3N 12212 | -4/Garrison | Triggered checkpoint 12264 | -4/Garrison | Discovered new exit (range 14) 12299 | -4/Garrison | Entered Factory 13085 | -4/Factory | Discovered new exit (range 16) 13288 | -4/Factory | Build established: Tank 13394 | -4/Factory | Fabricated H-77 Assassin (x2) 13452 | -4/Factory | Entered Upper Caves 13452 | -4/Upper Caves | Accompanied by 2 allies 13453 | -4/Upper Caves | Encountered a Warlord checkpoint 13480 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14037 | -4/Upper Caves | Discovered new exit (range 7) 14048 | -4/Upper Caves | Entered another Upper Caves area 14048 | -4/Upper Caves | Accompanied by 2 allies 14206 | -4/Upper Caves | Discovered new exit (range 16) 14241 | -4/Upper Caves | Ambushed by wild Derelicts 14242 | -4/Upper Caves | Entered Research 14242 | -3/Research | Accompanied by 1 ally 14242 | -3/Research | Evolved 2 slots: Utility x2 14243 | -3/Research | Identified exit to Testing 14333 | -3/Research | Identified exit to Garrison 14333 | -3/Research | Entered Garrison 14333 | -3/Garrison | Accompanied by 1 ally 14411 | -3/Garrison | Triggered checkpoint 14540 | -3/Garrison | Garrison Relay disabled 14637 | -3/Garrison | Triggered checkpoint 14657 | -3/Garrison | Triggered checkpoint 14691 | -3/Garrison | Lost 3 parts (1n1u1w) 14768 | -3/Garrison | Lost 3 parts (1n1u1w) 14902 | -3/Garrison | Discovered new exit (range 10) 14956 | -3/Garrison | Triggered checkpoint 15022 | -3/Garrison | Garrison Relay disabled 15028 | -3/Garrison | Lost 3 parts (2u1w) 15155 | -3/Garrison | Triggered checkpoint 15272 | -3/Garrison | Triggered checkpoint 15327 | -3/Garrison | Discovered new exit (range 14) 15400 | -3/Garrison | Lost 3 parts (1p1n1u) 15470 | -3/Garrison | Destroyed 10 combat bots 15473 | -3/Garrison | Lost 7 parts (1p2n3u1w) 15611 | -3/Garrison | Triggered checkpoint 15835 | -3/Garrison | Found embedded Infiltrators 15837 | -3/Garrison | Triggered checkpoint 15922 | -3/Garrison | Garrison Relay disabled 15978 | -3/Garrison | Build established: Scavenger-Tank 16072 | -3/Garrison | Discovered new exit (range 10) 16122 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 16309 | -3/Garrison | Entered Research 16309 | -3/Research | Accompanied by 4 allies 16415 | -3/Research | Build established: Bothacker-Tank 16694 | -3/Research | Lost 3 allies 16809 | -3/Research | First assault squad dispatched 16932 | -3/Research | Lost 3 parts (2n1u) 16975 | -3/Research | System corruption reached 10% 17034 | -3/Research | Found Gamma Bomb Array 17234 | -3/Research | Build established: Scavenger-Gunner 17330 | -3/Research | Core integrity fell below 50% 17333 | -3/Research | Crushed by falling debris 17340 | -3/Research | Core integrity fell below 20% 17361 | -3/Research | System corruption reached 30% 17364 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Quantum Generator. K-01 Serf collects debris. P-80 Master resets H-77 Assassin, system corruption cleaned. Penetrated by Slug. Slug penetrates A-15 Conveyor. Penetrated by Slug. Imp. Core Shielding destroyed. K-01 Serf collects debris. P-80 Master resets H-77 Assassin, system corruption cleaned. Penetrated by Slug. K-01 Serf collects debris. Acquired System Restoration Module. Acquired Unknown Energy Gun. Identified Quantum Rifle. System corrupted: Adv. Coolant Injector rejected. Acquired Adv. Coolant Injector. Reaction Chamber disabled. Map ----- +----------------------------------------------------+ | #??????????####+########## =!#*!! | | * #??????????# *#!!! | | % #?????????? #!!! | | #??????????# ######/## | | #??????????# #????? #? | | #??????????????+### #??????#? | | #?????????????????# #???????? | | #?????????????????# #???????? | | #?????????????????# w #???????? | | #?????????????????# #???????? | | #?????????????????# #???????? | | #?????????????????# g +???????? | | #?????????????????# p #???????? | | #?????????????????# h p #???????? | | #?????????????????# #???????? | | #?????????????????# h ???????? | | #?????????????????+ ???????? | | #?????????????????# ????????? | | #?????????????????# ????????? | | #####?????????????????#+##+###########+#?????????? | | *#????????????????????# #?????????????????? | | #????????????????????# #?????????????????? | | #????????????????????#pp""" #?????????????????? | | #????????????????????#p "" #?????????????????? | | #????????????????????# "" #?????????????????? | | #????????????????????# @ #?????????????????? | | #????????????????????# #?????????????????? | | #????????????????????# #?????????????????? | | #????????????????????# ]#?????????????????? | | ##????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 750 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 55 Launcher Accuracy 80 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 30 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-77 Assassin | x2 | -4/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SignalDisruptionMultirail Manual? 0 Play Time 01:49:54 Cumulative 55.7 hours Start 2024.10.17 @ 12:47:20 End 2024.10.17 @ 14:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 951e0c2d-babb-4905-bc39-5c74b15c956a