Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 22:19:33 Player: darki Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (86) 430 Value Destroyed (1498) 1498 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (1660) 1660 TOTAL SCORE: 13348 Bonus ------- Follower Combat Kills 163 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -603 Cogmind --------- Core Integrity 0/1300 Matter 238/300 Energy 99/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced ECM Suite Improved Cloaking Device Hacking Drone Bay (1/1) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet VTOL Module Electron Diverter > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Terrain Scan Processor Experimental Cloaking Device Ghost Barrier > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Light Particle Reactor Advanced ECM Suite Improved Cloaking Device Hacking Drone Bay Improved Plasma Cutter [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Terrain Scan Processor Device Advanced Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Makeshift Axe Energy Gun Particle Gun Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Utility 9 | . . . 2 . . . 2 2 . . . . 1 . . . . 1 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | . 13 1 6 5 . 4 19 5 1 . 1 4 23 2 8 . 3 6 . . 6 4 6 2 5 6 Power 11 | . 2 . . 1 . 1 1 . . . . . 1 . 1 . . . . . . . 2 . 2 . Engine 5 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Core 5 | . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 30 | . 4 . . 1 . . 6 . . . . . 4 1 3 . . . . . 1 2 . 2 . 6 Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . 6 Flight 14 | . . . . . . . 5 . . . . . 3 . 3 . . . . . 1 2 . . . . Utility 58 | . 5 1 3 1 . 2 8 4 1 . . 1 9 . 3 . 2 6 . . 5 1 4 . 2 . Device 33 | . . 1 1 . . 2 5 . . . . 1 5 . 3 . 1 5 . . 3 1 3 . 2 . Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . . . . . . . 3 3 . . . . 3 . . . 1 1 . . 1 . 1 . . . Hackware 4 | . . . . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . Protection 6 | . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | . 2 . 3 2 . 1 4 1 . . 1 3 9 1 1 . 1 . . . . 1 . . 1 . Energy Gun 5 | . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . 1 . . 1 . 9 1 1 . 1 . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 2 . . . . 1 . . . . . . . . 5 . 1 . . . Parts Lost 36 | . 2 . 1 1 . 3 . 1 . 2 . 3 . 2 4 . . . . 3 . 2 . 5 . 7 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 11 | . . . . . . . . . . 1 . 1 . 2 1 . . . . 1 . 2 . 1 . 2 Utility 19 | . 1 . 1 1 . 2 . 1 . 1 . 1 . . 3 . . . . 2 . . . 2 . 4 Weapon 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 2 . 1 1 . 1 . 1 . 2 . 2 . 2 4 . . . . 2 . 1 . 5 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 81 | . 96 100 94 90 88 78 68 81 92 83 67 55 68 93 73 80 86 84 88 75 80 88 80 72 70 73 Engine 3 | . 13 14 11 7 . . 7 7 7 4 . . . . . . . . . . . . 2 2 . . Core 3 | . . . . 3 11 11 . . . . . . 2 6 5 6 6 5 5 5 5 5 5 2 3 3 Leg 1 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 8 28 22 13 11 11 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 9 16 Flight 9 | . . . . . . . 17 15 15 11 7 1 5 19 16 20 20 17 17 14 15 18 15 12 9 8 Device 12 | . . 7 19 22 22 21 14 15 15 11 7 4 8 13 8 13 18 13 17 14 11 11 16 19 18 17 Storage 4 | . 14 14 11 11 11 11 1 . . . . . . . . . . . . . . . . . . . Processor 22 | . . . . . . . 18 32 38 38 38 38 40 40 33 33 33 37 41 35 39 40 29 23 19 18 Hackware 2 | . . . . . . . . 2 7 7 7 7 6 6 6 6 6 3 . . 3 5 5 5 4 3 Protection 2 | . 11 7 7 10 11 2 . . . . . . . . . . . . . . . . . . . . Energy Gun 5 | . 18 28 19 11 11 11 1 . . . . . . . . . . . . . 3 . . . . . Ballistic Gun 2 | . 9 . 2 11 11 11 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 7 7 6 1 3 6 . . 1 5 5 3 . 4 5 3 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 11 32 32 35 39 39 39 24 8 8 8 4 4 11 11 9 9 12 12 12 12 12 12 16 16 26 12 Greatest Support 42 | 20 40 24 24 28 28 28 28 8 8 8 4 4 12 12 12 12 12 12 12 12 16 20 16 24 24 42 Greatest Overweight (x) 7 | . 7 1 1 1 1 1 5 . . . . 1 1 1 . . . . . 1 . . . . 1 2 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 10 15 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 12 14 15 15 15 15 15 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 6 8 13 14 14 15 14 4 4 5 5 5 4 4 4 3 4 4 5 5 5 4 4 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 12 14 15 15 15 15 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 3 5 5 5 5 Class Distribution -------------------- 34% | Scavenger-Scout 32% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Sprinter 6% | Hacker-Ninja 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/DSF Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Matter Collected 1567 | 204 162 10 98 65 . 161 193 49 34 . 24 25 53 . 237 . 30 50 20 . 60 25 25 . 16 26 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2791 | 78 363 128 504 57 . 400 358 170 . . . 108 145 . . . 22 273 59 . . 73 25 . 28 . Parts 173 | 2 20 8 34 8 . 16 12 13 . . . 6 20 . . . 2 13 . . . 7 4 . 8 . Haulers Intercepted 8 | . 1 . 3 . . . 2 1 . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 1 . . 6 . . 10 . 2 . . . . 9 . . . . Prevented 6 | . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Combat Hostiles Destroyed 42 | . 7 2 11 1 . 11 1 . . . . 3 3 . . . . . . . . 3 . . . . Melee 9 | . . . . . . . . . . . . 3 3 . . . . . . . . 3 . . . . Guns 32 | . 7 2 11 1 . 10 1 . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | 2 6 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . Worker 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Builder 21 | . 1 . 1 . . . 6 6 . . . . 2 . . . . 3 . . . . . . 2 . Tunneler 4 | 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Hauler 8 | . 1 . 3 . . . 2 1 . . . . . . . . . 1 . . . . . . . . Recycler 3 | 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 23 | . 3 . 4 . . 7 . . . . . 3 3 . . . . . . . . 3 . . . . Grunt 14 | . 4 2 4 1 . 3 . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 2 7 1 . 4 2 2 . . . 3 4 . . . 1 3 . . . 3 2 . 1 . Combat Bots Only 6 | . 3 2 6 1 . 4 1 . . . . 3 3 . . . . . . . . 3 . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 . . . 1 1 . . . 1 1 . . . 1 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Hostile Shots Fired 531 | . 52 2 45 11 . 80 5 5 5 21 . 43 20 31 32 . . 2 . 7 . 15 . 20 . 135 Missed 210 | . 14 1 18 3 . 18 2 4 . 7 . 17 11 19 14 . . 1 . 1 . 8 . 13 . 59 Damage Taken 5327 | . 462 11 275 57 . 677 45 25 89 148 . 421 148 188 286 . . 16 . 106 . 125 . 351 . 1897 Core 2572 | . 35 . 31 15 . 171 . . 54 61 . 355 84 71 148 . . . . 36 . 17 . 185 . 1309 Absorbed by Shields 217 | . . . 92 25 . 100 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 31 | . . . . . . . . . . . . . . . . . . . . . 31 . . . . . Core Remaining (%) 75 | 100 . 86 . . . 45 100 . . . . 32 . . . . 64 . . . . 94 . 83 . . Volleys Fired 169 | 4 42 10 35 5 . 36 37 . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . Hottest 130 | 70 70 130 130 97 . 97 92 . . . . . . . . . . . . . . . . . . . Shots Fired 303 | 8 84 20 69 10 . 72 40 . . . . . . . . . . . . . . . . . . . Gun 302 | 8 84 20 68 10 . 72 40 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 101 | 4 42 . 11 5 . 36 3 . . . . . . . . . . . . . . . . . . . Thermal 201 | 4 42 20 57 5 . 36 37 . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 7 16 7 22 23 . 12 16 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 2 2 2 . 3 3 . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 273 | 7 57 14 49 8 . 48 46 9 . . . 7 11 . . . 3 5 2 . . 3 2 . 2 . Core Hits 108 | 3 22 6 19 3 . 18 12 2 . . . 4 6 . . . 1 4 1 . . 3 1 . 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 3 . 3 . . 1 7 . . . . . 1 . . . . . . . . . . . . . Burn 9 | . 2 . 3 . . . 4 . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 193 | . . . . . . . 37 26 1 2 1 12 36 7 . . 3 17 2 . . 9 9 4 15 12 Impact 56 | . . . . . . . 37 13 . . . 6 . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . 13 1 2 1 6 36 7 . . 3 17 2 . . 9 9 4 15 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . 10 8 . . . 1 6 . . . 1 5 . . . . 2 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6659 | 77 605 222 808 148 . 939 1262 576 . . . 304 614 . . . 188 393 128 . . 110 149 . 131 5 Guns 3192 | 77 605 222 784 148 . 934 422 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . Melee 3432 | . . . . . . . 840 576 . . . 304 614 . . . 188 393 128 . . 110 149 . 130 . Ramming 11 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 5 Kinetic 983 | 26 203 . 164 74 . 478 38 . . . . . . . . . . . . . . . . . . . Thermal 2209 | 51 402 222 620 74 . 456 384 . . . . . . . . . . . . . . . . . . . Explosive 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1191 | . . . . . . . 840 259 . . . 92 . . . . . . . . . . . . . . Slashing 2241 | . . . . . . . . 317 . . . 212 614 . . . 188 393 128 . . 110 149 . 130 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 6 6 6 . . . . . . . . . . . . . . 1 Average Corruption 5 | . . . . . . . . 4 6 6 6 . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . 9 6 4 3 . . . . . . . . . . . . . . 1 Message Errors 6 | . . . . . . . . 2 2 1 1 . . . . . . . . . . . . . . . Matter Fused 6 | . . . . . . . . 2 3 . 1 . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 1 . 3 1 . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 837 | . . . . . . . 243 215 . . . 34 128 . . . 85 56 32 . . . 44 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 837 | . . . . . . . 243 215 . . . 34 128 . . . 85 56 32 . . . 44 . . . Knockbacks 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Impact 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | 50 447 380 162 . . 37 164 198 . . . . . . . . . . . 15 . . . . . . Average Temperature 93 | 24 129 132 53 . . 15 79 95 . . . . . . . . . . . 15 . . . . . . Received Heat Transfer 904 | . 225 6 75 . . 172 36 . 9 36 . 57 9 9 . . . 9 . 36 . 9 . . . 216 Effects 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . 8 9 . . . . . . . . . . . . . . . . . . Impact Corruptions 19 | . . . . . . . 12 6 . . . 1 . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | 1 6 . 5 . . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 5957 | 148 1332 518 1665 148 . 888 1258 . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Peak Influence 376 | 10 158 55 376 278 . 217 144 135 . . . . 200 . . . . 113 . . . . 33 31 45 77 Initial 146 | . 6 5 21 146 . . 45 . . . . . 84 . . . . 2 . . . . 9 23 . 23 Average 75 | 7 67 16 180 204 . 75 51 59 . . . . 111 . . . . 58 . . . . 19 14 16 45 Maximum Alert Level 1 | . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Low Security (%) 93 | 100 100 100 51 63 . 87 100 100 . . . . 98 . . . . 100 . . . . 100 100 100 100 Level 1 6 | . . . 48 36 . 12 . . . . . . 1 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . 6 3 . 1 . . 1 . . . . . . . . . . 1 1 2 Investigation 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Reinforcement 11 | . 1 . 1 . . . 6 . . . . . 1 . . . . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Distress Signals 5 | . . . 2 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 169 | . 18 2 16 5 . 14 6 5 7 9 . 10 13 9 9 . . 1 . 4 1 6 . 5 . 29 Peak Tracking Total 25 | . 4 2 6 3 . 4 4 3 5 9 . 4 5 9 5 . . 4 . 3 4 4 1 5 2 25 Tactical Retreats 29 | . 2 . 1 . . . 1 3 4 3 . 3 4 . 3 . . 1 . 1 . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Traps Triggered 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . 1 . . 3 . 1 . . . . 2 . 11 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Machines Disabled 6 | . . . 1 1 . 2 . 1 . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Machines Accessed 41 | . 6 . 2 2 1 . 1 5 . . . . 6 1 . 4 . . . . 7 . 2 . 1 3 Terminals 13 | . 3 . 2 . . . . 2 . . . . 4 . . . . . . . . . 1 . . 1 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Total Hacks 112 | . 18 . 6 2 1 . 3 7 . . . . 15 1 . 29 . . . . 22 . 2 . 1 5 Successful 86 | . 10 . 4 2 1 . 2 3 . . . . 8 1 . 29 . . . . 22 . 1 . . 3 Failed 26 | . 8 . 2 . . . 1 4 . . . . 7 . . . . . . . . . 1 . 1 2 Catastrophic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 14 . 2 . 1 . 2 2 . . 1 . 12 . . . . . . . 1 . . . . 1 Terminals 31 | . 9 . 6 . . . . 2 . . . . 12 . . . . . . . . . 1 . . 1 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 Repair Stations 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 13 | . 7 . . . . . 3 . . . . . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . Terminal Hacks 63 | . 2 . 2 2 1 . . 1 . . . . 2 1 . 29 . . . . 22 . 1 . . . Record 28 | . . . . . . . . . . . . . . . . 11 . . . . 17 . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 4 | . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 7 . 2 . . . 1 . . . . . 5 . . . . . . . . . . . . 1 Terminals 11 | . 3 . 2 . . . . . . . . . 5 . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 10 | . 3 . 2 . . . . . . . . . 4 . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . 2 . . . 1 4 . . . . 5 . . . . . . . . . 1 . 1 1 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . 15 . . . . 11 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Total Allies 5 | . . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . Largest Group 3 | . . 1 . 3 2 2 . . . . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 40 | . . 31 . 40 32 32 . . . . . . 10 10 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 16 . . . . . . 10 10 . . . . . . . . . . . . Total Orders 6 | . . . . . . . 4 . . . . . 1 . 1 . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 14 . 17 2 . . . . . . . . . . . . . . . . . . . Total Damage 387 | . . . . 133 . 242 12 . . . . . . . . . . . . . . . . . . . Kills 8 | . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Robot Analysis Total 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 1 . 1 1 . . 2 . 3 . 1 1 . 1 . . . . Drone Launches 11 | . . . . . . . 9 . . . . . 1 . 1 . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . 6 . . . . . 1 . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Turns Passed 8859 | 27 1021 219 322 274 267 700 803 522 213 180 381 312 590 142 239 29 544 225 137 122 303 453 200 40 209 385 Spaces Moved 11890 | 13 696 139 169 213 229 436 696 1001 539 447 903 515 636 355 490 96 775 370 282 320 687 432 432 85 301 633 Core 814 | . 1 . . . . . . . . . . 365 386 . . . . . . . . . . . . 62 Treads 63 | . 63 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 360 | 13 347 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1472 | . 285 139 169 213 229 436 1 . . . . . . . . . . . . . . . . . . . Hover 221 | . . . . . . . . . . . . . 20 14 48 . . . . . . . . 7 127 5 Flight 8960 | . . . . . . . 695 1001 539 447 903 150 230 341 442 96 775 370 282 320 687 432 432 78 174 566 Fastest Speed 26 | 120 90 105 105 105 115 115 37 37 37 37 40 40 29 29 29 29 29 29 29 29 29 26 29 29 32 32 Average Speed 48 | 120 115 105 105 112 115 115 39 37 37 38 40 47 47 30 32 29 29 29 29 29 30 28 29 32 46 34 Slowest Speed 440 | 120 400 105 105 115 115 115 440 37 37 40 40 100 100 110 60 29 29 29 29 112 32 32 29 60 116 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . 4 . . . . . 6 2 . 1 . . . . . . 1 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 79 41 28 36 59 88 53 35 80 75 84 67 22 44 67 69 74 9 46 54 90 51 8 92 11 25 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 6 | . . . . . . . . . . . 2 . . . 2 1 . . . . . 1 . . . . Known Exits Taken 19 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 2 . 1 . . 2 4 2 1 . 1 8 . 4 . 1 . . . . . . . Spaces Dug 103 | . . . . . . . 10 11 1 2 . 2 19 7 . . . 12 . . . 6 7 4 12 10 Terrain Destroyed 112 | . . . 7 . . 2 10 11 1 2 . 2 19 7 . . . 12 . . . 6 7 4 12 10 Melee 103 | . . . . . . . 10 11 1 2 . 2 19 7 . . . 12 . . . 6 7 4 12 10 Projectile 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . AOE 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Total 14460 | 17 840 192 244 240 233 564 1128 1100 549 453 920 560 887 375 566 96 1089 469 334 346 782 752 496 91 354 783 Wait 1962 | . 60 41 27 9 3 81 316 70 9 2 13 19 178 16 66 1 306 73 51 25 81 306 45 . 31 133 Move 11833 | 12 695 138 168 212 228 435 696 995 538 446 902 514 635 344 485 95 772 369 281 319 686 431 431 82 301 623 Hop 13 | . . . . . . . . 1 . . . . . 4 2 . 1 . . . . . . 1 . 4 Pick Up 42 | 1 14 1 5 2 1 3 3 1 . 1 1 3 2 . . . 2 . . . 1 . 1 . . . Fast Attach 66 | . 8 1 2 3 . 1 6 5 . . 1 . 8 . 4 . 2 4 . . 6 2 5 2 3 3 Attach 40 | . 1 . 2 . . 1 12 . . . . 4 11 2 3 . 1 . . . . 1 . . 2 . Detach 27 | . . 1 . . . . 3 . . . . 4 9 2 3 . 1 . . 1 . . . 1 2 . Swap 24 | . 4 . 2 2 . 2 1 . 1 . . . 4 . 1 . . 2 . . . 1 1 . . 3 Drop 88 | . 16 . 3 7 1 4 17 2 . 2 2 3 4 . 2 . 1 4 . 1 8 2 4 1 . 4 Fire 169 | 4 42 10 35 5 . 36 37 . . . . . . . . . . . . . . . . . . . Melee 193 | . . . . . . . 37 26 1 2 1 12 36 7 . . 3 17 2 . . 9 9 4 15 12 Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Ext / DSF) -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 28 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 892 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Entered Mines 1102 | -10/Mines | Received a Mining Laser from a helpful Derelict 1258 | -10/Mines | Discovered new exit (range 5) 1268 | -10/Mines | Entered Materials 1268 | -9/Materials | Evolved 2 slots: Utility x2 1332 | -9/Materials | Identified exit to Mines 1590 | -9/Materials | Entered Mines 1593 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1646 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1735 | -9/Mines | Found the Drone Emporium 1744 | -9/Mines | Found Prototype Device 1854 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1854 | -9/Mines | Discovered new exit (range 5) 1864 | -9/Mines | Entered Exiles 1864 | -9/Exiles | Accompanied by 2 allies 1896 | -9/Exiles | Met 8R-AWN 1913 | -9/Exiles | Met EX-HEX 1945 | -9/Exiles | Met EX-BIN 1958 | -9/Exiles | Aligned with FarCom system 1959 | -9/Exiles | Given EX-Vault access code 1985 | -9/Exiles | Opened EX-Vault 1996 | -9/Exiles | Found Cloak of Protection 2019 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2034 | -9/Exiles | Exiles lab attacked by MAIN.C 2119 | -9/Exiles | Discovered new exit (range 10) 2131 | -9/Exiles | Left Exiles lab with Cloak of Protection 2131 | -9/Exiles | Entered Mines 2131 | -8/Mines | Accompanied by 2 allies 2720 | -8/Mines | Core integrity fell below 50% 2790 | -8/Mines | Discovered new exit (range 16) 2831 | -8/Mines | Entered Materials 2831 | -8/Materials | Evolved 2 slots: Utility x2 2832 | -8/Materials | Identified exit to Factory 2832 | -8/Materials | Identified Thief Drone Bay 3190 | -8/Materials | Build established: Scavenger-Scout 3229 | -8/Materials | Murdered 3 allies 3268 | -8/Materials | Discovered exit to Factory (range 10) 3634 | -8/Materials | Entered Factory 3634 | -7/Factory | Evolved 2 slots: Utility x2 3635 | -7/Factory | Identified exit to Storage 3869 | -7/Factory | Discovered new exit (range 15) 3875 | -7/Factory | Identified exit to Factory 4136 | -7/Factory | Identified exit to Lower Caves 4156 | -7/Factory | Entered Lower Caves 4157 | -7/Lower Caves | Encountered a Warlord checkpoint 4242 | -7/Lower Caves | Learned location of 1 exit from Factory 4362 | -7/Lower Caves | Discovered new exit (range 15) 4368 | -7/Lower Caves | Identified exit to Lower Caves 4369 | -7/Lower Caves | Entered another Lower Caves area 4378 | -7/Lower Caves | Discovered exit to Factory (range 8) 4389 | -7/Lower Caves | Spotted B-75 Beast 4472 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4547 | -7/Lower Caves | Discovered new exit (range 6) 4548 | -7/Lower Caves | Identified exit to Zion 4549 | -7/Lower Caves | Entered Zion 4568 | -7/Zion | Received a visual enhancement algorithm 4583 | -7/Zion | Discovered new exit (range 15) 4603 | -7/Zion | System corruption cleaned by Quarantine Array 4673 | -7/Zion | Learned location of Warlord (-5) 4679 | -7/Zion | Given the Hacking Drone Bay 4680 | -7/Zion | Found Prototype Device 4693 | -7/Zion | Learned location of Data Miner (-6) 4777 | -7/Zion | Build established: Scavenger-Mutant 4779 | -7/Zion | Given A8's code to call for help 4929 | -7/Zion | Identified exit to Proximity Caves 4930 | -7/Zion | Entered Proximity Caves 4966 | -6/Proximity Caves | Identified Hacking Drone Bay 5024 | -6/Proximity Caves | Core integrity fell below 50% 5129 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5174 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5236 | -6/Proximity Caves | Discovered exit to Factory (range 9) 5242 | -6/Proximity Caves | Entered Factory 5242 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5243 | -6/Factory | Identified exit to Factory 5724 | -6/Factory | Identified exit to Lower Caves 5832 | -6/Factory | Entered Lower Caves 5832 | -6/Lower Caves | Accompanied by 1 ally 5833 | -6/Lower Caves | Identified exit to Lower Caves 5924 | -6/Lower Caves | Build established: Scavenger-Scout 5974 | -6/Lower Caves | Entered another Lower Caves area 5997 | -6/Lower Caves | Discovered exit to Factory (range 7) 6019 | -6/Lower Caves | Encountered a Warlord checkpoint 6024 | -6/Lower Caves | Learned location of Extension (-4) 6068 | -6/Lower Caves | Lost 4 parts (1n3u) 6211 | -6/Lower Caves | Discovered new exit (range 9) 6213 | -6/Lower Caves | Identified exit to Data Miner 6213 | -6/Lower Caves | Entered Data Miner 6213 | -6/Data Miner | Discovered new exit (range 6) 6219 | -6/Data Miner | Met Data Miner 6224 | -6/Data Miner | Learned location of Section 7 (-2) 6224 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6229 | -6/Data Miner | Received God Mode back door access code from Data Miner 6242 | -6/Data Miner | Identified exit to Proximity Caves 6242 | -6/Data Miner | Entered Proximity Caves 6342 | -5/Proximity Caves | Build established: Scavenger-Sprinter 6686 | -5/Proximity Caves | Learned location of 1 exit from Factory 6764 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6773 | -5/Proximity Caves | Learned Factory terminal intel 6786 | -5/Proximity Caves | Entered Factory 6786 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6787 | -5/Factory | Identified exit to Upper Caves 6788 | -5/Factory | Identified exit to Factory 6789 | -5/Factory | Loaded intel: 26 terminal locations 6790 | -5/Factory | Discovered exit to Upper Caves (range 11) 7011 | -5/Factory | Entered Upper Caves 7054 | -5/Upper Caves | Build established: Scavenger-Scout 7091 | -5/Upper Caves | Learned Factory emergency access door positions 7142 | -5/Upper Caves | Discovered new exit (range 15) 7148 | -5/Upper Caves | Identified exit to Upper Caves 7148 | -5/Upper Caves | Entered another Upper Caves area 7157 | -5/Upper Caves | Discovered exit to Factory (range 12) 7266 | -5/Upper Caves | Learned Factory terminal intel 7268 | -5/Upper Caves | Discovered new exit (range 5) 7270 | -5/Upper Caves | Identified exit to Warlord 7270 | -5/Upper Caves | Entered Warlord 7361 | -5/Warlord | Met Warlord 7366 | -5/Warlord | Opened Warlord's prototype stash 7370 | -5/Warlord | Found Prototype Device 7370 | -5/Warlord | Identified Exp. Cloaking Device 7373 | -5/Warlord | Found Prototype Processor 7373 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7375 | -5/Warlord | Found Prototype Hackware 7375 | -5/Warlord | Identified Ghost Barrier 7378 | -5/Warlord | Found Prototype Device 7378 | -5/Warlord | Identified System Purifier 7386 | -5/Warlord | Warlord's base attacked by MAIN.C 7569 | -5/Warlord | Discovered new exit (range 19) 7573 | -5/Warlord | Identified exit to Proximity Caves 7573 | -5/Warlord | Entered Proximity Caves 7717 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7983 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8020 | -4/Proximity Caves | Discovered exit to Factory (range 13) 8026 | -4/Proximity Caves | Entered Factory 8026 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8027 | -4/Factory | Discovered new exit (range 16) 8027 | -4/Factory | Identified exit to Extension 8029 | -4/Factory | Loaded intel: 28 terminal locations 8094 | -4/Factory | Identified exit to DSF 8219 | -4/Factory | Identified exit to Research 8226 | -4/Factory | Entered DSF 8247 | -4/DSF | Additional patrols routed to DSF 8256 | -4/DSF | Discovered exit to Research (range 14) 8266 | -4/DSF | Entered Research 8266 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8286 | -3/Research | Lost 5 parts (2p1n2u) 8470 | -3/Research | Discovered new exit (range 6) 8475 | -3/Research | Identified exit to Armory 8475 | -3/Research | Entered Armory 8678 | -3/Armory | Build established: Hacker-Ninja 8845 | -3/Armory | Core integrity fell below 50% 8856 | -3/Armory | Core integrity fell below 20% 8860 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 08829_ Mic. Fission Core severed. 08830_ Adv. Terrain Scanner destroyed. 08830_ Knocked back. 08830_ Structural Scanner destroyed. 08832_ Slammed into G-67 Veteran. 08832_ Knocked back. 08832_ Cmb. Linear Gravjet severed. 08833_ Acquired 10 matter. 08841_ Knocked back. 08841_ Acquired 6 matter. 08844_ Penetrated by Slug. 08844_ Cmb. Linear Gravjet blown off. 08844_ Adv. Signal Interpreter blown off. 08844_ Cmb. Linear Gravjet blown off. 08844_ E-15 Imp destroyed. 08845_ Acquired 10 matter. 08847_ S-43 Plague destroyed. 08852_ Terrain Scan Processor severed. 08853_ Ghost Barrier severed. 08856_ Terrain Scan Processor severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????#???#???#??? | | ??????????????????????????????????????????#??##### | | ????????????????????????????????????##?########""# | | ???????????????????????????????????????# ##T"# | | ????????????????????#################### T" | | ????????????????????# gg "" | | ????????????????????# gg ######pxp [ | | ????????????????????# gsc #?? #! ##### | | ????????????????????# @c c +? ? ###+####??? | | ????????????????????# ##+######## #??? ?? ??? ?#?# | | ????????????????????????????????# #?????? ? ??#?# | | ????????????????????????????????# #? ?? ??#?#? | | ????????????????????????????????# # ??#? ?? ##?? | | ????????????????????????????????# ###### o? #??? | | ????????????????????????????????#+###### ? ?### | | ??????????????????????????????????????####?####### | | ??????????????????????????????????? ??###?##??#### | | ??????????ss?????????????????????? ?##??#####???# | | ????????????????????x?????????????? ?##?##?##???## | | ????????????????????????????????????####??##?##?## | | ?????????????????????????????????????##????####?## | | ???????????????????e??????????????? ?###?##?#####? | | ??????????????????x?????????????????##########??#? | | ??????????????????????????????????? ##########?#?# | | ?????????????????????????????????????#???##?###?## | | ????????????????????????????????????#?######?###?? | | ????????????????????????????????????######?#?##??? | | ??????????????????????????????????????#?#?###??##? | | ???????????????????????????????????????######?#??? | | ????????????????????????????????????#??#??#######? | | ??????????????????????????????????????? #?#????### | | ??????????????????????????????????????? #???#??#?? | | ???????????????????????????????????????"????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 510 Cloak Strength 4 Corruption Block 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 74 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftDisruptionPurifier Manual? 0 Play Time 02:31:22 Cumulative 169.0 hours Start 2024.03.17 @ 13:06:24 End 2024.03.18 @ 22:19:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba2840f0-6f50-46ed-8d86-ead90771597a