Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 09:52:44 Player: DURANDAL Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (139) 695 Value Destroyed (4235) 4235 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 9190 Bonus ------- Follower Combat Kills 100 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Weapon Cycler Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Gravmag System Improved Heat Sink Huge Storage Unit Compact Matter Pod (150) Active Sensor Suite Matter Filter Matter Filter Hacking Suite System Restoration Module Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Trap Scanner Kinecellerator Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Heat Sink Huge Storage Unit Compact Matter Pod Active Sensor Suite Core Analyzer Matter Filter Matter Filter Hacking Suite System Restoration Module Recalibrator Firepult Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Mining Laser Katana [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . . . 2 1 1 Weapon 2 | . . . . . . . . 1 1 Parts Attached 119 | 6 5 7 25 3 3 1 36 9 24 Power 18 | 1 1 3 3 1 . . 6 1 2 Engine 12 | 1 1 2 3 1 . . 3 . 1 Core 6 | . . 1 . . . . 3 1 1 Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 2 12 . . 1 13 . 6 Treads 31 | 2 . 2 7 . . 1 13 . 6 Leg 5 | . . . 5 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 2 1 2 . . . 7 4 4 Device 8 | . 1 1 . . . . 1 2 3 Storage 3 | 1 1 . 1 . . . . . . Processor 6 | . . . 1 . . . 4 . 1 Hackware 2 | . . . . . . . . 2 . Protection 2 | . . . . . . . 2 . . Artifact . | . . . . . . . . . . Weapon 44 | 2 2 1 8 2 3 . 10 4 12 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 3 | . . . . . 1 . 1 . 1 Ballistic Gun 32 | . 2 1 7 1 2 . 9 3 7 Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon 3 | . . . . 1 . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . . Parts Lost 67 | . 3 3 13 . . 1 16 . 31 Power 12 | . . 2 4 . . . 3 . 3 Propulsion 22 | . . . 5 . . 1 8 . 8 Utility 8 | . 1 . . . . . 2 . 5 Weapon 25 | . 2 1 4 . . . 3 . 15 Highest Loss Streak 22 | . 2 1 5 . . 1 5 . 22 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 91 | . 86 98 90 88 99 99 84 99 86 Engine 7 | . 14 10 7 . 11 11 3 . . Core 2 | . . 3 . . . . 4 7 5 Treads 29 | . 28 28 26 44 44 43 25 30 20 Leg 1 | . . . 12 . . . . . . Device 5 | . 3 13 . . . . 2 6 14 Storage 10 | . 14 14 11 11 11 11 9 7 6 Processor 7 | . . . 10 11 11 11 19 6 . Hackware 1 | . . . . . . . . 8 11 Protection 1 | . . . . . . . 2 7 2 Energy Gun 1 | . 10 . . . . . . . . Ballistic Gun 20 | . 16 27 19 21 21 22 17 22 21 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 12 49 48 94 94 94 94 108 99 107 Greatest Support 88 | 40 40 40 80 80 80 80 80 80 88 Greatest Overweight (x) 35 | 2 1 1 14 1 1 1 31 1 35 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 19 20 22 25 25 25 25 25 25 Most Carried 25 | 5 10 15 25 25 25 24 25 25 25 Average Carried 18 | 2 7 13 20 24 23 23 21 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 2 9 15 25 24 24 23 25 24 13 Class Distribution -------------------- 53% | Scavenger-Mutant 27% | Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3053 | 231 221 210 566 28 . 48 934 295 520 Remotely . | . . . . . . . . . . Salvage Created 5267 | . 621 253 1257 89 . 65 1386 443 1153 Parts 319 | . 40 17 95 5 . 7 67 28 60 Haulers Intercepted 10 | . 1 . 4 . . . 4 1 . Recyclers Shooed 10 | . 2 . 1 . . . 4 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 109 | . 15 9 28 2 . 4 20 8 23 Guns 89 | . 15 9 22 2 . 4 17 8 12 Cannons 7 | . . . 6 . . . . . 1 AOE 12 | . . . . . . . 3 . 9 Classes Destroyed 18 | . 5 1 4 1 . . 3 1 3 Worker 3 | . . . 2 . . . 1 . . Builder 6 | . . . . . . . 2 . 4 Tunneler 1 | . . . . 1 . . . . . Hauler 10 | . 1 . 4 . . . 4 1 . Recycler 7 | . 2 . 1 . . . 2 . 2 Mechanic 2 | . . . 1 . . . . . 1 Operator 4 | . 1 . 1 . . . 1 . 1 Swarmer 31 | . 8 2 11 . . 4 3 . 3 Grunt 41 | . 7 4 8 1 . . 11 5 5 Brawler 1 | . . . . . . . 1 . . Duelist 3 | . . . 2 1 . . . . . Protector 1 | . . . . . . . . . 1 Sentry 11 | . . . 7 . . . 4 . . Specialist 3 | . . . . . . . . . 3 Hunter 7 | . . . . . . . 1 . 6 Programmer 6 | . . . . . . . . 3 3 Heavy 2 | . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 12 | . 5 2 7 2 . 4 9 2 12 Combat Bots Only 8 | . 5 2 7 2 . 4 6 2 8 Max Kills in Single Turn 5 | . 1 2 2 2 . 1 3 1 5 Gunslinging 1 | . . 1 1 1 . . . . . Exploded 4 | . . . . . . . 2 . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 831 | . 98 42 149 3 . 9 217 52 261 Missed 239 | . 29 12 40 1 . 5 63 12 77 Damage Taken 9434 | . 647 400 1668 22 . 34 2272 681 3710 Core 1612 | . 112 50 178 . . . 343 62 867 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . 35 . . . 55 37 91 . Volleys Fired 356 | . 59 28 78 7 . 4 104 35 41 Largest 4 | . 2 2 2 2 . 2 2 3 4 Hottest 250 | . 100 40 59 100 . 46 250 146 250 Shots Fired 774 | . 111 50 155 10 . 8 203 92 145 Gun 733 | . 111 50 139 6 . 8 201 82 136 Cannon 20 | . . . 16 . . . 2 . 2 Launcher 6 | . . . . . . . . . 6 Special 15 | . . . . 4 . . . 10 1 Kinetic 692 | . 54 50 155 6 . 8 201 82 136 Thermal 76 | . 57 . . 4 . . 2 10 3 Explosive 6 | . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 38 | . 8 7 16 4 . 2 38 22 14 Robot Miss Streak 6 | . 6 2 4 1 . 1 3 2 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . . 2 4 1 . . 1 . 2 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . 1 Shots Hit Robots 552 | . 73 35 107 3 . 4 162 65 103 Core Hits 282 | . 31 20 56 3 . 4 57 22 89 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . 1 1 . Critical Strikes 11 | . 7 1 1 . . . 1 1 . Burn 6 | . 6 . . . . . . . . Destroy 5 | . 1 1 1 . . . 1 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10073 | . 761 279 1514 56 . 56 2684 1082 3641 Guns 7379 | . 747 279 1195 54 . 56 2402 1050 1596 Cannons 337 | . . . 233 . . . 46 . 58 Explosions 2143 | . . . . . . . 210 . 1933 Melee . | . . . . . . . . . . Ramming 160 | . 14 . 86 2 . . 26 2 30 Kinetic 7193 | . 328 279 1428 54 . 56 2402 1050 1596 Thermal 1023 | . 419 . . . . . 256 30 318 Explosive 1697 | . . . . . . . . . 1697 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . 1 1 Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 76 | . . . 20 . . . 1 . 55 Projectiles . | . . . . . . . . . . Explosions 75 | . . . 20 . . . . . 55 Melee 1 | . . . . . . . 1 . . Knockbacks 2 | . . . 1 . . . . 1 . Impact 2 | . . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 438 | . . . 157 . . . 45 . 236 Shots 13 | . . . 2 . . . 4 . 7 Rammed 24 | . 3 . 8 . . . 6 1 6 Targets Rammed 28 | . 3 . 10 1 . . 7 1 6 Kicked . | . . . . . . . . . . Crushed 4 | . . . 2 1 . . 1 . . Highest Temperature 499 | . 215 64 37 12 . . 499 51 233 Average Temperature 54 | . 70 22 10 7 . . 108 14 45 Received Heat Transfer 2568 | . 186 225 366 12 . . 1089 180 510 Effects 3 | . . . . . . . 3 . . Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 8 | . 3 . . . . . 2 . 3 Heat Transferred 4578 | . 1702 . . . . . 1440 50 1386 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 388 | . 262 55 388 206 . 120 203 100 351 Initial 151 | . . 13 . 151 . . . 16 36 Average 63 | . 50 15 131 111 . 51 70 24 97 Maximum Alert Level 1 | . 1 . 1 1 . . 1 . 1 Low Security (%) 91 | 100 98 100 80 46 . 100 96 100 85 Level 1 8 | . 1 . 19 53 . . 3 . 14 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 3 . 3 . . . 2 10 7 Investigation 4 | . 2 . . . . . . 2 . Extermination 4 | . . . . . . . . 3 1 Reinforcement 12 | . 1 . 3 . . . 2 . 6 Assault . | . . . . . . . . . . Garrison 5 | . . . . . . . . 5 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 11 | . 3 . 6 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 184 | . 27 9 48 2 . 5 38 15 40 Peak Tracking Total 14 | . 8 2 9 2 . 4 9 4 14 Tactical Retreats 10 | . 2 . 2 . . 1 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . 2 . . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 8 | . . . 3 . . . 2 . 3 Max in Single Turn 2 | . . . 2 . . . 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 16 | . 4 1 3 . . . 3 5 . Terminals 12 | . 4 1 3 . . . 1 3 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 32 | . 8 4 3 . . . 5 12 . Successful 17 | . 3 1 3 . . . 4 6 . Failed 15 | . 5 3 . . . . 1 6 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . 6 . 1 . 1 . 1 5 . Terminals 22 | . 8 4 3 . . . 1 6 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 4 | . . . . . . . . 4 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 3 | . . 1 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Report Inventory 2 | . . . . . . . 2 . . Scanalyzer 4 | . . . . . . . . 4 . Insert Component 2 | . . . . . . . . 2 . Analyze 2 | . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . . . 1 2 . Terminals 6 | . 3 . 1 . . . 1 1 . Assimilate 3 | . 2 . . . . . . 1 . Operators 3 | . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Reprogram 1 | . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 1 2 . . . 2 4 . Full Trace Events 4 | . 3 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 . Highest-Rated Group 46 | . . . . . . . . 46 . Highest-Rated Ally 12 | . . . . . . . . 12 . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . Total Damage 235 | . . . . . . . . 235 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 12137 | 77 1980 2275 1788 748 514 602 1995 1310 848 Spaces Moved 3819 | 44 595 690 632 288 212 237 527 414 180 Core 32 | 17 . . 2 . . . 5 . 8 Treads 3599 | 27 595 690 442 288 212 237 522 414 172 Legs 188 | . . . 188 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 240 242 240 Average Speed 242 | 144 234 240 214 240 240 240 284 242 298 Slowest Speed 1800 | 160 240 240 750 240 240 240 1600 242 1800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 61 93 61 62 60 60 49 13 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . 1 . Scrap Searched 4 | . . 3 . 1 . . . . . Spaces Dug 4 | . . . . 4 . . . . . Terrain Destroyed 119 | . . . 36 4 . . 14 . 65 Melee . | . . . . . . . . . . Projectile 7 | . . . 1 4 . . 1 . 1 AOE 112 | . . . 35 . . . 13 . 64 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 5976 | 57 1076 1268 913 327 221 263 816 631 404 Wait 1514 | . 405 534 118 21 . 22 108 162 144 Move 3810 | 43 594 689 631 287 211 236 526 413 180 Hop . | . . . . . . . . . . Pick Up 119 | 8 10 10 38 4 2 . 31 7 9 Fast Attach . | . . . . . . . . . . Attach 85 | 6 3 4 15 1 3 1 29 2 21 Detach 4 | . . . . . 2 . 2 . . Swap 34 | . 2 3 10 2 . . 7 7 3 Drop 26 | . . . 13 4 3 . 2 4 . Fire 356 | . 59 28 78 7 . 4 104 35 41 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 28 | . 3 . 10 1 . . 7 1 6 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 1810 | -10/Materials | Discovered new exit (range 13) 2058 | -10/Materials | Entered Mines 2059 | -10/Mines | Assembled infested the area 2060 | -10/Mines | Core integrity fell below 50% 2062 | -10/Mines | Met a Derelict bent on vengeance 2517 | -10/Mines | Build established: Scavenger-Mutant 2861 | -10/Mines | Learned Materials terminal intel 3290 | -10/Mines | Discovered new exit (range 5) 3627 | -10/Mines | Discovered new exit (range 9) 3632 | -10/Mines | Learned location of Storage (-9) 4333 | -10/Mines | Entered Materials 4333 | -9/Materials | Evolved 2 slots: Propulsion x2 4334 | -9/Materials | Loaded intel: 11 terminal locations 4478 | -9/Materials | Lost 3 parts (1p2n) 4645 | -9/Materials | Build established: Mutant 4731 | -9/Materials | Lost 5 parts (1p2n2w) 4743 | -9/Materials | Destroyed 7 combat bots 5003 | -9/Materials | Discovered new exit (range 12) 5220 | -9/Materials | Build established: Scavenger-Mutant 5514 | -9/Materials | Discovered new exit (range 10) 5543 | -9/Materials | Discovered new exit (range 7) 6121 | -9/Materials | Entered Mines 6494 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6567 | -9/Mines | Identified exit to Exiles 6567 | -9/Mines | Discovered new exit (range 9) 6855 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6869 | -9/Mines | Entered Exiles 6932 | -9/Exiles | Met 8R-AWN 6975 | -9/Exiles | Met EX-HEX 7042 | -9/Exiles | Met EX-BIN 7069 | -9/Exiles | Aligned with FarCom system 7071 | -9/Exiles | Given EX-Vault access code 7133 | -9/Exiles | Opened EX-Vault 7146 | -9/Exiles | Found Prototype Energy Cannon 7149 | -9/Exiles | Identified Firepult 7201 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7278 | -9/Exiles | Met EX-DEC 7359 | -9/Exiles | Discovered new exit (range 12) 7383 | -9/Exiles | Left Exiles lab with Firepult 7383 | -9/Exiles | Entered Mines 7958 | -8/Mines | Discovered new exit (range 5) 7985 | -8/Mines | Entered Materials 7985 | -8/Materials | Evolved 2 slots: Utility x2 8282 | -8/Materials | Build established: Scavenger-Skirmisher 8415 | -8/Materials | Lost 5 parts (1p3n1w) 8483 | -8/Materials | Lost 3 parts (1p1n1u) 8736 | -8/Materials | Build established: Mutant 8946 | -8/Materials | Lost 3 parts (1p1n1u) 9078 | -8/Materials | Core integrity fell below 50% 9111 | -8/Materials | Discovered new exit (range 7) 9273 | -8/Materials | Build established: Scavenger-Mutant 9843 | -8/Materials | Discovered new exit (range 16) 9977 | -8/Materials | Identified exit to Factory 9980 | -8/Materials | Entered Factory 9980 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10348 | -7/Factory | Build established: Scavenger-Skirmisher 10721 | -7/Factory | Garrison activated, responded to threat 11188 | -7/Factory | Garrison activated, responded to threat 11254 | -7/Factory | Discovered new exit (range 15) 11290 | -7/Factory | Entered another Factory area 11290 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11898 | -6/Factory | Lost 6 parts (1p2n3w) 11956 | -6/Factory | Found Prototype Device 11990 | -6/Factory | Cargo convoy interrupted 12018 | -6/Factory | Core integrity fell below 50% 12030 | -6/Factory | Destroyed 8 combat bots 12062 | -6/Factory | Lost 22 parts (2p6n3u11w) 12130 | -6/Factory | Core integrity fell below 20% 12138 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12094_ U-05 Engineer builds a Wall. 12094_ U-05 Engineer lays Concrete. 12097_ R-10 Processor collects Terrain Scan Processor. 12099_ U-05 Engineer lays Concrete. 12101_ U-05 Engineer builds a Wall. 12101_ R-10 Processor collects Wheel. 12103_ R-10 Processor collects Remote Force Field. 12106_ U-05 Engineer lays Concrete. 12115_ Critical hit (Burn: +37). 12120_ Mining Laser destroyed. 12122_ R-10 Processor collects Welding Torch. 12124_ ALERT: Rogue bot located, Programmers report to Factory Zone 6Q. 12124_ R-10 Processor collects Remote Datajack. 12127_ Core Analyzer destroyed. 12128_ Acquired Corrupted Gravmag System. 12129_ R-10 Processor collects Com. Wheel. 12134_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????? ?????????????????????????????????????????? | | ???#### ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #??????????? ??????????????????????????? | | ???# #??????????# ??????????????????????????? | | ???# #??????????# ?????? ???????????????????? | | ???# ############ ?????? ???????????????????? | | ???# # ## #????? ???????????????????? | | ???# # ## #????+#???????????????????? | | ???# # ## #???? #???????????????????? | | #??# # ## #????w#???????????????????? | | #??# # ## ##### #???????????????????? | | #??# # ## ^ #???????????????????? | | #### # ## ^ #?????### ??????????? | | # # % ! ## #???? #????????? | | # #####+##### #### ??????? | | # #### %%#??#T % ??????? | | # #?### % % R ??????? | | # ###### % #?# # ??????? | | # #######"####### ###@####### ???????? | | # # ! # % ##?? ##???????? | | # # =w#g % "#???? ###????????? | | # # ! ! # ggg ##????????????????? | | # # =[=%#Rg % ##????????????????? | | # # [%[/ ##????????????????? | | # # " =#[## ##????????????????? | | + + #*=#* ##????????????????? | | # # " ##*# ##????????????????? | | # # "" ##u u ##????????????????? | | # # ] "" #;#########????????????????? | | # # " " ##????????????????? | | # # # # " ##?????????????????? | | ######### ####### ## #??????????????????? | | #????????####???????/#?##??????????????????? | | #??????????????????? "?????????????????????? | | #??????????????????? "?????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- System Restoration Module | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireMissileMultitool Manual? 0 Play Time 01:22:43 Cumulative 20.5 hours Start 2024.04.09 @ 23:27:06 End 2024.04.11 @ 09:52:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c6a3908-769b-4964-9b0b-2e9863bd9dd6