Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 22:34:15 Player: Demo Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (108) 540 Value Destroyed (4680) 4680 Prototype IDs (18) 360 Alien Tech Used (5) 1000 Bonus (3544) 3544 TOTAL SCORE: 17924 Bonus ------- Pacifist 470 High Alert Combat Kills 627 Follower Combat Kills 1400 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -253 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (13) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Hacking Suite Improved System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Terrabomb Core Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Phase Redirector Improved System Shield Improved Corruption Screen > --- WEAPON ----------- Core Cannon Core Stripper > --- INVENTORY -------- Experimental Thermal Generator Advanced Matter Compressor Precision Matter Filter Gamma Bomb Array Lance [Rating: 180] Favorites ----------- Power Micro Antimatter Reactor Engine Backup Power III Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Sensor Array Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware System Shield Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Scythe Energy Gun Backup Laser III Energy Cannon Core Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Slots Evolved 16 | . . 2 2 . . . 4 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . Utility 10 | . . 2 2 . . . 2 . . . . 2 . . 1 . . . 1 Weapon 3 | . . . . . . . . . . . . . . . . . 2 . 1 Parts Attached 184 | 2 1 9 15 4 1 2 4 8 13 18 . 24 1 10 . 10 26 17 19 Power 17 | . . . 2 1 . . . 1 3 3 . 1 . . . . 2 2 2 Engine 5 | . . . 2 1 . . . . . 2 . . . . . . . . . Core 6 | . . . . . . . . . 2 1 . 1 . . . . 2 . . Reactor 6 | . . . . . . . . 1 1 . . . . . . . . 2 2 Propulsion 47 | 2 . 2 5 . . . 1 2 6 4 . 8 1 2 . 2 6 2 4 Treads 9 | 2 . 2 3 . . . . . 1 1 . . . . . . . . . Leg 5 | . . . . . . . . . 3 2 . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . Hover 19 | . . . 2 . . . . 2 2 . . 3 . . . . 4 2 4 Flight 13 | . . . . . . . 1 . . . . 5 1 2 . 2 2 . . Utility 86 | . . 4 5 3 . 2 3 4 3 8 . 13 . 7 . 3 16 9 6 Device 29 | . . . . 2 . . 2 3 1 . . 5 . 4 . . 5 3 4 Storage 8 | . . . 1 . . . . 1 . 1 . . . . . 2 2 1 . Processor 32 | . . . 4 1 . . 1 . 1 6 . 7 . 1 . 1 5 4 1 Hackware 11 | . . 4 . . . 2 . . . 1 . 1 . 1 . . 1 . 1 Protection 5 | . . . . . . . . . 1 . . . . 1 . . 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 34 | . 1 3 3 . 1 . . 1 1 3 . 2 . 1 . 5 2 4 7 Energy Gun 2 | . . . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 2 . 1 . . . . . . 1 . 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . . . 1 . . 1 . . . . 1 1 . Slashing Weapon 11 | . . 1 . . . . . 1 . 3 . . . . . 3 . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 1 . . . 1 2 1 . 1 . . . . 6 5 2 Corrupted Parts 4 | . . . . . . 2 . . . . . . 1 1 . . . . . System Corruption 9 | . . . . . . 5 . . . . . . 3 1 . . . . . Parts Lost 77 | . . 1 . 2 . . . . 9 10 . 13 . 6 . 8 6 4 18 Power 12 | . . . . . . . . . 1 2 . 1 . 1 . 1 2 1 3 Propulsion 25 | . . 1 . 1 . . . . 5 4 . 6 . . . 3 1 . 4 Utility 34 | . . . . 1 . . . . 3 3 . 6 . 3 . 4 2 3 9 Weapon 6 | . . . . . . . . . . 1 . . . 2 . . 1 . 2 Highest Loss Streak 9 | . . 1 . 2 . . . . 5 4 . 8 . 5 . 8 4 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 5 5 5 5 5 4 4 4 4 5 4 5 4 5 4 4 5 5 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 2 1 1 1 . 1 1 2 2 2 2 3 3 1 Weapon 2 | . 1 4 5 5 4 3 3 3 3 3 4 3 3 2 3 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . 2 1 . 1 1 . . . . . . 1 . . . . 1 . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 4 | . 2 1 . . . . . . . . . . . . . . 1 . . Weapon 3 | . . . . 1 1 . . . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 35 35 80 89 63 63 73 96 93 69 73 65 77 77 73 65 62 78 72 Engine 1 | . . . . 4 . . . 4 . 1 6 1 2 4 5 2 3 1 . Reactor 2 | . . . . . . . . 1 4 . . . . . . . . 4 6 Treads 2 | . 28 19 10 . . . . . . 2 . . . . . . . . . Hover 9 | . . . 6 15 9 9 6 23 19 . . 1 . . . . 5 16 11 Flight 2 | . . . . . . . 4 . . . . 5 17 11 10 10 5 . . Device 7 | . . . . 12 9 9 10 12 9 14 6 3 5 11 15 4 4 5 9 Storage 2 | . . . 1 7 . . . . . . . . . . . 8 . 3 7 Processor 19 | . . . 13 9 9 9 11 13 12 16 26 34 45 37 26 22 24 28 21 Hackware 11 | . . 5 36 22 18 18 26 26 23 12 13 7 . 2 5 5 4 4 7 Launcher 1 | . . . . . 2 9 6 6 6 . . . . 1 . . 1 . . Impact Weapon 1 | . . . 2 9 6 . . . . 2 . 4 5 3 5 1 2 2 . Slashing Weapon 3 | . . . 9 9 9 9 6 5 5 6 6 . . . . 6 1 1 4 Peak Build Rating 180 | 2 3 18 33 33 26 32 46 55 59 60 40 58 68 74 72 81 114 180 168 Average Rating 76 | 1 2 6 25 30 25 25 41 50 51 44 40 43 62 67 72 66 78 132 143 On Entrance 45 | . 2 3 18 29 26 25 32 46 55 39 40 40 58 65 72 72 37 95 158 Avg Prop Armor Cover (%) 19 | 39 39 34 36 . . . 7 10 26 23 23 14 14 8 8 16 5 . 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | . 1 3 12 14 5 3 4 20 23 15 13 15 6 16 11 24 27 58 58 Greatest Support 58 | 3 3 3 15 15 8 8 8 32 33 15 15 22 28 35 15 30 58 58 58 Greatest Overweight (x) 4 | . . . . 1 . . . . 1 . . 4 . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 Average Capacity 5 | 5 5 5 5 7 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 Most Carried 8 | . 5 5 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 Average Carried 5 | . 2 4 5 5 4 4 4 4 4 4 5 4 5 4 5 4 4 6 7 Final Capacity 8 | 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 5 Final Carried 8 | . 5 5 6 5 5 3 5 5 5 5 5 5 5 5 5 5 5 8 5 Class Distribution -------------------- 38% | Hacker-Mutant 21% | Scout 17% | Hacker-Gladiator 9% | Mutant 5% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Mutant | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -4/Factory Gladiator | -4/DSF Scout | -3/Research Scout | -3/Quarantine Hacker-Gladiator | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Matter Collected 3260 | 176 24 . 322 55 . . . 311 171 277 . 60 219 101 . 138 505 400 501 Remotely 10 | . . . . . . . . . . . . 10 . . . . . . . Salvage Created 5001 | . . . 502 90 . . . 357 354 864 . 144 . 200 . 173 354 400 1563 Parts 231 | . . . 35 3 . . . 3 20 21 . 11 . 9 . 15 19 15 80 Haulers Intercepted 6 | . . . 1 . . . . . 1 . . . . 1 . . . 1 2 Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Combat Hostiles Destroyed 70 | . . . 8 . . . . . 7 9 . 6 . 4 . 4 7 3 22 Melee 25 | . . . 2 . . . . . 1 4 . 1 . . . 3 1 2 11 AOE 38 | . . . 6 . . . . . 6 . . 4 . 4 . 1 6 . 11 Classes Destroyed 16 | . . . 6 1 . . . . 4 1 . . . 2 . 1 . 1 . Worker 4 | . . . . 1 . . . . . . . 1 . . . . . 2 . Builder 7 | . . . 2 . . . . . 2 3 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler 6 | . . . 1 . . . . . 1 . . . . 1 . . . 1 2 Recycler 8 | . . . 3 1 . . . . 1 2 . . . . . . 1 . . Operator 5 | . . . . . . . . . 1 1 . 1 . . . . 1 . 1 Watcher 5 | . . . . . . . . . 1 . . . . . . . 1 . 3 Swarmer 25 | . . . 3 . . . . . 3 . . 4 . . . . 4 . 11 Cutter 5 | . . . . . . . . . 2 . . . . . . 3 . . . Grunt 15 | . . . 4 . . . . . 1 6 . . . 2 . . 2 . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 . Sentry 6 | . . . 1 . . . . . . 2 . . . . . . . . 3 Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . . . . . 2 . . . . . Programmer 15 | . . . . . . . . . 1 . . 2 . . . . 1 3 8 Best Kill Streak 10 | . . . 10 1 . . . . 9 3 . 4 . 3 . 2 4 3 9 Combat Bots Only 9 | . . . 7 . . . . . 5 3 . 4 . 2 . 2 4 2 9 Max Kills in Single Turn 4 | . . . 3 1 . . . . 3 1 . 2 . 2 . 1 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . 2 . . 2 . 1 . 1 3 . 4 Melee 1 | . . . 1 . . . . . 1 1 . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Hostile Shots Fired 1227 | . 41 42 44 35 . . 24 . 58 227 5 84 . 28 . 84 184 31 340 Missed 520 | . 9 16 24 11 . . 15 . 18 104 4 37 . 8 . 37 91 8 138 Hits 707 | . 32 26 20 24 . . 9 . 40 123 1 47 . 20 . 47 93 23 202 Melee 7 | . . . . . . . . . 1 1 . . . . . 3 . . 2 Projectile 700 | . 32 26 20 24 . . 9 . 39 122 1 47 . 20 . 44 93 23 200 AOE 4 | . . . . . . . . . 1 . . . . . . 2 . . 1 Critical Strikes 29 | . . 1 . 2 . . 2 . 5 . . 1 . 2 . 2 2 1 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 12459 | . 318 338 223 327 . . 140 . 945 1299 23 869 . 399 . 780 1911 520 4367 Core 3945 | . 114 69 77 137 . . 72 . 216 496 . 379 . 33 . 262 555 96 1439 Absorbed by Shields 434 | . . . . . . . . . . 428 . . . . . . 6 . . Redirected to Shielding 209 | . . . . . . . . . . . . . . 11 . 89 109 . . Regen/Repaired (Parts) 1002 | . . . . . . . . 57 19 . . . 68 9 . . . . 849 Core Remaining (%) 61 | 100 54 82 . . . 61 . . . . 7 . . 58 . 77 . 49 . Volleys Fired 42 | . . . 6 . . . . . 6 . . 4 . 10 . 3 5 . 8 Largest 2 | . . . 1 . . . . . 1 . . 1 . 2 . 1 1 . 1 Hottest 300 | . . . 33 . . . . . 30 . . 36 . 69 . 33 52 . 300 Shots Fired 45 | . . . 6 . . . . . 7 . . 4 . 12 . 3 5 . 8 Gun . | . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 44 | . . . 6 . . . . . 7 . . 4 . 12 . 3 5 . 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . 1 Explosive 33 | . . . 5 . . . . . 7 . . 4 . 11 . 1 5 . . Electromagnetic 11 | . . . 1 . . . . . . . . . . 1 . 2 . . 7 Robot Hit Streak 8 | . . . 2 . . . . . 3 . . 1 . 8 . 1 2 . 6 Robot Miss Streak 2 | . . . . . . . . . 2 . . 1 . 1 . 2 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 179 | . 2 1 12 2 . . 2 3 19 28 . 13 . 11 . 9 9 18 50 Core Hits 165 | . 1 . 24 2 . . . 3 17 8 . 6 . 16 . 7 12 3 66 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 14 | . . . . . . . . . . 6 . 2 . 1 . . 2 3 . Critical Strikes 22 | . . . . . . . . . 3 7 . 2 . 1 . 1 2 4 2 Smash 15 | . . . . . . . . . . 6 . 2 . 1 . . 2 4 . Sever 7 | . . . . . . . . . 3 1 . . . . . 1 . . 2 Melee Attacks 320 | . 2 1 20 8 1 . 9 3 30 47 . 22 1 6 . 11 45 31 83 Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 . Impact 101 | . . . 3 . . . . . . 25 . 22 1 6 . . 22 22 . Slashing 211 | . . 1 17 8 1 . 9 3 30 22 . . . . . 11 23 3 83 Piercing 4 | . . . . . . . . . . . . . . . . . . 4 . Sneak Attacks 28 | . 2 1 3 2 . . . . 2 6 . 2 . 1 . . 1 5 3 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 15379 | . 5 63 1308 129 . . 75 132 1355 1783 . 1005 . 1234 . 364 1632 1278 5016 Guns . | . . . . . . . . . . . . . . . . . . . . Cannons 16 | . . . . . . . . . . . . . . . . 16 . . . Explosions 5629 | . . . 878 . . . . . 778 178 . 269 . 1048 . 76 1229 . 1173 Melee 9726 | . . 63 430 129 . . 75 132 577 1605 . 736 . 186 . 272 403 1278 3840 Ramming 8 | . 5 . . . . . . . . . . . . . . . . . 3 Kinetic 140 | . . . . . . . . . . . . . . . . . . 140 . Thermal 659 | . . . 151 . . . . . . 178 . . . 294 . . . . 36 Explosive 3605 | . . . 564 . . . . . 778 . . 269 . 713 . 52 1229 . . Electromagnetic 1365 | . . . 163 . . . . . . . . . . 41 . 24 . . 1137 Impact 3373 | . . . . . . . . . . 894 . 736 . 186 . 16 403 1138 . Slashing 6229 | . . 63 430 129 . . 75 132 577 711 . . . . . 272 . . 3840 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 1 . . . 5 . . 3 3 3 . 13 15 . . 8 14 19 Average Corruption 7 | . . 1 . . . 4 . . 2 3 3 . 7 14 . . 7 13 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . 1 . 3 3 . . . . 4 13 Effects 75 | . . . . . . . . . 7 9 1 . 2 13 . . 19 20 4 Message Errors 13 | . . . . . . . . . 1 1 1 . 1 3 . . 3 3 . Matter Fused 15 | . . . . . . . . . . 3 . . . 3 . . 5 2 2 Heat Flow Errors 11 | . . . . . . . . . 1 1 . . . 1 . . 3 4 1 Energy Discharges 12 | . . . . . . . . . 2 2 . . 1 . . . 3 4 . Parts Rejected 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . 1 1 . . . 2 . . 2 3 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 3 1 . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2491 | . . 23 23 . . . 5 . 139 602 . 334 . 79 . . 343 563 380 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 271 | . . . 21 . . . . . 73 21 . 17 . 16 . . 105 . 18 Melee 2220 | . . 23 2 . . . 5 . 66 581 . 317 . 63 . . 238 563 362 Knockbacks 20 | . . . . . . . . . . 5 . 3 . . . . 4 8 . Impact 19 | . . . . . . . . . . 5 . 2 . . . . 4 8 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 419 | . 2 . . . . . . . 126 113 . . . . . . 140 . 38 Shots 9 | . . . . . . . . . 3 1 . . . . . . 2 . 3 Rammed 3 | . 1 . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 247 | . . . 1 12 . . 2 . 154 66 . . . 152 . . 226 247 228 Average Temperature 69 | . . . 1 12 . . 2 . 60 33 . . . 74 . . 79 77 67 Received Heat Transfer 1986 | . 102 171 63 162 . . 90 . 156 344 . 117 . 108 . 252 295 . 126 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 13 | . . . . . . . . . . 7 . 2 . . . . 1 3 . Combat Hostiles 7 | . . . . . . . . . . 5 . 1 . . . . . 1 . Parts Fried 30 | . . . . . . . . . . 8 . 5 . . . . 3 5 9 Impact Corruptions 51 | . . . . . . . . . . 16 . 12 . 1 . . 6 16 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 625 | . . . 300 . . . . . . 75 . . . 200 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . . . . . 2 . . . . . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Maximum Alert Level 4 | . . . 1 . . . 1 . 2 3 1 2 . 3 2 1 3 2 4 Low Security (%) 42 | 100 100 100 70 100 100 . 59 100 13 . . 27 100 49 . . 43 . 40 Level 1 24 | . . . 29 . . . 40 . 46 30 100 71 . 12 . 100 13 . 24 Level 2 29 | . . . . . . . . . 39 68 . 1 . 15 100 . 35 100 22 Level 3 3 | . . . . . . . . . . . . . . 23 . . 7 . 7 Level 4 1 | . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1334 | . 51 130 308 96 53 . 233 80 604 702 397 401 157 860 421 338 1024 586 1334 Initial 569 | . . 10 54 74 22 . . 80 . 287 392 216 135 88 421 294 178 569 299 Average 314 | . 25 13 163 74 13 . 107 20 341 449 391 298 137 368 421 299 375 561 377 Influence Increases 8429 | . 142 159 453 65 36 . 309 . 1212 973 15 481 52 962 . 104 1299 250 1917 Destroy 0b10 Robot/C 2380 | . . . 160 . . . . . 540 360 . 120 . 380 . 80 140 100 500 Destroy 0b10 Robot/NC 205 | . . . 30 10 . . . . 30 40 . 10 . 20 . . 15 15 35 Destroy Leader 478 | . . . 32 . . . . . 134 54 . 20 . 66 . 20 22 22 108 Allied During Kill 555 | . . . . . . . . . 260 86 . . . 201 . . . . 8 Successful Hack 306 | . 52 9 24 6 5 . 12 . 38 45 . . . 23 . . 70 . 22 Select Force Hacks 130 | . . . . . 30 . . . 50 . . . . . . . 50 . . Disable Machine 450 | . . . 15 30 . . . . 15 120 . 45 . 30 . . 60 105 30 Anti-Garrison Action 700 | . . . . . . . 200 . . . . . . . . . 150 . 350 Destroy Structure 825 | . . . 27 4 1 . 7 . 70 13 . 76 52 212 . 4 192 8 159 Partial Spotted 210 | . . 15 45 . . . . . 15 30 . 30 . . . . 45 . 30 Lose Combat Pursuer 2190 | . 90 135 120 15 . . 90 . 60 225 15 180 . 30 . . 555 . 675 Influence Decreases 7105 | . 117 54 406 183 95 . 80 229 626 857 330 481 312 229 439 207 604 730 1126 Entered New Map 2835 | . . 15 76 103 37 . . 149 . 299 310 171 252 39 439 127 140 444 234 Time Decay 2672 | . 107 39 180 60 10 . 80 80 276 278 20 180 60 110 . . 404 246 542 Lost Part 760 | . . . . 20 . . . . 90 100 . 130 . 60 . 80 60 40 180 Lost Ally 490 | . 10 . . . . . . . 260 180 . . . 20 . . . . 20 Purge Threat 348 | . . . 150 . 48 . . . . . . . . . . . . . 150 Squads Dispatched 88 | . 1 2 2 . . . 2 . 14 7 . 15 . 6 . 2 14 3 20 Investigation 41 | . 1 2 1 . . . 2 . 6 5 . 6 . 5 . . 4 . 9 Extermination 13 | . . . . . . . . . 1 . . 2 . 1 . . 3 2 4 Reinforcement 23 | . . . 1 . . . . . 4 2 . 6 . . . 2 4 . 4 Assault 5 | . . . . . . . . . . . . . . . . . 2 1 2 Garrison 6 | . . . . . . . . . 3 . . 1 . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Distress Signals 25 | . 1 3 2 1 . . . . 1 4 1 1 . 1 . . 2 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 17 17 27 9 . . 13 . 21 41 4 25 5 19 1 7 60 6 94 Peak Tracking Total 15 | . 8 13 10 9 . . 5 . 6 15 5 12 4 5 3 4 13 2 13 Tactical Retreats 52 | . 3 2 3 1 . . 3 . 3 5 1 3 . 2 . . 12 . 14 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Traps Triggered 13 | . . . 1 1 . . 1 . 2 1 . 1 . . . . 1 . 5 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Machines Disabled 36 | . . . 1 2 . . . . 1 11 . 3 . 2 . . 5 8 3 Max in Single Turn 2 | . . . 1 1 . . . . 1 2 . 1 . 1 . . 1 1 2 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . 2 Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Machines Accessed 82 | . 6 4 4 3 4 1 4 . 8 12 . 6 . 6 1 . 10 1 12 Terminals 53 | . 6 3 3 3 3 . 2 . 3 12 . 3 . 3 1 . 4 . 7 Fabricators 7 | . . . . . . . . . 2 . . 2 . 1 . . 2 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . Recycling Units 10 | . . . . . 1 . . . 2 . . 1 . 1 . . 2 . 3 Scanalyzers 7 | . . 1 1 . . . 1 . 1 . . . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 258 | . 24 15 32 7 10 8 13 . 32 25 . 21 . 18 3 . 19 3 28 Successful 107 | . 14 7 10 4 6 8 2 . 20 7 . 6 . 5 1 . 6 . 11 Failed 149 | . 10 8 21 3 4 . 11 . 12 18 . 15 . 13 2 . 13 3 16 Catastrophic 34 | . . 3 4 1 1 . 1 . 2 7 . 1 . 3 . . 5 1 5 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . 1 Manual 151 | . 25 12 16 8 8 . 7 . 17 3 . 14 . 12 . . 9 . 20 Terminals 166 | . 24 12 24 7 8 . 5 . 12 25 . 11 . 10 3 . 6 . 19 Fabricators 20 | . . . . . . . . . 5 . . 7 . 4 . . 4 . . Repair Stations 5 | . . . . . . . . . . . . . . . . . 5 . . Recycling Units 17 | . . . . . 2 . . . 3 . . 3 . 1 . . 4 . 4 Scanalyzers 38 | . . 3 8 . . . 6 . 12 . . . . 3 . . . 3 3 Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . . 2 Terminal Hacks 35 | . 5 1 5 1 2 8 . . 1 6 . . . 1 1 . 1 . 3 Part Schematic 3 | . . . 2 . 1 . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . 8 . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . 6 . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . 1 1 1 . . . . . 1 . . . . . . . . . 1 Unreport Threat 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 Locate Traps 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . 3 . . . . . . . Load Schematic 4 | . . . . . . . . . 2 . . 2 . . . . . . . Build 2 | . . . . . . . . . 1 . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Refit 2 | . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 2 2 . . . 1 . 9 . . . . 2 . . . . 1 Insert Component 4 | . . . . . . . . . 4 . . . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . . . Retrieve Study 10 | . . 2 2 . . . 1 . 2 . . . . 2 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . 9 4 3 3 4 . 1 . 7 1 . 3 . 2 . . 3 . 7 Terminals 34 | . 9 4 3 3 3 . . . 4 1 . 2 . 1 . . 1 . 3 Track 2 | . . . . 1 . . . . . . . . . . . . 1 . . Assimilate 3 | . 2 1 . . . . . . . . . . . . . . . . . Botnet 22 | . 4 2 2 2 3 . . . 3 1 . 1 . 1 . . . . 3 Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . Operators 5 | . 1 1 1 . . . . . 1 . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . 1 . . Overload 2 | . . . . . . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 1 . . . 2 . . 1 . 1 . . 1 . 3 Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . . . 2 . . 1 . 1 . . 1 . 2 Scraphulk 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 Jam 2 | . . . . . . . 1 . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 4 4 2 2 . 4 . 5 6 . 6 . 5 1 . 8 1 10 Full Trace Events 24 | . 2 2 . . . . 1 . 1 5 . 5 . 3 . . 2 . 3 Feedback Events 4 | . . 1 . . . . . . . . . 1 . 1 . . 1 . . Corruption 3 | . . 1 . . . . . . . . . . . 1 . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . 1 . . . 3 . . . . . . . . 3 . Parts Built 2 | . . . . . . . . . 1 . . 1 . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . Time 72 | . . . . . . . . . 36 . . 36 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 3 . . 3 . . . . . . . Part Studies Acquired 10 | . . 2 2 . . . 1 . 2 . . . . 2 . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 1 . 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Total Allies 51 | . 1 . . . . . . 20 . 11 . . 18 . . . . . 1 Largest Group 20 | . 1 . . . . . . 20 20 7 1 . 18 17 10 . . . 1 Highest-Rated Group 742 | . 10 . . . . . . 742 741 325 159 . 638 613 429 . . . 139 Highest-Rated Ally 159 | . 10 . . . . . . 50 50 159 159 . 50 50 50 . . . 139 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 367 | . . . . . . . . . 118 61 1 . 135 39 . . . . 13 Total Damage 13355 | . . . . . . . . . 3629 1400 40 . 5173 2275 . . . . 838 Kills 61 | . . . . . . . . . 22 11 . . 7 17 . . . . 4 Allies Corrupted 5 | . . . . . . . . . 5 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Active Infowar (turns) 4990 | . . . 335 32 . . 133 340 574 351 . 171 135 224 6 97 963 526 1103 Optics 2850 | . . . 310 17 . . . . . 135 . 171 135 224 6 97 963 526 266 Sensors 3399 | . . . . 15 . . 72 340 574 351 . 81 135 157 . . 323 248 1103 Seismic 61 | . . . . . . . 61 . . . . . . . . . . . . T.N.C. 162 | . . . 162 . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . . . . . . 8 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Turns Passed 6933 | 23 226 123 371 137 100 234 197 340 639 613 41 379 135 224 6 97 963 526 1559 Spaces Moved 9438 | 40 384 207 515 171 187 463 335 313 753 776 58 628 168 371 15 74 1505 572 1903 Core 2567 | 40 384 207 354 . . . . . 275 776 58 242 . . . . . . 231 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 4866 | . . . 161 171 187 463 329 308 478 . . 2 . . . . 523 572 1672 Flight 2005 | . . . . . . . 6 5 . . . 384 168 371 15 74 982 . . Fastest Speed 27 | 50 50 50 50 50 50 50 40 40 50 50 50 29 35 35 40 27 27 61 50 Average Speed 53 | 50 50 50 50 51 50 50 49 67 62 50 50 41 39 37 40 38 43 68 64 Slowest Speed 250 | 50 50 50 51 110 50 50 50 76 156 50 50 250 45 40 40 120 70 129 250 Overloaded Moves 38 | . . . . . . . . . . . . . . . . 14 24 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 . . Potential Cave-ins 8 | . . . 3 . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 48 30 45 43 57 45 9 95 20 86 23 20 89 11 1 53 43 58 54 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 1 1 1 . . 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 143 | . . . 22 4 1 . 7 . 12 1 . 8 1 2 . . 36 3 46 Terrain Destroyed 386 | . . . 29 4 1 . 7 . 46 15 . 40 1 65 . 2 109 3 64 Melee 86 | . . . 7 4 1 . 7 . 12 1 . 8 1 2 . . 14 3 26 Projectile 20 | . . . . . . . . . . . . . . . . . . . 20 AOE 280 | . . . 22 . . . . . 34 14 . 32 . 63 . 2 95 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Was Fac Fac DSF Res Qua Res Total 10827 | 41 416 223 593 208 192 464 350 437 866 943 69 697 235 429 14 119 1732 649 2150 Wait 538 | . 20 . 26 19 . . . 97 44 21 12 4 64 20 . 12 106 16 77 Move 9415 | 39 383 206 514 170 186 462 335 312 752 775 57 628 167 370 14 73 1498 571 1903 Hop 3 | . . . . . . . . . . . . . . . . . 3 . . Pick Up 33 | . 7 1 2 . 2 . 1 2 . 2 . . . . . 1 7 1 7 Fast Attach 169 | 2 1 7 11 5 . . 4 8 15 16 . 24 1 10 . 8 24 16 17 Attach 29 | . . . 2 . 1 2 . . 1 2 . 2 . 3 . 1 3 2 10 Detach 25 | . . . 2 . . . 1 . . 1 . 4 . 3 . . 2 3 9 Swap 21 | . . 2 3 . . . . 2 2 2 . 1 . 2 . 3 1 3 . Drop 128 | . 2 6 10 6 2 . . 12 9 7 . 8 2 5 . 7 23 7 22 Fire 42 | . . . 6 . . . . . 6 . . 4 . 10 . 3 5 . 8 Melee 310 | . 2 1 17 8 1 . 9 3 30 43 . 22 1 6 . 11 45 30 81 Ram 3 | . 1 . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . 7 15 . . . . . . 15 . 13 Rewire 61 | . . . . . . . . 1 . 59 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 24 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 110 | -10/Materials | Identified exit to Materials 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 326 | -9/Materials | Discovered new exit (range 14) 332 | -9/Materials | Identified exit to Mines 350 | -9/Materials | Discovered new exit (range 16) 373 | -9/Materials | Entered another Materials area 373 | -8/Materials | Evolved 2 slots: Utility x2 510 | -8/Materials | Destroyed 7 combat bots 522 | -8/Materials | Central database locked down 574 | -8/Materials | Discovered new exit (range 8) 593 | -8/Materials | Identified exit to Storage 685 | -8/Materials | Build established: Hacker-Mutant 744 | -8/Materials | Entered Storage 880 | -8/Storage | Used back door to open Recycling access 880 | -8/Storage | Discovered new exit (range 3) 880 | -8/Storage | Identified exit to Recycling 881 | -8/Storage | Entered Recycling 969 | -8/Recycling | Scanned before Scraplab entrance 976 | -8/Recycling | Entered Scraplab 980 | -8/Recycling | Discovered new exit (range 2) 980 | -8/Recycling | Identified exit to Scraptown 981 | -8/Recycling | Entered Scraptown 1032 | -8/Scraptown | Visited UFD Registry 1032 | -8/Scraptown | Registered with UFD as "Roughglider" 1039 | -8/Scraptown | Visited IN-MT5's Study 1047 | -8/Scraptown | Visited Comm Corps 1107 | -8/Scraptown | Visited Analyses Database 1122 | -8/Scraptown | Visited Scrapoid Research Area 1155 | -8/Scraptown | Visited Junk Cannon Lab 1163 | -8/Scraptown | Visited Scrap Suit Storage 1181 | -8/Scraptown | Met Optimus 1181 | -8/Scraptown | Accepted into 0bPrime 1208 | -8/Scraptown | Discovered new exit (range 5) 1210 | -8/Scraptown | Identified exit to Factory 1214 | -8/Scraptown | System corruption cleaned by C-Scrubber 1215 | -8/Scraptown | Entered Factory 1215 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1412 | -6/Factory | Sucked down chute 1412 | -6/Factory | Entered Waste 1413 | -6/Waste | Joined by Warlord forces that had cleared the area 1660 | -6/Waste | Discovered new exit (range 13) 1714 | -6/Waste | Identified exit to Factory 1752 | -6/Waste | Entered Factory 1752 | -6/Factory | Accompanied by 20 allies 1805 | -6/Factory | Garrison activated, responded to threat 1856 | -6/Factory | Lost 4 allies 1933 | -6/Factory | Discovered new exit (range 12) 2082 | -6/Factory | Loaded intel: 8 recycling unit locations 2134 | -6/Factory | Lost 3 allies 2159 | -6/Factory | Fabricated Hacking Suite? 2210 | -6/Factory | Lost 3 parts (2n1u) 2227 | -6/Factory | Lost 5 allies 2279 | -6/Factory | Identified exit to Lower Caves 2279 | -6/Factory | Identified exit to Extension 2335 | -6/Factory | Learned location of Protoforge (-2) 2383 | -6/Factory | Lost 5 parts (1p2n2u) 2391 | -6/Factory | Entered Extension 2391 | -6/Extension | Accompanied by 1 ally 2486 | -6/Extension | Rescued A7 2501 | -6/Extension | Rescued a captive Derelict 2557 | -6/Extension | Rescued a captive Derelict 2557 | -6/Extension | Rescued a captive Derelict 2585 | -6/Extension | Spotted B-75 Beast 2682 | -6/Extension | Disrupted transfer network 2744 | -6/Extension | Spotted B-75 Beast 2749 | -6/Extension | Core integrity fell below 50% 2758 | -6/Extension | Core integrity fell below 20% 2782 | -6/Extension | Lost 4 parts (1p2n1u) 2786 | -6/Extension | Rescued a captive Derelict 2786 | -6/Extension | Rescued a captive Derelict 2787 | -6/Extension | Rescued a captive Derelict 2818 | -6/Extension | Rescued a captive Derelict 2921 | -6/Extension | Energy Cycler disabled 2921 | -6/Extension | Rescued a captive Derelict 2921 | -6/Extension | Rescued a captive Derelict 2926 | -6/Extension | Rescued a captive Derelict 2926 | -6/Extension | Rescued a captive Derelict 2986 | -6/Extension | Discovered new exit (range 10) 2987 | -6/Extension | Discovered new exit (range 6) 3002 | -6/Extension | Identified exit to Cetus 3004 | -6/Extension | Entered Cetus 3004 | -6/Cetus | Accompanied by 1 ally (A7) 3009 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 3011 | -6/Cetus | Spotted Cetus Guard 3012 | -6/Cetus | Spotted Cetus Guard 3013 | -6/Cetus | Spotted Cetus Guard 3024 | -6/Cetus | Discovered new exit (range 16) 3031 | -6/Cetus | Identified exit to Factory 3045 | -6/Cetus | Entered Factory 3045 | -5/Factory | Accompanied by 1 ally (A7) 3045 | -5/Factory | Evolved 2 slots: Utility x2 3093 | -5/Factory | Fabricated Hacking Suite (x1) 3130 | -5/Factory | Hacking Suite fried by hacking feedback 3215 | -5/Factory | Garrison activated, responded to threat 3252 | -5/Factory | Lost 8 parts (1p3n4u) 3332 | -5/Factory | Discovered new exit (range 18) 3341 | -5/Factory | Identified exit to Upper Caves 3352 | -5/Factory | Spotted B-75 Beast 3376 | -5/Factory | Discovered exit to Upper Caves (range 21) 3383 | -5/Factory | Lost 5 parts (3n2u) 3400 | -5/Factory | Loaded intel: 8 recycling unit locations 3424 | -5/Factory | Sucked down chute 3424 | -5/Factory | Entered Waste 3433 | -5/Waste | Spotted C-40 Crusher 3439 | -5/Waste | EMP discharged 3441 | -5/Waste | Spotted C-40 Crusher 3449 | -5/Waste | Spotted C-40 Crusher 3450 | -5/Waste | Spotted C-40 Crusher 3456 | -5/Waste | Spotted C-40 Crusher 3464 | -5/Waste | Met Warlord forces unprepared to attack 3474 | -5/Waste | Allies destroyed C-40 Crusher 3479 | -5/Waste | Spotted C-40 Crusher 3481 | -5/Waste | Allies destroyed C-40 Crusher 3486 | -5/Waste | Allies destroyed C-40 Crusher 3490 | -5/Waste | Allies destroyed C-40 Crusher 3495 | -5/Waste | Allies destroyed C-40 Crusher 3495 | -5/Waste | Allies destroyed C-40 Crusher 3503 | -5/Waste | Discovered new exit (range 22) 3510 | -5/Waste | Identified exit to Factory 3539 | -5/Waste | EMP discharged 3539 | -5/Waste | System corruption reached 10% 3559 | -5/Waste | Entered Factory 3559 | -5/Factory | Accompanied by 17 allies 3637 | -5/Factory | Lost 4 allies 3678 | -5/Factory | Loaded intel: 8 recycling unit locations 3710 | -5/Factory | Discovered new exit (range 20) 3732 | -5/Factory | Build established: Scout 3770 | -5/Factory | Lost 5 parts (1p2u2w) 3775 | -5/Factory | Identified exit to Factory 3783 | -5/Factory | Entered another Factory area 3783 | -4/Factory | Accompanied by 10 allies 3783 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3789 | -4/Factory | Identified exit to DSF 3789 | -4/Factory | Entered DSF 3806 | -4/DSF | Discovered new exit (range 21) 3829 | -4/DSF | Additional patrols routed to DSF 3886 | -4/DSF | Identified exit to Research 3886 | -4/DSF | Entered Research 3886 | -3/Research | Evolved 2 slots: Weapon x2 3913 | -3/Research | Lost 8 parts (1p3n4u) 4187 | -3/Research | Found Fusion Bomb Launcher 4269 | -3/Research | Found Gamma Bomb Array 4334 | -3/Research | Loaded intel: 5 recycling unit locations 4844 | -3/Research | Discovered new exit (range 9) 4848 | -3/Research | Identified exit to Quarantine 4849 | -3/Research | Entered Quarantine 4853 | -3/Quarantine | Lost 4 parts (1p2u1w) 4907 | -3/Quarantine | System corruption reached 10% 4930 | -3/Quarantine | Found Alien Energy Cannon 4930 | -3/Quarantine | Identified Core Cannon 4952 | -3/Quarantine | Lost 3 parts (3u) 4979 | -3/Quarantine | Found Alien Artifact 4979 | -3/Quarantine | Identified Phase Redirector 5069 | -3/Quarantine | Core integrity fell below 50% 5140 | -3/Quarantine | Found Alien Impact Weapon 5140 | -3/Quarantine | Identified Core Stripper 5174 | -3/Quarantine | Found Alien Reactor 5174 | -3/Quarantine | Identified Matter Drive 5234 | -3/Quarantine | Found Alien Slashing Weapon 5234 | -3/Quarantine | Identified Sigix Broadsword 5255 | -3/Quarantine | Discovered new exit (range 8) 5317 | -3/Quarantine | Found Alien Artifact 5349 | -3/Quarantine | First assault squad dispatched 5374 | -3/Quarantine | Identified exit to Research 5375 | -3/Quarantine | Entered Research 5375 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5543 | -2/Research | Spotted B-90 Cyclops 5579 | -2/Research | Identified exit to Access 5594 | -2/Research | Central database locked down 5936 | -2/Research | Build established: Hacker-Gladiator 6411 | -2/Research | Loaded intel: 5 recycling unit locations 6743 | -2/Research | Garrison activated, responded to threat 6770 | -2/Research | Destroyed 9 combat bots 6799 | -2/Research | Core integrity fell below 50% 6813 | -2/Research | Lost 9 parts (2p3n3u1w) 6821 | -2/Research | Identified exit to Testing 6829 | -2/Research | Scraphulk reinforcements arrived? 6876 | -2/Research | System corruption reached 10% 6924 | -2/Research | Core integrity fell below 20% 6934 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Chip. 06909_ K-01 Serf collects debris. 06911_ R-10 Processor collects Propulsion Shielding. 06911_ M-28 Smith fits Backup Propulsion III on L-61 Swordsman. 06914_ System corrupted: Matter fused (-5). 06921_ Penetrated by Slug. 06921_ Slug penetrates H-88 Terminator. 06921_ Slug penetrates Wall. 06924_ Penetrated by Slug. 06925_ Slug penetrates Wall. 06926_ Penetrated by Slug. 06926_ Slug penetrates Wall. 06927_ Slug penetrates Door. 06928_ Penetrated by Slug. 06928_ Adv. Energy Well destroyed. 06932_ System corrupted: Heat flow error (+111). 06932_ P-80 Master resets W-44 Eye, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???# ??????????# # #????# "" ## | | ???# ??????? + # #????# "" # | | ??? ???? = ### ###+####????# "Y # "" | | ??? ??? ]??# #?# #???????# "" # "" | | ???? ???? ] ???# #?# #???????# "" + "" | | ????????#######???# #?# #???????# # | | ??????????????????# ###+######### # | | ?????????????????? # *!= ######## | | ?????????????????? # # | | ?????????????????? # # | | ????????????????? # = # | | ????????????????? # + | | ????????????????? # # | | ??????????????????? # # | | ?????????????########?########+####R | | ?????????????# #??????# | | ?????????????# +??????# | | ?????????????# # ?????# | | ###??????????# # ?????# !! | | ##+#???????# # ?????# ! | | #???????# # ?????# !!! | | #???????# || # ###### !! | | #???????# || # A | | = ###?????# || # g | | #????## # A | | ######" + @ | | # " # g k | | #### ^# ! " # ###+##############+#### | | ???# # ###+#### # # # | | ???+ + # % # # # | | ???# # # # = " + | | ???# # # # # # | | ???# # # # """ """ # """ # | | ???# ####### # """T""" # """ # | | ???# #?????# ####;################# """ ## | | ???# #????## ## #?????????# """ ## | | ???# #????# # #?????????# """ ## | | ??? ##### # w #?????????# ## | | ??? # ]]#?????????# ## | | ??? + ]!#?????????#######"## | | ??# # #??????????????#"""# | | ??# ##### # #??????????????# | | ??###/##????# # #??????????????# | | ????? ??????### ###"#########??????????????# | | ??????????????# ###%##?????????????????????# | | ??????????????# #?????????????????????# | | ??????????????# #?????????????????????##### | | ??????????????# #??????????????????#####??? | | ??????????###### #??????????????????# # | | ??????????#!= # #??????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 29 Energy Capacity 800 Matter Stores 471 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 Additional Mass Support 12 Corruption Block 15 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 64 Melee Accuracy 19 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Hover Unit | -8/Recycling | Hacked Nanoactuators | -6/Factory | Scanalyzed EMP Blaster | -6/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Adv. Kinecellerator | -3/Quarantine | Archive Centrium Light Armor Plating | -3/Quarantine | Archive Plasma Lance | -3/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -3/Quarantine | Archive Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Studied --------- EMP Blaster | -9/Materials | Hacked Datajack | -9/Materials | Hacked Scythe | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Imp. Grenade Launcher | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Core Cannon Phase Redirector Core Stripper Matter Drive Sigix Broadsword Achievements -------------- Official Business Challenges ------------ None Game ------ Seed HeavyLightpackModule Manual? 0 Play Time 01:39:24 Cumulative 378.5 hours Start 2025.11.06 @ 20:54:42 End 2025.11.06 @ 22:34:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 339 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89e12cb5-786e-47ec-b55f-fc61de6cfb7e