Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 19:49:56 Player: Demise Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (1994) 1994 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3824 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 266/280 System Corruption 2% Temperature Cool (126) Movement Rolling (180) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (32) --- Heavy Ion Engine Cooled Ion Engine Combat Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Sensor Array Signal Interpreter Improved Terrain Scanner Launcher Guidance Computer Armor Integrity Analyzer Armor Integrity Analyzer Improved Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Shield Generator Shield Generator Hacking Suite Heavy EM Pulse Gun Improved Assault Rifle Improved Light Cannon EMP Blaster EMP Blaster Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Carbon-fiber Leg Combat Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Sensor Array Signal Interpreter Improved Terrain Scanner Launcher Guidance Computer Armor Integrity Analyzer Armor Integrity Analyzer Improved Propulsion Shielding Light Armor Plating Light Armor Plating Shield Generator Shield Generator Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon EMP Blaster EMP Blaster Mini Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 70 | 5 13 8 40 4 Power 8 | . 3 . 5 . Engine 7 | . 3 . 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 25 | 4 3 2 14 2 Treads 8 | . 1 1 6 . Leg 6 | . . . 5 1 Wheel 10 | 4 2 . 3 1 Hover 1 | . . 1 . . Flight . | . . . . . Utility 11 | 1 2 . 8 . Device 1 | 1 . . . . Storage 10 | . 2 . 8 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | . 5 6 13 2 Energy Gun 6 | . . . 6 . Energy Cannon 2 | . . . 2 . Ballistic Gun 10 | . 4 3 2 1 Ballistic Cannon 1 | . . . 1 . Launcher 6 | . 1 3 1 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 11 | . . . 9 2 Power . | . . . . . Propulsion 6 | . . . 4 2 Utility . | . . . . . Weapon 5 | . . . 5 . Highest Loss Streak 4 | . . . 4 1 Average Slot Usage (%) 98 | . 99 100 97 99 Engine 10 | . 14 14 6 11 Core 2 | . . . 4 . Treads 9 | . 12 14 7 . Leg 5 | . . . 9 20 Wheel 7 | . 16 3 3 . Hover 1 | . . 10 . . Storage 35 | . 26 28 43 44 Energy Gun 4 | . 1 . 7 11 Energy Cannon 5 | . . . 10 . Ballistic Gun 13 | . 26 27 1 1 Naked Turns . | . . . . . Heaviest Build 111 | 11 41 43 111 111 Greatest Support 40 | 26 20 22 40 30 Greatest Overweight (x) 10 | . 4 4 10 3 Average Overweight (x) 3 | . 2 1 4 3 Largest Inventory Capacity 32 | 6 16 16 32 32 Average Capacity 23 | 6 15 16 30 32 Most Carried 32 | 6 16 16 32 32 Average Carried 21 | 5 14 15 28 31 Final Capacity 32 | 6 16 16 32 32 Final Carried 31 | 6 16 16 31 30 Class Distribution -------------------- 50% | Hauler-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1551 | 250 465 280 543 13 Remotely . | . . . . . Salvage Created 2866 | 203 654 155 1671 183 Parts 198 | 21 45 9 102 21 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 66 | . 13 12 32 9 Guns 36 | . 11 6 16 3 Cannons 11 | . . . 11 . AOE 17 | . 2 6 3 6 Classes Destroyed 13 | 3 5 2 3 . Worker 3 | 2 . . . 1 Builder 1 | . . . 1 . Tunneler 6 | 5 1 . . . Hauler 4 | . 2 . 2 . Recycler 4 | 1 1 . 2 . Operator 1 | . 1 . . . Watcher 5 | . 2 . 3 . Swarmer 19 | . 2 3 7 7 Grunt 29 | . 11 . 16 2 Brawler 1 | . . . 1 . Sentry 8 | . . . 8 . Demolisher 2 | . . 2 . . Assembled 7 | . . 7 . . Best Kill Streak 5 | 4 5 3 5 5 Combat Bots Only 5 | . 5 3 4 5 Max Kills in Single Turn 3 | 1 2 2 2 3 Gunslinging 1 | . 1 . . . Exploded 3 | . 2 2 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3424 | . 420 649 2141 214 Core 641 | . 53 178 389 21 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 . 7 . . Volleys Fired 217 | 14 59 28 97 19 Largest 2 | 2 2 2 2 2 Hottest 112 | 90 90 53 112 100 Shots Fired 404 | 28 118 56 174 28 Gun 310 | 28 116 48 95 23 Cannon 73 | . . . 73 . Launcher 18 | . 2 8 4 4 Special 3 | . . . 2 1 Kinetic 212 | . 111 48 45 8 Thermal 79 | 28 5 . 30 16 Explosive 3 | . 2 1 . . Electromagnetic 110 | . . 7 99 4 Robot Hit Streak 15 | 5 13 7 15 8 Robot Miss Streak 6 | 1 3 6 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 255 | 17 76 28 117 17 Core Hits 134 | 9 35 22 54 14 Critical Hits 2 | . 1 . 1 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4867 | 216 1076 709 2348 518 Guns 2674 | 216 898 350 994 216 Cannons 992 | . . . 992 . Explosions 1177 | . 178 359 362 278 Melee . | . . . . . Ramming . | . . . . . Kinetic 1724 | . 849 350 436 89 Thermal 1221 | 216 49 161 488 307 Explosive 274 | . 178 96 . . Electromagnetic 1648 | . . 102 1424 122 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Effects 26 | . . . 23 3 Message Errors 9 | . . . 8 1 Heat Flow Errors 3 | . . . 3 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 4 | . . . 4 . Targeting Errors 7 | . . . 5 2 Overload Shots . | . . . . . Overflow Damage 44 | . . 44 . . Projectiles . | . . . . . Explosions 44 | . . 44 . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 155 | . . 17 138 . Shots 8 | . . 2 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 381 | 180 39 65 381 120 Average Temperature 81 | 80 15 26 95 41 Received Heat Transfer 1327 | . 207 340 720 60 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 8 | . . . 8 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 2453 | 570 136 150 1014 583 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 3 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 278 | 40 263 212 253 278 Average Influence 109 | 20 111 137 101 141 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 89 | 100 93 69 91 90 Level 1 10 | . 6 30 8 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 5 . 2 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 26 14 48 13 Peak Tracking Total 9 | . 6 4 4 9 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed 4 | . . . 4 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . . 3 2 1 Max in Single Turn 3 | . . 3 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 12 | . 6 . 6 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 19 . 23 . Successful 22 | . 11 . 11 . Failed 20 | . 8 . 12 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 29 | . 15 . 14 . Terminals 38 | . 17 . 21 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 5 . Part Schematic 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 6 . 4 . Terminals 10 | . 6 . 4 . Track 3 | . 2 . 1 . Botnet 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . 6 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4112 | 121 1258 576 1884 273 Spaces Moved 1865 | 63 663 292 742 105 Core . | . . . . . Treads 438 | . 292 2 144 . Legs 418 | . . . 313 105 Wheels 757 | 63 371 67 256 . Hover 252 | . . 223 29 . Flight . | . . . . . Fastest Speed 80 | 80 80 120 150 210 Average Speed 170 | 86 148 158 195 210 Slowest Speed 390 | 90 200 200 390 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 2 93 51 62 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 52 | . 17 3 14 18 Melee . | . . . . . Projectile 5 | . . . 5 . AOE 47 | . 17 3 9 18 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2416 | 106 828 347 1006 129 Wait 153 | 15 53 15 70 . Move 1861 | 62 662 291 741 105 Hop . | . . . . . Pick Up 53 | 4 21 2 25 1 Fast Attach 20 | 2 2 1 15 . Attach 16 | 2 1 1 10 2 Detach 10 | . 1 . 9 . Swap 34 | 1 10 6 15 2 Drop 52 | 6 19 3 24 . Fire 217 | 14 59 28 97 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 122 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Discovered new exit (range 6) 1031 | -10/Materials | Discovered new exit (range 15) 1234 | -10/Materials | Discovered new exit (range 6) 1299 | -10/Materials | Repaired Assault Rifle 1380 | -10/Materials | Entered Mines 1418 | -10/Mines | Assembled infested the area 1473 | -10/Mines | Core integrity fell below 50% 1625 | -10/Mines | Core integrity fell below 20% 1675 | -10/Mines | Identified exit to Materials 1692 | -10/Mines | Discovered exit to Materials (range 2) 1956 | -10/Mines | Entered Materials 1956 | -9/Materials | Evolved 2 slots: Utility x2 2146 | -9/Materials | Lost 4 parts (2n2w) 2315 | -9/Materials | Build established: Hauler-Mutant 2389 | -9/Materials | Discovered new exit (range 13) 2400 | -9/Materials | Core integrity fell below 50% 3615 | -9/Materials | Discovered new exit (range 16) 3692 | -9/Materials | Core integrity fell below 20% 3840 | -9/Materials | Entered Mines 3961 | -9/Mines | Discovered new exit (range 10) 4113 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04030_ Acquired 4 matter. 04031_ U-05 Engineer lays Concrete. 04033_ R-06 Scavenger collects Lgt. Assault Rifle. 04034_ U-05 Engineer lays Concrete. 04038_ R-06 Scavenger collects Flight Unit. 04040_ U-05 Engineer lays Concrete. 04043_ R-06 Scavenger collects Flight Unit. 04079_ A derelict emerges from the shadows: "Quick, help me dispose of these Unaware!" 04079_ B-36 Bruiser unfolds itself. 04079_ G-34 Mercenary unfolds itself. 04079_ B-36 Bruiser sneak attacks. 04086_ Plasma Injector explodes. 04086_ S-10 Pest destroyed. 04093_ Carbon-fiber Leg destroyed. 04104_ Aluminum Leg melted. 04104_ G-34 Mercenary destroyed. 04104_ Switching to secondary target: G-34 Mercenary. 04110_ System corrupted: Hvy. Assault Rifle targeting data glitched. 04113_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????# #?????????? | | ????????????????????????# ???# ##???????? | | ???????????????????????# ### ????????? | | ??????????????????????# #????????? | | ?????????????????????## #????????? | | ????????????????????## #?????????? | | ???????????????????## #?????????? | | ???????????????????# #?????????? | | ??????????????###???# """ #??????????? | | ??????????????? ???# """ #???????????? | | ????????????????# #### """ #????????????? | | ????????????????# ##???####????? | | ????????????????# ##### ##???? | | ????????????????#### # #???? | | ???????????????????# ## #??## | | ???????????????????# ### %### | | ???????????????????# #?## | | ????????????######## #??## ### | | ????? g[ #???## ##?# | | ????????????## ####g##????####??## | | ??????????????????#%#????????????#### ### | | ??????????????????#@#???????????????# ##?? | | ??????????????????#=#???????????????# ##??? | | ??????????????????# #???????????##### ##### | | ??????????????????#[;???????????# | | ?????????????????? %=???????????# #### | | ??????????????????%[%???????????# #####??# | | ??????????????????[ ?????????### #??????# | | ?????????????????? ??????### #??????# | | ?????????????????? ?????## #??????## | | ?????????????????? ?????# < #???????? | | ?????????????????;;;##?????# #??????? | | ?????????????????###???????## ## #??????? | | ????????????????????????????###### #??????? | | ??????????????????????????????????###??????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakDiametricAutogun Manual? 0 Play Time 00:39:45 Cumulative 218.4 hours Start 2020.06.08 @ 19:01:47 End 2020.06.08 @ 19:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 276 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 53 Gallery% 66 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 314952d5-b38e-42e3-8b70-4fd48230361c