Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 01:31:59 Player: anthonyiye Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1562) 1562 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4181 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg VSS Leg VSS Leg Improved Sensor Array Transmission Jammer ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg VSS Leg VSS Leg Transmission Jammer ECM Suite Improved Weapon Shielding Improved Shield Generator Minigun Katana [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 63 | 5 10 6 27 15 Power 6 | 1 1 . 3 1 Engine 4 | 1 1 . 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 16 | 2 1 2 8 3 Treads . | . . . . . Leg 14 | 2 1 . 8 3 Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 20 | . 5 2 5 8 Device 7 | . 1 1 1 4 Storage 3 | . 2 . . 1 Processor 3 | . . 1 2 . Hackware 2 | . . . 1 1 Protection 5 | . 2 . 1 2 Artifact . | . . . . . Weapon 21 | 2 3 2 11 3 Energy Gun 4 | 2 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 11 | . 1 . 8 2 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 3 | . 3 . . . Parts Lost 26 | . 4 2 8 12 Power 5 | . 1 . 2 2 Propulsion 6 | . . 1 2 3 Utility 7 | . 1 1 1 4 Weapon 8 | . 2 . 3 3 Highest Loss Streak 10 | . 4 2 3 10 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 90 | . 82 91 88 97 Engine 7 | . 13 11 2 6 Core 4 | . . . 7 6 Leg 21 | . 25 13 22 22 Wheel 2 | . . 8 2 . Device 7 | . 1 11 5 10 Storage 8 | . 6 11 9 7 Processor 10 | . . 8 17 10 Hackware 5 | . . . 1 13 Protection 3 | . 9 6 1 1 Energy Gun 4 | . 15 10 . . Ballistic Gun 10 | . 6 11 16 6 Launcher 2 | . 3 . . 6 Naked Turns . | . . . . . Heaviest Build 33 | 7 19 21 26 33 Greatest Support 54 | 20 20 20 40 54 Greatest Overweight (x) 5 | . 1 1 5 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 8 10 Average Capacity 8 | 5 6 8 8 9 Most Carried 10 | 3 7 8 8 10 Average Carried 6 | 2 4 7 7 8 Final Capacity 10 | 5 8 8 8 10 Final Carried 8 | 3 7 8 8 7 Class Distribution -------------------- 45% | Mutant 27% | Scavenger-Mutant 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1429 | 250 148 121 622 288 Remotely . | . . . . . Salvage Created 1575 | 69 226 224 800 256 Parts 112 | 6 18 26 48 14 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | 1 8 10 18 4 Guns 22 | 1 3 5 12 1 AOE 19 | . 5 5 6 3 Classes Destroyed 11 | 2 4 1 1 3 Worker 1 | . . . . 1 Builder 4 | . 1 1 2 . Tunneler 1 | 1 . . . . Recycler 2 | . . . . 2 Mechanic 1 | . 1 . . . Watcher 5 | . 1 1 3 . Swarmer 17 | . 3 7 4 3 Grunt 15 | 1 5 2 7 . Sentry 5 | . . 1 4 . Hunter 3 | . . . 3 . Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 6 7 4 4 Combat Bots Only 5 | 1 5 5 3 3 Max Kills in Single Turn 5 | 1 3 5 3 2 Gunslinging 1 | . . . 1 . Exploded 4 | . 3 4 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 370 | 5 53 31 130 151 Missed 98 | 2 14 7 34 41 Damage Taken 3913 | 32 411 290 1273 1907 Core 1030 | . 128 50 145 707 Absorbed by Shields 24 | . . . . 24 Redirected to Shielding 103 | . . . . 103 Regen/Repaired (Parts) 86 | . . . . 86 Core Remaining (%) 77 | 100 48 87 73 . Volleys Fired 156 | 4 21 13 79 39 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 80 68 68 59 Shots Fired 239 | 8 36 23 131 41 Gun 215 | 8 30 20 122 35 Cannon . | . . . . . Launcher 24 | . 6 3 9 6 Special . | . . . . . Kinetic 168 | . 3 10 120 35 Thermal . | . . . . . Explosive 24 | . 6 3 9 6 Electromagnetic 47 | 8 27 10 2 . Robot Hit Streak 11 | 2 6 7 11 7 Robot Miss Streak 5 | 2 5 2 5 4 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 146 | 5 20 16 82 23 Core Hits 101 | 3 16 17 53 12 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . 1 . 2 . Destroy 2 | . . . 2 . Corrupt 1 | . 1 . . . Melee Attacks 3 | . . . 3 . Impact . | . . . . . Slashing 3 | . . . 3 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3809 | 82 769 489 1625 844 Guns 1755 | 82 235 206 864 368 Cannons . | . . . . . Explosions 1991 | . 531 283 701 476 Melee 60 | . . . 60 . Ramming 3 | . 3 . . . Kinetic 1300 | . . 89 843 368 Thermal 64 | . . . . 64 Explosive 1927 | . 531 283 701 412 Electromagnetic 455 | 82 235 117 21 . Impact . | . . . . . Slashing 60 | . . . 60 . Piercing . | . . . . . Highest Corruption 3 | . 3 . . 3 Average Corruption 2 | . 3 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 6 . . . Message Errors 4 | . 4 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 25 | . . 8 . 17 Projectiles . | . . . . . Explosions 25 | . . 8 . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . 20 54 41 . Shots 7 | . 2 2 3 . Rammed 2 | . . . 2 . Targets Rammed 4 | . 2 . 2 . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 234 | 72 234 64 30 8 Average Temperature 38 | 45 73 29 7 4 Received Heat Transfer 522 | 18 162 60 252 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 501 | 25 230 323 501 339 Initial 227 | . 16 20 59 227 Average 178 | 2 104 136 253 178 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 52 | 100 69 66 20 65 Level 1 44 | . 30 33 70 34 Level 2 2 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 2 5 3 Investigation 10 | . 3 2 4 1 Extermination 2 | . . . . 2 Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 3 . Communications Jammed 6 | . . . . 6 Distress Signals 6 | . . . . 6 Times Spotted 78 | 1 12 15 32 18 Peak Tracking Total 11 | 1 7 6 7 11 Tactical Retreats 5 | . 2 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . . 5 8 Max in Single Turn 4 | . . . 2 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 5 3 4 5 Terminals 13 | . 5 3 3 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 42 | . 11 8 9 14 Successful 29 | . 7 7 6 9 Failed 13 | . 4 1 3 5 Catastrophic 4 | . 1 1 1 1 Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 31 | . 11 8 8 4 Fabricators 3 | . . . . 3 Repair Stations 4 | . . . . 4 Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 21 | . 7 7 5 2 Record 12 | . 3 6 3 . Open DSF 1 | . . . . 1 Emergency Access Points 2 | . 1 . 1 . Alert Level 3 | . 1 1 1 . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 2 2 3 Full Trace Events 6 | . 1 2 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3435 | 115 598 445 1129 1148 Spaces Moved 2297 | 91 389 322 715 780 Core 35 | 23 . . 4 8 Treads . | . . . . . Legs 1952 | 68 389 119 604 772 Wheels 310 | . . 203 107 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 80 80 100 Average Speed 112 | 102 127 120 97 117 Slowest Speed 300 | 120 190 190 300 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 9 72 28 49 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 135 | . 14 17 37 67 Melee . | . . . . . Projectile . | . . . . . AOE 135 | . 14 17 37 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2914 | 103 452 357 1028 974 Wait 331 | . 23 7 167 134 Move 2293 | 90 388 321 714 780 Hop . | . . . . . Pick Up 34 | 4 5 6 17 2 Fast Attach 29 | 4 8 2 13 2 Attach 16 | 1 2 2 6 5 Detach 2 | . 2 . . . Swap 18 | . . 2 8 8 Drop 28 | . 1 4 19 4 Fire 156 | 4 21 13 79 39 Melee 3 | . . . 3 . Ram 2 | . . . 2 . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 364 | -10/Materials | Lost 4 parts (1p1u2w) 538 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 1070 | -9/Materials | Discovered new exit (range 8) 1159 | -9/Materials | Entered another Materials area 1159 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1376 | -8/Materials | Lost 3 parts (1p1n1w) 1589 | -8/Materials | Build established: Scavenger-Mutant 2253 | -8/Materials | Discovered new exit (range 16) 2287 | -8/Materials | Identified exit to Factory 2288 | -8/Materials | Entered Factory 2288 | -7/Factory | Evolved 2 slots: Utility x2 2763 | -7/Factory | Build established: Hacker-Mutant 3254 | -7/Factory | Repaired Imp. Sensor Array 3294 | -7/Factory | Repaired Minigun 3394 | -7/Factory | Cargo convoy interrupted 3422 | -7/Factory | Core integrity fell below 50% 3433 | -7/Factory | Core integrity fell below 20% 3436 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Penetrated by Slug. M-28 Smith repairs P-60 Hacker. P-60 Hacker resets M-28 Smith, system corruption cleaned. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. K-01 Serf collects debris. Slug penetrates Wall. Imp. Signal Interpreter destroyed. R-06 Scavenger collects Lgt. Ion Engine. M-28 Smith fits Backup Propulsion III on R-06 Scavenger. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. 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" " " #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Minigun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness GoHome() I Spy Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed BackupHugeCutter Manual? 0 Play Time 01:40:45 Cumulative 1.6 hours Start 2024.04.08 @ 23:42:41 End 2024.04.09 @ 01:31:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4662f737-6a0b-4d47-9bca-c5db4d25e226