Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 10:54:15 Player: ChromeKnight Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (82) 82 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 517 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (6) ---- Light Ion Engine Light Assault Rifle Makeshift Axe Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 3 6 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 6 | 2 2 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 76 | . 85 70 Engine 13 | . 14 13 Leg 23 | . 28 21 Storage 14 | . 14 14 Energy Gun 23 | . 28 20 Naked Turns . | . . . Heaviest Build 15 | 11 13 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 5 | 5 6 6 Most Carried 6 | 1 4 6 Average Carried 3 | . 2 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 1 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 326 | 260 10 56 Remotely . | . . . Salvage Created 458 | . 48 410 Parts 13 | . 3 10 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 1 8 Guns 9 | . 1 8 Classes Destroyed 4 | . 1 3 Recycler 3 | . . 3 Swarmer 3 | . . 3 Grunt 1 | . 1 . Assembled 5 | . . 5 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 893 | . 116 777 Core 252 | . 22 230 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 5 43 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 74 | . 10 64 Gun 74 | . 10 64 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 4 | . 4 . Explosive . | . . . Electromagnetic 70 | . 6 64 Robot Hit Streak 8 | . 5 8 Robot Miss Streak 7 | . 3 7 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 38 | . 6 32 Core Hits 18 | . 2 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 586 | . 71 515 Guns 583 | . 68 515 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic . | . . . Thermal 25 | . 25 . Explosive . | . . . Electromagnetic 558 | . 43 515 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 258 | . 108 258 Average Temperature 77 | . 43 82 Received Heat Transfer 263 | . 63 200 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . 74 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 103 | . 73 103 Initial 28 | . . 28 Average 40 | . 21 56 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 8 16 Peak Tracking Total 6 | . 3 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 871 | 66 312 493 Spaces Moved 544 | 47 227 270 Core 11 | 11 . . Treads . | . . . Legs 533 | 36 227 270 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 121 120 135 Slowest Speed 150 | 150 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 48 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 645 | 53 257 335 Wait 18 | . 14 4 Move 542 | 46 226 270 Hop . | . . . Pick Up 12 | 1 4 7 Fast Attach 9 | 6 2 1 Attach 4 | . . 4 Detach . | . . . Swap 2 | . 1 1 Drop 7 | . 4 3 Fire 48 | . 5 43 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . . 1 Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 379 | -10/Materials | Entered Mines 448 | -10/Mines | Discovered new exit (range 16) 450 | -10/Mines | Lost 4 parts (1p1n2w) 550 | -10/Mines | Discovered new exit (range 6) 639 | -10/Mines | Found a hidden stash of uninstalled traps 700 | -10/Mines | Assembled infested the area 786 | -10/Mines | Core integrity fell below 50% 788 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 867 | -10/Mines | Core integrity fell below 20% 872 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00791_ Acquired Mak. Axe. 00831_ Dropped Ion Engine. 00833_ Acquired 10 matter. 00843_ U-05 Engineer builds a Wall. 00848_ The unstable cave ceiling collapses. 00851_ U-05 Engineer lays Concrete. 00854_ U-05 Engineer builds a Wall. 00855_ U-05 Engineer lays Concrete. 00858_ U-05 Engineer builds a Wall. 00858_ U-05 Engineer lays Concrete. 00859_ The unstable cave ceiling collapses. 00859_ U-05 Engineer builds a Wall. 00864_ Aluminum Leg destroyed. 00865_ Hvy. EM Pulse Gun destroyed. 00865_ T-07 Excavator destroyed. 00865_ U-05 Engineer lays Concrete. 00866_ U-05 Engineer builds a Wall. 00868_ U-05 Engineer lays Concrete. 00871_ U-05 Engineer builds a Wall. 00871_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ??????? | | ???????????????????????????????????# #??????? | | ??????????????????????????????????## ???????? | | ?????????????????????????????????## #???????? | | ????????????????????????????????## ######??? | | ???????????????????????????????## *% ##?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #### #?? | | ???????????????????????????????## #?## ##? | | ???????????? ??????????????????## #??# ## | | ????????????? #??????????????### ##??# " | | ?????????????? ##???????????## ###???# | | ?????????????? ??????????## ##?????## | | ??????????????? ????????## #???????## | | ???????????????# ???????## ##???????## | | ???????????????# ???????# #????????## | | ?????????????### ####??## #?????????### | | ????????????## #### # #???????????? | | ????????????# ## ## # ###???????????? | | ????????????# # #????????????? | | ?????????????# # # #????????????? | | ??????????????# # # # ####?????????? | | ??????????????# # #?????????? | | ??????????????# u% ##### #?????????? | | ??????????????## u #?????#?????????? | | ???????????????## @# ##???????????????? | | ????????????????### #????????????????? | | ??????????????????# = * ##????????????????? | | ?????????????????# = ####?????????????????? | | ?????????????????## rdd #????????????????????? | | ??????????????????## ????????????????????? | | ???????????????????# ???????????????????? | | ??????????????????? ???????????????????? | | ??????????????????"" #??????????????????? | | ??????????????????"" % ##??????????????????? | | ??????????????????"" #####???????????????????? | | ??????????????????? ##????????????########???? | | ???????????????????###??????????????# % #???? | | ?????????????????????????????????####% #???? | | ?????????????????????????????????# % #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# # #???? | | ???????????????????############### # #???? | | ???????????????# # #???? | | ???????????????# < % ########???# | | ????????????????# ###### #### #####?????????## | | ?????????????????????????#????#!#?????????????# | | ???????????????????????### ???#%#?????????????# | | ??????????????????????## #??#=#???????####?## | | ??????????????????????# #?#=#??????## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldExperimentalDrive Manual? 0 Play Time 00:09:24 Cumulative 70.6 hours Start 2021.03.17 @ 10:47:16 End 2021.03.17 @ 10:54:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 37 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d9e2477-7c85-4118-b95d-34823374f50d