Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 12:15:02 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1239) 1239 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (9572) 9572 TOTAL SCORE: 12886 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 4600 Friendly Fire -28 Cogmind --------- Core Integrity 72/650 Matter 166/300 Energy 299/300 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Subdweller Monowheel High-capacity Matter Pod (0) Multitool Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Thermal Plating X0-1V1's Piety Tracker Rainbow Chip > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Grenade Launcher > --- INVENTORY -------- Light Treads Subdweller Monowheel Subdweller Monowheel High-capacity Matter Pod Riot Gun Small Laser Battle Rifle Grenade Launcher Multitool [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Rainbow Chip Protection Makeshift Thermal Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 33 | 6 9 4 7 7 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 1 2 2 Treads 5 | 2 2 . 1 . Leg 1 | . . . . 1 Wheel 3 | . . 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 4 1 2 1 Device 3 | . 2 . . 1 Storage 3 | 1 1 1 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 3 2 2 4 Energy Gun 5 | 2 1 . . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Corrupted Parts 1 | . . 1 . . System Corruption 3 | . . 3 . . Parts Lost 22 | . 2 . 4 16 Power 1 | . . . 1 . Propulsion 8 | . . . 2 6 Utility 2 | . . . . 2 Weapon 11 | . 2 . 1 8 Highest Loss Streak 11 | . 1 . 2 11 To Critical Strikes . | . . . . . Average Backups 9 | 3 8 9 10 6 Power . | . 1 1 . . Propulsion 3 | 2 3 2 3 2 Utility 1 | . 1 2 2 1 Weapon 3 | . 1 3 4 2 Tool/Special . | . . . . . Unused Backups 7 | . 3 1 . 3 Power . | . . . . . Propulsion 5 | . 3 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 96 100 95 47 Engine 11 | . 14 12 12 1 Treads 22 | . 28 25 20 6 Wheel 7 | . . 10 13 9 Device 6 | . 3 12 5 3 Storage 11 | . 14 12 9 4 Processor 4 | . 7 . 4 1 Protection 1 | . . . 2 2 Energy Gun 10 | . 25 6 . 2 Energy Cannon 3 | . . . 8 4 Ballistic Gun 5 | . . 9 9 5 Launcher 4 | . 2 8 5 1 Peak Build Rating 47 | 6 19 13 35 47 Average Rating 15 | 4 8 11 23 22 On Entrance 12 | . 6 9 13 34 Avg Prop Armor Cover (%) 16 | 26 . 18 15 19 Naked Turns 38 | . . . . 38 Heaviest Build 67 | 14 20 52 67 66 Greatest Support 63 | 40 43 63 40 24 Greatest Overweight (x) 4 | 1 . 4 4 2 Average Overweight (x) 1 | . . 3 2 . Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 15 | 6 9 18 20 13 Most Carried 14 | 7 10 11 14 10 Average Carried 9 | 3 8 9 10 6 Final Capacity 20 | 8 10 20 20 5 Final Carried 11 | 6 10 9 11 3 Class Distribution -------------------- 78% | Mutant 9% | Tank 6% | Bomber 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1275 | 222 203 278 371 201 Remotely . | . . . . . Salvage Created 1179 | . 539 195 131 314 Parts 81 | . 44 9 10 18 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 32 | . 15 5 6 6 Guns 9 | . 7 . . 2 Cannons 5 | . . . 2 3 AOE 18 | . 8 5 4 1 Classes Destroyed 11 | . 7 2 1 1 Worker 2 | . 1 1 . . Builder 5 | . 1 . . 4 Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 2 | . . 1 . 1 Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 3 . . Cutter 1 | . . . . 1 Grunt 21 | . 12 2 2 5 Subdweller 4 | . . . 4 . Best Kill Streak 10 | . 5 3 3 10 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 4 | . 2 3 2 4 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 356 | . 44 8 42 262 Missed 120 | . 15 1 7 97 Hits 236 | . 29 7 35 165 Melee 12 | . . . . 12 Projectile 224 | . 29 7 35 153 AOE 1 | . . . . 1 Critical Strikes 13 | . . . . 13 Damage Taken 3161 | . 440 122 681 1918 Core 885 | . 51 28 53 753 Absorbed by Shields . | . . . . . Ignored by Resistances 50 | . . . 6 44 Core Remaining (%) 88 | 100 . . 76 . Volleys Fired 117 | . 50 13 24 30 Largest 3 | . 2 1 2 3 Hottest 143 | . 90 30 110 143 Shots Fired 193 | . 86 14 30 63 Gun 127 | . 72 9 5 41 Cannon 27 | . . . 8 19 Launcher 39 | . 14 5 17 3 Special . | . . . . . Kinetic 50 | . . 9 5 36 Thermal 85 | . 55 . 8 22 Explosive 39 | . 14 5 17 3 Electromagnetic 19 | . 17 . . 2 Robot Hit Streak 11 | . 7 5 9 11 Robot Miss Streak 3 | . 3 1 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 111 | . 53 8 12 38 Core Hits 83 | . 42 10 11 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4048 | . 1452 460 777 1359 Guns 1218 | . 606 92 30 490 Cannons 528 | . . . 143 385 Explosions 2284 | . 842 368 604 470 Melee . | . . . . . Ramming 18 | . 4 . . 14 Kinetic 576 | . . 92 30 454 Thermal 973 | . 426 . 143 404 Explosive 2251 | . 809 368 604 470 Electromagnetic 230 | . 213 . . 17 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | . 15 7 25 1 Average Corruption 13 | . 15 6 14 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . . 2 37 1 Message Errors 9 | . . 1 8 . Matter Fused 8 | . . . 8 . Heat Flow Errors 8 | . . . 7 1 Energy Discharges 5 | . . . 5 . Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . . . 2 . Misfires 3 | . . 1 2 . Misdirections 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 121 | . 32 25 10 54 Projectiles 31 | . . . . 31 Explosions 90 | . 32 25 10 23 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 326 | . 109 61 150 6 Shots 16 | . 4 4 8 . Rammed 5 | . 1 . . 4 Targets Rammed 5 | . 1 . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 289 | . 237 . 236 289 Average Temperature 81 | . 71 . 100 89 Received Heat Transfer 1149 | . 162 . 180 807 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1819 | . 1115 . 185 519 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . 1 . . . Low Security (%) 71 | 100 45 100 . 100 Level 1 28 | . 54 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 262 | . 262 146 . 98 Initial 74 | . . 74 . . Average 117 | . 180 68 . 19 Influence Increases 1089 | . 615 187 50 237 Destroy 0b10 Robot/C 560 | . 300 100 40 120 Destroy 0b10 Robot/NC 75 | . 35 15 . 25 Destroy Leader 138 | . 88 20 10 20 Successful Hack 9 | . 9 . . . Select Force Hacks 60 | . 60 . . . Disable Machine 60 | . 30 30 . . Destroy Structure 127 | . 78 22 . 27 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . 15 . . 30 Influence Decreases 1079 | . 424 378 50 227 Entered New Map 117 | . . 117 . . Time Decay 800 | . 404 261 50 85 Lost Part 162 | . 20 . . 142 Squads Dispatched 6 | . 4 1 . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 21 4 10 24 Peak Tracking Total 12 | . 3 3 7 12 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . 2 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 6 . . 2 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 12 . . 5 Successful 10 | . 9 . . 1 Failed 7 | . 3 . . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 8 | . 5 . . 3 Terminals 11 | . 6 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Alert Level 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . . 1 Terminals 2 | . 1 . . 1 Botnet 1 | . 1 . . . Skim 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 11 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 33 | . 3 . . 30 Average Entertainment 11 | . 1 11 9 19 Good Acts 37 | . 11 15 6 5 Bad Acts 32 | . 7 10 10 5 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 512 | . 512 . . . Optics 512 | . 512 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3032 | 60 1024 580 1063 305 Spaces Moved 1762 | 43 470 295 699 255 Core 208 | 27 . . . 181 Treads 547 | 16 470 21 39 1 Legs . | . . . . . Wheels 1007 | . . 274 660 73 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 120 50 Average Speed 134 | 104 160 144 139 70 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 92 57 38 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 5 | . . 1 4 . Spaces Dug . | . . . . . Terrain Destroyed 246 | . 100 22 93 31 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 239 | . 100 22 93 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2225 | 57 654 436 757 321 Wait 258 | . 115 117 11 15 Move 1758 | 42 469 294 698 255 Hop . | . . . . . Pick Up 26 | 9 5 2 10 . Fast Attach 15 | 3 2 . 1 9 Attach 21 | 3 2 2 7 7 Detach 1 | . . 1 . . Swap 16 | . 7 4 4 1 Drop 8 | . 3 3 2 . Fire 117 | . 50 13 24 30 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 8) 245 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 12) 473 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Discovered new exit (range 17) 760 | -10/Materials | Discovered new exit (range 6) 810 | -10/Materials | Prayed at D.C.S.S. Altar Unit 874 | -10/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 971 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 987 | -10/Materials | X0-1V1 foreshadows a heat wave 997 | -10/Materials | X0-1V1 activates XOMVISION 1061 | -10/Materials | System corruption reached 10% 1063 | -10/Materials | X0-1V1 caused items to flee you 1065 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 1070 | -10/Materials | X0-1V1 put everyone to sleep 1085 | -10/Materials | Entered Mines 1090 | -10/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 1098 | -10/Mines | Identified exit to Materials 1098 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 1109 | -10/Mines | X0-1V1 put everyone to sleep 1154 | -10/Mines | X0-1V1 caused items to flee you 1166 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 1169 | -10/Mines | X0-1V1 sent you into danger 1240 | -10/Mines | Identified exit to Subcaves 1240 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 1242 | -10/Mines | Found a hidden stash of uninstalled traps 1287 | -10/Mines | X0-1V1 sent you into danger 1322 | -10/Mines | X0-1V1 activates XOMVISION 1413 | -10/Mines | Items stopped fleeing you 1665 | -10/Mines | Entered Subcaves 1666 | -10/Subcaves | Approached by a straggling Scientist 1734 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1754 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1988 | -10/Subcaves | X0-1V1 activates XOMVISION 2100 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 2105 | -10/Subcaves | A Subdweller sparked back to life 2105 | -10/Subcaves | A Subdweller sparked back to life 2130 | -10/Subcaves | Core integrity fell below 50% 2149 | -10/Subcaves | Found Prototype Processor 2167 | -10/Subcaves | Identified Rainbow Chip 2168 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2424 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2503 | -10/Subcaves | Identified exit to Materials 2503 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2723 | -10/Subcaves | X0-1V1 caused items to flee you 2724 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 2728 | -10/Subcaves | Entered Materials 2728 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2878 | -8/Materials | Lost 3 parts (2u1w) 2893 | -8/Materials | X0-1V1 upgraded hostiles (x1) 2908 | -8/Materials | Released all parts (5) 2938 | -8/Materials | Core integrity fell below 50% 2960 | -8/Materials | X0-1V1 caused items to flee you 2970 | -8/Materials | Lost 11 parts (5n6w) 2991 | -8/Materials | Core integrity restored by X0-1V1 (+175) 3011 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 3027 | -8/Materials | Core integrity fell below 20% 3033 | -8/Materials | Self-destructed Last Messages --------------- 03003_ 26 Matter pulverized. 03003_ Acquired 33 matter. 03003_ 11 Matter pulverized. 03004_ 39 Matter pulverized. 03004_ Slammed into U-05 Engineer. 03011_ X0-1V1: "Weapons, camera, action!" (+4 weapon slots) 03019_ Structural Scanner crushed and broken. 03019_ X0-1V1: "Don't spend it all in one place." (+26 energy generation) 03019_ Wheel crushed and broken. 03023_ System corrupted: Heat flow error (+111). 03023_ Penetrated by Slug. 03023_ X0-1V1 uses you as a vessel of destruction. 03023_ Destroyed Surge Thruster. 03023_ C-17 Slicer destroyed. 03026_ Knocked back. 03026_ C-17 Slicer knocked back. 03026_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03027_ The unstable cave ceiling collapses. 03029_ U-05 Engineer lays Concrete. 03030_ The unstable cave ceiling collapses. 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""??? | | ??????????????????????????????????? ??????## # | | ?????????????????????????????????? ?????## | | ??????????????????????????????????? ???? | | ????????????????????????????????????????? % | | ????????????????????????????????????????? | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# " | | ???????????????????????????????????????????## " | | ???????????????????????????????????????????#T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 31 Energy Capacity 1550 Matter Stores 496 Matter Capacity 700 Sight Range 20 Terrain Scan Density 10 Armor Coverage 100 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerNodeBuckler Manual? 0 Play Time 00:22:20 Cumulative 606.8 hours Start 2026.09.01 @ 11:54:49 End 2026.09.01 @ 12:15:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54c2c19c-6c55-40da-bbf5-0be4dccac8d1