Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.17 @ 01:48:05 Player: corny Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (152) 760 Value Destroyed (5187) 5187 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (245) 245 TOTAL SCORE: 13632 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 260 Met Imprinter 300 Met Zhirov 300 Friendly Fire -690 Cogmind --------- Core Integrity 971/1150 Matter 35/300 Energy 294/295 System Corruption 18% Temperature Cool (0) Movement Hovering (42) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (6) --- Gravmag Array Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Long-range Missile Launcher Power Maul > --- INVENTORY (10) --- Advanced Cryofiber Web Plasma Rifle Dispersion Rifle Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer ECM Suite Makeshift Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Machine Gun Molecular Deconstructor > --- INVENTORY -------- Improved Antigrav System Advanced Cryofiber Web Experimental Weapon Shielding Transdimensional Reconstructor Plasma Rifle Dispersion Rifle Long-range Missile Launcher Great Maul [Rating: 104] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . . . . . 1 1 . . . . . . . Utility 6 | . . . 2 . 1 . . . . 1 . . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 268 | . 9 2 18 51 42 11 8 . 24 42 13 3 3 12 5 11 1 13 Power 16 | . 1 . 2 2 3 1 . . 2 2 1 . . 1 . 1 . . Engine 11 | . 1 . 2 2 2 1 . . 2 1 . . . . . . . . Core 3 | . . . . . 1 . . . . 1 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 . . Propulsion 58 | . . 1 5 18 5 3 1 . 6 10 1 . . 3 . 4 . 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 41 | . . 1 5 18 5 2 1 . 6 3 . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 3 . 4 . 1 Flight 8 | . . . . . . . . . . 7 1 . . . . . . . Utility 116 | . 2 1 5 11 21 7 7 . 6 22 7 2 2 6 5 5 1 6 Device 62 | . 1 1 2 5 8 5 4 . 4 16 3 2 1 3 3 . 1 3 Storage 5 | . 1 . 2 1 . . . . . . . . . . . 1 . . Processor 7 | . . . . 1 2 . . . . 2 . . . . . 2 . . Hackware 5 | . . . . . . . . . 1 . 3 . . 1 . . . . Protection 37 | . . . 1 4 11 2 3 . 1 4 1 . 1 2 2 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | . 6 . 6 20 13 . . . 10 8 4 1 1 2 . 1 . 6 Energy Gun 20 | . . . 2 10 2 . . . 2 1 2 . . 1 . . . . Energy Cannon 5 | . 2 . 1 . . . . . 1 1 . . . . . . . . Ballistic Gun 30 | . 4 . 3 7 5 . . . 5 4 . . . 1 . 1 . . Ballistic Cannon 4 | . . . . 1 2 . . . . 1 . . . . . . . . Launcher 11 | . . . . 2 4 . . . 1 1 1 . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon 5 | . . . . . . . . . . . . 1 1 . . . . 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . . 1 . . . 5 . . . 2 Corrupted Parts 5 | . . . . . . . . . 3 . . . . . . 2 . . System Corruption 36 | . . . . . . . . . 20 . . . . . . 16 . . Parts Lost 28 | . . . . 5 6 1 . . 7 4 . . 2 . . . . 3 Power 3 | . . . . 1 1 . . . 1 . . . . . . . . . Propulsion 7 | . . . . 1 . 1 . . 1 2 . . 2 . . . . . Utility 7 | . . . . 2 1 . . . . 1 . . . . . . . 3 Weapon 11 | . . . . 1 4 . . . 5 1 . . . . . . . . Highest Loss Streak 7 | . . . . 4 2 1 . . 7 2 . . 2 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 96 96 99 92 92 90 98 92 94 70 71 76 87 89 83 Engine 7 | . 14 14 11 8 6 7 7 7 6 5 . . . . . . . . Leg 22 | . 28 28 22 35 30 28 15 15 24 20 . . . . . . . . Wheel 1 | . . . . . . . 7 7 2 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 12 17 25 26 26 Flight 3 | . . . . . . . . . . 11 35 35 23 5 . . . . Device 9 | . 13 14 18 9 7 12 9 . 5 7 15 11 10 8 9 9 10 6 Storage 8 | . 14 14 20 10 7 7 7 7 7 5 . . . . . . 5 5 Processor 10 | . . . . 7 11 15 15 15 15 14 13 11 11 11 11 13 10 10 Protection 7 | . . . 3 8 8 2 5 15 3 10 . . . 1 1 5 5 4 Energy Gun 4 | . . . 5 8 7 . . . 4 5 9 5 . 2 5 5 5 1 Ballistic Gun 11 | . 22 28 14 5 8 15 15 15 8 10 . . . 2 5 4 5 3 Launcher 1 | . . . . . . 7 7 7 1 . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 22 22 40 45 66 55 58 58 65 62 28 24 17 27 31 42 42 46 Greatest Support 72 | 20 20 20 20 72 72 67 37 37 71 71 28 28 18 33 33 65 65 66 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 2 2 . . . 1 . . . . Average Overweight (x) . | . . 1 1 . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 Average Capacity 13 | . 8 10 13 15 15 15 15 15 15 14 5 5 5 5 5 5 10 10 Most Carried 15 | . 8 10 15 15 15 15 15 15 14 15 5 5 5 5 5 6 6 9 Average Carried 12 | . 6 9 12 14 14 13 14 14 9 13 4 5 4 4 5 5 6 6 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 Final Carried 15 | 6 8 10 15 14 12 15 15 13 11 5 5 5 5 5 5 6 6 5 Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Mutant 14% | Tank 6% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 4858 | 200 206 97 546 760 851 454 104 22 402 578 147 121 20 . 160 128 . 62 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5703 | . 310 148 695 1208 1399 259 64 . 492 589 24 234 . . . 220 . 61 Parts 272 | . 15 14 41 59 74 15 . . 12 26 4 1 . . . 2 . 9 Haulers Intercepted 5 | . 2 . . 1 1 . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 13 . 2 9 . . 1 . . . . . 4 Prevented 3 | . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 129 | . 8 7 16 21 36 10 . . 12 10 . . . . . . . 9 Guns 77 | . 6 7 16 11 23 5 . . 3 6 . . . . . . . . Cannons 7 | . 2 . . 4 . . . . 1 . . . . . . . . . AOE 45 | . . . . 6 13 5 . . 8 4 . . . . . . . 9 Classes Destroyed 16 | . 4 . 3 3 5 . . . . . . . . . . 1 . . Worker 7 | . 1 . 1 . 4 . . . . 1 . . . . . . . . Builder 4 | . . . . . 2 . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Hauler 5 | . 2 . . 1 1 . . . . 1 . . . . . . . . Recycler 4 | . . . . 1 1 . . . . 1 . . . . . 1 . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . . Watcher 11 | . . . 2 4 3 . . . . . . . . . . 2 . . Swarmer 33 | . 6 5 4 . 3 . . . 1 5 . . . . . . . 9 Grunt 52 | . 2 2 8 14 13 8 . . 5 . . . . . . . . . Brawler 3 | . . . 1 1 . . . . 1 . . . . . . . . . Duelist 6 | . . . . 2 . 1 . . 3 . . . . . . . . . Sentry 11 | . . . 3 3 2 1 . . 1 1 . . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 3 | . . . . 1 1 . . . 1 . . . . . . . . . Programmer 7 | . . . . . 3 . . . . 4 . . . . . . . . Assembled 13 | . . . . . 13 . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | . 3 3 6 6 13 4 . . 7 4 1 . . . . 2 . 5 Combat Bots Only 13 | . 3 3 6 6 13 4 . . 7 4 . . . . . . . 5 Max Kills in Single Turn 6 | . 1 1 2 3 6 1 1 . 2 4 1 . . . . 1 . 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 6 1 . . 2 4 . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 9284 | . 274 167 706 1285 2334 710 . . 1963 823 . 53 123 . 169 77 . 600 Core 1161 | . 50 44 100 121 276 32 . . 267 56 . . 49 . 51 34 . 81 Absorbed by Shields 55 | . . . . . 55 . . . . . . . . . . . . . Redirected to Shielding 150 | . . . . . . . . . . . . . . . 20 19 . 111 Regen/Repaired (Parts) 46 | . . . . . . . . 46 . . . . . . . . . . Core Remaining (%) 73 | 100 . 62 75 78 . . . . 17 93 . . . . 90 . . . Volleys Fired 363 | . 39 10 41 75 91 25 4 . 24 40 3 . . . . 1 . 10 Largest 3 | . 2 2 2 2 3 2 2 . 2 3 2 . . . . 1 . 1 Hottest 149 | . 112 46 86 113 149 56 56 . 97 143 125 . . . . 30 . 43 Shots Fired 699 | . 73 20 79 136 196 41 8 . 39 90 5 . . . . 2 . 10 Gun 602 | . 60 20 77 111 175 32 8 . 27 86 4 . . . . 2 . . Cannon 50 | . 13 . 2 20 8 . . . 5 2 . . . . . . . . Launcher 47 | . . . . 5 13 9 . . 7 2 1 . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 416 | . 60 20 61 74 90 32 8 . 19 50 . . . . . 2 . . Thermal 154 | . . . 7 30 75 . . . 8 32 2 . . . . . . . Explosive 46 | . . . . 4 13 9 . . 7 2 1 . . . . . . 10 Electromagnetic 83 | . 13 . 11 28 18 . . . 5 6 2 . . . . . . . Robot Hit Streak 22 | . 6 6 14 8 11 13 7 . 10 22 12 . . . . . . 1 Robot Miss Streak 5 | . 3 3 5 4 4 3 4 . 2 3 . . . . . 1 . 1 Penetration Max 1 | . . . . . 1 . . . . 1 . . . . . . . . Secondary Targets 7 | . . 1 2 1 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 467 | . 42 12 49 91 135 24 7 . 29 62 3 6 . . . 6 . 1 Core Hits 335 | . 13 8 29 58 114 29 5 . 36 29 2 1 . . . . . 11 Critical Kills 3 | . . . . 1 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 9 | . . . . 1 . . . . . 2 . 1 . . . 5 . . Critical Strikes 20 | . 1 . . 2 6 . . . 1 4 . 1 . . . 5 . . Burn 6 | . . . . . 4 . . . 1 1 . . . . . . . . Destroy 6 | . . . . 2 1 . . . . 3 . . . . . . . . Corrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . 1 . . . 5 . . Melee Attacks 41 | . . . . . . . . . . . . 8 5 . . 23 2 3 Impact 41 | . . . . . . . . . . . . 8 5 . . 23 2 3 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14993 | . 793 194 887 2225 4123 1450 140 . 1676 1545 65 466 . . . 436 . 993 Guns 7472 | . 549 194 799 1287 2347 454 140 . 431 1206 65 . . . . . . . Cannons 707 | . 203 . 38 302 77 . . . 54 33 . . . . . . . . Explosions 5890 | . 41 . 50 636 1695 996 . . 1191 288 . . . . . . . 993 Melee 902 | . . . . . . . . . . . . 466 . . . 436 . . Ramming 22 | . . . . . 4 . . . . 18 . . . . . . . . Kinetic 4883 | . 549 194 598 911 1090 454 140 . 313 634 . . . . . . . . Thermal 2876 | . 41 . 51 350 1798 . . . 118 495 23 . . . . . . . Explosive 5009 | . . . 50 523 968 996 . . 1191 288 . . . . . . . 993 Electromagnetic 1301 | . 203 . 188 441 263 . . . 54 110 42 . . . . . . . Impact 902 | . . . . . . . . . . . . 466 . . . 436 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 3 . 2 . . . 20 2 . . . . . 17 17 17 Average Corruption 5 | . . . 2 . 1 . . . 19 1 . . . . . 8 17 17 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 92 | . . . 22 . 18 . . . 23 13 . . . . . 3 3 10 Message Errors 34 | . . . 5 . 7 . . . 9 7 . . . . . 1 1 4 Matter Fused 25 | . . . 7 . 4 . . . 6 3 . . . . . . 2 3 Heat Flow Errors 7 | . . . 2 . 1 . . . 2 1 . . . . . 1 . . Energy Discharges 8 | . . . 1 . 1 . . . 3 1 . . . . . . . 2 Data Loss (minor) 7 | . . . 3 . 3 . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . . Misfires 5 | . . . 1 . 1 . . . 1 1 . . . . . 1 . . Weapon Failures 5 | . . . 2 . 1 . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 983 | . 19 . . 47 161 15 . . 12 2 . 238 . . . 414 . 75 Projectiles 18 | . 18 . . . . . . . . . . . . . . . . . Explosions 313 | . 1 . . 47 161 15 . . 12 2 . . . . . . . 75 Melee 652 | . . . . . . . . . . . . 238 . . . 414 . . Knockbacks 10 | . . . . 5 . . . . . . . 2 . . . 3 . . Impact 5 | . . . . . . . . . . . . 2 . . . 3 . . Kinetic 5 | . . . . 5 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1043 | . 53 . . 56 504 154 . . 194 . . . . . . . . 82 Shots 23 | . 1 . . 2 10 3 . . 6 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 2 . . . . 3 . . . . . . . . Kicked 5 | . . . . . 2 . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 193 1 243 16 387 23 . . 321 190 312 68 . . 1 193 . 357 Average Temperature 66 | . 82 1 81 3 72 10 . . 95 38 63 28 . . 1 80 . 96 Received Heat Transfer 2797 | . 99 39 285 639 438 282 . . 454 66 . 12 18 . 57 12 . 396 Effects 10 | . . . . . 6 . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Interference 7 | . . . . . 4 . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . 1 . . . . . 1 1 4 . . . 3 . . Impact Corruptions 21 | . . . . . . . . . . . . 7 . . . 14 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . 1 7 . . . . 3 . . . . . . . . Heat Transferred 5077 | . 50 . 111 629 2979 . . . 296 962 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 2 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 585 | . 312 228 376 428 585 . . . . 162 112 . . . . 129 . . Initial 194 | . . 58 10 55 194 . . . . . 21 . . . . . . . Average 153 | . 125 89 134 253 246 . . . . 43 86 . . . . 67 . . Maximum Alert Level 2 | . 1 1 1 2 2 . . . . . . . . . . . . . Low Security (%) 70 | . 87 85 76 32 47 . . . . 100 100 . . . . 100 . . Level 1 20 | . 12 14 23 48 30 . . . . . . . . . . . . . Level 2 8 | . . . . 19 21 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 1 2 1 10 . . . 1 4 3 . . . 1 4 . . Investigation 5 | . . . . . 2 . . . . 1 2 . . . . . . . Extermination 8 | . . . . . 4 . . . . 3 . . . . . 1 . . Reinforcement 12 | . 1 . 2 1 4 . . . . . 1 . . . . 3 . . Assault 3 | . . 1 . . . . . . 1 . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 12 | . . . 4 3 2 . . . . 2 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 15 7 32 30 48 9 2 . 15 29 7 1 10 . 13 8 . 11 Peak Tracking Total 11 | . 4 3 6 5 11 4 4 . 7 5 3 1 4 . 10 4 . 5 Tactical Retreats 19 | . . . . 2 4 . 2 . . 1 1 . 4 . 4 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 7 | . . . 2 . 3 . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 14 | . 1 . 2 2 7 . . . 1 1 . . . . . . . . Max in Single Turn 6 | . 1 . 2 1 6 . . . 1 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 49 | . 4 1 5 6 13 1 1 . . 3 10 . . 5 . . . . Terminals 26 | . 2 . 5 4 8 . . . . 2 5 . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 1 1 . . . . 1 2 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . 3 . . . . . . . Total Hacks 130 | . 15 1 23 17 31 1 1 . . 5 18 . . 18 . . . . Successful 71 | . 9 1 12 11 10 1 1 . . 1 7 . . 18 . . . . Failed 59 | . 6 . 11 6 21 . . . . 4 11 . . . . . . . Catastrophic 13 | . 1 . 2 . 6 . . . . 1 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 59 | . 9 . 14 10 17 . . . . 3 5 . . . . . . 1 Terminals 86 | . 11 . 23 14 24 . . . . 3 11 . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 . . 1 2 . . . . 2 2 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . . . . . 5 . . . . . . . Terminal Hacks 50 | . 5 1 9 4 8 1 1 . . . 3 . . 18 . . . . Record 7 | . . . . . . . . . . . 1 . . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . 2 . 2 1 . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . 4 . . . . Open Door 3 | . . 1 . . . 1 1 . . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 3 1 1 . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 1 1 4 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 1 . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . 2 . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 12 | . 2 . 3 4 2 . . . . 1 . . . . . . . . Terminals 11 | . 2 . 3 4 1 . . . . 1 . . . . . . . . Track 7 | . 1 . 2 3 1 . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . . . 1 . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 5 5 13 . . . . 3 6 . . . . . . . Full Trace Events 4 | . . . . . 2 . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 1 . . . 15 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 7 . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 1 1 1 . . . . Robots Rewired 3 | . . . . . 1 . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 7 | . . 1 . . 4 . . . 2 . . . . . . . . . Largest Group 3 | . . 1 1 . 3 . . . 2 . . . . . . . . . Highest-Rated Group 93 | . . 31 31 . 93 . . . 52 . . . . . . . . . Highest-Rated Ally 32 | . . 31 31 . 31 . . . 32 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . 14 . 31 . . . 4 . . . . . . . . . Total Damage 819 | . . . 229 . 484 . . . 106 . . . . . . . . . Kills 9 | . . . 5 . 3 . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 9 | . 2 . 2 1 . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 2 . . . 1 1 2 . . . . 2 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 14257 | . 608 767 1585 1595 2413 680 596 1762 558 2164 333 80 155 88 235 315 86 237 Spaces Moved 10481 | 1 352 358 711 1016 1458 474 415 881 343 1253 940 197 368 162 476 502 195 379 Core . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 6593 | 1 352 358 711 1016 1458 426 20 881 250 1120 . . . . . . . . Wheels 536 | . . . . . . 48 395 . 93 . . . . . . . . . Hover 1658 | . . . . . . . . . . . . . . 106 476 502 195 379 Flight 1694 | . . . . . . . . . . 133 940 197 368 56 . . . . Fastest Speed 21 | 120 120 190 190 112 120 115 115 200 100 25 21 21 27 27 42 34 40 40 Average Speed 112 | 120 127 190 190 119 125 123 119 200 128 152 24 24 27 37 42 38 40 40 Slowest Speed 260 | 120 190 190 190 190 193 195 200 200 260 200 25 25 27 100 42 42 40 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 2 78 77 69 56 45 68 62 84 54 28 30 36 61 60 71 11 41 56 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . 2 . . . . . 3 1 . . 1 Known Exits Taken 14 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . 3 4 2 3 . . . 1 . 1 . . 2 Spaces Dug 50 | . . . . . . . . . . . . 2 5 . . 16 2 25 Terrain Destroyed 465 | . 4 . 11 28 123 43 . . 41 36 18 2 5 . . 16 2 136 Melee 28 | . . . . . . . . . . . . 2 5 . . 16 2 3 Projectile 7 | . . . . 5 2 . . . . . . . . . . . . . AOE 430 | . 4 . 11 23 121 43 . . 41 36 18 . . . . . . 133 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total 12230 | . 442 427 880 1277 1885 527 507 882 418 1421 1031 210 413 191 507 573 197 442 Wait 751 | . 25 53 70 84 212 9 77 . 4 44 50 2 34 . 27 31 . 29 Move 10455 | . 351 357 710 1015 1457 473 414 880 342 1252 931 196 367 161 475 501 194 379 Hop 4 | . . . . . . . . . . . 4 . . . . . . . Pick Up 96 | . 5 2 17 16 18 3 1 1 6 14 4 . . 5 . 3 . 1 Fast Attach 65 | . 5 1 4 6 12 1 1 . 3 11 4 1 1 8 . 7 . . Attach 60 | . . . 3 8 12 3 . . 12 6 4 . . 5 . 1 . 6 Detach 34 | . 4 1 . 1 3 2 . . 4 8 3 . 1 2 . 1 . 4 Swap 145 | . 4 1 11 37 18 7 7 . 9 25 5 2 2 . 5 3 1 8 Drop 153 | . 9 2 24 35 32 4 3 1 2 18 5 1 3 10 . 2 . 2 Fire 363 | . 39 10 41 75 91 25 4 . 24 40 3 . . . . 1 . 10 Melee 41 | . . . . . . . . . . . . 8 5 . . 23 2 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . 2 . . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . 5 . . . . . 18 . . . . . . . Rewire 35 | . . . . . 23 . . . 12 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 11) 569 | -10/Materials | Discovered new exit (range 16) 609 | -10/Materials | Entered Mines 810 | -10/Mines | Found the Drone Emporium 975 | -10/Mines | Discovered new exit (range 11) 1113 | -10/Mines | Learned location of 1 exit from Materials 1199 | -10/Mines | Discovered new exit (range 8) 1309 | -10/Mines | Discovered new exit (range 9) 1310 | -10/Mines | Met a Derelict testing a Signal Generator 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Accompanied by 1 ally 1376 | -9/Materials | Evolved 2 slots: Utility x2 1377 | -9/Materials | Identified exit to Materials 2189 | -9/Materials | Build established: Scavenger-Mutant 2385 | -9/Materials | Discovered new exit (range 13) 2908 | -9/Materials | Discovered exit to Materials (range 3) 2961 | -9/Materials | Entered another Materials area 2961 | -8/Materials | Evolved 2 slots: Propulsion x2 3893 | -8/Materials | Discovered new exit (range 13) 3895 | -8/Materials | Lost 4 parts (1p1n1u1w) 3915 | -8/Materials | Found Powered Armor 4222 | -8/Materials | Build established: Mutant 4556 | -8/Materials | Entered Factory 4556 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4557 | -7/Factory | Identified exit to Storage 4685 | -7/Factory | Assembled infested ambush trap array 4757 | -7/Factory | Destroyed 13 combat bots 4841 | -7/Factory | Build established: Tank 5115 | -7/Factory | Allied Derelicts emerged from ambush trap array 5678 | -7/Factory | Discovered exit to Storage (range 11) 5867 | -7/Factory | Build established: Skirmisher 5913 | -7/Factory | P-60 Hacker assimilated allied 3Z-D2M(g) 6329 | -7/Factory | Identified exit to Lower Caves 6511 | -7/Factory | Build established: Mutant 6969 | -7/Factory | Entered Lower Caves 7365 | -7/Lower Caves | Spotted B-75 Beast 7431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7527 | -7/Lower Caves | Found Prototype Device 7583 | -7/Lower Caves | Discovered new exit (range 15) 7615 | -7/Lower Caves | Build established: Scavenger-Mutant 7627 | -7/Lower Caves | Learned 4 Factory zone layouts 7648 | -7/Lower Caves | Identified exit to Lower Caves 7649 | -7/Lower Caves | Entered another Lower Caves area 7662 | -7/Lower Caves | Discovered new exit (range 15) 7675 | -7/Lower Caves | Identified exit to Factory 7736 | -7/Lower Caves | Identified exit to Zion 7957 | -7/Lower Caves | Build established: Mutant 8245 | -7/Lower Caves | Entered Zion 8545 | -7/Zion | Learned location of Armory (-3) 8579 | -7/Zion | Learned location of Warlord (-4) 8827 | -7/Zion | Learned Factory garrison access intel 8873 | -7/Zion | Given the Hacking Drone Bay 9227 | -7/Zion | Learned Factory emergency access door positions 9991 | -7/Zion | Discovered new exit (range 8) 10005 | -7/Zion | Identified exit to Proximity Caves 10007 | -7/Zion | Entered Proximity Caves 10036 | -6/Proximity Caves | Spotted B-75 Beast 10052 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10081 | -6/Proximity Caves | Destroyed 7 combat bots 10118 | -6/Proximity Caves | Core integrity fell below 50% 10136 | -6/Proximity Caves | System corruption reached 10% 10220 | -6/Proximity Caves | Core integrity fell below 20% 10229 | -6/Proximity Caves | Lost 7 parts (1p1n5w) 10448 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10565 | -6/Proximity Caves | Entered Factory 10565 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10566 | -6/Factory | Identified exit to Factory 10568 | -6/Factory | Loaded intel: 4 garrison access locations 10714 | -6/Factory | Discovered exit to Factory (range 6) 11539 | -6/Factory | Build established: Tank 12729 | -6/Factory | Entered another Factory area 12729 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13004 | -5/Factory | Build established: Scavenger-Sprinter 13055 | -5/Factory | Discovered new exit (range 7) 13056 | -5/Factory | Identified exit to Upper Caves 13062 | -5/Factory | Entered Upper Caves 13116 | -5/Upper Caves | Spotted B-75 Beast 13140 | -5/Upper Caves | Discovered new exit (range 4) 13141 | -5/Upper Caves | Identified exit to Upper Caves 13142 | -5/Upper Caves | Entered another Upper Caves area 13144 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13176 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13246 | -5/Upper Caves | Discovered new exit (range 11) 13248 | -5/Upper Caves | Identified exit to Zhirov 13252 | -5/Upper Caves | Encountered a Warlord checkpoint 13253 | -5/Upper Caves | Learned location of 1 exit from Factory 13255 | -5/Upper Caves | Learned Factory interactive machine intel 13297 | -5/Upper Caves | Entered Zhirov 13297 | -5/Zhirov | Discovered new exit (range 3) 13302 | -5/Zhirov | Met Zhirov 13345 | -5/Zhirov | Found Alien Artifact 13345 | -5/Zhirov | Identified Integrated Reactor 13345 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13358 | -5/Zhirov | Found Alien Artifact 13369 | -5/Zhirov | Learned location of Quarantine (-3) 13369 | -5/Zhirov | Learned location of Testing (-2) 13369 | -5/Zhirov | Learned location of Command (-1) 13373 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13385 | -5/Zhirov | Identified exit to Proximity Caves 13385 | -5/Zhirov | Entered Proximity Caves 13387 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13551 | -4/Proximity Caves | Discovered new exit (range 8) 13554 | -4/Proximity Caves | Identified exit to Factory 13608 | -4/Proximity Caves | Build established: Hacker-Mutant 13620 | -4/Proximity Caves | Entered Factory 13620 | -4/Factory | Evolved 2 slots: Utility x2 13621 | -4/Factory | Identified exit to Upper Caves 13622 | -4/Factory | Loaded intel: 54 interactive machine locations 13875 | -4/Factory | System corruption reached 10% 13935 | -4/Factory | Entered Upper Caves 14019 | -4/Upper Caves | Discovered new exit (range 5) 14020 | -4/Upper Caves | Identified exit to Upper Caves 14021 | -4/Upper Caves | Entered another Upper Caves area 14094 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14101 | -4/Upper Caves | Found Prototype Special Weapon 14103 | -4/Upper Caves | Identified Molecular Deconstructor 14170 | -4/Upper Caves | Spotted B-86 Titan 14217 | -4/Upper Caves | Lost 3 parts (3u) 14257 | -4/Upper Caves | Identified Transdimensional Reconstructor 14257 | -4/Upper Caves | Warped through subspace 14258 | -4/Upper Caves | Self-destructed Last Messages --------------- 14176_ Destroyed Mak. Armor Plating. 14176_ Penetrated by Slug. 14181_ B-86 Titan activates siege mode. 14183_ ECM Suite destroyed. 14186_ System corrupted: Energy discharge (-109). 14186_ Critical hit (Meltdown: +360). 14186_ Exp. Weapon Shielding destroyed. 14189_ Cld. Gravmag System broken. 14189_ Overheating: Short circuit. 14189_ Slug penetrates Wall. 14189_ Penetrated by Slug. 14197_ Overheating: System interference. 14197_ Adv. Targeting Computer temporarily disabled. 14197_ Power Maul temporarily disabled. 14210_ Dropped Broken Cld. Gravmag System. 14211_ WRHJIRESGHZ|T4YSA=37BMPV3|DPOA%ZYI2Y 14226_ System corrupted: Matter fused (-5). 14241_ /PWYSC HREB/KLH|#=Q/DXTN&FZJACMSAN0PO 14257_ Identified Transdimensional Reconstructor. 14257_ Warped through subspace. Map ----- +----------------------------------------------------+ | ????????????????????????????# ##?? | | ?????##?????????????????????# # #####??? | | ????? ##???????????????????## ##??????? | | ????? #????????????????????# ##???????? | | #???? #???????????????????## #????????? | | ???? ?????????????????### ##???????? | | ??? #????????##??????## #???????? | | ???# #???????? ##????## #???????? | | ?### ????????# #?#### ##???????? | | ## #??????## #?# ###????????? | | #??????# #?## ##??????????? | | #??????# #???#### % ##???????????? | | #?????## #???????# ##???????????? | | ?# ####### #????########### #### ???? | | ?## ##???# ##### ??? | | ?## ##???# #???? | | ## ##### #???# ##???? | | ###?# ###?## ## #????? | | #?## ####p #? ##????? | | ##??# ## ##? ## ##?????? | | #???# ##???###?? #??????? | | ##???# ##?????????##??????? | | ##???# ##????????????????? | | ## #???# #????????????????? | | ### #?# ### x #????????????????? | | ##?# #?## #??# @ ####????????????????? | | ???# #??###???# #???????????????????? | | ???#=#??????# #???????????????????? | | #### #?????# ## ##???????????????????? | | #????? ########????????????????????? | | #???? #???????????????????????????? | | ######???? #???????????????????????????? | | ?????????? #???????????????????????????? | | ???????????? ???????????????????????????? | | ??????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 33 Energy Capacity 295 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 16 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Remote Shield | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumHypervelocityNetwork Manual? 0 Play Time 02:47:50 Cumulative 209.1 hours Start 2023.08.16 @ 14:37:45 End 2023.08.17 @ 01:48:05 Sessions 49 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 186 Adventurer 19 Explorer 4 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters SATURATION(55) Filters SATURATION(55) Steam X RUN: c087b20a-91d8-476d-88e5-3a150c41db89